Recommit [NFC] Better encapsulation of llvm::Optional Storage
[llvm-complete.git] / include / llvm / Transforms / Utils / BasicBlockUtils.h
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1 //===- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils -----*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This family of functions perform manipulations on basic blocks, and
10 // instructions contained within basic blocks.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
15 #define LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
17 // FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock
19 #include "llvm/ADT/ArrayRef.h"
20 #include "llvm/Analysis/DomTreeUpdater.h"
21 #include "llvm/IR/BasicBlock.h"
22 #include "llvm/IR/CFG.h"
23 #include "llvm/IR/InstrTypes.h"
24 #include <cassert>
26 namespace llvm {
28 class BlockFrequencyInfo;
29 class BranchProbabilityInfo;
30 class DominatorTree;
31 class DomTreeUpdater;
32 class Function;
33 class Instruction;
34 class LoopInfo;
35 class MDNode;
36 class MemoryDependenceResults;
37 class MemorySSAUpdater;
38 class ReturnInst;
39 class TargetLibraryInfo;
40 class Value;
42 /// Replace contents of every block in \p BBs with single unreachable
43 /// instruction. If \p Updates is specified, collect all necessary DT updates
44 /// into this vector. If \p KeepOneInputPHIs is true, one-input Phis in
45 /// successors of blocks being deleted will be preserved.
46 void DetatchDeadBlocks(ArrayRef <BasicBlock *> BBs,
47 SmallVectorImpl<DominatorTree::UpdateType> *Updates,
48 bool KeepOneInputPHIs = false);
50 /// Delete the specified block, which must have no predecessors.
51 void DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
52 bool KeepOneInputPHIs = false);
54 /// Delete the specified blocks from \p BB. The set of deleted blocks must have
55 /// no predecessors that are not being deleted themselves. \p BBs must have no
56 /// duplicating blocks. If there are loops among this set of blocks, all
57 /// relevant loop info updates should be done before this function is called.
58 /// If \p KeepOneInputPHIs is true, one-input Phis in successors of blocks
59 /// being deleted will be preserved.
60 void DeleteDeadBlocks(ArrayRef <BasicBlock *> BBs,
61 DomTreeUpdater *DTU = nullptr,
62 bool KeepOneInputPHIs = false);
64 /// We know that BB has one predecessor. If there are any single-entry PHI nodes
65 /// in it, fold them away. This handles the case when all entries to the PHI
66 /// nodes in a block are guaranteed equal, such as when the block has exactly
67 /// one predecessor.
68 void FoldSingleEntryPHINodes(BasicBlock *BB,
69 MemoryDependenceResults *MemDep = nullptr);
71 /// Examine each PHI in the given block and delete it if it is dead. Also
72 /// recursively delete any operands that become dead as a result. This includes
73 /// tracing the def-use list from the PHI to see if it is ultimately unused or
74 /// if it reaches an unused cycle. Return true if any PHIs were deleted.
75 bool DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr);
77 /// Attempts to merge a block into its predecessor, if possible. The return
78 /// value indicates success or failure.
79 bool MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
80 LoopInfo *LI = nullptr,
81 MemorySSAUpdater *MSSAU = nullptr,
82 MemoryDependenceResults *MemDep = nullptr);
84 /// Replace all uses of an instruction (specified by BI) with a value, then
85 /// remove and delete the original instruction.
86 void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
87 BasicBlock::iterator &BI, Value *V);
89 /// Replace the instruction specified by BI with the instruction specified by I.
90 /// Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc. The
91 /// original instruction is deleted and BI is updated to point to the new
92 /// instruction.
93 void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
94 BasicBlock::iterator &BI, Instruction *I);
96 /// Replace the instruction specified by From with the instruction specified by
97 /// To. Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc.
98 void ReplaceInstWithInst(Instruction *From, Instruction *To);
100 /// Option class for critical edge splitting.
102 /// This provides a builder interface for overriding the default options used
103 /// during critical edge splitting.
104 struct CriticalEdgeSplittingOptions {
105 DominatorTree *DT;
106 LoopInfo *LI;
107 MemorySSAUpdater *MSSAU;
108 bool MergeIdenticalEdges = false;
109 bool KeepOneInputPHIs = false;
110 bool PreserveLCSSA = false;
112 CriticalEdgeSplittingOptions(DominatorTree *DT = nullptr,
113 LoopInfo *LI = nullptr,
114 MemorySSAUpdater *MSSAU = nullptr)
115 : DT(DT), LI(LI), MSSAU(MSSAU) {}
117 CriticalEdgeSplittingOptions &setMergeIdenticalEdges() {
118 MergeIdenticalEdges = true;
119 return *this;
122 CriticalEdgeSplittingOptions &setKeepOneInputPHIs() {
123 KeepOneInputPHIs = true;
124 return *this;
127 CriticalEdgeSplittingOptions &setPreserveLCSSA() {
128 PreserveLCSSA = true;
129 return *this;
133 /// If this edge is a critical edge, insert a new node to split the critical
134 /// edge. This will update the analyses passed in through the option struct.
