[InstCombine] Signed saturation patterns
[llvm-complete.git] / lib / CodeGen / PrologEpilogInserter.cpp
blob729f06dda62b8690a8601238b68b2ae47b3e807c
1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
13 // This pass must be run after register allocation. After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
16 //===----------------------------------------------------------------------===//
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/MC/MCRegisterInfo.h"
55 #include "llvm/Pass.h"
56 #include "llvm/Support/CodeGen.h"
57 #include "llvm/Support/CommandLine.h"
58 #include "llvm/Support/Debug.h"
59 #include "llvm/Support/ErrorHandling.h"
60 #include "llvm/Support/MathExtras.h"
61 #include "llvm/Support/raw_ostream.h"
62 #include "llvm/Target/TargetMachine.h"
63 #include "llvm/Target/TargetOptions.h"
64 #include <algorithm>
65 #include <cassert>
66 #include <cstdint>
67 #include <functional>
68 #include <limits>
69 #include <utility>
70 #include <vector>
72 using namespace llvm;
74 #define DEBUG_TYPE "prologepilog"
76 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
78 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
79 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
82 namespace {
84 class PEI : public MachineFunctionPass {
85 public:
86 static char ID;
88 PEI() : MachineFunctionPass(ID) {
89 initializePEIPass(*PassRegistry::getPassRegistry());
92 void getAnalysisUsage(AnalysisUsage &AU) const override;
94 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
95 /// frame indexes with appropriate references.
96 bool runOnMachineFunction(MachineFunction &MF) override;
98 private:
99 RegScavenger *RS;
101 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
102 // stack frame indexes.
103 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
104 unsigned MaxCSFrameIndex = 0;
106 // Save and Restore blocks of the current function. Typically there is a
107 // single save block, unless Windows EH funclets are involved.
108 MBBVector SaveBlocks;
109 MBBVector RestoreBlocks;
111 // Flag to control whether to use the register scavenger to resolve
112 // frame index materialization registers. Set according to
113 // TRI->requiresFrameIndexScavenging() for the current function.
114 bool FrameIndexVirtualScavenging;
116 // Flag to control whether the scavenger should be passed even though
117 // FrameIndexVirtualScavenging is used.
118 bool FrameIndexEliminationScavenging;
120 // Emit remarks.
121 MachineOptimizationRemarkEmitter *ORE = nullptr;
123 void calculateCallFrameInfo(MachineFunction &MF);
124 void calculateSaveRestoreBlocks(MachineFunction &MF);
125 void spillCalleeSavedRegs(MachineFunction &MF);
127 void calculateFrameObjectOffsets(MachineFunction &MF);
128 void replaceFrameIndices(MachineFunction &MF);
129 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
130 int &SPAdj);
131 void insertPrologEpilogCode(MachineFunction &MF);
134 } // end anonymous namespace
136 char PEI::ID = 0;
138 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
140 static cl::opt<unsigned>
141 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
142 cl::desc("Warn for stack size bigger than the given"
143 " number"));
145 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
146 false)
147 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
148 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
149 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
150 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
151 "Prologue/Epilogue Insertion & Frame Finalization", false,
152 false)
154 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
155 return new PEI();
158 STATISTIC(NumBytesStackSpace,
159 "Number of bytes used for stack in all functions");
161 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
162 AU.setPreservesCFG();
163 AU.addPreserved<MachineLoopInfo>();
164 AU.addPreserved<MachineDominatorTree>();
165 AU.addRequired<MachineOptimizationRemarkEmitterPass>();
166 MachineFunctionPass::getAnalysisUsage(AU);
169 /// StackObjSet - A set of stack object indexes
170 using StackObjSet = SmallSetVector<int, 8>;
172 using SavedDbgValuesMap =
173 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
175 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
176 /// of the block. Later on, after the prologue code has been emitted, the
177 /// stashed DBG_VALUEs will be reinserted at the start of the block.
178 static void stashEntryDbgValues(MachineBasicBlock &MBB,
179 SavedDbgValuesMap &EntryDbgValues) {
180 SmallVector<const MachineInstr *, 4> FrameIndexValues;
182 for (auto &MI : MBB) {
183 if (!MI.isDebugInstr())
184 break;
185 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
186 continue;
187 if (MI.getOperand(0).isFI()) {
188 // We can only emit valid locations for frame indices after the frame
189 // setup, so do not stash away them.
190 FrameIndexValues.push_back(&MI);
191 continue;
193 const DILocalVariable *Var = MI.getDebugVariable();
194 const DIExpression *Expr = MI.getDebugExpression();
195 auto Overlaps = [Var, Expr](const MachineInstr *DV) {
196 return Var == DV->getDebugVariable() &&
197 Expr->fragmentsOverlap(DV->getDebugExpression());
199 // See if the debug value overlaps with any preceding debug value that will
200 // not be stashed. If that is the case, then we can't stash this value, as
201 // we would then reorder the values at reinsertion.
202 if (llvm::none_of(FrameIndexValues, Overlaps))
203 EntryDbgValues[&MBB].push_back(&MI);
206 // Remove stashed debug values from the block.
207 if (EntryDbgValues.count(&MBB))
208 for (auto *MI : EntryDbgValues[&MBB])
209 MI->removeFromParent();
212 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
213 /// frame indexes with appropriate references.
