1 // RUN
: not llvm-mc
-triple
=aarch64
-show-encoding
-mattr
=+sve
2>&1 < %s| FileCheck
%s
3 // --------------------------------------------------------------------------//
4 // Invalid predicate suffix
6 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: invalid operand for instruction
7 // CHECK-NEXT
: fmov z0.h
, p0
/z
, #0.0
8 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
11 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: invalid operand for instruction
12 // CHECK-NEXT
: fmov z0.s
, p0
/z
, #0.0
13 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
16 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: invalid operand for instruction
17 // CHECK-NEXT
: fmov z0.d
, p0
/z
, #0.0
18 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
21 // --------------------------------------------------------------------------//
24 fmov z0.h
, #-0.05859375 // r = -4, n = 15
25 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
26 // CHECK-NEXT
: fmov z0.h
, #-0.05859375 // r = -4, n = 15
27 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
29 fmov z0.s
, #-0.05859375 // r = -4, n = 15
30 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
31 // CHECK-NEXT
: fmov z0.s
, #-0.05859375 // r = -4, n = 15
32 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
34 fmov z0.d
, #-0.05859375 // r = -4, n = 15
35 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
36 // CHECK-NEXT
: fmov z0.d
, #-0.05859375 // r = -4, n = 15
37 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
39 fmov z0.h
, #-64.00000000 // r = 5, n = 32
40 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
41 // CHECK-NEXT
: fmov z0.h
, #-64.00000000 // r = 5, n = 32
42 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
44 fmov z0.s
, #-64.00000000 // r = 5, n = 32
45 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
46 // CHECK-NEXT
: fmov z0.s
, #-64.00000000 // r = 5, n = 32
47 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
49 fmov z0.d
, #-64.00000000 // r = 5, n = 32
50 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
51 // CHECK-NEXT
: fmov z0.d
, #-64.00000000 // r = 5, n = 32
52 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
54 fmov z0.h
, #0.05859375 // r = -4, n = 15
55 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
56 // CHECK-NEXT
: fmov z0.h
, #0.05859375 // r = -4, n = 15
57 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
59 fmov z0.s
, #0.05859375 // r = -4, n = 15
60 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
61 // CHECK-NEXT
: fmov z0.s
, #0.05859375 // r = -4, n = 15
62 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
64 fmov z0.d
, #0.05859375 // r = -4, n = 15
65 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
66 // CHECK-NEXT
: fmov z0.d
, #0.05859375 // r = -4, n = 15
67 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
69 fmov z0.h
, #64.00000000 // r = 5, n = 32
70 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
71 // CHECK-NEXT
: fmov z0.h
, #64.00000000 // r = 5, n = 32
72 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
74 fmov z0.s
, #64.00000000 // r = 5, n = 32
75 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
76 // CHECK-NEXT
: fmov z0.s
, #64.00000000 // r = 5, n = 32
77 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
79 fmov z0.d
, #64.00000000 // r = 5, n = 32
80 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
81 // CHECK-NEXT
: fmov z0.d
, #64.00000000 // r = 5, n = 32
82 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
84 fmov z0.h
, p0
/m
, #-0.05859375 // r = -4, n = 15
85 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
86 // CHECK-NEXT
: fmov z0.h
, p0
/m
, #-0.05859375 // r = -4, n = 15
87 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
89 fmov z0.s
, p0
/m
, #-0.05859375 // r = -4, n = 15
90 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
91 // CHECK-NEXT
: fmov z0.s
, p0
/m
, #-0.05859375 // r = -4, n = 15
92 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
94 fmov z0.d
, p0
/m
, #-0.05859375 // r = -4, n = 15
95 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
96 // CHECK-NEXT
: fmov z0.d
, p0
/m
, #-0.05859375 // r = -4, n = 15
97 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
99 fmov z0.h
, p0
/m
, #-64.00000000 // r = 5, n = 32
100 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
101 // CHECK-NEXT
: fmov z0.h
, p0
/m
, #-64.00000000 // r = 5, n = 32
102 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
104 fmov z0.s
, p0
/m
, #-64.00000000 // r = 5, n = 32
105 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
106 // CHECK-NEXT
: fmov z0.s
, p0
/m
, #-64.00000000 // r = 5, n = 32
107 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
109 fmov z0.d
, p0
/m
, #-64.00000000 // r = 5, n = 32
110 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
111 // CHECK-NEXT
: fmov z0.d
, p0
/m
, #-64.00000000 // r = 5, n = 32
112 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
114 fmov z0.h
, p0
/m
, #0.05859375 // r = -4, n = 15
115 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
116 // CHECK-NEXT
: fmov z0.h
, p0
/m
, #0.05859375 // r = -4, n = 15
117 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
119 fmov z0.s
, p0
/m
, #0.05859375 // r = -4, n = 15
120 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
121 // CHECK-NEXT
: fmov z0.s
, p0
/m
, #0.05859375 // r = -4, n = 15
122 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
124 fmov z0.d
, p0
/m
, #0.05859375 // r = -4, n = 15
125 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
126 // CHECK-NEXT
: fmov z0.d
, p0
/m
, #0.05859375 // r = -4, n = 15
127 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
129 fmov z0.h
, p0
/m
, #64.00000000 // r = 5, n = 32
130 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
131 // CHECK-NEXT
: fmov z0.h
, p0
/m
, #64.00000000 // r = 5, n = 32
132 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
134 fmov z0.s
, p0
/m
, #64.00000000 // r = 5, n = 32
135 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
136 // CHECK-NEXT
: fmov z0.s
, p0
/m
, #64.00000000 // r = 5, n = 32
137 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
139 fmov z0.d
, p0
/m
, #64.00000000 // r = 5, n = 32
140 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: expected compatible register
or floating-point constant
141 // CHECK-NEXT
: fmov z0.d
, p0
/m
, #64.00000000 // r = 5, n = 32
142 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
145 // --------------------------------------------------------------------------//
146 // Negative tests for instructions that are incompatible with movprfx
148 movprfx z0.d
, p0
/z
, z7.d
149 fmov z0.d
, #31.00000000
150 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: instruction is unpredictable when following
a movprfx
, suggest replacing movprfx with mov
151 // CHECK-NEXT
: fmov z0.d
, #31.00000000
152 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
155 fmov z0.d
, #31.00000000
156 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: instruction is unpredictable when following
a movprfx
, suggest replacing movprfx with mov
157 // CHECK-NEXT
: fmov z0.d
, #31.00000000
158 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}: