1 //===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file contains the declaration of the Constant class.
11 //===----------------------------------------------------------------------===//
13 #ifndef LLVM_IR_CONSTANT_H
14 #define LLVM_IR_CONSTANT_H
16 #include "llvm/IR/User.h"
17 #include "llvm/IR/Value.h"
18 #include "llvm/Support/Casting.h"
24 /// This is an important base class in LLVM. It provides the common facilities
25 /// of all constant values in an LLVM program. A constant is a value that is
26 /// immutable at runtime. Functions are constants because their address is
27 /// immutable. Same with global variables.
29 /// All constants share the capabilities provided in this class. All constants
30 /// can have a null value. They can have an operand list. Constants can be
31 /// simple (integer and floating point values), complex (arrays and structures),
32 /// or expression based (computations yielding a constant value composed of
33 /// only certain operators and other constant values).
35 /// Note that Constants are immutable (once created they never change)
36 /// and are fully shared by structural equivalence. This means that two
37 /// structurally equivalent constants will always have the same address.
38 /// Constants are created on demand as needed and never deleted: thus clients
39 /// don't have to worry about the lifetime of the objects.
40 /// LLVM Constant Representation
41 class Constant
: public User
{
43 Constant(Type
*ty
, ValueTy vty
, Use
*Ops
, unsigned NumOps
)
44 : User(ty
, vty
, Ops
, NumOps
) {}
47 void operator=(const Constant
&) = delete;
48 Constant(const Constant
&) = delete;
50 /// Return true if this is the value that would be returned by getNullValue.
51 bool isNullValue() const;
53 /// Returns true if the value is one.
54 bool isOneValue() const;
56 /// Return true if this is the value that would be returned by
58 bool isAllOnesValue() const;
60 /// Return true if the value is what would be returned by
61 /// getZeroValueForNegation.
62 bool isNegativeZeroValue() const;
64 /// Return true if the value is negative zero or null value.
65 bool isZeroValue() const;
67 /// Return true if the value is not the smallest signed value.
68 bool isNotMinSignedValue() const;
70 /// Return true if the value is the smallest signed value.
71 bool isMinSignedValue() const;
73 /// Return true if this is a finite and non-zero floating-point scalar
74 /// constant or a vector constant with all finite and non-zero elements.
75 bool isFiniteNonZeroFP() const;
77 /// Return true if this is a normal (as opposed to denormal) floating-point
78 /// scalar constant or a vector constant with all normal elements.
79 bool isNormalFP() const;
81 /// Return true if this scalar has an exact multiplicative inverse or this
82 /// vector has an exact multiplicative inverse for each element in the vector.
83 bool hasExactInverseFP() const;
85 /// Return true if this is a floating-point NaN constant or a vector
86 /// floating-point constant with all NaN elements.
89 /// Return true if this is a vector constant that includes any undefined
91 bool containsUndefElement() const;
93 /// Return true if evaluation of this constant could trap. This is true for
94 /// things like constant expressions that could divide by zero.
97 /// Return true if the value can vary between threads.
98 bool isThreadDependent() const;
100 /// Return true if the value is dependent on a dllimport variable.
101 bool isDLLImportDependent() const;
103 /// Return true if the constant has users other than constant expressions and
104 /// other dangling things.
105 bool isConstantUsed() const;
107 /// This method classifies the entry according to whether or not it may
108 /// generate a relocation entry. This must be conservative, so if it might
109 /// codegen to a relocatable entry, it should say so.
111 /// FIXME: This really should not be in IR.
112 bool needsRelocation() const;
114 /// For aggregates (struct/array/vector) return the constant that corresponds
115 /// to the specified element if possible, or null if not. This can return null
116 /// if the element index is a ConstantExpr, if 'this' is a constant expr or
117 /// if the constant does not fit into an uint64_t.
118 Constant
*getAggregateElement(unsigned Elt
) const;
119 Constant
*getAggregateElement(Constant
*Elt
) const;
121 /// If this is a splat vector constant, meaning that all of the elements have
122 /// the same value, return that value. Otherwise return 0.
123 Constant
*getSplatValue() const;
125 /// If C is a constant integer then return its value, otherwise C must be a
126 /// vector of constant integers, all equal, and the common value is returned.
127 const APInt
&getUniqueInteger() const;
129 /// Called if some element of this constant is no longer valid.
130 /// At this point only other constants may be on the use_list for this
131 /// constant. Any constants on our Use list must also be destroy'd. The
132 /// implementation must be sure to remove the constant from the list of
133 /// available cached constants. Implementations should implement
134 /// destroyConstantImpl to remove constants from any pools/maps they are
136 void destroyConstant();
138 //// Methods for support type inquiry through isa, cast, and dyn_cast:
139 static bool classof(const Value
*V
) {
140 static_assert(ConstantFirstVal
== 0, "V->getValueID() >= ConstantFirstVal always succeeds");
141 return V
->getValueID() <= ConstantLastVal
;
144 /// This method is a special form of User::replaceUsesOfWith
145 /// (which does not work on constants) that does work
146 /// on constants. Basically this method goes through the trouble of building
147 /// a new constant that is equivalent to the current one, with all uses of
148 /// From replaced with uses of To. After this construction is completed, all
149 /// of the users of 'this' are replaced to use the new constant, and then
150 /// 'this' is deleted. In general, you should not call this method, instead,
151 /// use Value::replaceAllUsesWith, which automatically dispatches to this
152 /// method as needed.
154 void handleOperandChange(Value
*, Value
*);
156 static Constant
*getNullValue(Type
* Ty
);
158 /// @returns the value for an integer or vector of integer constant of the
159 /// given type that has all its bits set to true.
160 /// Get the all ones value
161 static Constant
*getAllOnesValue(Type
* Ty
);
163 /// Return the value for an integer or pointer constant, or a vector thereof,
164 /// with the given scalar value.
165 static Constant
*getIntegerValue(Type
*Ty
, const APInt
&V
);
167 /// If there are any dead constant users dangling off of this constant, remove
168 /// them. This method is useful for clients that want to check to see if a
169 /// global is unused, but don't want to deal with potentially dead constants
170 /// hanging off of the globals.
171 void removeDeadConstantUsers() const;
173 const Constant
*stripPointerCasts() const {
174 return cast
<Constant
>(Value::stripPointerCasts());
177 Constant
*stripPointerCasts() {
178 return const_cast<Constant
*>(
179 static_cast<const Constant
*>(this)->stripPointerCasts());
183 } // end namespace llvm
185 #endif // LLVM_IR_CONSTANT_H