1 //===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file implements the MemorySSA class.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/Analysis/MemorySSA.h"
14 #include "llvm/ADT/DenseMap.h"
15 #include "llvm/ADT/DenseMapInfo.h"
16 #include "llvm/ADT/DenseSet.h"
17 #include "llvm/ADT/DepthFirstIterator.h"
18 #include "llvm/ADT/Hashing.h"
19 #include "llvm/ADT/None.h"
20 #include "llvm/ADT/Optional.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SmallPtrSet.h"
23 #include "llvm/ADT/SmallVector.h"
24 #include "llvm/ADT/iterator.h"
25 #include "llvm/ADT/iterator_range.h"
26 #include "llvm/Analysis/AliasAnalysis.h"
27 #include "llvm/Analysis/IteratedDominanceFrontier.h"
28 #include "llvm/Analysis/MemoryLocation.h"
29 #include "llvm/Config/llvm-config.h"
30 #include "llvm/IR/AssemblyAnnotationWriter.h"
31 #include "llvm/IR/BasicBlock.h"
32 #include "llvm/IR/Dominators.h"
33 #include "llvm/IR/Function.h"
34 #include "llvm/IR/Instruction.h"
35 #include "llvm/IR/Instructions.h"
36 #include "llvm/IR/IntrinsicInst.h"
37 #include "llvm/IR/Intrinsics.h"
38 #include "llvm/IR/LLVMContext.h"
39 #include "llvm/IR/PassManager.h"
40 #include "llvm/IR/Use.h"
41 #include "llvm/Pass.h"
42 #include "llvm/Support/AtomicOrdering.h"
43 #include "llvm/Support/Casting.h"
44 #include "llvm/Support/CommandLine.h"
45 #include "llvm/Support/Compiler.h"
46 #include "llvm/Support/Debug.h"
47 #include "llvm/Support/ErrorHandling.h"
48 #include "llvm/Support/FormattedStream.h"
49 #include "llvm/Support/raw_ostream.h"
59 #define DEBUG_TYPE "memoryssa"
61 INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass
, "memoryssa", "Memory SSA", false,
63 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass
)
64 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass
)
65 INITIALIZE_PASS_END(MemorySSAWrapperPass
, "memoryssa", "Memory SSA", false,
68 INITIALIZE_PASS_BEGIN(MemorySSAPrinterLegacyPass
, "print-memoryssa",
69 "Memory SSA Printer", false, false)
70 INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass
)
71 INITIALIZE_PASS_END(MemorySSAPrinterLegacyPass
, "print-memoryssa",
72 "Memory SSA Printer", false, false)
74 static cl::opt
<unsigned> MaxCheckLimit(
75 "memssa-check-limit", cl::Hidden
, cl::init(100),
76 cl::desc("The maximum number of stores/phis MemorySSA"
77 "will consider trying to walk past (default = 100)"));
79 // Always verify MemorySSA if expensive checking is enabled.
80 #ifdef EXPENSIVE_CHECKS
81 bool llvm::VerifyMemorySSA
= true;
83 bool llvm::VerifyMemorySSA
= false;
85 /// Enables memory ssa as a dependency for loop passes in legacy pass manager.
86 cl::opt
<bool> llvm::EnableMSSALoopDependency(
87 "enable-mssa-loop-dependency", cl::Hidden
, cl::init(true),
88 cl::desc("Enable MemorySSA dependency for loop pass manager"));
90 static cl::opt
<bool, true>
91 VerifyMemorySSAX("verify-memoryssa", cl::location(VerifyMemorySSA
),
92 cl::Hidden
, cl::desc("Enable verification of MemorySSA."));
96 /// An assembly annotator class to print Memory SSA information in
98 class MemorySSAAnnotatedWriter
: public AssemblyAnnotationWriter
{
99 friend class MemorySSA
;
101 const MemorySSA
*MSSA
;
104 MemorySSAAnnotatedWriter(const MemorySSA
*M
) : MSSA(M
) {}
106 void emitBasicBlockStartAnnot(const BasicBlock
*BB
,
107 formatted_raw_ostream
&OS
) override
{
108 if (MemoryAccess
*MA
= MSSA
->getMemoryAccess(BB
))
109 OS
<< "; " << *MA
<< "\n";
112 void emitInstructionAnnot(const Instruction
*I
,
113 formatted_raw_ostream
&OS
) override
{
114 if (MemoryAccess
*MA
= MSSA
->getMemoryAccess(I
))
115 OS
<< "; " << *MA
<< "\n";
119 } // end namespace llvm
123 /// Our current alias analysis API differentiates heavily between calls and
124 /// non-calls, and functions called on one usually assert on the other.
125 /// This class encapsulates the distinction to simplify other code that wants
126 /// "Memory affecting instructions and related data" to use as a key.
127 /// For example, this class is used as a densemap key in the use optimizer.
128 class MemoryLocOrCall
{
132 MemoryLocOrCall(MemoryUseOrDef
*MUD
)
133 : MemoryLocOrCall(MUD
->getMemoryInst()) {}
134 MemoryLocOrCall(const MemoryUseOrDef
*MUD
)
135 : MemoryLocOrCall(MUD
->getMemoryInst()) {}
137 MemoryLocOrCall(Instruction
*Inst
) {
138 if (auto *C
= dyn_cast
<CallBase
>(Inst
)) {
143 // There is no such thing as a memorylocation for a fence inst, and it is
144 // unique in that regard.
145 if (!isa
<FenceInst
>(Inst
))
146 Loc
= MemoryLocation::get(Inst
);
150 explicit MemoryLocOrCall(const MemoryLocation
&Loc
) : Loc(Loc
) {}
152 const CallBase
*getCall() const {
157 MemoryLocation
getLoc() const {
162 bool operator==(const MemoryLocOrCall
&Other
) const {
163 if (IsCall
!= Other
.IsCall
)
167 return Loc
== Other
.Loc
;
169 if (Call
->getCalledValue() != Other
.Call
->getCalledValue())
172 return Call
->arg_size() == Other
.Call
->arg_size() &&
173 std::equal(Call
->arg_begin(), Call
->arg_end(),
174 Other
.Call
->arg_begin());
179 const CallBase
*Call
;
184 } // end anonymous namespace
188 template <> struct DenseMapInfo
<MemoryLocOrCall
> {
189 static inline MemoryLocOrCall
getEmptyKey() {
190 return MemoryLocOrCall(DenseMapInfo
<MemoryLocation
>::getEmptyKey());
193 static inline MemoryLocOrCall
getTombstoneKey() {
194 return MemoryLocOrCall(DenseMapInfo
<MemoryLocation
>::getTombstoneKey());
197 static unsigned getHashValue(const MemoryLocOrCall
&MLOC
) {
201 DenseMapInfo
<MemoryLocation
>::getHashValue(MLOC
.getLoc()));
204 hash_combine(MLOC
.IsCall
, DenseMapInfo
<const Value
*>::getHashValue(
205 MLOC
.getCall()->getCalledValue()));
207 for (const Value
*Arg
: MLOC
.getCall()->args())
208 hash
= hash_combine(hash
, DenseMapInfo
<const Value
*>::getHashValue(Arg
));
212 static bool isEqual(const MemoryLocOrCall
&LHS
, const MemoryLocOrCall
&RHS
) {
217 } // end namespace llvm
219 /// This does one-way checks to see if Use could theoretically be hoisted above
220 /// MayClobber. This will not check the other way around.
222 /// This assumes that, for the purposes of MemorySSA, Use comes directly after
223 /// MayClobber, with no potentially clobbering operations in between them.
224 /// (Where potentially clobbering ops are memory barriers, aliased stores, etc.)
225 static bool areLoadsReorderable(const LoadInst
*Use
,
226 const LoadInst
*MayClobber
) {
227 bool VolatileUse
= Use
->isVolatile();
228 bool VolatileClobber
= MayClobber
->isVolatile();
229 // Volatile operations may never be reordered with other volatile operations.
230 if (VolatileUse
&& VolatileClobber
)
232 // Otherwise, volatile doesn't matter here. From the language reference:
233 // 'optimizers may change the order of volatile operations relative to
234 // non-volatile operations.'"
236 // If a load is seq_cst, it cannot be moved above other loads. If its ordering
237 // is weaker, it can be moved above other loads. We just need to be sure that
238 // MayClobber isn't an acquire load, because loads can't be moved above
241 // Note that this explicitly *does* allow the free reordering of monotonic (or
242 // weaker) loads of the same address.
243 bool SeqCstUse
= Use
->getOrdering() == AtomicOrdering::SequentiallyConsistent
;
244 bool MayClobberIsAcquire
= isAtLeastOrStrongerThan(MayClobber
->getOrdering(),
245 AtomicOrdering::Acquire
);
246 return !(SeqCstUse
|| MayClobberIsAcquire
);
251 struct ClobberAlias
{
253 Optional
<AliasResult
> AR
;
256 } // end anonymous namespace
258 // Return a pair of {IsClobber (bool), AR (AliasResult)}. It relies on AR being
259 // ignored if IsClobber = false.
260 template <typename AliasAnalysisType
>
262 instructionClobbersQuery(const MemoryDef
*MD
, const MemoryLocation
&UseLoc
,
263 const Instruction
*UseInst
, AliasAnalysisType
&AA
) {
264 Instruction
*DefInst
= MD
->getMemoryInst();
265 assert(DefInst
&& "Defining instruction not actually an instruction");
266 const auto *UseCall
= dyn_cast
<CallBase
>(UseInst
);
267 Optional
<AliasResult
> AR
;
269 if (const IntrinsicInst
*II
= dyn_cast
<IntrinsicInst
>(DefInst
)) {
270 // These intrinsics will show up as affecting memory, but they are just
273 // FIXME: We probably don't actually want MemorySSA to model these at all
274 // (including creating MemoryAccesses for them): we just end up inventing
275 // clobbers where they don't really exist at all. Please see D43269 for
277 switch (II
->getIntrinsicID()) {
278 case Intrinsic::lifetime_start
:
280 return {false, NoAlias
};
281 AR
= AA
.alias(MemoryLocation(II
->getArgOperand(1)), UseLoc
);
282 return {AR
!= NoAlias
, AR
};
283 case Intrinsic::lifetime_end
:
284 case Intrinsic::invariant_start
:
285 case Intrinsic::invariant_end
:
286 case Intrinsic::assume
:
287 return {false, NoAlias
};
294 ModRefInfo I
= AA
.getModRefInfo(DefInst
, UseCall
);
295 AR
= isMustSet(I
) ? MustAlias
: MayAlias
;
296 return {isModOrRefSet(I
), AR
};
299 if (auto *DefLoad
= dyn_cast
<LoadInst
>(DefInst
))
300 if (auto *UseLoad
= dyn_cast
<LoadInst
>(UseInst
))
301 return {!areLoadsReorderable(UseLoad
, DefLoad
), MayAlias
};
303 ModRefInfo I
= AA
.getModRefInfo(DefInst
, UseLoc
);
304 AR
= isMustSet(I
) ? MustAlias
: MayAlias
;
305 return {isModSet(I
), AR
};
308 template <typename AliasAnalysisType
>
309 static ClobberAlias
instructionClobbersQuery(MemoryDef
*MD
,
310 const MemoryUseOrDef
*MU
,
311 const MemoryLocOrCall
&UseMLOC
,
312 AliasAnalysisType
&AA
) {
313 // FIXME: This is a temporary hack to allow a single instructionClobbersQuery
314 // to exist while MemoryLocOrCall is pushed through places.
316 return instructionClobbersQuery(MD
, MemoryLocation(), MU
->getMemoryInst(),
318 return instructionClobbersQuery(MD
, UseMLOC
.getLoc(), MU
->getMemoryInst(),
322 // Return true when MD may alias MU, return false otherwise.
323 bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef
*MD
, const MemoryUseOrDef
*MU
,
325 return instructionClobbersQuery(MD
, MU
, MemoryLocOrCall(MU
), AA
).IsClobber
;
330 struct UpwardsMemoryQuery
{
331 // True if our original query started off as a call
333 // The pointer location we started the query with. This will be empty if
335 MemoryLocation StartingLoc
;
336 // This is the instruction we were querying about.
337 const Instruction
*Inst
= nullptr;
338 // The MemoryAccess we actually got called with, used to test local domination
339 const MemoryAccess
*OriginalAccess
= nullptr;
340 Optional
<AliasResult
> AR
= MayAlias
;
341 bool SkipSelfAccess
= false;
343 UpwardsMemoryQuery() = default;
345 UpwardsMemoryQuery(const Instruction
*Inst
, const MemoryAccess
*Access
)
346 : IsCall(isa
<CallBase
>(Inst
)), Inst(Inst
), OriginalAccess(Access
) {
348 StartingLoc
= MemoryLocation::get(Inst
);
352 } // end anonymous namespace
354 static bool lifetimeEndsAt(MemoryDef
*MD
, const MemoryLocation
&Loc
,
355 BatchAAResults
&AA
) {
356 Instruction
*Inst
= MD
->getMemoryInst();
357 if (IntrinsicInst
*II
= dyn_cast
<IntrinsicInst
>(Inst
)) {
358 switch (II
->getIntrinsicID()) {
359 case Intrinsic::lifetime_end
:
360 return AA
.alias(MemoryLocation(II
->getArgOperand(1)), Loc
) == MustAlias
;
368 template <typename AliasAnalysisType
>
369 static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysisType
&AA
,
370 const Instruction
*I
) {
371 // If the memory can't be changed, then loads of the memory can't be
373 return isa
<LoadInst
>(I
) && (I
->hasMetadata(LLVMContext::MD_invariant_load
) ||
374 AA
.pointsToConstantMemory(MemoryLocation(
375 cast
<LoadInst
>(I
)->getPointerOperand())));
378 /// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing
379 /// inbetween `Start` and `ClobberAt` can clobbers `Start`.
381 /// This is meant to be as simple and self-contained as possible. Because it
382 /// uses no cache, etc., it can be relatively expensive.
384 /// \param Start The MemoryAccess that we want to walk from.
385 /// \param ClobberAt A clobber for Start.
386 /// \param StartLoc The MemoryLocation for Start.
387 /// \param MSSA The MemorySSA instance that Start and ClobberAt belong to.
388 /// \param Query The UpwardsMemoryQuery we used for our search.
389 /// \param AA The AliasAnalysis we used for our search.
390 /// \param AllowImpreciseClobber Always false, unless we do relaxed verify.
392 template <typename AliasAnalysisType
>
393 LLVM_ATTRIBUTE_UNUSED
static void
394 checkClobberSanity(const MemoryAccess
*Start
, MemoryAccess
*ClobberAt
,
395 const MemoryLocation
&StartLoc
, const MemorySSA
&MSSA
,
396 const UpwardsMemoryQuery
&Query
, AliasAnalysisType
&AA
,
397 bool AllowImpreciseClobber
= false) {
398 assert(MSSA
.dominates(ClobberAt
, Start
) && "Clobber doesn't dominate start?");
400 if (MSSA
.isLiveOnEntryDef(Start
)) {
401 assert(MSSA
.isLiveOnEntryDef(ClobberAt
) &&
402 "liveOnEntry must clobber itself");
406 bool FoundClobber
= false;
407 DenseSet
<ConstMemoryAccessPair
> VisitedPhis
;
408 SmallVector
<ConstMemoryAccessPair
, 8> Worklist
;
409 Worklist
.emplace_back(Start
, StartLoc
);
410 // Walk all paths from Start to ClobberAt, while looking for clobbers. If one
411 // is found, complain.
412 while (!Worklist
.empty()) {
413 auto MAP
= Worklist
.pop_back_val();
414 // All we care about is that nothing from Start to ClobberAt clobbers Start.
415 // We learn nothing from revisiting nodes.
416 if (!VisitedPhis
.insert(MAP
).second
)
419 for (const auto *MA
: def_chain(MAP
.first
)) {
420 if (MA
== ClobberAt
) {
421 if (const auto *MD
= dyn_cast
<MemoryDef
>(MA
)) {
422 // instructionClobbersQuery isn't essentially free, so don't use `|=`,
423 // since it won't let us short-circuit.
425 // Also, note that this can't be hoisted out of the `Worklist` loop,
426 // since MD may only act as a clobber for 1 of N MemoryLocations.
427 FoundClobber
= FoundClobber
|| MSSA
.isLiveOnEntryDef(MD
);
430 instructionClobbersQuery(MD
, MAP
.second
, Query
.Inst
, AA
);
440 // We should never hit liveOnEntry, unless it's the clobber.
441 assert(!MSSA
.isLiveOnEntryDef(MA
) && "Hit liveOnEntry before clobber?");
443 if (const auto *MD
= dyn_cast
<MemoryDef
>(MA
)) {
444 // If Start is a Def, skip self.
448 assert(!instructionClobbersQuery(MD
, MAP
.second
, Query
.Inst
, AA
)
450 "Found clobber before reaching ClobberAt!");
454 if (const auto *MU
= dyn_cast
<MemoryUse
>(MA
)) {
456 assert (MU
== Start
&&
457 "Can only find use in def chain if Start is a use");
461 assert(isa
<MemoryPhi
>(MA
));
463 upward_defs_begin({const_cast<MemoryAccess
*>(MA
), MAP
.second
}),
468 // If the verify is done following an optimization, it's possible that
469 // ClobberAt was a conservative clobbering, that we can now infer is not a
470 // true clobbering access. Don't fail the verify if that's the case.
471 // We do have accesses that claim they're optimized, but could be optimized
472 // further. Updating all these can be expensive, so allow it for now (FIXME).
473 if (AllowImpreciseClobber
)
476 // If ClobberAt is a MemoryPhi, we can assume something above it acted as a
477 // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point.
478 assert((isa
<MemoryPhi
>(ClobberAt
) || FoundClobber
) &&
479 "ClobberAt never acted as a clobber");
484 /// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up
486 template <class AliasAnalysisType
> class ClobberWalker
{
487 /// Save a few bytes by using unsigned instead of size_t.
488 using ListIndex
= unsigned;
490 /// Represents a span of contiguous MemoryDefs, potentially ending in a
494 // Note that, because we always walk in reverse, Last will always dominate
495 // First. Also note that First and Last are inclusive.
498 Optional
<ListIndex
> Previous
;
500 DefPath(const MemoryLocation
&Loc
, MemoryAccess
*First
, MemoryAccess
*Last
,
501 Optional
<ListIndex
> Previous
)
502 : Loc(Loc
), First(First
), Last(Last
), Previous(Previous
) {}
504 DefPath(const MemoryLocation
&Loc
, MemoryAccess
*Init
,
505 Optional
<ListIndex
> Previous
)
506 : DefPath(Loc
, Init
, Init
, Previous
) {}
509 const MemorySSA
&MSSA
;
510 AliasAnalysisType
&AA
;
512 UpwardsMemoryQuery
*Query
;
513 unsigned *UpwardWalkLimit
;
515 // Phi optimization bookkeeping
516 SmallVector
<DefPath
, 32> Paths
;
517 DenseSet
<ConstMemoryAccessPair
> VisitedPhis
;
519 /// Find the nearest def or phi that `From` can legally be optimized to.
520 const MemoryAccess
*getWalkTarget(const MemoryPhi
*From
) const {
521 assert(From
->getNumOperands() && "Phi with no operands?");
523 BasicBlock
*BB
= From
->getBlock();
524 MemoryAccess
*Result
= MSSA
.getLiveOnEntryDef();
525 DomTreeNode
*Node
= DT
.getNode(BB
);
526 while ((Node
= Node
->getIDom())) {
527 auto *Defs
= MSSA
.getBlockDefs(Node
->getBlock());
529 return &*Defs
->rbegin();
534 /// Result of calling walkToPhiOrClobber.
535 struct UpwardsWalkResult
{
536 /// The "Result" of the walk. Either a clobber, the last thing we walked, or
537 /// both. Include alias info when clobber found.
538 MemoryAccess
*Result
;
540 Optional
<AliasResult
> AR
;
543 /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last.
544 /// This will update Desc.Last as it walks. It will (optionally) also stop at
547 /// This does not test for whether StopAt is a clobber
549 walkToPhiOrClobber(DefPath
&Desc
, const MemoryAccess
*StopAt
= nullptr,
550 const MemoryAccess
*SkipStopAt
= nullptr) const {
551 assert(!isa
<MemoryUse
>(Desc
.Last
) && "Uses don't exist in my world");
552 assert(UpwardWalkLimit
&& "Need a valid walk limit");
553 bool LimitAlreadyReached
= false;
554 // (*UpwardWalkLimit) may be 0 here, due to the loop in tryOptimizePhi. Set
555 // it to 1. This will not do any alias() calls. It either returns in the
556 // first iteration in the loop below, or is set back to 0 if all def chains
557 // are free of MemoryDefs.
558 if (!*UpwardWalkLimit
) {
559 *UpwardWalkLimit
= 1;
560 LimitAlreadyReached
= true;
563 for (MemoryAccess
*Current
: def_chain(Desc
.Last
)) {
565 if (Current
== StopAt
|| Current
== SkipStopAt
)
566 return {Current
, false, MayAlias
};
568 if (auto *MD
= dyn_cast
<MemoryDef
>(Current
)) {
569 if (MSSA
.isLiveOnEntryDef(MD
))
570 return {MD
, true, MustAlias
};
572 if (!--*UpwardWalkLimit
)
573 return {Current
, true, MayAlias
};
576 instructionClobbersQuery(MD
, Desc
.Loc
, Query
->Inst
, AA
);
578 return {MD
, true, CA
.AR
};
582 if (LimitAlreadyReached
)
583 *UpwardWalkLimit
= 0;
585 assert(isa
<MemoryPhi
>(Desc
.Last
) &&
586 "Ended at a non-clobber that's not a phi?");
587 return {Desc
.Last
, false, MayAlias
};
590 void addSearches(MemoryPhi
*Phi
, SmallVectorImpl
<ListIndex
> &PausedSearches
,
591 ListIndex PriorNode
) {
592 auto UpwardDefs
= make_range(upward_defs_begin({Phi
, Paths
[PriorNode
].Loc
}),
594 for (const MemoryAccessPair
&P
: UpwardDefs
) {
595 PausedSearches
.push_back(Paths
.size());
596 Paths
.emplace_back(P
.second
, P
.first
, PriorNode
);
600 /// Represents a search that terminated after finding a clobber. This clobber
601 /// may or may not be present in the path of defs from LastNode..SearchStart,
602 /// since it may have been retrieved from cache.
603 struct TerminatedPath
{
604 MemoryAccess
*Clobber
;
608 /// Get an access that keeps us from optimizing to the given phi.
610 /// PausedSearches is an array of indices into the Paths array. Its incoming
611 /// value is the indices of searches that stopped at the last phi optimization
612 /// target. It's left in an unspecified state.
614 /// If this returns None, NewPaused is a vector of searches that terminated
615 /// at StopWhere. Otherwise, NewPaused is left in an unspecified state.
616 Optional
<TerminatedPath
>
617 getBlockingAccess(const MemoryAccess
*StopWhere
,
618 SmallVectorImpl
<ListIndex
> &PausedSearches
,
619 SmallVectorImpl
<ListIndex
> &NewPaused
,
620 SmallVectorImpl
<TerminatedPath
> &Terminated
) {
621 assert(!PausedSearches
.empty() && "No searches to continue?");
623 // BFS vs DFS really doesn't make a difference here, so just do a DFS with
624 // PausedSearches as our stack.
625 while (!PausedSearches
.empty()) {
626 ListIndex PathIndex
= PausedSearches
.pop_back_val();
627 DefPath
&Node
= Paths
[PathIndex
];
629 // If we've already visited this path with this MemoryLocation, we don't
630 // need to do so again.
632 // NOTE: That we just drop these paths on the ground makes caching
633 // behavior sporadic. e.g. given a diamond:
638 // ...If we walk D, B, A, C, we'll only cache the result of phi
639 // optimization for A, B, and D; C will be skipped because it dies here.
640 // This arguably isn't the worst thing ever, since:
641 // - We generally query things in a top-down order, so if we got below D
642 // without needing cache entries for {C, MemLoc}, then chances are
643 // that those cache entries would end up ultimately unused.
644 // - We still cache things for A, so C only needs to walk up a bit.
645 // If this behavior becomes problematic, we can fix without a ton of extra
647 if (!VisitedPhis
.insert({Node
.Last
, Node
.Loc
}).second
)
650 const MemoryAccess
*SkipStopWhere
= nullptr;
651 if (Query
->SkipSelfAccess
&& Node
.Loc
== Query
->StartingLoc
) {
652 assert(isa
<MemoryDef
>(Query
->OriginalAccess
));
653 SkipStopWhere
= Query
->OriginalAccess
;
656 UpwardsWalkResult Res
= walkToPhiOrClobber(Node
,
657 /*StopAt=*/StopWhere
,
658 /*SkipStopAt=*/SkipStopWhere
);
659 if (Res
.IsKnownClobber
) {
660 assert(Res
.Result
!= StopWhere
&& Res
.Result
!= SkipStopWhere
);
662 // If this wasn't a cache hit, we hit a clobber when walking. That's a
664 TerminatedPath Term
{Res
.Result
, PathIndex
};
665 if (!MSSA
.dominates(Res
.Result
, StopWhere
))
668 // Otherwise, it's a valid thing to potentially optimize to.