135 /// This returns the new block if the edge was split, null otherwise.
137 /// If MergeIdenticalEdges in the options struct is true (not the default),
138 /// *all* edges from TI to the specified successor will be merged into the same
139 /// critical edge block. This is most commonly interesting with switch
140 /// instructions, which may have many edges to any one destination. This
141 /// ensures that all edges to that dest go to one block instead of each going
142 /// to a different block, but isn't the standard definition of a "critical
143 /// edge".
145 /// It is invalid to call this function on a critical edge that starts at an
146 /// IndirectBrInst. Splitting these edges will almost always create an invalid
147 /// program because the address of the new block won't be the one that is jumped
148 /// to.
149 BasicBlock *SplitCriticalEdge(Instruction *TI, unsigned SuccNum,
150 const CriticalEdgeSplittingOptions &Options =
151 CriticalEdgeSplittingOptions());
153 inline BasicBlock *
154 SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
155 const CriticalEdgeSplittingOptions &Options =
156 CriticalEdgeSplittingOptions()) {
157 return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(),
158 Options);
161 /// If the edge from *PI to BB is not critical, return false. Otherwise, split
162 /// all edges between the two blocks and return true. This updates all of the
163 /// same analyses as the other SplitCriticalEdge function. If P is specified, it
164 /// updates the analyses described above.
165 inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI,
166 const CriticalEdgeSplittingOptions &Options =
167 CriticalEdgeSplittingOptions()) {
168 bool MadeChange = false;
169 Instruction *TI = (*PI)->getTerminator();
170 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
171 if (TI->getSuccessor(i) == Succ)
172 MadeChange |= !!SplitCriticalEdge(TI, i, Options);
173 return MadeChange;
176 /// If an edge from Src to Dst is critical, split the edge and return true,
177 /// otherwise return false. This method requires that there be an edge between
178 /// the two blocks. It updates the analyses passed in the options struct
179 inline BasicBlock *
180 SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
181 const CriticalEdgeSplittingOptions &Options =
182 CriticalEdgeSplittingOptions()) {
183 Instruction *TI = Src->getTerminator();
184 unsigned i = 0;
185 while (true) {
186 assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
187 if (TI->getSuccessor(i) == Dst)
188 return SplitCriticalEdge(TI, i, Options);
189 ++i;
193 /// Loop over all of the edges in the CFG, breaking critical edges as they are
194 /// found. Returns the number of broken edges.
195 unsigned SplitAllCriticalEdges(Function &F,
196 const CriticalEdgeSplittingOptions &Options =
197 CriticalEdgeSplittingOptions());
199 /// Split the edge connecting specified block.
200 BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To,
201 DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
202 MemorySSAUpdater *MSSAU = nullptr);
204 /// Split the specified block at the specified instruction - everything before
205 /// SplitPt stays in Old and everything starting with SplitPt moves to a new
206 /// block. The two blocks are joined by an unconditional branch and the loop
207 /// info is updated.
208 BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt,
209 DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
210 MemorySSAUpdater *MSSAU = nullptr);
212 /// This method introduces at least one new basic block into the function and
213 /// moves some of the predecessors of BB to be predecessors of the new block.
214 /// The new predecessors are indicated by the Preds array. The new block is
215 /// given a suffix of 'Suffix'. Returns new basic block to which predecessors
216 /// from Preds are now pointing.
218 /// If BB is a landingpad block then additional basicblock might be introduced.
219 /// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
220 /// details on this case.
222 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
223 /// no other analyses. In particular, it does not preserve LoopSimplify
224 /// (because it's complicated to handle the case where one of the edges being
225 /// split is an exit of a loop with other exits).
226 BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
227 const char *Suffix,
228 DominatorTree *DT = nullptr,
229 LoopInfo *LI = nullptr,
230 MemorySSAUpdater *MSSAU = nullptr,
231 bool PreserveLCSSA = false);
233 /// This method transforms the landing pad, OrigBB, by introducing two new basic
234 /// blocks into the function. One of those new basic blocks gets the
235 /// predecessors listed in Preds. The other basic block gets the remaining
236 /// predecessors of OrigBB. The landingpad instruction OrigBB is clone into both
237 /// of the new basic blocks. The new blocks are given the suffixes 'Suffix1' and
238 /// 'Suffix2', and are returned in the NewBBs vector.