214 bool PEI::runOnMachineFunction(MachineFunction &MF) {
215 NumFuncSeen++;
216 const Function &F = MF.getFunction();
217 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
218 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
220 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
221 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
222 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
224 // Calculate the MaxCallFrameSize and AdjustsStack variables for the
225 // function's frame information. Also eliminates call frame pseudo
226 // instructions.
227 calculateCallFrameInfo(MF);
229 // Determine placement of CSR spill/restore code and prolog/epilog code:
230 // place all spills in the entry block, all restores in return blocks.
231 calculateSaveRestoreBlocks(MF);
233 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
234 SavedDbgValuesMap EntryDbgValues;
235 for (MachineBasicBlock *SaveBlock : SaveBlocks)
236 stashEntryDbgValues(*SaveBlock, EntryDbgValues);
238 // Handle CSR spilling and restoring, for targets that need it.
239 if (MF.getTarget().usesPhysRegsForPEI())
240 spillCalleeSavedRegs(MF);
242 // Allow the target machine to make final modifications to the function
243 // before the frame layout is finalized.
244 TFI->processFunctionBeforeFrameFinalized(MF, RS);
246 // Calculate actual frame offsets for all abstract stack objects...
247 calculateFrameObjectOffsets(MF);
249 // Add prolog and epilog code to the function. This function is required
250 // to align the stack frame as necessary for any stack variables or
251 // called functions. Because of this, calculateCalleeSavedRegisters()
252 // must be called before this function in order to set the AdjustsStack
253 // and MaxCallFrameSize variables.
254 if (!F.hasFnAttribute(Attribute::Naked))
255 insertPrologEpilogCode(MF);
257 // Reinsert stashed debug values at the start of the entry blocks.
258 for (auto &I : EntryDbgValues)
259 I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
261 // Replace all MO_FrameIndex operands with physical register references
262 // and actual offsets.
264 replaceFrameIndices(MF);
266 // If register scavenging is needed, as we've enabled doing it as a
267 // post-pass, scavenge the virtual registers that frame index elimination
268 // inserted.
269 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
270 scavengeFrameVirtualRegs(MF, *RS);
272 // Warn on stack size when we exceeds the given limit.
273 MachineFrameInfo &MFI = MF.getFrameInfo();
274 uint64_t StackSize = MFI.getStackSize();
275 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
276 DiagnosticInfoStackSize DiagStackSize(F, StackSize);
277 F.getContext().diagnose(DiagStackSize);
279 ORE->emit([&]() {
280 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
281 MF.getFunction().getSubprogram(),
282 &MF.front())
283 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
286 delete RS;
287 SaveBlocks.clear();
288 RestoreBlocks.clear();
289 MFI.setSavePoint(nullptr);
290 MFI.setRestorePoint(nullptr);
291 return true;
294 /// Calculate the MaxCallFrameSize and AdjustsStack
295 /// variables for the function's frame information and eliminate call frame
296 /// pseudo instructions.
297 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
298 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
299 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
300 MachineFrameInfo &MFI = MF.getFrameInfo();
302 unsigned MaxCallFrameSize = 0;
303 bool AdjustsStack = MFI.adjustsStack();
305 // Get the function call frame set-up and tear-down instruction opcode
306 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
307 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
309 // Early exit for targets which have no call frame setup/destroy pseudo
310 // instructions.
311 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
312 return;
314 std::vector<MachineBasicBlock::iterator> FrameSDOps;
315 for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB)
316 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
317 if (TII.isFrameInstr(*I)) {
318 unsigned Size = TII.getFrameSize(*I);
319 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
320 AdjustsStack = true;
321 FrameSDOps.push_back(I);
322 } else if (I->isInlineAsm()) {
323 // Some inline asm's need a stack frame, as indicated by operand 1.
324 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
325 if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
326 AdjustsStack = true;
329 assert(!MFI.isMaxCallFrameSizeComputed() ||
330 (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
331 MFI.adjustsStack() == AdjustsStack));
332 MFI.setAdjustsStack(AdjustsStack);
333 MFI.setMaxCallFrameSize(MaxCallFrameSize);
335 for (std::vector<MachineBasicBlock::iterator>::iterator
336 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
337 MachineBasicBlock::iterator I = *i;
339 // If call frames are not being included as part of the stack frame, and
340 // the target doesn't indicate otherwise, remove the call frame pseudos
341 // here. The sub/add sp instruction pairs are still inserted, but we don't
342 // need to track the SP adjustment for frame index elimination.
343 if (TFI->canSimplifyCallFramePseudos(MF))
344 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
348 /// Compute the sets of entry and return blocks for saving and restoring
349 /// callee-saved registers, and placing prolog and epilog code.
350 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
351 const MachineFrameInfo &MFI = MF.getFrameInfo();
353 // Even when we do not change any CSR, we still want to insert the
354 // prologue and epilogue of the function.
355 // So set the save points for those.
357 // Use the points found by shrink-wrapping, if any.
358 if (MFI.getSavePoint()) {
359 SaveBlocks.push_back(MFI.getSavePoint());
360 assert(MFI.getRestorePoint() && "Both restore and save must be set");
361 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
362 // If RestoreBlock does not have any successor and is not a return block
363 // then the end point is unreachable and we do not need to insert any
364 // epilogue.
