[llvm-exegesis] [NFC] Fixing typo.
[llvm-complete.git] / lib / Transforms / IPO / PruneEH.cpp
blob46d42764fd245dba72181c03f9458cf10996a960
1 //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements a simple interprocedural pass which walks the
10 // call-graph, turning invoke instructions into calls, iff the callee cannot
11 // throw an exception, and marking functions 'nounwind' if they cannot throw.
12 // It implements this as a bottom-up traversal of the call-graph.
14 //===----------------------------------------------------------------------===//
16 #include "llvm/ADT/SmallPtrSet.h"
17 #include "llvm/ADT/Statistic.h"
18 #include "llvm/Analysis/CallGraph.h"
19 #include "llvm/Analysis/CallGraphSCCPass.h"
20 #include "llvm/Analysis/EHPersonalities.h"
21 #include "llvm/Transforms/Utils/Local.h"
22 #include "llvm/IR/CFG.h"
23 #include "llvm/IR/Constants.h"
24 #include "llvm/IR/Function.h"
25 #include "llvm/IR/InlineAsm.h"
26 #include "llvm/IR/Instructions.h"
27 #include "llvm/IR/LLVMContext.h"
28 #include "llvm/Support/raw_ostream.h"
29 #include "llvm/Transforms/IPO.h"
30 #include <algorithm>
31 using namespace llvm;
33 #define DEBUG_TYPE "prune-eh"
35 STATISTIC(NumRemoved, "Number of invokes removed");
36 STATISTIC(NumUnreach, "Number of noreturn calls optimized");
38 namespace {
39 struct PruneEH : public CallGraphSCCPass {
40 static char ID; // Pass identification, replacement for typeid
41 PruneEH() : CallGraphSCCPass(ID) {
42 initializePruneEHPass(*PassRegistry::getPassRegistry());
45 // runOnSCC - Analyze the SCC, performing the transformation if possible.
46 bool runOnSCC(CallGraphSCC &SCC) override;
50 static bool SimplifyFunction(Function *F, CallGraph &CG);
51 static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG);
53 char PruneEH::ID = 0;
54 INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh",
55 "Remove unused exception handling info", false, false)
56 INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
57 INITIALIZE_PASS_END(PruneEH, "prune-eh",
58 "Remove unused exception handling info", false, false)
60 Pass *llvm::createPruneEHPass() { return new PruneEH(); }
62 static bool runImpl(CallGraphSCC &SCC, CallGraph &CG) {
63 SmallPtrSet<CallGraphNode *, 8> SCCNodes;
64 bool MadeChange = false;
66 // Fill SCCNodes with the elements of the SCC. Used for quickly
67 // looking up whether a given CallGraphNode is in this SCC.
68 for (CallGraphNode *I : SCC)
69 SCCNodes.insert(I);
71 // First pass, scan all of the functions in the SCC, simplifying them
72 // according to what we know.
73 for (CallGraphNode *I : SCC)
74 if (Function *F = I->getFunction())
75 MadeChange |= SimplifyFunction(F, CG);
77 // Next, check to see if any callees might throw or if there are any external
78 // functions in this SCC: if so, we cannot prune any functions in this SCC.
79 // Definitions that are weak and not declared non-throwing might be
80 // overridden at linktime with something that throws, so assume that.
81 // If this SCC includes the unwind instruction, we KNOW it throws, so
82 // obviously the SCC might throw.
84 bool SCCMightUnwind = false, SCCMightReturn = false;
85 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end();
86 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
87 Function *F = (*I)->getFunction();
88 if (!F) {
89 SCCMightUnwind = true;
90 SCCMightReturn = true;
91 } else if (!F->hasExactDefinition()) {
92 SCCMightUnwind |= !F->doesNotThrow();
93 SCCMightReturn |= !F->doesNotReturn();
94 } else {
95 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
96 bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
97 // Determine if we should scan for InlineAsm in a naked function as it
98 // is the only way to return without a ReturnInst. Only do this for
99 // no-inline functions as functions which may be inlined cannot
100 // meaningfully return via assembly.
101 bool CheckReturnViaAsm = CheckReturn &&
102 F->hasFnAttribute(Attribute::Naked) &&
103 F->hasFnAttribute(Attribute::NoInline);
105 if (!CheckUnwind && !CheckReturn)
106 continue;
108 for (const BasicBlock &BB : *F) {
109 const Instruction *TI = BB.getTerminator();
110 if (CheckUnwind && TI->mayThrow()) {
111 SCCMightUnwind = true;
112 } else if (CheckReturn && isa<ReturnInst>(TI)) {
113 SCCMightReturn = true;
116 for (const Instruction &I : BB) {
117 if ((!CheckUnwind || SCCMightUnwind) &&
118 (!CheckReturnViaAsm || SCCMightReturn))
119 break;
121 // Check to see if this function performs an unwind or calls an
122 // unwinding function.