240 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
241 /// no other analyses. In particular, it does not preserve LoopSimplify
242 /// (because it's complicated to handle the case where one of the edges being
243 /// split is an exit of a loop with other exits).
244 void SplitLandingPadPredecessors(
245 BasicBlock *OrigBB, ArrayRef<BasicBlock *> Preds, const char *Suffix,
246 const char *Suffix2, SmallVectorImpl<BasicBlock *> &NewBBs,
247 DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
248 MemorySSAUpdater *MSSAU = nullptr, bool PreserveLCSSA = false);
250 /// This method duplicates the specified return instruction into a predecessor
251 /// which ends in an unconditional branch. If the return instruction returns a
252 /// value defined by a PHI, propagate the right value into the return. It
253 /// returns the new return instruction in the predecessor.
254 ReturnInst *FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
255 BasicBlock *Pred,
256 DomTreeUpdater *DTU = nullptr);
258 /// Split the containing block at the specified instruction - everything before
259 /// SplitBefore stays in the old basic block, and the rest of the instructions
260 /// in the BB are moved to a new block. The two blocks are connected by a
261 /// conditional branch (with value of Cmp being the condition).
262 /// Before:
263 /// Head
264 /// SplitBefore
265 /// Tail
266 /// After:
267 /// Head
268 /// if (Cond)
269 /// ThenBlock
270 /// SplitBefore
271 /// Tail
273 /// If \p ThenBlock is not specified, a new block will be created for it.
274 /// If \p Unreachable is true, the newly created block will end with
275 /// UnreachableInst, otherwise it branches to Tail.
276 /// Returns the NewBasicBlock's terminator.
278 /// Updates DT and LI if given.
279 Instruction *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore,
280 bool Unreachable,
281 MDNode *BranchWeights = nullptr,
282 DominatorTree *DT = nullptr,
283 LoopInfo *LI = nullptr,
284 BasicBlock *ThenBlock = nullptr);
286 /// SplitBlockAndInsertIfThenElse is similar to SplitBlockAndInsertIfThen,
287 /// but also creates the ElseBlock.
288 /// Before:
289 /// Head
290 /// SplitBefore
291 /// Tail
292 /// After:
293 /// Head
294 /// if (Cond)
295 /// ThenBlock
296 /// else
297 /// ElseBlock
298 /// SplitBefore
299 /// Tail
300 void SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
301 Instruction **ThenTerm,
302 Instruction **ElseTerm,
303 MDNode *BranchWeights = nullptr);
305 /// Check whether BB is the merge point of a if-region.
306 /// If so, return the boolean condition that determines which entry into
307 /// BB will be taken. Also, return by references the block that will be
308 /// entered from if the condition is true, and the block that will be
309 /// entered if the condition is false.
311 /// This does no checking to see if the true/false blocks have large or unsavory
312 /// instructions in them.
313 Value *GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
314 BasicBlock *&IfFalse);
316 // Split critical edges where the source of the edge is an indirectbr
317 // instruction. This isn't always possible, but we can handle some easy cases.
318 // This is useful because MI is unable to split such critical edges,
319 // which means it will not be able to sink instructions along those edges.
320 // This is especially painful for indirect branches with many successors, where
321 // we end up having to prepare all outgoing values in the origin block.
323 // Our normal algorithm for splitting critical edges requires us to update
324 // the outgoing edges of the edge origin block, but for an indirectbr this
325 // is hard, since it would require finding and updating the block addresses
326 // the indirect branch uses. But if a block only has a single indirectbr
327 // predecessor, with the others being regular branches, we can do it in a
328 // different way.
329 // Say we have A -> D, B -> D, I -> D where only I -> D is an indirectbr.
330 // We can split D into D0 and D1, where D0 contains only the PHIs from D,
331 // and D1 is the D block body. We can then duplicate D0 as D0A and D0B, and
332 // create the following structure:
333 // A -> D0A, B -> D0A, I -> D0B, D0A -> D1, D0B -> D1
334 // If BPI and BFI aren't non-null, BPI/BFI will be updated accordingly.
335 bool SplitIndirectBrCriticalEdges(Function &F,
336 BranchProbabilityInfo *BPI = nullptr,
337 BlockFrequencyInfo *BFI = nullptr);
339 } // end namespace llvm
341 #endif // LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H