669 Terminated
.push_back(Term
);
673 if (Res
.Result
== StopWhere
|| Res
.Result
== SkipStopWhere
) {
674 // We've hit our target. Save this path off for if we want to continue
675 // walking. If we are in the mode of skipping the OriginalAccess, and
676 // we've reached back to the OriginalAccess, do not save path, we've
677 // just looped back to self.
678 if (Res
.Result
!= SkipStopWhere
)
679 NewPaused
.push_back(PathIndex
);
683 assert(!MSSA
.isLiveOnEntryDef(Res
.Result
) && "liveOnEntry is a clobber");
684 addSearches(cast
<MemoryPhi
>(Res
.Result
), PausedSearches
, PathIndex
);
690 template <typename T
, typename Walker
>
691 struct generic_def_path_iterator
692 : public iterator_facade_base
<generic_def_path_iterator
<T
, Walker
>,
693 std::forward_iterator_tag
, T
*> {
694 generic_def_path_iterator() {}
695 generic_def_path_iterator(Walker
*W
, ListIndex N
) : W(W
), N(N
) {}
697 T
&operator*() const { return curNode(); }
699 generic_def_path_iterator
&operator++() {
700 N
= curNode().Previous
;
704 bool operator==(const generic_def_path_iterator
&O
) const {
705 if (N
.hasValue() != O
.N
.hasValue())
707 return !N
.hasValue() || *N
== *O
.N
;
711 T
&curNode() const { return W
->Paths
[*N
]; }
714 Optional
<ListIndex
> N
= None
;
717 using def_path_iterator
= generic_def_path_iterator
<DefPath
, ClobberWalker
>;
718 using const_def_path_iterator
=
719 generic_def_path_iterator
<const DefPath
, const ClobberWalker
>;
721 iterator_range
<def_path_iterator
> def_path(ListIndex From
) {
722 return make_range(def_path_iterator(this, From
), def_path_iterator());
725 iterator_range
<const_def_path_iterator
> const_def_path(ListIndex From
) const {
726 return make_range(const_def_path_iterator(this, From
),
727 const_def_path_iterator());
731 /// The path that contains our result.
732 TerminatedPath PrimaryClobber
;
733 /// The paths that we can legally cache back from, but that aren't
734 /// necessarily the result of the Phi optimization.
735 SmallVector
<TerminatedPath
, 4> OtherClobbers
;
738 ListIndex
defPathIndex(const DefPath
&N
) const {
739 // The assert looks nicer if we don't need to do &N
740 const DefPath
*NP
= &N
;
741 assert(!Paths
.empty() && NP
>= &Paths
.front() && NP
<= &Paths
.back() &&
742 "Out of bounds DefPath!");
743 return NP
- &Paths
.front();
746 /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths
747 /// that act as legal clobbers. Note that this won't return *all* clobbers.
749 /// Phi optimization algorithm tl;dr:
750 /// - Find the earliest def/phi, A, we can optimize to
751 /// - Find if all paths from the starting memory access ultimately reach A
752 /// - If not, optimization isn't possible.
753 /// - Otherwise, walk from A to another clobber or phi, A'.
754 /// - If A' is a def, we're done.
755 /// - If A' is a phi, try to optimize it.
757 /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path
758 /// terminates when a MemoryAccess that clobbers said MemoryLocation is found.
759 OptznResult
tryOptimizePhi(MemoryPhi
*Phi
, MemoryAccess
*Start
,
760 const MemoryLocation
&Loc
) {
761 assert(Paths
.empty() && VisitedPhis
.empty() &&
762 "Reset the optimization state.");
764 Paths
.emplace_back(Loc
, Start
, Phi
, None
);
765 // Stores how many "valid" optimization nodes we had prior to calling
766 // addSearches/getBlockingAccess. Necessary for caching if we had a blocker.
767 auto PriorPathsSize
= Paths
.size();
769 SmallVector
<ListIndex
, 16> PausedSearches
;
770 SmallVector
<ListIndex
, 8> NewPaused
;
771 SmallVector
<TerminatedPath
, 4> TerminatedPaths
;
773 addSearches(Phi
, PausedSearches
, 0);
775 // Moves the TerminatedPath with the "most dominated" Clobber to the end of
777 auto MoveDominatedPathToEnd
= [&](SmallVectorImpl
<TerminatedPath
> &Paths
) {
778 assert(!Paths
.empty() && "Need a path to move");
779 auto Dom
= Paths
.begin();
780 for (auto I
= std::next(Dom
), E
= Paths
.end(); I
!= E
; ++I
)
781 if (!MSSA
.dominates(I
->Clobber
, Dom
->Clobber
))
783 auto Last
= Paths
.end() - 1;
785 std::iter_swap(Last
, Dom
);
788 MemoryPhi
*Current
= Phi
;
790 assert(!MSSA
.isLiveOnEntryDef(Current
) &&
791 "liveOnEntry wasn't treated as a clobber?");
793 const auto *Target
= getWalkTarget(Current
);
794 // If a TerminatedPath doesn't dominate Target, then it wasn't a legal
795 // optimization for the prior phi.
796 assert(all_of(TerminatedPaths
, [&](const TerminatedPath
&P
) {
797 return MSSA
.dominates(P
.Clobber
, Target
);
800 // FIXME: This is broken, because the Blocker may be reported to be
801 // liveOnEntry, and we'll happily wait for that to disappear (read: never)
802 // For the moment, this is fine, since we do nothing with blocker info.
803 if (Optional
<TerminatedPath
> Blocker
= getBlockingAccess(
804 Target
, PausedSearches
, NewPaused
, TerminatedPaths
)) {
806 // Find the node we started at. We can't search based on N->Last, since
807 // we may have gone around a loop with a different MemoryLocation.
808 auto Iter
= find_if(def_path(Blocker
->LastNode
), [&](const DefPath
&N
) {
809 return defPathIndex(N
) < PriorPathsSize
;
811 assert(Iter
!= def_path_iterator());
813 DefPath
&CurNode
= *Iter
;
814 assert(CurNode
.Last
== Current
);
817 // A. We can't reliably cache all of NewPaused back. Consider a case
818 // where we have two paths in NewPaused; one of which can't optimize
819 // above this phi, whereas the other can. If we cache the second path
820 // back, we'll end up with suboptimal cache entries. We can handle
821 // cases like this a bit better when we either try to find all
822 // clobbers that block phi optimization, or when our cache starts
823 // supporting unfinished searches.
824 // B. We can't reliably cache TerminatedPaths back here without doing
825 // extra checks; consider a case like:
831 // Where T is our target, C is a node with a clobber on it, D is a
832 // diamond (with a clobber *only* on the left or right node, N), and
833 // S is our start. Say we walk to D, through the node opposite N
834 // (read: ignoring the clobber), and see a cache entry in the top
835 // node of D. That cache entry gets put into TerminatedPaths. We then
836 // walk up to C (N is later in our worklist), find the clobber, and
837 // quit. If we append TerminatedPaths to OtherClobbers, we'll cache
838 // the bottom part of D to the cached clobber, ignoring the clobber
839 // in N. Again, this problem goes away if we start tracking all
840 // blockers for a given phi optimization.
841 TerminatedPath Result
{CurNode
.Last
, defPathIndex(CurNode
)};
845 // If there's nothing left to search, then all paths led to valid clobbers
846 // that we got from our cache; pick the nearest to the start, and allow
847 // the rest to be cached back.
848 if (NewPaused
.empty()) {
849 MoveDominatedPathToEnd(TerminatedPaths
);
850 TerminatedPath Result
= TerminatedPaths
.pop_back_val();
851 return {Result
, std::move(TerminatedPaths
)};
854 MemoryAccess
*DefChainEnd
= nullptr;
855 SmallVector
<TerminatedPath
, 4> Clobbers
;
856 for (ListIndex Paused
: NewPaused
) {
857 UpwardsWalkResult WR
= walkToPhiOrClobber(Paths
[Paused
]);
858 if (WR
.IsKnownClobber
)
859 Clobbers
.push_back({WR
.Result
, Paused
});
861 // Micro-opt: If we hit the end of the chain, save it.
862 DefChainEnd
= WR
.Result
;
865 if (!TerminatedPaths
.empty()) {
866 // If we couldn't find the dominating phi/liveOnEntry in the above loop,
869 for (auto *MA
: def_chain(const_cast<MemoryAccess
*>(Target
)))
872 // If any of the terminated paths don't dominate the phi we'll try to
873 // optimize, we need to figure out what they are and quit.
874 const BasicBlock
*ChainBB
= DefChainEnd
->getBlock();
875 for (const TerminatedPath
&TP
: TerminatedPaths
) {
876 // Because we know that DefChainEnd is as "high" as we can go, we
877 // don't need local dominance checks; BB dominance is sufficient.
878 if (DT
.dominates(ChainBB
, TP
.Clobber
->getBlock()))
879 Clobbers
.push_back(TP
);
883 // If we have clobbers in the def chain, find the one closest to Current
885 if (!Clobbers
.empty()) {
886 MoveDominatedPathToEnd(Clobbers
);
887 TerminatedPath Result
= Clobbers
.pop_back_val();
888 return {Result
, std::move(Clobbers
)};
891 assert(all_of(NewPaused
,
892 [&](ListIndex I
) { return Paths
[I
].Last
== DefChainEnd
; }));
894 // Because liveOnEntry is a clobber, this must be a phi.
895 auto *DefChainPhi
= cast
<MemoryPhi
>(DefChainEnd
);
897 PriorPathsSize
= Paths
.size();
898 PausedSearches
.clear();
899 for (ListIndex I
: NewPaused
)
900 addSearches(DefChainPhi
, PausedSearches
, I
);
903 Current
= DefChainPhi
;
907 void verifyOptResult(const OptznResult
&R
) const {
908 assert(all_of(R
.OtherClobbers
, [&](const TerminatedPath
&P
) {
909 return MSSA
.dominates(P
.Clobber
, R
.PrimaryClobber
.Clobber
);
913 void resetPhiOptznState() {
919 ClobberWalker(const MemorySSA
&MSSA
, AliasAnalysisType
&AA
, DominatorTree
&DT
)
920 : MSSA(MSSA
), AA(AA
), DT(DT
) {}
922 AliasAnalysisType
*getAA() { return &AA
; }
923 /// Finds the nearest clobber for the given query, optimizing phis if
925 MemoryAccess
*findClobber(MemoryAccess
*Start
, UpwardsMemoryQuery
&Q
,
926 unsigned &UpWalkLimit
) {
928 UpwardWalkLimit
= &UpWalkLimit
;
929 // Starting limit must be > 0.
933 MemoryAccess
*Current
= Start
;
934 // This walker pretends uses don't exist. If we're handed one, silently grab
935 // its def. (This has the nice side-effect of ensuring we never cache uses)
936 if (auto *MU
= dyn_cast
<MemoryUse
>(Start
))
937 Current
= MU
->getDefiningAccess();
939 DefPath
FirstDesc(Q
.StartingLoc
, Current
, Current
, None
);
940 // Fast path for the overly-common case (no crazy phi optimization
942 UpwardsWalkResult WalkResult
= walkToPhiOrClobber(FirstDesc
);
943 MemoryAccess
*Result
;
944 if (WalkResult
.IsKnownClobber
) {
945 Result
= WalkResult
.Result
;
946 Q
.AR
= WalkResult
.AR
;
948 OptznResult OptRes
= tryOptimizePhi(cast
<MemoryPhi
>(FirstDesc
.Last
),
949 Current
, Q
.StartingLoc
);
950 verifyOptResult(OptRes
);
951 resetPhiOptznState();
952 Result
= OptRes
.PrimaryClobber
.Clobber
;
955 #ifdef EXPENSIVE_CHECKS
956 if (!Q
.SkipSelfAccess
&& *UpwardWalkLimit
> 0)
957 checkClobberSanity(Current
, Result
, Q
.StartingLoc
, MSSA
, Q
, AA
);
963 struct RenamePassData
{
965 DomTreeNode::const_iterator ChildIt
;
966 MemoryAccess
*IncomingVal
;
968 RenamePassData(DomTreeNode
*D
, DomTreeNode::const_iterator It
,
970 : DTN(D
), ChildIt(It
), IncomingVal(M
) {}
972 void swap(RenamePassData
&RHS
) {
973 std::swap(DTN
, RHS
.DTN
);
974 std::swap(ChildIt
, RHS
.ChildIt
);
975 std::swap(IncomingVal
, RHS
.IncomingVal
);
979 } // end anonymous namespace
983 template <class AliasAnalysisType
> class MemorySSA::ClobberWalkerBase
{
984 ClobberWalker
<AliasAnalysisType
> Walker
;
988 ClobberWalkerBase(MemorySSA
*M
, AliasAnalysisType
*A
, DominatorTree
*D
)
989 : Walker(*M
, *A
, *D
), MSSA(M
) {}
991 MemoryAccess
*getClobberingMemoryAccessBase(MemoryAccess
*,
992 const MemoryLocation
&,
994 // Third argument (bool), defines whether the clobber search should skip the
995 // original queried access. If true, there will be a follow-up query searching
996 // for a clobber access past "self". Note that the Optimized access is not
997 // updated if a new clobber is found by this SkipSelf search. If this
998 // additional query becomes heavily used we may decide to cache the result.
999 // Walker instantiations will decide how to set the SkipSelf bool.
1000 MemoryAccess
*getClobberingMemoryAccessBase(MemoryAccess
*, unsigned &, bool);
1003 /// A MemorySSAWalker that does AA walks to disambiguate accesses. It no
1004 /// longer does caching on its own, but the name has been retained for the
1006 template <class AliasAnalysisType
>
1007 class MemorySSA::CachingWalker final
: public MemorySSAWalker
{
1008 ClobberWalkerBase
<AliasAnalysisType
> *Walker
;
1011 CachingWalker(MemorySSA
*M
, ClobberWalkerBase
<AliasAnalysisType
> *W
)
1012 : MemorySSAWalker(M
), Walker(W
) {}
1013 ~CachingWalker() override
= default;
1015 using MemorySSAWalker::getClobberingMemoryAccess
;
1017 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
, unsigned &UWL
) {
1018 return Walker
->getClobberingMemoryAccessBase(MA
, UWL
, false);
1020 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
,
1021 const MemoryLocation
&Loc
,
1023 return Walker
->getClobberingMemoryAccessBase(MA
, Loc
, UWL
);
1026 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
) override
{
1027 unsigned UpwardWalkLimit
= MaxCheckLimit
;
1028 return getClobberingMemoryAccess(MA
, UpwardWalkLimit
);
1030 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
,
1031 const MemoryLocation
&Loc
) override
{
1032 unsigned UpwardWalkLimit
= MaxCheckLimit
;
1033 return getClobberingMemoryAccess(MA
, Loc
, UpwardWalkLimit
);
1036 void invalidateInfo(MemoryAccess
*MA
) override
{
1037 if (auto *MUD
= dyn_cast
<MemoryUseOrDef
>(MA
))
1038 MUD
->resetOptimized();
1042 template <class AliasAnalysisType
>
1043 class MemorySSA::SkipSelfWalker final
: public MemorySSAWalker
{
1044 ClobberWalkerBase
<AliasAnalysisType
> *Walker
;
1047 SkipSelfWalker(MemorySSA
*M
, ClobberWalkerBase
<AliasAnalysisType
> *W
)
1048 : MemorySSAWalker(M
), Walker(W
) {}
1049 ~SkipSelfWalker() override
= default;
1051 using MemorySSAWalker::getClobberingMemoryAccess
;
1053 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
, unsigned &UWL
) {
1054 return Walker
->getClobberingMemoryAccessBase(MA
, UWL
, true);
1056 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
,
1057 const MemoryLocation
&Loc
,
1059 return Walker
->getClobberingMemoryAccessBase(MA
, Loc
, UWL
);
1062 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
) override
{
1063 unsigned UpwardWalkLimit
= MaxCheckLimit
;
1064 return getClobberingMemoryAccess(MA
, UpwardWalkLimit
);
1066 MemoryAccess
*getClobberingMemoryAccess(MemoryAccess
*MA
,
1067 const MemoryLocation
&Loc
) override
{
1068 unsigned UpwardWalkLimit
= MaxCheckLimit
;
1069 return getClobberingMemoryAccess(MA
, Loc
, UpwardWalkLimit
);
1072 void invalidateInfo(MemoryAccess
*MA
) override
{
1073 if (auto *MUD
= dyn_cast
<MemoryUseOrDef
>(MA
))
1074 MUD
->resetOptimized();
1078 } // end namespace llvm
1080 void MemorySSA::renameSuccessorPhis(BasicBlock
*BB
, MemoryAccess
*IncomingVal
,
1081 bool RenameAllUses
) {
1082 // Pass through values to our successors
1083 for (const BasicBlock
*S
: successors(BB
)) {
1084 auto It
= PerBlockAccesses
.find(S
);
1085 // Rename the phi nodes in our successor block
1086 if (It
== PerBlockAccesses
.end() || !isa
<MemoryPhi
>(It
->second
->front()))
1088 AccessList
*Accesses
= It
->second
.get();
1089 auto *Phi
= cast
<MemoryPhi
>(&Accesses
->front());
1090 if (RenameAllUses
) {
1091 bool ReplacementDone
= false;
1092 for (unsigned I
= 0, E
= Phi
->getNumIncomingValues(); I
!= E
; ++I
)
1093 if (Phi
->getIncomingBlock(I
) == BB
) {
1094 Phi
->setIncomingValue(I
, IncomingVal
);
1095 ReplacementDone
= true;
1097 (void) ReplacementDone
;
1098 assert(ReplacementDone
&& "Incomplete phi during partial rename");
1100 Phi
->addIncoming(IncomingVal
, BB
);
1104 /// Rename a single basic block into MemorySSA form.
1105 /// Uses the standard SSA renaming algorithm.
1106 /// \returns The new incoming value.
1107 MemoryAccess
*MemorySSA::renameBlock(BasicBlock
*BB
, MemoryAccess
*IncomingVal
,
1108 bool RenameAllUses
) {
1109 auto It
= PerBlockAccesses
.find(BB
);
1110 // Skip most processing if the list is empty.
1111 if (It
!= PerBlockAccesses
.end()) {
1112 AccessList
*Accesses
= It
->second
.get();
1113 for (MemoryAccess
&L
: *Accesses
) {
1114 if (MemoryUseOrDef
*MUD
= dyn_cast
<MemoryUseOrDef
>(&L
)) {
1115 if (MUD
->getDefiningAccess() == nullptr || RenameAllUses
)
1116 MUD
->setDefiningAccess(IncomingVal
);
1117 if (isa
<MemoryDef
>(&L
))
1127 /// This is the standard SSA renaming algorithm.
1129 /// We walk the dominator tree in preorder, renaming accesses, and then filling
1130 /// in phi nodes in our successors.
1131 void MemorySSA::renamePass(DomTreeNode
*Root
, MemoryAccess
*IncomingVal
,
1132 SmallPtrSetImpl
<BasicBlock
*> &Visited
,
1133 bool SkipVisited
, bool RenameAllUses
) {
1134 assert(Root
&& "Trying to rename accesses in an unreachable block");
1136 SmallVector
<RenamePassData
, 32> WorkStack
;
1137 // Skip everything if we already renamed this block and we are skipping.
1138 // Note: You can't sink this into the if, because we need it to occur
1139 // regardless of whether we skip blocks or not.
1140 bool AlreadyVisited
= !Visited
.insert(Root
->getBlock()).second
;
1141 if (SkipVisited
&& AlreadyVisited
)
1144 IncomingVal
= renameBlock(Root
->getBlock(), IncomingVal
, RenameAllUses
);
1145 renameSuccessorPhis(Root
->getBlock(), IncomingVal
, RenameAllUses
);
1146 WorkStack
.push_back({Root
, Root
->begin(), IncomingVal
});
1148 while (!WorkStack
.empty()) {
1149 DomTreeNode
*Node
= WorkStack
.back().DTN
;
1150 DomTreeNode::const_iterator ChildIt
= WorkStack
.back().ChildIt
;
1151 IncomingVal
= WorkStack
.back().IncomingVal
;
1153 if (ChildIt
== Node
->end()) {
1154 WorkStack
.pop_back();
1156 DomTreeNode
*Child
= *ChildIt
;
1157 ++WorkStack
.back().ChildIt
;
1158 BasicBlock
*BB
= Child
->getBlock();
1159 // Note: You can't sink this into the if, because we need it to occur
1160 // regardless of whether we skip blocks or not.
1161 AlreadyVisited
= !Visited
.insert(BB
).second
;
1162 if (SkipVisited
&& AlreadyVisited
) {
1163 // We already visited this during our renaming, which can happen when
1164 // being asked to rename multiple blocks. Figure out the incoming val,
1165 // which is the last def.
1166 // Incoming value can only change if there is a block def, and in that
1167 // case, it's the last block def in the list.
1168 if (auto *BlockDefs
= getWritableBlockDefs(BB
))
1169 IncomingVal
= &*BlockDefs
->rbegin();
1171 IncomingVal
= renameBlock(BB
, IncomingVal
, RenameAllUses
);
1172 renameSuccessorPhis(BB
, IncomingVal
, RenameAllUses
);
1173 WorkStack
.push_back({Child
, Child
->begin(), IncomingVal
});
1178 /// This handles unreachable block accesses by deleting phi nodes in
1179 /// unreachable blocks, and marking all other unreachable MemoryAccess's as
1180 /// being uses of the live on entry definition.
1181 void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock
*BB
) {
1182 assert(!DT
->isReachableFromEntry(BB
) &&
1183 "Reachable block found while handling unreachable blocks");
1185 // Make sure phi nodes in our reachable successors end up with a
1186 // LiveOnEntryDef for our incoming edge, even though our block is forward
1187 // unreachable. We could just disconnect these blocks from the CFG fully,
1188 // but we do not right now.
1189 for (const BasicBlock
*S
: successors(BB
)) {
1190 if (!DT
->isReachableFromEntry(S
))
1192 auto It
= PerBlockAccesses
.find(S
);
1193 // Rename the phi nodes in our successor block
1194 if (It
== PerBlockAccesses
.end() || !isa
<MemoryPhi
>(It
->second
->front()))
1196 AccessList
*Accesses
= It
->second
.get();
1197 auto *Phi
= cast
<MemoryPhi
>(&Accesses
->front());
1198 Phi
->addIncoming(LiveOnEntryDef
.get(), BB
);
1201 auto It
= PerBlockAccesses
.find(BB
);
1202 if (It
== PerBlockAccesses
.end())
1205 auto &Accesses
= It
->second
;
1206 for (auto AI
= Accesses
->begin(), AE
= Accesses
->end(); AI
!= AE
;) {
1207 auto Next
= std::next(AI
);
1208 // If we have a phi, just remove it. We are going to replace all
1209 // users with live on entry.
1210 if (auto *UseOrDef
= dyn_cast
<MemoryUseOrDef
>(AI
))
1211 UseOrDef
->setDefiningAccess(LiveOnEntryDef
.get());
1213 Accesses
->erase(AI
);
1218 MemorySSA::MemorySSA(Function
&Func
, AliasAnalysis
*AA
, DominatorTree
*DT
)
1219 : AA(nullptr), DT(DT
), F(Func
), LiveOnEntryDef(nullptr), Walker(nullptr),
1220 SkipWalker(nullptr), NextID(0) {
1221 // Build MemorySSA using a batch alias analysis. This reuses the internal
1222 // state that AA collects during an alias()/getModRefInfo() call. This is
1223 // safe because there are no CFG changes while building MemorySSA and can
1224 // significantly reduce the time spent by the compiler in AA, because we will
1225 // make queries about all the instructions in the Function.
1226 BatchAAResults
BatchAA(*AA
);
1227 buildMemorySSA(BatchAA
);
1228 // Intentionally leave AA to nullptr while building so we don't accidently
1229 // use non-batch AliasAnalysis.
1231 // Also create the walker here.
1235 MemorySSA::~MemorySSA() {
1236 // Drop all our references
1237 for (const auto &Pair
: PerBlockAccesses
)
1238 for (MemoryAccess
&MA
: *Pair
.second
)
1239 MA
.dropAllReferences();
1242 MemorySSA::AccessList
*MemorySSA::getOrCreateAccessList(const BasicBlock
*BB
) {
1243 auto Res
= PerBlockAccesses
.insert(std::make_pair(BB
, nullptr));
1246 Res
.first
->second
= std::make_unique
<AccessList
>();
1247 return Res
.first
->second
.get();
1250 MemorySSA::DefsList
*MemorySSA::getOrCreateDefsList(const BasicBlock
*BB
) {
1251 auto Res
= PerBlockDefs
.insert(std::make_pair(BB
, nullptr));
1254 Res
.first
->second
= std::make_unique
<DefsList
>();
1255 return Res
.first
->second
.get();
1260 /// This class is a batch walker of all MemoryUse's in the program, and points
1261 /// their defining access at the thing that actually clobbers them. Because it
1262 /// is a batch walker that touches everything, it does not operate like the
1263 /// other walkers. This walker is basically performing a top-down SSA renaming
1264 /// pass, where the version stack is used as the cache. This enables it to be
1265 /// significantly more time and memory efficient than using the regular walker,
1266 /// which is walking bottom-up.
1267 class MemorySSA::OptimizeUses
{
1269 OptimizeUses(MemorySSA
*MSSA
, CachingWalker
<BatchAAResults
> *Walker
,
1270 BatchAAResults
*BAA
, DominatorTree
*DT
)
1271 : MSSA(MSSA
), Walker(Walker
), AA(BAA
), DT(DT
) {}
1273 void optimizeUses();
1276 /// This represents where a given memorylocation is in the stack.
1277 struct MemlocStackInfo
{
1278 // This essentially is keeping track of versions of the stack. Whenever
1279 // the stack changes due to pushes or pops, these versions increase.
1280 unsigned long StackEpoch
;
1281 unsigned long PopEpoch
;
1282 // This is the lower bound of places on the stack to check. It is equal to
1283 // the place the last stack walk ended.
1284 // Note: Correctness depends on this being initialized to 0, which densemap
1286 unsigned long LowerBound
;
1287 const BasicBlock
*LowerBoundBlock
;
1288 // This is where the last walk for this memory location ended.
1289 unsigned long LastKill
;
1291 Optional
<AliasResult
> AR
;
1294 void optimizeUsesInBlock(const BasicBlock
*, unsigned long &, unsigned long &,
1295 SmallVectorImpl
<MemoryAccess
*> &,
1296 DenseMap
<MemoryLocOrCall
, MemlocStackInfo
> &);
1299 CachingWalker
<BatchAAResults
> *Walker
;
1304 } // end namespace llvm
1306 /// Optimize the uses in a given block This is basically the SSA renaming
1307 /// algorithm, with one caveat: We are able to use a single stack for all
1308 /// MemoryUses. This is because the set of *possible* reaching MemoryDefs is
1309 /// the same for every MemoryUse. The *actual* clobbering MemoryDef is just
1310 /// going to be some position in that stack of possible ones.
1312 /// We track the stack positions that each MemoryLocation needs
1313 /// to check, and last ended at. This is because we only want to check the
1314 /// things that changed since last time. The same MemoryLocation should
1315 /// get clobbered by the same store (getModRefInfo does not use invariantness or
1316 /// things like this, and if they start, we can modify MemoryLocOrCall to
1317 /// include relevant data)
1318 void MemorySSA::OptimizeUses::optimizeUsesInBlock(
1319 const BasicBlock
*BB
, unsigned long &StackEpoch
, unsigned long &PopEpoch
,
1320 SmallVectorImpl
<MemoryAccess
*> &VersionStack
,
1321 DenseMap
<MemoryLocOrCall
, MemlocStackInfo
> &LocStackInfo
) {
1323 /// If no accesses, nothing to do.
1324 MemorySSA::AccessList
*Accesses
= MSSA
->getWritableBlockAccesses(BB
);
1325 if (Accesses
== nullptr)
1328 // Pop everything that doesn't dominate the current block off the stack,
1329 // increment the PopEpoch to account for this.
1332 !VersionStack
.empty() &&
1333 "Version stack should have liveOnEntry sentinel dominating everything");
1334 BasicBlock
*BackBlock
= VersionStack
.back()->getBlock();
1335 if (DT
->dominates(BackBlock
, BB
))
1337 while (VersionStack
.back()->getBlock() == BackBlock
)
1338 VersionStack
.pop_back();
1342 for (MemoryAccess
&MA
: *Accesses
) {
1343 auto *MU
= dyn_cast
<MemoryUse
>(&MA
);
1345 VersionStack
.push_back(&MA
);
1350 if (isUseTriviallyOptimizableToLiveOnEntry(*AA
, MU
->getMemoryInst())) {
1351 MU
->setDefiningAccess(MSSA
->getLiveOnEntryDef(), true, None
);
1355 MemoryLocOrCall
UseMLOC(MU
);
1356 auto &LocInfo
= LocStackInfo
[UseMLOC
];
1357 // If the pop epoch changed, it means we've removed stuff from top of
1358 // stack due to changing blocks. We may have to reset the lower bound or
1360 if (LocInfo
.PopEpoch
!= PopEpoch
) {
1361 LocInfo
.PopEpoch
= PopEpoch
;
1362 LocInfo
.StackEpoch
= StackEpoch
;
1363 // If the lower bound was in something that no longer dominates us, we
1364 // have to reset it.
1365 // We can't simply track stack size, because the stack may have had
1366 // pushes/pops in the meantime.
1367 // XXX: This is non-optimal, but only is slower cases with heavily
1368 // branching dominator trees. To get the optimal number of queries would
1369 // be to make lowerbound and lastkill a per-loc stack, and pop it until
1370 // the top of that stack dominates us. This does not seem worth it ATM.
1371 // A much cheaper optimization would be to always explore the deepest
1372 // branch of the dominator tree first. This will guarantee this resets on
1373 // the smallest set of blocks.
1374 if (LocInfo
.LowerBoundBlock
&& LocInfo
.LowerBoundBlock
!= BB
&&
1375 !DT
->dominates(LocInfo
.LowerBoundBlock
, BB
)) {
1376 // Reset the lower bound of things to check.
1377 // TODO: Some day we should be able to reset to last kill, rather than
1379 LocInfo
.LowerBound
= 0;
1380 LocInfo
.LowerBoundBlock
= VersionStack
[0]->getBlock();
1381 LocInfo
.LastKillValid
= false;
1383 } else if (LocInfo
.StackEpoch
!= StackEpoch
) {
1384 // If all that has changed is the StackEpoch, we only have to check the
1385 // new things on the stack, because we've checked everything before. In
1386 // this case, the lower bound of things to check remains the same.
1387 LocInfo
.PopEpoch
= PopEpoch
;
1388 LocInfo
.StackEpoch
= StackEpoch
;
1390 if (!LocInfo
.LastKillValid
) {
1391 LocInfo
.LastKill
= VersionStack
.size() - 1;
1392 LocInfo
.LastKillValid
= true;
1393 LocInfo
.AR
= MayAlias
;
1396 // At this point, we should have corrected last kill and LowerBound to be
1398 assert(LocInfo
.LowerBound
< VersionStack
.size() &&
1399 "Lower bound out of range");
1400 assert(LocInfo
.LastKill
< VersionStack
.size() &&
1401 "Last kill info out of range");
1402 // In any case, the new upper bound is the top of the stack.
1403 unsigned long UpperBound
= VersionStack
.size() - 1;
1405 if (UpperBound
- LocInfo
.LowerBound
> MaxCheckLimit
) {
1406 LLVM_DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU
<< " ("
1407 << *(MU
->getMemoryInst()) << ")"
1408 << " because there are "
1409 << UpperBound
- LocInfo
.LowerBound
1410 << " stores to disambiguate\n");
1411 // Because we did not walk, LastKill is no longer valid, as this may
1412 // have been a kill.
1413 LocInfo
.LastKillValid
= false;
1416 bool FoundClobberResult
= false;
1417 unsigned UpwardWalkLimit
= MaxCheckLimit
;
1418 while (UpperBound
> LocInfo
.LowerBound
) {
1419 if (isa
<MemoryPhi
>(VersionStack
[UpperBound
])) {
1420 // For phis, use the walker, see where we ended up, go there
1421 MemoryAccess
*Result
=
1422 Walker
->getClobberingMemoryAccess(MU
, UpwardWalkLimit
);
1423 // We are guaranteed to find it or something is wrong
1424 while (VersionStack
[UpperBound
] != Result
) {
1425 assert(UpperBound
!= 0);
1428 FoundClobberResult
= true;
1432 MemoryDef
*MD
= cast
<MemoryDef
>(VersionStack
[UpperBound
]);
1433 // If the lifetime of the pointer ends at this instruction, it's live on
1435 if (!UseMLOC
.IsCall
&& lifetimeEndsAt(MD
, UseMLOC
.getLoc(), *AA
)) {
1436 // Reset UpperBound to liveOnEntryDef's place in the stack
1438 FoundClobberResult
= true;
1439 LocInfo
.AR
= MustAlias
;
1442 ClobberAlias CA
= instructionClobbersQuery(MD
, MU
, UseMLOC
, *AA
);
1444 FoundClobberResult
= true;
1451 // Note: Phis always have AliasResult AR set to MayAlias ATM.
1453 // At the end of this loop, UpperBound is either a clobber, or lower bound
1454 // PHI walking may cause it to be < LowerBound, and in fact, < LastKill.
1455 if (FoundClobberResult
|| UpperBound
< LocInfo
.LastKill
) {
1456 // We were last killed now by where we got to
1457 if (MSSA
->isLiveOnEntryDef(VersionStack
[UpperBound
]))
1459 MU
->setDefiningAccess(VersionStack
[UpperBound
], true, LocInfo
.AR
);
1460 LocInfo
.LastKill
= UpperBound
;
1462 // Otherwise, we checked all the new ones, and now we know we can get to
1464 MU
->setDefiningAccess(VersionStack
[LocInfo
.LastKill
], true, LocInfo
.AR
);
1466 LocInfo
.LowerBound
= VersionStack
.size() - 1;
1467 LocInfo
.LowerBoundBlock
= BB
;
1471 /// Optimize uses to point to their actual clobbering definitions.
1472 void MemorySSA::OptimizeUses::optimizeUses() {
1473 SmallVector
<MemoryAccess
*, 16> VersionStack
;
1474 DenseMap
<MemoryLocOrCall
, MemlocStackInfo
> LocStackInfo
;
1475 VersionStack
.push_back(MSSA
->getLiveOnEntryDef());
1477 unsigned long StackEpoch
= 1;
1478 unsigned long PopEpoch
= 1;
1479 // We perform a non-recursive top-down dominator tree walk.
1480 for (const auto *DomNode
: depth_first(DT
->getRootNode()))
1481 optimizeUsesInBlock(DomNode
->getBlock(), StackEpoch
, PopEpoch
, VersionStack
,
1485 void MemorySSA::placePHINodes(
1486 const SmallPtrSetImpl
<BasicBlock
*> &DefiningBlocks
) {
1487 // Determine where our MemoryPhi's should go
1488 ForwardIDFCalculator
IDFs(*DT
);
1489 IDFs
.setDefiningBlocks(DefiningBlocks
);
1490 SmallVector
<BasicBlock
*, 32> IDFBlocks
;
1491 IDFs
.calculate(IDFBlocks
);
1493 // Now place MemoryPhi nodes.
1494 for (auto &BB
: IDFBlocks
)
1495 createMemoryPhi(BB
);
1498 void MemorySSA::buildMemorySSA(BatchAAResults
&BAA
) {
1499 // We create an access to represent "live on entry", for things like
1500 // arguments or users of globals, where the memory they use is defined before
1501 // the beginning of the function. We do not actually insert it into the IR.
1502 // We do not define a live on exit for the immediate uses, and thus our
1503 // semantics do *not* imply that something with no immediate uses can simply
1505 BasicBlock
&StartingPoint
= F
.getEntryBlock();
1506 LiveOnEntryDef
.reset(new MemoryDef(F
.getContext(), nullptr, nullptr,
1507 &StartingPoint
, NextID
++));
1509 // We maintain lists of memory accesses per-block, trading memory for time. We
1510 // could just look up the memory access for every possible instruction in the
1512 SmallPtrSet
<BasicBlock
*, 32> DefiningBlocks
;
1513 // Go through each block, figure out where defs occur, and chain together all
1515 for (BasicBlock
&B
: F
) {
1516 bool InsertIntoDef
= false;
1517 AccessList
*Accesses
= nullptr;
1518 DefsList
*Defs
= nullptr;
1519 for (Instruction
&I
: B
) {
1520 MemoryUseOrDef
*MUD
= createNewAccess(&I
, &BAA
);
1525 Accesses
= getOrCreateAccessList(&B
);
1526 Accesses
->push_back(MUD
);
1527 if (isa
<MemoryDef
>(MUD
)) {
1528 InsertIntoDef
= true;
1530 Defs
= getOrCreateDefsList(&B
);
1531 Defs
->push_back(*MUD
);
1535 DefiningBlocks
.insert(&B
);
1537 placePHINodes(DefiningBlocks
);
1539 // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get
1540 // filled in with all blocks.
1541 SmallPtrSet
<BasicBlock
*, 16> Visited
;
1542 renamePass(DT
->getRootNode(), LiveOnEntryDef
.get(), Visited
);
1544 ClobberWalkerBase
<BatchAAResults
> WalkerBase(this, &BAA
, DT
);
1545 CachingWalker
<BatchAAResults
> WalkerLocal(this, &WalkerBase
);
1546 OptimizeUses(this, &WalkerLocal
, &BAA
, DT
).optimizeUses();
1548 // Mark the uses in unreachable blocks as live on entry, so that they go
1551 if (!Visited
.count(&BB
))
1552 markUnreachableAsLiveOnEntry(&BB
);
1555 MemorySSAWalker
*MemorySSA::getWalker() { return getWalkerImpl(); }
1557 MemorySSA::CachingWalker
<AliasAnalysis
> *MemorySSA::getWalkerImpl() {
1559 return Walker
.get();
1563 std::make_unique
<ClobberWalkerBase
<AliasAnalysis
>>(this, AA
, DT
);
1566 std::make_unique
<CachingWalker
<AliasAnalysis
>>(this, WalkerBase
.get());
1567 return Walker
.get();
1570 MemorySSAWalker
*MemorySSA::getSkipSelfWalker() {
1572 return SkipWalker
.get();
1576 std::make_unique
<ClobberWalkerBase
<AliasAnalysis
>>(this, AA
, DT
);
1579 std::make_unique
<SkipSelfWalker
<AliasAnalysis
>>(this, WalkerBase
.get());
1580 return SkipWalker
.get();
1584 // This is a helper function used by the creation routines. It places NewAccess
1585 // into the access and defs lists for a given basic block, at the given
1587 void MemorySSA::insertIntoListsForBlock(MemoryAccess
*NewAccess
,
1588 const BasicBlock
*BB
,
1589 InsertionPlace Point
) {
1590 auto *Accesses
= getOrCreateAccessList(BB
);
1591 if (Point
== Beginning
) {
1592 // If it's a phi node, it goes first, otherwise, it goes after any phi
1594 if (isa
<MemoryPhi
>(NewAccess
)) {
1595 Accesses
->push_front(NewAccess
);
1596 auto *Defs
= getOrCreateDefsList(BB
);
1597 Defs
->push_front(*NewAccess
);
1599 auto AI
= find_if_not(
1600 *Accesses
, [](const MemoryAccess
&MA
) { return isa
<MemoryPhi
>(MA
); });
1601 Accesses
->insert(AI
, NewAccess
);
1602 if (!isa
<MemoryUse
>(NewAccess
)) {
1603 auto *Defs
= getOrCreateDefsList(BB
);
1604 auto DI
= find_if_not(
1605 *Defs
, [](const MemoryAccess
&MA
) { return isa
<MemoryPhi
>(MA
); });
1606 Defs
->insert(DI
, *NewAccess
);
1610 Accesses
->push_back(NewAccess
);
1611 if (!isa
<MemoryUse
>(NewAccess
)) {
1612 auto *Defs
= getOrCreateDefsList(BB
);
1613 Defs
->push_back(*NewAccess
);
1616 BlockNumberingValid
.erase(BB
);
1619 void MemorySSA::insertIntoListsBefore(MemoryAccess
*What
, const BasicBlock
*BB
,
1620 AccessList::iterator InsertPt
) {
1621 auto *Accesses
= getWritableBlockAccesses(BB
);
1622 bool WasEnd
= InsertPt
== Accesses
->end();
1623 Accesses
->insert(AccessList::iterator(InsertPt
), What
);
1624 if (!isa
<MemoryUse
>(What
)) {
1625 auto *Defs
= getOrCreateDefsList(BB
);
1626 // If we got asked to insert at the end, we have an easy job, just shove it
1627 // at the end. If we got asked to insert before an existing def, we also get
1628 // an iterator. If we got asked to insert before a use, we have to hunt for
1631 Defs
->push_back(*What
);
1632 } else if (isa
<MemoryDef
>(InsertPt
)) {
1633 Defs
->insert(InsertPt
->getDefsIterator(), *What
);
1635 while (InsertPt
!= Accesses
->end() && !isa
<MemoryDef
>(InsertPt
))
1637 // Either we found a def, or we are inserting at the end
1638 if (InsertPt
== Accesses
->end())
1639 Defs
->push_back(*What
);
1641 Defs
->insert(InsertPt
->getDefsIterator(), *What
);
1644 BlockNumberingValid
.erase(BB
);
1647 void MemorySSA::prepareForMoveTo(MemoryAccess
*What
, BasicBlock
*BB
) {
1648 // Keep it in the lookup tables, remove from the lists
1649 removeFromLists(What
, false);
1651 // Note that moving should implicitly invalidate the optimized state of a
1652 // MemoryUse (and Phis can't be optimized). However, it doesn't do so for a
1654 if (auto *MD
= dyn_cast
<MemoryDef
>(What
))
1655 MD
->resetOptimized();
1659 // Move What before Where in the IR. The end result is that What will belong to
1660 // the right lists and have the right Block set, but will not otherwise be
1661 // correct. It will not have the right defining access, and if it is a def,
1662 // things below it will not properly be updated.
1663 void MemorySSA::moveTo(MemoryUseOrDef
*What
, BasicBlock
*BB
,
1664 AccessList::iterator Where
) {
1665 prepareForMoveTo(What
, BB
);
1666 insertIntoListsBefore(What
, BB
, Where
);
1669 void MemorySSA::moveTo(MemoryAccess
*What
, BasicBlock
*BB
,
1670 InsertionPlace Point
) {
1671 if (isa
<MemoryPhi
>(What
)) {
1672 assert(Point
== Beginning
&&
1673 "Can only move a Phi at the beginning of the block");
1674 // Update lookup table entry
1675 ValueToMemoryAccess
.erase(What
->getBlock());
1676 bool Inserted
= ValueToMemoryAccess
.insert({BB
, What
}).second
;
1678 assert(Inserted
&& "Cannot move a Phi to a block that already has one");
1681 prepareForMoveTo(What
, BB
);
1682 insertIntoListsForBlock(What
, BB
, Point
);
1685 MemoryPhi
*MemorySSA::createMemoryPhi(BasicBlock
*BB
) {
1686 assert(!getMemoryAccess(BB
) && "MemoryPhi already exists for this BB");
1687 MemoryPhi
*Phi
= new MemoryPhi(BB
->getContext(), BB
, NextID
++);
1688 // Phi's always are placed at the front of the block.
1689 insertIntoListsForBlock(Phi
, BB
, Beginning
);
1690 ValueToMemoryAccess
[BB
] = Phi
;
1694 MemoryUseOrDef
*MemorySSA::createDefinedAccess(Instruction
*I
,
1695 MemoryAccess
*Definition
,
1696 const MemoryUseOrDef
*Template
,
1697 bool CreationMustSucceed
) {
1698 assert(!isa
<PHINode
>(I
) && "Cannot create a defined access for a PHI");
1699 MemoryUseOrDef
*NewAccess
= createNewAccess(I
, AA
, Template
);
1700 if (CreationMustSucceed
)
1701 assert(NewAccess
!= nullptr && "Tried to create a memory access for a "
1702 "non-memory touching instruction");
1704 NewAccess
->setDefiningAccess(Definition
);
1708 // Return true if the instruction has ordering constraints.
1709 // Note specifically that this only considers stores and loads
1710 // because others are still considered ModRef by getModRefInfo.
1711 static inline bool isOrdered(const Instruction
*I
) {
1712 if (auto *SI
= dyn_cast
<StoreInst
>(I
)) {
1713 if (!SI
->isUnordered())
1715 } else if (auto *LI
= dyn_cast
<LoadInst
>(I
)) {
1716 if (!LI
->isUnordered())
1722 /// Helper function to create new memory accesses
1723 template <typename AliasAnalysisType
>
1724 MemoryUseOrDef
*MemorySSA::createNewAccess(Instruction
*I
,
1725 AliasAnalysisType
*AAP
,
1726 const MemoryUseOrDef
*Template
) {
1727 // The assume intrinsic has a control dependency which we model by claiming
1728 // that it writes arbitrarily. Ignore that fake memory dependency here.
1729 // FIXME: Replace this special casing with a more accurate modelling of
1730 // assume's control dependency.
1731 if (IntrinsicInst
*II
= dyn_cast
<IntrinsicInst
>(I
))
1732 if (II
->getIntrinsicID() == Intrinsic::assume
)
1737 Def
= dyn_cast_or_null
<MemoryDef
>(Template
) != nullptr;
1738 Use
= dyn_cast_or_null
<MemoryUse
>(Template
) != nullptr;
1739 #if !defined(NDEBUG)
1740 ModRefInfo ModRef
= AAP
->getModRefInfo(I
, None
);
1741 bool DefCheck
, UseCheck
;
1742 DefCheck
= isModSet(ModRef
) || isOrdered(I
);
1743 UseCheck
= isRefSet(ModRef
);
1744 assert(Def
== DefCheck
&& (Def
|| Use
== UseCheck
) && "Invalid template");
1747 // Find out what affect this instruction has on memory.
1748 ModRefInfo ModRef
= AAP
->getModRefInfo(I
, None
);
1749 // The isOrdered check is used to ensure that volatiles end up as defs
1750 // (atomics end up as ModRef right now anyway). Until we separate the
1751 // ordering chain from the memory chain, this enables people to see at least
1752 // some relative ordering to volatiles. Note that getClobberingMemoryAccess
1753 // will still give an answer that bypasses other volatile loads. TODO:
1754 // Separate memory aliasing and ordering into two different chains so that
1755 // we can precisely represent both "what memory will this read/write/is
1756 // clobbered by" and "what instructions can I move this past".
1757 Def
= isModSet(ModRef
) || isOrdered(I
);
1758 Use
= isRefSet(ModRef
);
1761 // It's possible for an instruction to not modify memory at all. During
1762 // construction, we ignore them.
1766 MemoryUseOrDef
*MUD
;
1768 MUD
= new MemoryDef(I
->getContext(), nullptr, I
, I
->getParent(), NextID
++);
1770 MUD
= new MemoryUse(I
->getContext(), nullptr, I
, I
->getParent());
1771 ValueToMemoryAccess
[I
] = MUD
;
1775 /// Returns true if \p Replacer dominates \p Replacee .
1776 bool MemorySSA::dominatesUse(const MemoryAccess
*Replacer
,
1777 const MemoryAccess
*Replacee
) const {
1778 if (isa
<MemoryUseOrDef
>(Replacee
))
1779 return DT
->dominates(Replacer
->getBlock(), Replacee
->getBlock());
1780 const auto *MP
= cast
<MemoryPhi
>(Replacee
);
1781 // For a phi node, the use occurs in the predecessor block of the phi node.
1782 // Since we may occur multiple times in the phi node, we have to check each
1783 // operand to ensure Replacer dominates each operand where Replacee occurs.
1784 for (const Use
&Arg
: MP
->operands()) {
1785 if (Arg
.get() != Replacee
&&
1786 !DT
->dominates(Replacer
->getBlock(), MP
->getIncomingBlock(Arg
)))
1792 /// Properly remove \p MA from all of MemorySSA's lookup tables.
1793 void MemorySSA::removeFromLookups(MemoryAccess
*MA
) {
1794 assert(MA
->use_empty() &&
1795 "Trying to remove memory access that still has uses");
1796 BlockNumbering
.erase(MA
);
1797 if (auto *MUD
= dyn_cast
<MemoryUseOrDef
>(MA
))
1798 MUD
->setDefiningAccess(nullptr);
1799 // Invalidate our walker's cache if necessary
1800 if (!isa
<MemoryUse
>(MA
))
1801 getWalker()->invalidateInfo(MA
);
1804 if (const auto *MUD
= dyn_cast
<MemoryUseOrDef
>(MA
))
1805 MemoryInst
= MUD
->getMemoryInst();
1807 MemoryInst
= MA
->getBlock();
1809 auto VMA
= ValueToMemoryAccess
.find(MemoryInst
);
1810 if (VMA
->second
== MA
)
1811 ValueToMemoryAccess
.erase(VMA
);
1814 /// Properly remove \p MA from all of MemorySSA's lists.
1816 /// Because of the way the intrusive list and use lists work, it is important to
1817 /// do removal in the right order.
1818 /// ShouldDelete defaults to true, and will cause the memory access to also be
1819 /// deleted, not just removed.
1820 void MemorySSA::removeFromLists(MemoryAccess
*MA
, bool ShouldDelete
) {
1821 BasicBlock
*BB
= MA
->getBlock();
1822 // The access list owns the reference, so we erase it from the non-owning list
1824 if (!isa
<MemoryUse
>(MA
)) {
1825 auto DefsIt
= PerBlockDefs
.find(BB
);
1826 std::unique_ptr
<DefsList
> &Defs
= DefsIt
->second
;
1829 PerBlockDefs
.erase(DefsIt
);
1832 // The erase call here will delete it. If we don't want it deleted, we call
1834 auto AccessIt
= PerBlockAccesses
.find(BB
);
1835 std::unique_ptr
<AccessList
> &Accesses
= AccessIt
->second
;
1837 Accesses
->erase(MA
);
1839 Accesses
->remove(MA
);
1841 if (Accesses
->empty()) {
1842 PerBlockAccesses
.erase(AccessIt
);
1843 BlockNumberingValid
.erase(BB
);
1847 void MemorySSA::print(raw_ostream
&OS
) const {
1848 MemorySSAAnnotatedWriter
Writer(this);
1849 F
.print(OS
, &Writer
);
1852 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
1853 LLVM_DUMP_METHOD
void MemorySSA::dump() const { print(dbgs()); }
1856 void MemorySSA::verifyMemorySSA() const {
1858 verifyDomination(F
);
1860 verifyDominationNumbers(F
);
1861 verifyPrevDefInPhis(F
);
1862 // Previously, the verification used to also verify that the clobberingAccess
1863 // cached by MemorySSA is the same as the clobberingAccess found at a later
1864 // query to AA. This does not hold true in general due to the current fragility
1865 // of BasicAA which has arbitrary caps on the things it analyzes before giving
1866 // up. As a result, transformations that are correct, will lead to BasicAA
1867 // returning different Alias answers before and after that transformation.
1868 // Invalidating MemorySSA is not an option, as the results in BasicAA can be so
1869 // random, in the worst case we'd need to rebuild MemorySSA from scratch after
1870 // every transformation, which defeats the purpose of using it. For such an
1871 // example, see test4 added in D51960.
1874 void MemorySSA::verifyPrevDefInPhis(Function
&F
) const {
1875 #if !defined(NDEBUG) && defined(EXPENSIVE_CHECKS)
1876 for (const BasicBlock
&BB
: F
) {
1877 if (MemoryPhi
*Phi
= getMemoryAccess(&BB
)) {
1878 for (unsigned I
= 0, E
= Phi
->getNumIncomingValues(); I
!= E
; ++I
) {
1879 auto *Pred
= Phi
->getIncomingBlock(I
);
1880 auto *IncAcc
= Phi
->getIncomingValue(I
);
1881 // If Pred has no unreachable predecessors, get last def looking at
1882 // IDoms. If, while walkings IDoms, any of these has an unreachable
1883 // predecessor, then the incoming def can be any access.
1884 if (auto *DTNode
= DT
->getNode(Pred
)) {
1886 if (auto *DefList
= getBlockDefs(DTNode
->getBlock())) {
1887 auto *LastAcc
= &*(--DefList
->end());
1888 assert(LastAcc
== IncAcc
&&
1889 "Incorrect incoming access into phi.");
1892 DTNode
= DTNode
->getIDom();
1895 // If Pred has unreachable predecessors, but has at least a Def, the
1896 // incoming access can be the last Def in Pred, or it could have been
1897 // optimized to LoE. After an update, though, the LoE may have been
1898 // replaced by another access, so IncAcc may be any access.
1899 // If Pred has unreachable predecessors and no Defs, incoming access
1900 // should be LoE; However, after an update, it may be any access.
1908 /// Verify that all of the blocks we believe to have valid domination numbers
1909 /// actually have valid domination numbers.
1910 void MemorySSA::verifyDominationNumbers(const Function
&F
) const {
1912 if (BlockNumberingValid
.empty())
1915 SmallPtrSet
<const BasicBlock
*, 16> ValidBlocks
= BlockNumberingValid
;
1916 for (const BasicBlock
&BB
: F
) {
1917 if (!ValidBlocks
.count(&BB
))
1920 ValidBlocks
.erase(&BB
);
1922 const AccessList
*Accesses
= getBlockAccesses(&BB
);
1923 // It's correct to say an empty block has valid numbering.
1927 // Block numbering starts at 1.
1928 unsigned long LastNumber
= 0;
1929 for (const MemoryAccess
&MA
: *Accesses
) {
1930 auto ThisNumberIter
= BlockNumbering
.find(&MA
);
1931 assert(ThisNumberIter
!= BlockNumbering
.end() &&
1932 "MemoryAccess has no domination number in a valid block!");
1934 unsigned long ThisNumber
= ThisNumberIter
->second
;
1935 assert(ThisNumber
> LastNumber
&&
1936 "Domination numbers should be strictly increasing!");
1937 LastNumber
= ThisNumber
;
1941 assert(ValidBlocks
.empty() &&
1942 "All valid BasicBlocks should exist in F -- dangling pointers?");
1946 /// Verify that the order and existence of MemoryAccesses matches the
1947 /// order and existence of memory affecting instructions.
1948 void MemorySSA::verifyOrdering(Function
&F
) const {
1950 // Walk all the blocks, comparing what the lookups think and what the access
1951 // lists think, as well as the order in the blocks vs the order in the access
1953 SmallVector
<MemoryAccess
*, 32> ActualAccesses
;
1954 SmallVector
<MemoryAccess
*, 32> ActualDefs
;
1955 for (BasicBlock
&B
: F
) {
1956 const AccessList
*AL
= getBlockAccesses(&B
);
1957 const auto *DL
= getBlockDefs(&B
);
1958 MemoryAccess
*Phi
= getMemoryAccess(&B
);
1960 ActualAccesses
.push_back(Phi
);
1961 ActualDefs
.push_back(Phi
);
1964 for (Instruction
&I
: B
) {
1965 MemoryAccess
*MA
= getMemoryAccess(&I
);
1966 assert((!MA
|| (AL
&& (isa
<MemoryUse
>(MA
) || DL
))) &&
1967 "We have memory affecting instructions "
1968 "in this block but they are not in the "
1969 "access list or defs list");
1971 ActualAccesses
.push_back(MA
);
1972 if (isa
<MemoryDef
>(MA
))
1973 ActualDefs
.push_back(MA
);
1976 // Either we hit the assert, really have no accesses, or we have both
1977 // accesses and an access list.
1981 assert(AL
->size() == ActualAccesses
.size() &&
1982 "We don't have the same number of accesses in the block as on the "
1984 assert((DL
|| ActualDefs
.size() == 0) &&
1985 "Either we should have a defs list, or we should have no defs");
1986 assert((!DL
|| DL
->size() == ActualDefs
.size()) &&
1987 "We don't have the same number of defs in the block as on the "
1989 auto ALI
= AL
->begin();
1990 auto AAI
= ActualAccesses
.begin();
1991 while (ALI
!= AL
->end() && AAI
!= ActualAccesses
.end()) {
1992 assert(&*ALI
== *AAI
&& "Not the same accesses in the same order");
1996 ActualAccesses
.clear();
1998 auto DLI
= DL
->begin();
1999 auto ADI
= ActualDefs
.begin();
2000 while (DLI
!= DL
->end() && ADI
!= ActualDefs
.end()) {
2001 assert(&*DLI
== *ADI
&& "Not the same defs in the same order");
2011 /// Verify the domination properties of MemorySSA by checking that each
2012 /// definition dominates all of its uses.
2013 void MemorySSA::verifyDomination(Function
&F
) const {
2015 for (BasicBlock
&B
: F
) {
2016 // Phi nodes are attached to basic blocks
2017 if (MemoryPhi
*MP
= getMemoryAccess(&B
))
2018 for (const Use
&U
: MP
->uses())
2019 assert(dominates(MP
, U
) && "Memory PHI does not dominate it's uses");
2021 for (Instruction
&I
: B
) {
2022 MemoryAccess
*MD
= dyn_cast_or_null
<MemoryDef
>(getMemoryAccess(&I
));
2026 for (const Use
&U
: MD
->uses())
2027 assert(dominates(MD
, U
) && "Memory Def does not dominate it's uses");
2033 /// Verify the def-use lists in MemorySSA, by verifying that \p Use
2034 /// appears in the use list of \p Def.
2035 void MemorySSA::verifyUseInDefs(MemoryAccess
*Def
, MemoryAccess
*Use
) const {
2037 // The live on entry use may cause us to get a NULL def here
2039 assert(isLiveOnEntryDef(Use
) &&
2040 "Null def but use not point to live on entry def");
2042 assert(is_contained(Def
->users(), Use
) &&
2043 "Did not find use in def's use list");
2047 /// Verify the immediate use information, by walking all the memory
2048 /// accesses and verifying that, for each use, it appears in the
2049 /// appropriate def's use list
2050 void MemorySSA::verifyDefUses(Function
&F
) const {
2051 #if !defined(NDEBUG) && defined(EXPENSIVE_CHECKS)
2052 for (BasicBlock
&B
: F
) {
2053 // Phi nodes are attached to basic blocks
2054 if (MemoryPhi
*Phi
= getMemoryAccess(&B
)) {
2055 assert(Phi
->getNumOperands() == static_cast<unsigned>(std::distance(
2056 pred_begin(&B
), pred_end(&B
))) &&
2057 "Incomplete MemoryPhi Node");
2058 for (unsigned I
= 0, E
= Phi
->getNumIncomingValues(); I
!= E
; ++I
) {
2059 verifyUseInDefs(Phi
->getIncomingValue(I
), Phi
);
2060 assert(find(predecessors(&B
), Phi
->getIncomingBlock(I
)) !=
2062 "Incoming phi block not a block predecessor");
2066 for (Instruction
&I
: B
) {
2067 if (MemoryUseOrDef
*MA
= getMemoryAccess(&I
)) {
2068 verifyUseInDefs(MA
->getDefiningAccess(), MA
);
2075 /// Perform a local numbering on blocks so that instruction ordering can be
2076 /// determined in constant time.
2077 /// TODO: We currently just number in order. If we numbered by N, we could
2078 /// allow at least N-1 sequences of insertBefore or insertAfter (and at least
2079 /// log2(N) sequences of mixed before and after) without needing to invalidate
2081 void MemorySSA::renumberBlock(const BasicBlock
*B
) const {
2082 // The pre-increment ensures the numbers really start at 1.
2083 unsigned long CurrentNumber
= 0;
2084 const AccessList
*AL
= getBlockAccesses(B
);
2085 assert(AL
!= nullptr && "Asking to renumber an empty block");
2086 for (const auto &I
: *AL
)
2087 BlockNumbering
[&I
] = ++CurrentNumber
;
2088 BlockNumberingValid
.insert(B
);
2091 /// Determine, for two memory accesses in the same block,
2092 /// whether \p Dominator dominates \p Dominatee.
2093 /// \returns True if \p Dominator dominates \p Dominatee.
2094 bool MemorySSA::locallyDominates(const MemoryAccess
*Dominator
,
2095 const MemoryAccess
*Dominatee
) const {
2096 const BasicBlock
*DominatorBlock
= Dominator
->getBlock();
2098 assert((DominatorBlock
== Dominatee
->getBlock()) &&
2099 "Asking for local domination when accesses are in different blocks!");
2100 // A node dominates itself.
2101 if (Dominatee
== Dominator
)
2104 // When Dominatee is defined on function entry, it is not dominated by another
2106 if (isLiveOnEntryDef(Dominatee
))
2109 // When Dominator is defined on function entry, it dominates the other memory
2111 if (isLiveOnEntryDef(Dominator
))
2114 if (!BlockNumberingValid
.count(DominatorBlock
))
2115 renumberBlock(DominatorBlock
);
2117 unsigned long DominatorNum
= BlockNumbering
.lookup(Dominator
);
2118 // All numbers start with 1
2119 assert(DominatorNum
!= 0 && "Block was not numbered properly");
2120 unsigned long DominateeNum
= BlockNumbering
.lookup(Dominatee
);
2121 assert(DominateeNum
!= 0 && "Block was not numbered properly");
2122 return DominatorNum
< DominateeNum
;
2125 bool MemorySSA::dominates(const MemoryAccess
*Dominator
,
2126 const MemoryAccess
*Dominatee
) const {
2127 if (Dominator
== Dominatee
)
2130 if (isLiveOnEntryDef(Dominatee
))
2133 if (Dominator
->getBlock() != Dominatee
->getBlock())
2134 return DT
->dominates(Dominator
->getBlock(), Dominatee
->getBlock());
2135 return locallyDominates(Dominator
, Dominatee
);
2138 bool MemorySSA::dominates(const MemoryAccess
*Dominator
,
2139 const Use
&Dominatee
) const {
2140 if (MemoryPhi
*MP
= dyn_cast
<MemoryPhi
>(Dominatee
.getUser())) {
2141 BasicBlock
*UseBB
= MP
->getIncomingBlock(Dominatee
);
2142 // The def must dominate the incoming block of the phi.
2143 if (UseBB
!= Dominator
->getBlock())
2144 return DT
->dominates(Dominator
->getBlock(), UseBB
);
2145 // If the UseBB and the DefBB are the same, compare locally.
2146 return locallyDominates(Dominator
, cast
<MemoryAccess
>(Dominatee
));
2148 // If it's not a PHI node use, the normal dominates can already handle it.
2149 return dominates(Dominator
, cast
<MemoryAccess
>(Dominatee
.getUser()));
2152 const static char LiveOnEntryStr
[] = "liveOnEntry";
2154 void MemoryAccess::print(raw_ostream
&OS
) const {
2155 switch (getValueID()) {
2156 case MemoryPhiVal
: return static_cast<const MemoryPhi
*>(this)->print(OS
);
2157 case MemoryDefVal
: return static_cast<const MemoryDef
*>(this)->print(OS
);
2158 case MemoryUseVal
: return static_cast<const MemoryUse
*>(this)->print(OS
);
2160 llvm_unreachable("invalid value id");
2163 void MemoryDef::print(raw_ostream
&OS
) const {
2164 MemoryAccess
*UO
= getDefiningAccess();
2166 auto printID
= [&OS
](MemoryAccess
*A
) {
2167 if (A
&& A
->getID())
2170 OS
<< LiveOnEntryStr
;
2173 OS
<< getID() << " = MemoryDef(";
2177 if (isOptimized()) {
2179 printID(getOptimized());
2181 if (Optional
<AliasResult
> AR
= getOptimizedAccessType())
2186 void MemoryPhi::print(raw_ostream
&OS
) const {
2188 OS
<< getID() << " = MemoryPhi(";
2189 for (const auto &Op
: operands()) {
2190 BasicBlock
*BB
= getIncomingBlock(Op
);
2191 MemoryAccess
*MA
= cast
<MemoryAccess
>(Op
);
2199 OS
<< BB
->getName();
2201 BB
->printAsOperand(OS
, false);
2203 if (unsigned ID
= MA
->getID())
2206 OS
<< LiveOnEntryStr
;
2212 void MemoryUse::print(raw_ostream
&OS
) const {
2213 MemoryAccess
*UO
= getDefiningAccess();
2215 if (UO
&& UO
->getID())
2218 OS
<< LiveOnEntryStr
;
2221 if (Optional
<AliasResult
> AR
= getOptimizedAccessType())
2225 void MemoryAccess::dump() const {
2226 // Cannot completely remove virtual function even in release mode.
2227 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
2233 char MemorySSAPrinterLegacyPass::ID
= 0;
2235 MemorySSAPrinterLegacyPass::MemorySSAPrinterLegacyPass() : FunctionPass(ID
) {
2236 initializeMemorySSAPrinterLegacyPassPass(*PassRegistry::getPassRegistry());
2239 void MemorySSAPrinterLegacyPass::getAnalysisUsage(AnalysisUsage
&AU
) const {
2240 AU
.setPreservesAll();
2241 AU
.addRequired
<MemorySSAWrapperPass
>();
2244 bool MemorySSAPrinterLegacyPass::runOnFunction(Function
&F
) {
2245 auto &MSSA
= getAnalysis
<MemorySSAWrapperPass
>().getMSSA();
2247 if (VerifyMemorySSA
)
2248 MSSA
.verifyMemorySSA();
2252 AnalysisKey
MemorySSAAnalysis::Key
;
2254 MemorySSAAnalysis::Result
MemorySSAAnalysis::run(Function
&F
,
2255 FunctionAnalysisManager
&AM
) {
2256 auto &DT
= AM
.getResult
<DominatorTreeAnalysis
>(F
);
2257 auto &AA
= AM
.getResult
<AAManager
>(F
);
2258 return MemorySSAAnalysis::Result(std::make_unique
<MemorySSA
>(F
, &AA
, &DT
));
2261 bool MemorySSAAnalysis::Result::invalidate(
2262 Function
&F
, const PreservedAnalyses
&PA
,
2263 FunctionAnalysisManager::Invalidator
&Inv
) {
2264 auto PAC
= PA
.getChecker
<MemorySSAAnalysis
>();
2265 return !(PAC
.preserved() || PAC
.preservedSet
<AllAnalysesOn
<Function
>>()) ||
2266 Inv
.invalidate
<AAManager
>(F
, PA
) ||
2267 Inv
.invalidate
<DominatorTreeAnalysis
>(F
, PA
);
2270 PreservedAnalyses
MemorySSAPrinterPass::run(Function
&F
,
2271 FunctionAnalysisManager
&AM
) {
2272 OS
<< "MemorySSA for function: " << F
.getName() << "\n";
2273 AM
.getResult
<MemorySSAAnalysis
>(F
).getMSSA().print(OS
);
2275 return PreservedAnalyses::all();
2278 PreservedAnalyses
MemorySSAVerifierPass::run(Function
&F
,
2279 FunctionAnalysisManager
&AM
) {
2280 AM
.getResult
<MemorySSAAnalysis
>(F
).getMSSA().verifyMemorySSA();
2282 return PreservedAnalyses::all();
2285 char MemorySSAWrapperPass::ID
= 0;
2287 MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID
) {
2288 initializeMemorySSAWrapperPassPass(*PassRegistry::getPassRegistry());
2291 void MemorySSAWrapperPass::releaseMemory() { MSSA
.reset(); }
2293 void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage
&AU
) const {
2294 AU
.setPreservesAll();
2295 AU
.addRequiredTransitive
<DominatorTreeWrapperPass
>();
2296 AU
.addRequiredTransitive
<AAResultsWrapperPass
>();
2299 bool MemorySSAWrapperPass::runOnFunction(Function
&F
) {
2300 auto &DT
= getAnalysis
<DominatorTreeWrapperPass
>().getDomTree();
2301 auto &AA
= getAnalysis
<AAResultsWrapperPass
>().getAAResults();
2302 MSSA
.reset(new MemorySSA(F
, &AA
, &DT
));
2306 void MemorySSAWrapperPass::verifyAnalysis() const { MSSA
->verifyMemorySSA(); }
2308 void MemorySSAWrapperPass::print(raw_ostream
&OS
, const Module
*M
) const {
2312 MemorySSAWalker::MemorySSAWalker(MemorySSA
*M
) : MSSA(M
) {}
2314 /// Walk the use-def chains starting at \p StartingAccess and find
2315 /// the MemoryAccess that actually clobbers Loc.
2317 /// \returns our clobbering memory access
2318 template <typename AliasAnalysisType
>
2320 MemorySSA::ClobberWalkerBase
<AliasAnalysisType
>::getClobberingMemoryAccessBase(
2321 MemoryAccess
*StartingAccess
, const MemoryLocation
&Loc
,
2322 unsigned &UpwardWalkLimit
) {
2323 if (isa
<MemoryPhi
>(StartingAccess
))
2324 return StartingAccess
;
2326 auto *StartingUseOrDef
= cast
<MemoryUseOrDef
>(StartingAccess
);
2327 if (MSSA
->isLiveOnEntryDef(StartingUseOrDef
))
2328 return StartingUseOrDef
;
2330 Instruction
*I
= StartingUseOrDef
->getMemoryInst();
2332 // Conservatively, fences are always clobbers, so don't perform the walk if we
2334 if (!isa
<CallBase
>(I
) && I
->isFenceLike())
2335 return StartingUseOrDef
;
2337 UpwardsMemoryQuery Q
;
2338 Q
.OriginalAccess
= StartingUseOrDef
;
2339 Q
.StartingLoc
= Loc
;
2343 // Unlike the other function, do not walk to the def of a def, because we are
2344 // handed something we already believe is the clobbering access.
2345 // We never set SkipSelf to true in Q in this method.
2346 MemoryAccess
*DefiningAccess
= isa
<MemoryUse
>(StartingUseOrDef
)
2347 ? StartingUseOrDef
->getDefiningAccess()
2350 MemoryAccess
*Clobber
=
2351 Walker
.findClobber(DefiningAccess
, Q
, UpwardWalkLimit
);
2352 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I
<< " is ");
2353 LLVM_DEBUG(dbgs() << *StartingUseOrDef
<< "\n");
2354 LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I
<< " is ");
2355 LLVM_DEBUG(dbgs() << *Clobber
<< "\n");
2359 template <typename AliasAnalysisType
>
2361 MemorySSA::ClobberWalkerBase
<AliasAnalysisType
>::getClobberingMemoryAccessBase(
2362 MemoryAccess
*MA
, unsigned &UpwardWalkLimit
, bool SkipSelf
) {
2363 auto *StartingAccess
= dyn_cast
<MemoryUseOrDef
>(MA
);
2364 // If this is a MemoryPhi, we can't do anything.
2365 if (!StartingAccess
)
2368 bool IsOptimized
= false;
2370 // If this is an already optimized use or def, return the optimized result.
2371 // Note: Currently, we store the optimized def result in a separate field,
2372 // since we can't use the defining access.
2373 if (StartingAccess
->isOptimized()) {
2374 if (!SkipSelf
|| !isa
<MemoryDef
>(StartingAccess
))
2375 return StartingAccess
->getOptimized();
2379 const Instruction
*I
= StartingAccess
->getMemoryInst();
2380 // We can't sanely do anything with a fence, since they conservatively clobber
2381 // all memory, and have no locations to get pointers from to try to
2383 if (!isa
<CallBase
>(I
) && I
->isFenceLike())
2384 return StartingAccess
;
2386 UpwardsMemoryQuery
Q(I
, StartingAccess
);
2388 if (isUseTriviallyOptimizableToLiveOnEntry(*Walker
.getAA(), I
)) {
2389 MemoryAccess
*LiveOnEntry
= MSSA
->getLiveOnEntryDef();
2390 StartingAccess
->setOptimized(LiveOnEntry
);
2391 StartingAccess
->setOptimizedAccessType(None
);
2395 MemoryAccess
*OptimizedAccess
;
2397 // Start with the thing we already think clobbers this location
2398 MemoryAccess
*DefiningAccess
= StartingAccess
->getDefiningAccess();
2400 // At this point, DefiningAccess may be the live on entry def.
2401 // If it is, we will not get a better result.
2402 if (MSSA
->isLiveOnEntryDef(DefiningAccess
)) {
2403 StartingAccess
->setOptimized(DefiningAccess
);
2404 StartingAccess
->setOptimizedAccessType(None
);
2405 return DefiningAccess
;
2408 OptimizedAccess
= Walker
.findClobber(DefiningAccess
, Q
, UpwardWalkLimit
);
2409 StartingAccess
->setOptimized(OptimizedAccess
);
2410 if (MSSA
->isLiveOnEntryDef(OptimizedAccess
))
2411 StartingAccess
->setOptimizedAccessType(None
);
2412 else if (Q
.AR
== MustAlias
)
2413 StartingAccess
->setOptimizedAccessType(MustAlias
);
2415 OptimizedAccess
= StartingAccess
->getOptimized();
2417 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I
<< " is ");
2418 LLVM_DEBUG(dbgs() << *StartingAccess
<< "\n");
2419 LLVM_DEBUG(dbgs() << "Optimized Memory SSA clobber for " << *I
<< " is ");
2420 LLVM_DEBUG(dbgs() << *OptimizedAccess
<< "\n");
2422 MemoryAccess
*Result
;
2423 if (SkipSelf
&& isa
<MemoryPhi
>(OptimizedAccess
) &&
2424 isa
<MemoryDef
>(StartingAccess
) && UpwardWalkLimit
) {
2425 assert(isa
<MemoryDef
>(Q
.OriginalAccess
));
2426 Q
.SkipSelfAccess
= true;
2427 Result
= Walker
.findClobber(OptimizedAccess
, Q
, UpwardWalkLimit
);
2429 Result
= OptimizedAccess
;
2431 LLVM_DEBUG(dbgs() << "Result Memory SSA clobber [SkipSelf = " << SkipSelf
);
2432 LLVM_DEBUG(dbgs() << "] for " << *I
<< " is " << *Result
<< "\n");
2438 DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess
*MA
) {
2439 if (auto *Use
= dyn_cast
<MemoryUseOrDef
>(MA
))
2440 return Use
->getDefiningAccess();
2444 MemoryAccess
*DoNothingMemorySSAWalker::getClobberingMemoryAccess(
2445 MemoryAccess
*StartingAccess
, const MemoryLocation
&) {
2446 if (auto *Use
= dyn_cast
<MemoryUseOrDef
>(StartingAccess
))
2447 return Use
->getDefiningAccess();
2448 return StartingAccess
;
2451 void MemoryPhi::deleteMe(DerivedUser
*Self
) {
2452 delete static_cast<MemoryPhi
*>(Self
);
2455 void MemoryDef::deleteMe(DerivedUser
*Self
) {
2456 delete static_cast<MemoryDef
*>(Self
);
2459 void MemoryUse::deleteMe(DerivedUser
*Self
) {
2460 delete static_cast<MemoryUse
*>(Self
);