1 //===----------------------- SIFrameLowering.cpp --------------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //==-----------------------------------------------------------------------===//
9 #include "SIFrameLowering.h"
10 #include "AMDGPUSubtarget.h"
11 #include "SIInstrInfo.h"
12 #include "SIMachineFunctionInfo.h"
13 #include "SIRegisterInfo.h"
14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
16 #include "llvm/CodeGen/LivePhysRegs.h"
17 #include "llvm/CodeGen/MachineFrameInfo.h"
18 #include "llvm/CodeGen/MachineFunction.h"
19 #include "llvm/CodeGen/MachineInstrBuilder.h"
20 #include "llvm/CodeGen/RegisterScavenging.h"
24 #define DEBUG_TYPE "frame-info"
27 static ArrayRef
<MCPhysReg
> getAllSGPR128(const GCNSubtarget
&ST
,
28 const MachineFunction
&MF
) {
29 return makeArrayRef(AMDGPU::SGPR_128RegClass
.begin(),
30 ST
.getMaxNumSGPRs(MF
) / 4);
33 static ArrayRef
<MCPhysReg
> getAllSGPRs(const GCNSubtarget
&ST
,
34 const MachineFunction
&MF
) {
35 return makeArrayRef(AMDGPU::SGPR_32RegClass
.begin(),
36 ST
.getMaxNumSGPRs(MF
));
39 // Find a scratch register that we can use at the start of the prologue to
40 // re-align the stack pointer. We avoid using callee-save registers since they
41 // may appear to be free when this is called from canUseAsPrologue (during
42 // shrink wrapping), but then no longer be free when this is called from
45 // FIXME: This is a bit conservative, since in the above case we could use one
46 // of the callee-save registers as a scratch temp to re-align the stack pointer,
47 // but we would then have to make sure that we were in fact saving at least one
48 // callee-save register in the prologue, which is additional complexity that
49 // doesn't seem worth the benefit.
50 static unsigned findScratchNonCalleeSaveRegister(MachineRegisterInfo
&MRI
,
51 LivePhysRegs
&LiveRegs
,
52 const TargetRegisterClass
&RC
,
53 bool Unused
= false) {
54 // Mark callee saved registers as used so we will not choose them.
55 const MCPhysReg
*CSRegs
= MRI
.getCalleeSavedRegs();
56 for (unsigned i
= 0; CSRegs
[i
]; ++i
)
57 LiveRegs
.addReg(CSRegs
[i
]);
60 // We are looking for a register that can be used throughout the entire
61 // function, so any use is unacceptable.
62 for (unsigned Reg
: RC
) {
63 if (!MRI
.isPhysRegUsed(Reg
) && LiveRegs
.available(MRI
, Reg
))
67 for (unsigned Reg
: RC
) {
68 if (LiveRegs
.available(MRI
, Reg
))
73 // If we require an unused register, this is used in contexts where failure is
74 // an option and has an alternative plan. In other contexts, this must
77 report_fatal_error("failed to find free scratch register");
79 return AMDGPU::NoRegister
;
82 static MCPhysReg
findUnusedSGPRNonCalleeSaved(MachineRegisterInfo
&MRI
) {
83 LivePhysRegs LiveRegs
;
84 LiveRegs
.init(*MRI
.getTargetRegisterInfo());
85 return findScratchNonCalleeSaveRegister(
86 MRI
, LiveRegs
, AMDGPU::SReg_32_XM0_XEXECRegClass
, true);
89 // We need to specially emit stack operations here because a different frame
90 // register is used than in the rest of the function, as getFrameRegister would
92 static void buildPrologSpill(LivePhysRegs
&LiveRegs
, MachineBasicBlock
&MBB
,
93 MachineBasicBlock::iterator I
,
94 const SIInstrInfo
*TII
, unsigned SpillReg
,
95 unsigned ScratchRsrcReg
, unsigned SPReg
, int FI
) {
96 MachineFunction
*MF
= MBB
.getParent();
97 MachineFrameInfo
&MFI
= MF
->getFrameInfo();
99 int64_t Offset
= MFI
.getObjectOffset(FI
);
101 MachineMemOperand
*MMO
= MF
->getMachineMemOperand(
102 MachinePointerInfo::getFixedStack(*MF
, FI
), MachineMemOperand::MOStore