365 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
366 RestoreBlocks.push_back(RestoreBlock);
367 return;
370 // Save refs to entry and return blocks.
371 SaveBlocks.push_back(&MF.front());
372 for (MachineBasicBlock &MBB : MF) {
373 if (MBB.isEHFuncletEntry())
374 SaveBlocks.push_back(&MBB);
375 if (MBB.isReturnBlock())
376 RestoreBlocks.push_back(&MBB);
380 static void assignCalleeSavedSpillSlots(MachineFunction &F,
381 const BitVector &SavedRegs,
382 unsigned &MinCSFrameIndex,
383 unsigned &MaxCSFrameIndex) {
384 if (SavedRegs.empty())
385 return;
387 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
388 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
390 std::vector<CalleeSavedInfo> CSI;
391 for (unsigned i = 0; CSRegs[i]; ++i) {
392 unsigned Reg = CSRegs[i];
393 if (SavedRegs.test(Reg))
394 CSI.push_back(CalleeSavedInfo(Reg));
397 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
398 MachineFrameInfo &MFI = F.getFrameInfo();
399 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) {
400 // If target doesn't implement this, use generic code.
402 if (CSI.empty())
403 return; // Early exit if no callee saved registers are modified!
405 unsigned NumFixedSpillSlots;
406 const TargetFrameLowering::SpillSlot *FixedSpillSlots =
407 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
409 // Now that we know which registers need to be saved and restored, allocate
410 // stack slots for them.
411 for (auto &CS : CSI) {
412 // If the target has spilled this register to another register, we don't
413 // need to allocate a stack slot.
414 if (CS.isSpilledToReg())
415 continue;
417 unsigned Reg = CS.getReg();
418 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
420 int FrameIdx;
421 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
422 CS.setFrameIdx(FrameIdx);
423 continue;
426 // Check to see if this physreg must be spilled to a particular stack slot
427 // on this target.
428 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
429 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
430 FixedSlot->Reg != Reg)
431 ++FixedSlot;
433 unsigned Size = RegInfo->getSpillSize(*RC);
434 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
435 // Nope, just spill it anywhere convenient.
436 unsigned Align = RegInfo->getSpillAlignment(*RC);
437 unsigned StackAlign = TFI->getStackAlignment();
439 // We may not be able to satisfy the desired alignment specification of
440 // the TargetRegisterClass if the stack alignment is smaller. Use the
441 // min.
442 Align = std::min(Align, StackAlign);
443 FrameIdx = MFI.CreateStackObject(Size, Align, true);
444 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
445 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
446 } else {
447 // Spill it to the stack where we must.
448 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
451 CS.setFrameIdx(FrameIdx);
455 MFI.setCalleeSavedInfo(CSI);
458 /// Helper function to update the liveness information for the callee-saved
459 /// registers.
460 static void updateLiveness(MachineFunction &MF) {
461 MachineFrameInfo &MFI = MF.getFrameInfo();
462 // Visited will contain all the basic blocks that are in the region
463 // where the callee saved registers are alive:
464 // - Anything that is not Save or Restore -> LiveThrough.
465 // - Save -> LiveIn.
466 // - Restore -> LiveOut.
467 // The live-out is not attached to the block, so no need to keep
468 // Restore in this set.
469 SmallPtrSet<MachineBasicBlock *, 8> Visited;
470 SmallVector<MachineBasicBlock *, 8> WorkList;
471 MachineBasicBlock *Entry = &MF.front();
472 MachineBasicBlock *Save = MFI.getSavePoint();
474 if (!Save)
475 Save = Entry;
477 if (Entry != Save) {
478 WorkList.push_back(Entry);
479 Visited.insert(Entry);
481 Visited.insert(Save);
483 MachineBasicBlock *Restore = MFI.getRestorePoint();
484 if (Restore)
485 // By construction Restore cannot be visited, otherwise it
486 // means there exists a path to Restore that does not go
487 // through Save.
488 WorkList.push_back(Restore);
490 while (!WorkList.empty()) {
491 const MachineBasicBlock *CurBB = WorkList.pop_back_val();
492 // By construction, the region that is after the save point is
493 // dominated by the Save and post-dominated by the Restore.
494 if (CurBB == Save && Save != Restore)
495 continue;
496 // Enqueue all the successors not already visited.
497 // Those are by construction either before Save or after Restore.
498 for (MachineBasicBlock *SuccBB : CurBB->successors())
499 if (Visited.insert(SuccBB).second)
500 WorkList.push_back(SuccBB);
503 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
505 MachineRegisterInfo &MRI = MF.getRegInfo();
506 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
507 for (MachineBasicBlock *MBB : Visited) {
508 MCPhysReg Reg = CSI[i].getReg();
509 // Add the callee-saved register as live-in.
510 // It's killed at the spill.
511 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
512 MBB->addLiveIn(Reg);
514 // If callee-saved register is spilled to another register rather than
515 // spilling to stack, the destination register has to be marked as live for
516 // each MBB between the prologue and epilogue so that it is not clobbered
517 // before it is reloaded in the epilogue. The Visited set contains all
518 // blocks outside of the region delimited by prologue/epilogue.
