[InstCombine] Signed saturation patterns
[llvm-complete.git] / include / llvm / MCA / Stages / DispatchStage.h
blobd80ededeaca14686d0d3a04ad5910a452eeb16b8
1 //===----------------------- DispatchStage.h --------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 /// \file
9 ///
10 /// This file models the dispatch component of an instruction pipeline.
11 ///
12 /// The DispatchStage is responsible for updating instruction dependencies
13 /// and communicating to the simulated instruction scheduler that an instruction
14 /// is ready to be scheduled for execution.
15 ///
16 //===----------------------------------------------------------------------===//
18 #ifndef LLVM_MCA_DISPATCH_STAGE_H
19 #define LLVM_MCA_DISPATCH_STAGE_H
21 #include "llvm/MC/MCRegisterInfo.h"
22 #include "llvm/MC/MCSubtargetInfo.h"
23 #include "llvm/MCA/HWEventListener.h"
24 #include "llvm/MCA/HardwareUnits/RegisterFile.h"
25 #include "llvm/MCA/HardwareUnits/RetireControlUnit.h"
26 #include "llvm/MCA/Instruction.h"
27 #include "llvm/MCA/Stages/Stage.h"
29 namespace llvm {
30 namespace mca {
32 // Implements the hardware dispatch logic.
34 // This class is responsible for the dispatch stage, in which instructions are
35 // dispatched in groups to the Scheduler. An instruction can be dispatched if
36 // the following conditions are met:
37 // 1) There are enough entries in the reorder buffer (see class
38 // RetireControlUnit) to write the opcodes associated with the instruction.
39 // 2) There are enough physical registers to rename output register operands.
40 // 3) There are enough entries available in the used buffered resource(s).
42 // The number of micro opcodes that can be dispatched in one cycle is limited by
43 // the value of field 'DispatchWidth'. A "dynamic dispatch stall" occurs when
44 // processor resources are not available. Dispatch stall events are counted
45 // during the entire execution of the code, and displayed by the performance
46 // report when flag '-dispatch-stats' is specified.
48 // If the number of micro opcodes exceedes DispatchWidth, then the instruction
49 // is dispatched in multiple cycles.
50 class DispatchStage final : public Stage {
51 unsigned DispatchWidth;
52 unsigned AvailableEntries;
53 unsigned CarryOver;
54 InstRef CarriedOver;
55 const MCSubtargetInfo &STI;
56 RetireControlUnit &RCU;
57 RegisterFile &PRF;
59 bool checkRCU(const InstRef &IR) const;
60 bool checkPRF(const InstRef &IR) const;
61 bool canDispatch(const InstRef &IR) const;
62 Error dispatch(InstRef IR);
64 void notifyInstructionDispatched(const InstRef &IR,
65 ArrayRef<unsigned> UsedPhysRegs,
66 unsigned uOps) const;
68 public:
69 DispatchStage(const MCSubtargetInfo &Subtarget, const MCRegisterInfo &MRI,
70 unsigned MaxDispatchWidth, RetireControlUnit &R,
71 RegisterFile &F);
73 bool isAvailable(const InstRef &IR) const override;
75 // The dispatch logic internally doesn't buffer instructions. So there is
76 // never work to do at the beginning of every cycle.
77 bool hasWorkToComplete() const override { return false; }
78 Error cycleStart() override;
79 Error execute(InstRef &IR) override;
81 #ifndef NDEBUG
82 void dump() const;
83 #endif
85 } // namespace mca
86 } // namespace llvm
88 #endif // LLVM_MCA_DISPATCH_STAGE_H