, 4,
103 MFI
.getObjectAlignment(FI
));
105 if (isUInt
<12>(Offset
)) {
106 BuildMI(MBB
, I
, DebugLoc(), TII
->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET
))
107 .addReg(SpillReg
, RegState::Kill
)
108 .addReg(ScratchRsrcReg
)
119 MCPhysReg OffsetReg
= findScratchNonCalleeSaveRegister(
120 MF
->getRegInfo(), LiveRegs
, AMDGPU::VGPR_32RegClass
);
122 BuildMI(MBB
, I
, DebugLoc(), TII
->get(AMDGPU::V_MOV_B32_e32
), OffsetReg
)
125 BuildMI(MBB
, I
, DebugLoc(), TII
->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN
))
126 .addReg(SpillReg
, RegState::Kill
)
127 .addReg(OffsetReg
, RegState::Kill
)
128 .addReg(ScratchRsrcReg
)
138 static void buildEpilogReload(LivePhysRegs
&LiveRegs
, MachineBasicBlock
&MBB
,
139 MachineBasicBlock::iterator I
,
140 const SIInstrInfo
*TII
, unsigned SpillReg
,
141 unsigned ScratchRsrcReg
, unsigned SPReg
, int FI
) {
142 MachineFunction
*MF
= MBB
.getParent();
143 MachineFrameInfo
&MFI
= MF
->getFrameInfo();
144 int64_t Offset
= MFI
.getObjectOffset(FI
);
146 MachineMemOperand
*MMO
= MF
->getMachineMemOperand(
147 MachinePointerInfo::getFixedStack(*MF
, FI
), MachineMemOperand::MOLoad
, 4,
148 MFI
.getObjectAlignment(FI
));
150 if (isUInt
<12>(Offset
)) {
151 BuildMI(MBB
, I
, DebugLoc(),
152 TII
->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET
), SpillReg
)
153 .addReg(ScratchRsrcReg
)
164 MCPhysReg OffsetReg
= findScratchNonCalleeSaveRegister(
165 MF
->getRegInfo(), LiveRegs
, AMDGPU::VGPR_32RegClass
);
167 BuildMI(MBB
, I
, DebugLoc(), TII
->get(AMDGPU::V_MOV_B32_e32
), OffsetReg
)
170 BuildMI(MBB
, I
, DebugLoc(),
171 TII
->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN
), SpillReg
)
172 .addReg(OffsetReg
, RegState::Kill
)
173 .addReg(ScratchRsrcReg
)
183 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget
&ST
,
185 MachineBasicBlock
&MBB
) const {
186 const SIInstrInfo
*TII
= ST
.getInstrInfo();
187 const SIRegisterInfo
* TRI
= &TII
->getRegisterInfo();
188 const SIMachineFunctionInfo
*MFI
= MF
.getInfo
<SIMachineFunctionInfo
>();
190 // We don't need this if we only have spills since there is no user facing
193 // TODO: If we know we don't have flat instructions earlier, we can omit
194 // this from the input registers.
196 // TODO: We only need to know if we access scratch space through a flat
197 // pointer. Because we only detect if flat instructions are used at all,
198 // this will be used more often than necessary on VI.
200 // Debug location must be unknown since the first debug location is used to
201 // determine the end of the prologue.
203 MachineBasicBlock::iterator I
= MBB
.begin();
205 Register FlatScratchInitReg
=
206 MFI
->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT
);
208 MachineRegisterInfo
&MRI
= MF
.getRegInfo();
209 MRI
.addLiveIn(FlatScratchInitReg
);
210 MBB
.addLiveIn(FlatScratchInitReg
);
212 Register FlatScrInitLo
= TRI
->getSubReg(FlatScratchInitReg
, AMDGPU::sub0
);
213 Register FlatScrInitHi
= TRI
->getSubReg(FlatScratchInitReg
, AMDGPU::sub1
);
215 unsigned ScratchWaveOffsetReg
= MFI
->getScratchWaveOffsetReg();
217 // Do a 64-bit pointer add.
218 if (ST
.flatScratchIsPointer()) {
219 if (ST
.getGeneration() >= AMDGPUSubtarget::GFX10
) {
220 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_ADD_U32
), FlatScrInitLo
)
221 .addReg(FlatScrInitLo
)
222 .addReg(ScratchWaveOffsetReg
);
223 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_ADDC_U32
), FlatScrInitHi
)
224 .addReg(FlatScrInitHi
)
226 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_SETREG_B32
)).
227 addReg(FlatScrInitLo
).
228 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO
|
229 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_
)));
230 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_SETREG_B32
)).
231 addReg(FlatScrInitHi
).
232 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI
|
233 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_
)));
237 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_ADD_U32
), AMDGPU::FLAT_SCR_LO
)
238 .addReg(FlatScrInitLo
)
239 .addReg(ScratchWaveOffsetReg
);
240 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_ADDC_U32
), AMDGPU::FLAT_SCR_HI
)
241 .addReg(FlatScrInitHi
)
247 assert(ST
.getGeneration() < AMDGPUSubtarget::GFX10
);
249 // Copy the size in bytes.
250 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::COPY
), AMDGPU::FLAT_SCR_LO
)
251 .addReg(FlatScrInitHi
, RegState::Kill
);
253 // Add wave offset in bytes to private base offset.
254 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
255 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_ADD_U32
), FlatScrInitLo
)
256 .addReg(FlatScrInitLo
)
257 .addReg(ScratchWaveOffsetReg
);
259 // Convert offset to 256-byte units.
260 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_LSHR_B32
), AMDGPU::FLAT_SCR_HI
)
261 .addReg(FlatScrInitLo
, RegState::Kill
)
265 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
266 const GCNSubtarget
&ST
,
267 const SIInstrInfo
*TII
,
268 const SIRegisterInfo
*TRI
,
269 SIMachineFunctionInfo
*MFI
,
270 MachineFunction
&MF
) const {
271 MachineRegisterInfo
&MRI
= MF
.getRegInfo();
273 // We need to insert initialization of the scratch resource descriptor.
274 unsigned ScratchRsrcReg
= MFI
->getScratchRSrcReg();
275 if (ScratchRsrcReg
== AMDGPU::NoRegister
||
276 !MRI
.isPhysRegUsed(ScratchRsrcReg
))
277 return AMDGPU::NoRegister
;
279 if (ST
.hasSGPRInitBug() ||
280 ScratchRsrcReg
!= TRI
->reservedPrivateSegmentBufferReg(MF
))
281 return ScratchRsrcReg
;
283 // We reserved the last registers for this. Shift it down to the end of those
284 // which were actually used.
286 // FIXME: It might be safer to use a pseudoregister before replacement.
288 // FIXME: We should be able to eliminate unused input registers. We only
289 // cannot do this for the resources required for scratch access. For now we
290 // skip over user SGPRs and may leave unused holes.
292 // We find the resource first because it has an alignment requirement.
294 unsigned NumPreloaded
= (MFI
->getNumPreloadedSGPRs() + 3) / 4;
295 ArrayRef
<MCPhysReg
> AllSGPR128s
= getAllSGPR128(ST
, MF
);
296 AllSGPR128s
= AllSGPR128s
.slice(std::min(static_cast<unsigned>(AllSGPR128s
.size()), NumPreloaded
));
298 // Skip the last N reserved elements because they should have already been
299 // reserved for VCC etc.
300 for (MCPhysReg Reg
: AllSGPR128s
) {
301 // Pick the first unallocated one. Make sure we don't clobber the other
302 // reserved input we needed.
303 if (!MRI
.isPhysRegUsed(Reg
) && MRI
.isAllocatable(Reg
)) {
304 MRI
.replaceRegWith(ScratchRsrcReg
, Reg
);
305 MFI
->setScratchRSrcReg(Reg
);
310 return ScratchRsrcReg
;
313 // Shift down registers reserved for the scratch wave offset.
314 std::pair
<unsigned, bool>
315 SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
316 const GCNSubtarget
&ST
, const SIInstrInfo
*TII
, const SIRegisterInfo
*TRI
,
317 SIMachineFunctionInfo
*MFI
, MachineFunction
&MF
) const {
318 MachineRegisterInfo
&MRI
= MF
.getRegInfo();
319 unsigned ScratchWaveOffsetReg
= MFI
->getScratchWaveOffsetReg();
321 assert(MFI
->isEntryFunction());
323 // No replacement necessary.