519 if (CSI[i].isSpilledToReg()) {
520 for (MachineBasicBlock &MBB : MF) {
521 if (Visited.count(&MBB))
522 continue;
523 MCPhysReg DstReg = CSI[i].getDstReg();
524 if (!MBB.isLiveIn(DstReg))
525 MBB.addLiveIn(DstReg);
532 /// Insert restore code for the callee-saved registers used in the function.
533 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
534 ArrayRef<CalleeSavedInfo> CSI) {
535 MachineFunction &MF = *SaveBlock.getParent();
536 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
537 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
538 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
540 MachineBasicBlock::iterator I = SaveBlock.begin();
541 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
542 for (const CalleeSavedInfo &CS : CSI) {
543 // Insert the spill to the stack frame.
544 unsigned Reg = CS.getReg();
546 if (CS.isSpilledToReg()) {
547 BuildMI(SaveBlock, I, DebugLoc(),
548 TII.get(TargetOpcode::COPY), CS.getDstReg())
549 .addReg(Reg, getKillRegState(true));
550 } else {
551 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
552 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
553 TRI);
559 /// Insert restore code for the callee-saved registers used in the function.
560 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
561 std::vector<CalleeSavedInfo> &CSI) {
562 MachineFunction &MF = *RestoreBlock.getParent();
563 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
564 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
565 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
567 // Restore all registers immediately before the return and any
568 // terminators that precede it.
569 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
571 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
572 for (const CalleeSavedInfo &CI : reverse(CSI)) {
573 unsigned Reg = CI.getReg();
574 if (CI.isSpilledToReg()) {
575 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
576 .addReg(CI.getDstReg(), getKillRegState(true));
577 } else {
578 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
579 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI);
580 assert(I != RestoreBlock.begin() &&
581 "loadRegFromStackSlot didn't insert any code!");
582 // Insert in reverse order. loadRegFromStackSlot can insert
583 // multiple instructions.
589 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
590 // We can't list this requirement in getRequiredProperties because some
591 // targets (WebAssembly) use virtual registers past this point, and the pass
592 // pipeline is set up without giving the passes a chance to look at the
593 // TargetMachine.
594 // FIXME: Find a way to express this in getRequiredProperties.
595 assert(MF.getProperties().hasProperty(
596 MachineFunctionProperties::Property::NoVRegs));
598 const Function &F = MF.getFunction();
599 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
600 MachineFrameInfo &MFI = MF.getFrameInfo();
601 MinCSFrameIndex = std::numeric_limits<unsigned>::max();
602 MaxCSFrameIndex = 0;
604 // Determine which of the registers in the callee save list should be saved.
605 BitVector SavedRegs;
606 TFI->determineCalleeSaves(MF, SavedRegs, RS);
608 // Assign stack slots for any callee-saved registers that must be spilled.
609 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
611 // Add the code to save and restore the callee saved registers.
612 if (!F.hasFnAttribute(Attribute::Naked)) {
613 MFI.setCalleeSavedInfoValid(true);
615 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
616 if (!CSI.empty()) {
617 if (!MFI.hasCalls())
618 NumLeafFuncWithSpills++;
620 for (MachineBasicBlock *SaveBlock : SaveBlocks) {
621 insertCSRSaves(*SaveBlock, CSI);
622 // Update the live-in information of all the blocks up to the save
623 // point.
624 updateLiveness(MF);
626 for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
627 insertCSRRestores(*RestoreBlock, CSI);
632 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
633 static inline void
634 AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
635 bool StackGrowsDown, int64_t &Offset,
636 unsigned &MaxAlign, unsigned Skew) {
637 // If the stack grows down, add the object size to find the lowest address.
638 if (StackGrowsDown)
639 Offset += MFI.getObjectSize(FrameIdx);
641 unsigned Align = MFI.getObjectAlignment(FrameIdx);
643 // If the alignment of this object is greater than that of the stack, then
644 // increase the stack alignment to match.
645 MaxAlign = std::max(MaxAlign, Align);
647 // Adjust to alignment boundary.
648 Offset = alignTo(Offset, Align, Skew);
650 if (StackGrowsDown) {
651 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
652 << "]\n");
653 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
654 } else {
655 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
656 << "]\n");
657 MFI.setObjectOffset(FrameIdx, Offset);
658 Offset += MFI.getObjectSize(FrameIdx);
662 /// Compute which bytes of fixed and callee-save stack area are unused and keep
663 /// track of them in StackBytesFree.
664 static inline void
665 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
666 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
667 int64_t FixedCSEnd, BitVector &StackBytesFree) {
668 // Avoid undefined int64_t -> int conversion below in extreme case.
669 if (FixedCSEnd > std::numeric_limits<int>::max())
670 return;
672 StackBytesFree.resize(FixedCSEnd, true);
674 SmallVector<int, 16> AllocatedFrameSlots;
675 // Add fixed objects.
676 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
677 // StackSlot scavenging is only implemented for the default stack.
678 if (MFI.getStackID(i) == TargetStackID::Default)
679 AllocatedFrameSlots.push_back(i);
680 // Add callee-save objects.
681 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
682 if (MFI.getStackID(i) == TargetStackID::Default)
683 AllocatedFrameSlots.push_back(i);
685 for (int i : AllocatedFrameSlots) {
686 // These are converted from int64_t, but they should always fit in int
687 // because of the FixedCSEnd check above.
688 int ObjOffset = MFI.getObjectOffset(i);
689 int ObjSize = MFI.getObjectSize(i);
690 int ObjStart, ObjEnd;
691 if (StackGrowsDown) {
692 // ObjOffset is negative when StackGrowsDown is true.
693 ObjStart = -ObjOffset - ObjSize;
694 ObjEnd = -ObjOffset;
695 } else {
696 ObjStart = ObjOffset;
697 ObjEnd = ObjOffset + ObjSize;
699 // Ignore fixed holes that are in the previous stack frame.
700 if (ObjEnd > 0)
701 StackBytesFree.reset(ObjStart, ObjEnd);
705 /// Assign frame object to an unused portion of the stack in the fixed stack
706 /// object range. Return true if the allocation was successful.
707 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
708 bool StackGrowsDown, unsigned MaxAlign,
709 BitVector &StackBytesFree) {
710 if (MFI.isVariableSizedObjectIndex(FrameIdx))
711 return false;
713 if (StackBytesFree.none()) {
714 // clear it to speed up later scavengeStackSlot calls to
715 // StackBytesFree.none()
716 StackBytesFree.clear();
717 return false;
720 unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx);
721 if (ObjAlign > MaxAlign)
722 return false;
724 int64_t ObjSize = MFI.getObjectSize(FrameIdx);
725 int FreeStart;
726 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
727 FreeStart = StackBytesFree.find_next(FreeStart)) {
729 // Check that free space has suitable alignment.
730 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
731 if (alignTo(ObjStart, ObjAlign) != ObjStart)
732 continue;
734 if (FreeStart + ObjSize > StackBytesFree.size())
735 return false;
737 bool AllBytesFree = true;
738 for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
739 if (!StackBytesFree.test(FreeStart + Byte)) {
740 AllBytesFree = false;
741 break;
743 if (AllBytesFree)
744 break;
747 if (FreeStart == -1)
748 return false;
750 if (StackGrowsDown) {
751 int ObjStart = -(FreeStart + ObjSize);
752 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
753 << ObjStart << "]\n");
754 MFI.setObjectOffset(FrameIdx, ObjStart);
755 } else {
756 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
757 << FreeStart << "]\n");
758 MFI.setObjectOffset(FrameIdx, FreeStart);
761 StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
762 return true;
765 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
766 /// those required to be close to the Stack Protector) to stack offsets.
767 static void
768 AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
769 SmallSet<int, 16> &ProtectedObjs,
770 MachineFrameInfo &MFI, bool StackGrowsDown,
771 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) {
773 for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
774 E = UnassignedObjs.end(); I != E; ++I) {
775 int i = *I;
776 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
777 ProtectedObjs.insert(i);
781 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
782 /// abstract stack objects.
783 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
784 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
786 bool StackGrowsDown =
787 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
789 // Loop over all of the stack objects, assigning sequential addresses...
790 MachineFrameInfo &MFI = MF.getFrameInfo();
792 // Start at the beginning of the local area.
793 // The Offset is the distance from the stack top in the direction
794 // of stack growth -- so it's always nonnegative.
795 int LocalAreaOffset = TFI.getOffsetOfLocalArea();
796 if (StackGrowsDown)
797 LocalAreaOffset = -LocalAreaOffset;
798 assert(LocalAreaOffset >= 0
799 && "Local area offset should be in direction of stack growth");
800 int64_t Offset = LocalAreaOffset;
802 // Skew to be applied to alignment.
803 unsigned Skew = TFI.getStackAlignmentSkew(MF);
805 #ifdef EXPENSIVE_CHECKS
806 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
807 if (!MFI.isDeadObjectIndex(i) &&
808 MFI.getStackID(i) == TargetStackID::Default)
809 assert(MFI.getObjectAlignment(i) <= MFI.getMaxAlignment() &&
810 "MaxAlignment is invalid");
811 #endif
813 // If there are fixed sized objects that are preallocated in the local area,
814 // non-fixed objects can't be allocated right at the start of local area.
815 // Adjust 'Offset' to point to the end of last fixed sized preallocated
816 // object.
817 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
818 if (MFI.getStackID(i) !=
819 TargetStackID::Default) // Only allocate objects on the default stack.
820 continue;
822 int64_t FixedOff;
823 if (StackGrowsDown) {
824 // The maximum distance from the stack pointer is at lower address of
825 // the object -- which is given by offset. For down growing stack
826 // the offset is negative, so we negate the offset to get the distance.
827 FixedOff = -MFI.getObjectOffset(i);
828 } else {
829 // The maximum distance from the start pointer is at the upper
830 // address of the object.
831 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
833 if (FixedOff > Offset) Offset = FixedOff;
836 // First assign frame offsets to stack objects that are used to spill
837 // callee saved registers.
838 if (StackGrowsDown) {
839 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
840 if (MFI.getStackID(i) !=
841 TargetStackID::Default) // Only allocate objects on the default stack.
842 continue;
844 // If the stack grows down, we need to add the size to find the lowest
845 // address of the object.
846 Offset += MFI.getObjectSize(i);
848 unsigned Align = MFI.getObjectAlignment(i);
849 // Adjust to alignment boundary
850 Offset = alignTo(Offset, Align, Skew);
852 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
853 MFI.setObjectOffset(i, -Offset); // Set the computed offset
855 } else if (MaxCSFrameIndex >= MinCSFrameIndex) {
856 // Be careful about underflow in comparisons agains MinCSFrameIndex.
857 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) {
858 if (MFI.getStackID(i) !=
859 TargetStackID::Default) // Only allocate objects on the default stack.
860 continue;
862 if (MFI.isDeadObjectIndex(i))
863 continue;
865 unsigned Align = MFI.getObjectAlignment(i);
866 // Adjust to alignment boundary
867 Offset = alignTo(Offset, Align, Skew);
869 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
870 MFI.setObjectOffset(i, Offset);
871 Offset += MFI.getObjectSize(i);
875 // FixedCSEnd is the stack offset to the end of the fixed and callee-save
876 // stack area.
877 int64_t FixedCSEnd = Offset;
878 unsigned MaxAlign = MFI.getMaxAlignment();
880 // Make sure the special register scavenging spill slot is closest to the
881 // incoming stack pointer if a frame pointer is required and is closer
882 // to the incoming rather than the final stack pointer.
883 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
884 bool EarlyScavengingSlots = (TFI.hasFP(MF) &&
885 TFI.isFPCloseToIncomingSP() &&
886 RegInfo->useFPForScavengingIndex(MF) &&
887 !RegInfo->needsStackRealignment(MF));
888 if (RS && EarlyScavengingSlots) {
889 SmallVector<int, 2> SFIs;
890 RS->getScavengingFrameIndices(SFIs);
891 for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
892 IE = SFIs.end(); I != IE; ++I)
893 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
896 // FIXME: Once this is working, then enable flag will change to a target
897 // check for whether the frame is large enough to want to use virtual
898 // frame index registers. Functions which don't want/need this optimization
899 // will continue to use the existing code path.
900 if (MFI.getUseLocalStackAllocationBlock()) {
901 unsigned Align = MFI.getLocalFrameMaxAlign().value();
903 // Adjust to alignment boundary.
904 Offset = alignTo(Offset, Align, Skew);
906 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
908 // Resolve offsets for objects in the local block.
909 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
910 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
911 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
912 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
913 << "]\n");
914 MFI.setObjectOffset(Entry.first, FIOffset);
916 // Allocate the local block
917 Offset += MFI.getLocalFrameSize();
919 MaxAlign = std::max(Align, MaxAlign);
922 // Retrieve the Exception Handler registration node.
923 int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
924 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
925 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
927 // Make sure that the stack protector comes before the local variables on the
928 // stack.
929 SmallSet<int, 16> ProtectedObjs;
930 if (MFI.hasStackProtectorIndex()) {
931 int StackProtectorFI = MFI.getStackProtectorIndex();
932 StackObjSet LargeArrayObjs;
933 StackObjSet SmallArrayObjs;
934 StackObjSet AddrOfObjs;
936 // If we need a stack protector, we need to make sure that
937 // LocalStackSlotPass didn't already allocate a slot for it.
938 // If we are told to use the LocalStackAllocationBlock, the stack protector
939 // is expected to be already pre-allocated.
940 if (!MFI.getUseLocalStackAllocationBlock())
941 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
942 Skew);
943 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()))
944 llvm_unreachable(
945 "Stack protector not pre-allocated by LocalStackSlotPass.");
947 // Assign large stack objects first.
948 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
949 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
950 continue;
951 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
952 continue;
953 if (RS && RS->isScavengingFrameIndex((int)i))
954 continue;
955 if (MFI.isDeadObjectIndex(i))
956 continue;
957 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
958 continue;
959 if (MFI.getStackID(i) !=
960 TargetStackID::Default) // Only allocate objects on the default stack.
961 continue;
963 switch (MFI.getObjectSSPLayout(i)) {
964 case MachineFrameInfo::SSPLK_None:
965 continue;
966 case MachineFrameInfo::SSPLK_SmallArray:
967 SmallArrayObjs.insert(i);
968 continue;
969 case MachineFrameInfo::SSPLK_AddrOf:
970 AddrOfObjs.insert(i);
971 continue;
972 case MachineFrameInfo::SSPLK_LargeArray:
973 LargeArrayObjs.insert(i);
974 continue;
976 llvm_unreachable("Unexpected SSPLayoutKind.");
979 // We expect **all** the protected stack objects to be pre-allocated by
980 // LocalStackSlotPass. If it turns out that PEI still has to allocate some
981 // of them, we may end up messing up the expected order of the objects.
982 if (MFI.getUseLocalStackAllocationBlock() &&
983 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
984 AddrOfObjs.empty()))
985 llvm_unreachable("Found protected stack objects not pre-allocated by "
986 "LocalStackSlotPass.");
988 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
989 Offset, MaxAlign, Skew);
990 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
991 Offset, MaxAlign, Skew);
992 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
993 Offset, MaxAlign, Skew);
996 SmallVector<int, 8> ObjectsToAllocate;
998 // Then prepare to assign frame offsets to stack objects that are not used to
999 // spill callee saved registers.
1000 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1001 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1002 continue;
1003 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1004 continue;
1005 if (RS && RS->isScavengingFrameIndex((int)i))
1006 continue;
1007 if (MFI.isDeadObjectIndex(i))
1008 continue;
1009 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1010 continue;
1011 if (ProtectedObjs.count(i))
1012 continue;
1013 if (MFI.getStackID(i) !=
1014 TargetStackID::Default) // Only allocate objects on the default stack.
1015 continue;
1017 // Add the objects that we need to allocate to our working set.
1018 ObjectsToAllocate.push_back(i);
1021 // Allocate the EH registration node first if one is present.
1022 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1023 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1024 MaxAlign, Skew);
1026 // Give the targets a chance to order the objects the way they like it.
1027 if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1028 MF.getTarget().Options.StackSymbolOrdering)
1029 TFI.orderFrameObjects(MF, ObjectsToAllocate);
1031 // Keep track of which bytes in the fixed and callee-save range are used so we
1032 // can use the holes when allocating later stack objects. Only do this if
1033 // stack protector isn't being used and the target requests it and we're
1034 // optimizing.
1035 BitVector StackBytesFree;
1036 if (!ObjectsToAllocate.empty() &&
1037 MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1038 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1039 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1040 FixedCSEnd, StackBytesFree);
1042 // Now walk the objects and actually assign base offsets to them.
1043 for (auto &Object : ObjectsToAllocate)
1044 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1045 StackBytesFree))
1046 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
1048 // Make sure the special register scavenging spill slot is closest to the
1049 // stack pointer.
1050 if (RS && !EarlyScavengingSlots) {
1051 SmallVector<int, 2> SFIs;
1052 RS->getScavengingFrameIndices(SFIs);
1053 for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
1054 IE = SFIs.end(); I != IE; ++I)
1055 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
1058 if (!TFI.targetHandlesStackFrameRounding()) {
1059 // If we have reserved argument space for call sites in the function
1060 // immediately on entry to the current function, count it as part of the
1061 // overall stack size.
1062 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1063 Offset += MFI.getMaxCallFrameSize();
1065 // Round up the size to a multiple of the alignment. If the function has
1066 // any calls or alloca's, align to the target's StackAlignment value to
1067 // ensure that the callee's frame or the alloca data is suitably aligned;
1068 // otherwise, for leaf functions, align to the TransientStackAlignment
1069 // value.
1070 unsigned StackAlign;
1071 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1072 (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1073 StackAlign = TFI.getStackAlignment();
1074 else
1075 StackAlign = TFI.getTransientStackAlignment();
1077 // If the frame pointer is eliminated, all frame offsets will be relative to
1078 // SP not FP. Align to MaxAlign so this works.
1079 StackAlign = std::max(StackAlign, MaxAlign);
1080 Offset = alignTo(Offset, StackAlign, Skew);
1083 // Update frame info to pretend that this is part of the stack...
1084 int64_t StackSize = Offset - LocalAreaOffset;
1085 MFI.setStackSize(StackSize);
1086 NumBytesStackSpace += StackSize;
1089 /// insertPrologEpilogCode - Scan the function for modified callee saved
1090 /// registers, insert spill code for these callee saved registers, then add
1091 /// prolog and epilog code to the function.
1092 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1093 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1095 // Add prologue to the function...
1096 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1097 TFI.emitPrologue(MF, *SaveBlock);
1099 // Add epilogue to restore the callee-save registers in each exiting block.
1100 for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1101 TFI.emitEpilogue(MF, *RestoreBlock);
1103 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1104 TFI.inlineStackProbe(MF, *SaveBlock);
1106 // Emit additional code that is required to support segmented stacks, if
1107 // we've been asked for it. This, when linked with a runtime with support
1108 // for segmented stacks (libgcc is one), will result in allocating stack
1109 // space in small chunks instead of one large contiguous block.
1110 if (MF.shouldSplitStack()) {
1111 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1112 TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1113 // Record that there are split-stack functions, so we will emit a
1114 // special section to tell the linker.
1115 MF.getMMI().setHasSplitStack(true);
1116 } else
1117 MF.getMMI().setHasNosplitStack(true);
1119 // Emit additional code that is required to explicitly handle the stack in
1120 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1121 // approach is rather similar to that of Segmented Stacks, but it uses a
1122 // different conditional check and another BIF for allocating more stack
1123 // space.
1124 if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1125 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1126 TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1129 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1130 /// register references and actual offsets.
1131 void PEI::replaceFrameIndices(MachineFunction &MF) {
1132 const auto &ST = MF.getSubtarget();
1133 const TargetFrameLowering &TFI = *ST.getFrameLowering();
1134 if (!TFI.needsFrameIndexResolution(MF))
1135 return;
1137 const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1139 // Allow the target to determine this after knowing the frame size.
1140 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1141 TRI->requiresFrameIndexReplacementScavenging(MF);
1143 // Store SPAdj at exit of a basic block.
1144 SmallVector<int, 8> SPState;
1145 SPState.resize(MF.getNumBlockIDs());
1146 df_iterator_default_set<MachineBasicBlock*> Reachable;
1148 // Iterate over the reachable blocks in DFS order.
1149 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1150 DFI != DFE; ++DFI) {
1151 int SPAdj = 0;
1152 // Check the exit state of the DFS stack predecessor.
1153 if (DFI.getPathLength() >= 2) {
1154 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1155 assert(Reachable.count(StackPred) &&
1156 "DFS stack predecessor is already visited.\n");
1157 SPAdj = SPState[StackPred->getNumber()];
1159 MachineBasicBlock *BB = *DFI;
1160 replaceFrameIndices(BB, MF, SPAdj);
1161 SPState[BB->getNumber()] = SPAdj;
1164 // Handle the unreachable blocks.
1165 for (auto &BB : MF) {
1166 if (Reachable.count(&BB))
1167 // Already handled in DFS traversal.
1168 continue;
1169 int SPAdj = 0;
1170 replaceFrameIndices(&BB, MF, SPAdj);
1174 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1175 int &SPAdj) {
1176 assert(MF.getSubtarget().getRegisterInfo() &&
1177 "getRegisterInfo() must be implemented!");
1178 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1179 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1180 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1182 if (RS && FrameIndexEliminationScavenging)
1183 RS->enterBasicBlock(*BB);
1185 bool InsideCallSequence = false;
1187 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1188 if (TII.isFrameInstr(*I)) {
1189 InsideCallSequence = TII.isFrameSetup(*I);
1190 SPAdj += TII.getSPAdjust(*I);
1191 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1192 continue;
1195 MachineInstr &MI = *I;
1196 bool DoIncr = true;
1197 bool DidFinishLoop = true;
1198 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1199 if (!MI.getOperand(i).isFI())
1200 continue;
1202 // Frame indices in debug values are encoded in a target independent
1203 // way with simply the frame index and offset rather than any
1204 // target-specific addressing mode.
1205 if (MI.isDebugValue()) {
1206 assert(i == 0 && "Frame indices can only appear as the first "
1207 "operand of a DBG_VALUE machine instruction");
1208 unsigned Reg;
1209 unsigned FrameIdx = MI.getOperand(0).getIndex();
1210 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1212 int64_t Offset =
1213 TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1214 MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
1215 MI.getOperand(0).setIsDebug();
1217 const DIExpression *DIExpr = MI.getDebugExpression();
1219 // If we have a direct DBG_VALUE, and its location expression isn't
1220 // currently complex, then adding an offset will morph it into a
1221 // complex location that is interpreted as being a memory address.
1222 // This changes a pointer-valued variable to dereference that pointer,
1223 // which is incorrect. Fix by adding DW_OP_stack_value.
1224 unsigned PrependFlags = DIExpression::ApplyOffset;
1225 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1226 PrependFlags |= DIExpression::StackValue;
1228 // If we have DBG_VALUE that is indirect and has a Implicit location
1229 // expression need to insert a deref before prepending a Memory
1230 // location expression. Also after doing this we change the DBG_VALUE
1231 // to be direct.
1232 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1233 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1234 bool WithStackValue = true;
1235 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1236 // Make the DBG_VALUE direct.
1237 MI.getOperand(1).ChangeToRegister(0, false);
1239 DIExpr = DIExpression::prepend(DIExpr, PrependFlags, Offset);
1240 MI.getOperand(3).setMetadata(DIExpr);
1241 continue;
1244 // TODO: This code should be commoned with the code for
1245 // PATCHPOINT. There's no good reason for the difference in
1246 // implementation other than historical accident. The only
1247 // remaining difference is the unconditional use of the stack
1248 // pointer as the base register.
1249 if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1250 assert((!MI.isDebugValue() || i == 0) &&
1251 "Frame indicies can only appear as the first operand of a "
1252 "DBG_VALUE machine instruction");
1253 unsigned Reg;
1254 MachineOperand &Offset = MI.getOperand(i + 1);
1255 int refOffset = TFI->getFrameIndexReferencePreferSP(
1256 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1257 Offset.setImm(Offset.getImm() + refOffset + SPAdj);
1258 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
1259 continue;
1262 // Some instructions (e.g. inline asm instructions) can have
1263 // multiple frame indices and/or cause eliminateFrameIndex
1264 // to insert more than one instruction. We need the register
1265 // scavenger to go through all of these instructions so that
1266 // it can update its register information. We keep the
1267 // iterator at the point before insertion so that we can
1268 // revisit them in full.
1269 bool AtBeginning = (I == BB->begin());
1270 if (!AtBeginning) --I;
1272 // If this instruction has a FrameIndex operand, we need to
1273 // use that target machine register info object to eliminate
1274 // it.
1275 TRI.eliminateFrameIndex(MI, SPAdj, i,
1276 FrameIndexEliminationScavenging ? RS : nullptr);
1278 // Reset the iterator if we were at the beginning of the BB.
1279 if (AtBeginning) {
1280 I = BB->begin();
1281 DoIncr = false;
1284 DidFinishLoop = false;
1285 break;
1288 // If we are looking at a call sequence, we need to keep track of
1289 // the SP adjustment made by each instruction in the sequence.
1290 // This includes both the frame setup/destroy pseudos (handled above),
1291 // as well as other instructions that have side effects w.r.t the SP.
1292 // Note that this must come after eliminateFrameIndex, because
1293 // if I itself referred to a frame index, we shouldn't count its own
1294 // adjustment.
1295 if (DidFinishLoop && InsideCallSequence)
1296 SPAdj += TII.getSPAdjust(MI);
1298 if (DoIncr && I != BB->end()) ++I;
1300 // Update register states.
1301 if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1302 RS->forward(MI);