123 if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
124 bool InstMightUnwind = true;
125 if (const auto *CI = dyn_cast<CallInst>(&I)) {
126 if (Function *Callee = CI->getCalledFunction()) {
127 CallGraphNode *CalleeNode = CG[Callee];
128 // If the callee is outside our current SCC then we may throw
129 // because it might. If it is inside, do nothing.
130 if (SCCNodes.count(CalleeNode) > 0)
131 InstMightUnwind = false;
134 SCCMightUnwind |= InstMightUnwind;
136 if (CheckReturnViaAsm && !SCCMightReturn)
137 if (auto ICS = ImmutableCallSite(&I))
138 if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue()))
139 if (IA->hasSideEffects())
140 SCCMightReturn = true;
143 if (SCCMightUnwind && SCCMightReturn)
144 break;
149 // If the SCC doesn't unwind or doesn't throw, note this fact.
150 if (!SCCMightUnwind || !SCCMightReturn)
151 for (CallGraphNode *I : SCC) {
152 Function *F = I->getFunction();
154 if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) {
155 F->addFnAttr(Attribute::NoUnwind);
156 MadeChange = true;
159 if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) {
160 F->addFnAttr(Attribute::NoReturn);
161 MadeChange = true;
165 for (CallGraphNode *I : SCC) {
166 // Convert any invoke instructions to non-throwing functions in this node
167 // into call instructions with a branch. This makes the exception blocks
168 // dead.
169 if (Function *F = I->getFunction())
170 MadeChange |= SimplifyFunction(F, CG);
173 return MadeChange;
177 bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
178 if (skipSCC(SCC))
179 return false;
180 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
181 return runImpl(SCC, CG);
185 // SimplifyFunction - Given information about callees, simplify the specified
186 // function if we have invokes to non-unwinding functions or code after calls to
187 // no-return functions.
188 static bool SimplifyFunction(Function *F, CallGraph &CG) {
189 bool MadeChange = false;
190 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
191 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
192 if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) {
193 BasicBlock *UnwindBlock = II->getUnwindDest();
194 removeUnwindEdge(&*BB);
196 // If the unwind block is now dead, nuke it.
197 if (pred_empty(UnwindBlock))
198 DeleteBasicBlock(UnwindBlock, CG); // Delete the new BB.
200 ++NumRemoved;
201 MadeChange = true;
204 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
205 if (CallInst *CI = dyn_cast<CallInst>(I++))
206 if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) {
207 // This call calls a function that cannot return. Insert an
208 // unreachable instruction after it and simplify the code. Do this
209 // by splitting the BB, adding the unreachable, then deleting the
210 // new BB.
211 BasicBlock *New = BB->splitBasicBlock(I);
213 // Remove the uncond branch and add an unreachable.
214 BB->getInstList().pop_back();
215 new UnreachableInst(BB->getContext(), &*BB);
217 DeleteBasicBlock(New, CG); // Delete the new BB.
218 MadeChange = true;
219 ++NumUnreach;
220 break;
224 return MadeChange;
227 /// DeleteBasicBlock - remove the specified basic block from the program,
228 /// updating the callgraph to reflect any now-obsolete edges due to calls that
229 /// exist in the BB.
230 static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG) {
231 assert(pred_empty(BB) && "BB is not dead!");
233 Instruction *TokenInst = nullptr;
235 CallGraphNode *CGN = CG[BB->getParent()];
236 for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
237 --I;
239 if (I->getType()->isTokenTy()) {
240 TokenInst = &*I;
241 break;
244 if (auto CS = CallSite (&*I)) {
245 const Function *Callee = CS.getCalledFunction();
246 if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID()))
247 CGN->removeCallEdgeFor(CS);
248 else if (!Callee->isIntrinsic())
249 CGN->removeCallEdgeFor(CS);
252 if (!I->use_empty())
253 I->replaceAllUsesWith(UndefValue::get(I->getType()));
256 if (TokenInst) {
257 if (!TokenInst->isTerminator())
258 changeToUnreachable(TokenInst->getNextNode(), /*UseLLVMTrap=*/false);
259 } else {
260 // Get the list of successors of this block.
261 std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB));
263 for (unsigned i = 0, e = Succs.size(); i != e; ++i)
264 Succs[i]->removePredecessor(BB);
266 BB->eraseFromParent();