324 if (ScratchWaveOffsetReg
== AMDGPU::NoRegister
||
325 (!hasFP(MF
) && !MRI
.isPhysRegUsed(ScratchWaveOffsetReg
))) {
326 return std::make_pair(AMDGPU::NoRegister
, false);
329 if (ST
.hasSGPRInitBug())
330 return std::make_pair(ScratchWaveOffsetReg
, false);
332 unsigned NumPreloaded
= MFI
->getNumPreloadedSGPRs();
334 ArrayRef
<MCPhysReg
> AllSGPRs
= getAllSGPRs(ST
, MF
);
335 if (NumPreloaded
> AllSGPRs
.size())
336 return std::make_pair(ScratchWaveOffsetReg
, false);
338 AllSGPRs
= AllSGPRs
.slice(NumPreloaded
);
340 // We need to drop register from the end of the list that we cannot use
341 // for the scratch wave offset.
342 // + 2 s102 and s103 do not exist on VI.
344 // + 2 for xnack_mask
345 // + 2 for flat_scratch
346 // + 4 for registers reserved for scratch resource register
347 // + 1 for register reserved for scratch wave offset. (By exluding this
348 // register from the list to consider, it means that when this
349 // register is being used for the scratch wave offset and there
350 // are no other free SGPRs, then the value will stay in this register.
351 // + 1 if stack pointer is used.
354 unsigned ReservedRegCount
= 13;
356 if (AllSGPRs
.size() < ReservedRegCount
)
357 return std::make_pair(ScratchWaveOffsetReg
, false);
359 bool HandledScratchWaveOffsetReg
=
360 ScratchWaveOffsetReg
!= TRI
->reservedPrivateSegmentWaveByteOffsetReg(MF
);
361 bool FPAdjusted
= false;
363 for (MCPhysReg Reg
: AllSGPRs
.drop_back(ReservedRegCount
)) {
364 // Pick the first unallocated SGPR. Be careful not to pick an alias of the
365 // scratch descriptor, since we haven’t added its uses yet.
366 if (!MRI
.isPhysRegUsed(Reg
) && MRI
.isAllocatable(Reg
)) {
367 if (!HandledScratchWaveOffsetReg
) {
368 HandledScratchWaveOffsetReg
= true;
370 MRI
.replaceRegWith(ScratchWaveOffsetReg
, Reg
);
371 if (MFI
->getScratchWaveOffsetReg() == MFI
->getStackPtrOffsetReg()) {
373 MFI
->setStackPtrOffsetReg(Reg
);
376 MFI
->setScratchWaveOffsetReg(Reg
);
377 MFI
->setFrameOffsetReg(Reg
);
378 ScratchWaveOffsetReg
= Reg
;
385 return std::make_pair(ScratchWaveOffsetReg
, FPAdjusted
);
388 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction
&MF
,
389 MachineBasicBlock
&MBB
) const {
390 assert(&MF
.front() == &MBB
&& "Shrink-wrapping not yet supported");
392 SIMachineFunctionInfo
*MFI
= MF
.getInfo
<SIMachineFunctionInfo
>();
394 // If we only have SGPR spills, we won't actually be using scratch memory
395 // since these spill to VGPRs.
397 // FIXME: We should be cleaning up these unused SGPR spill frame indices
400 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
401 const SIInstrInfo
*TII
= ST
.getInstrInfo();
402 const SIRegisterInfo
*TRI
= &TII
->getRegisterInfo();
403 MachineRegisterInfo
&MRI
= MF
.getRegInfo();
404 const Function
&F
= MF
.getFunction();
406 // We need to do the replacement of the private segment buffer and wave offset
407 // register even if there are no stack objects. There could be stores to undef
408 // or a constant without an associated object.
410 // FIXME: We still have implicit uses on SGPR spill instructions in case they
411 // need to spill to vector memory. It's likely that will not happen, but at
412 // this point it appears we need the setup. This part of the prolog should be
413 // emitted after frame indices are eliminated.
415 if (MFI
->hasFlatScratchInit())
416 emitFlatScratchInit(ST
, MF
, MBB
);
418 unsigned ScratchRsrcReg
419 = getReservedPrivateSegmentBufferReg(ST
, TII
, TRI
, MFI
, MF
);
421 unsigned ScratchWaveOffsetReg
;
423 std::tie(ScratchWaveOffsetReg
, FPAdjusted
) =
424 getReservedPrivateSegmentWaveByteOffsetReg(ST
, TII
, TRI
, MFI
, MF
);
426 // We need to insert initialization of the scratch resource descriptor.
427 Register PreloadedScratchWaveOffsetReg
= MFI
->getPreloadedReg(
428 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET
);
430 unsigned PreloadedPrivateBufferReg
= AMDGPU::NoRegister
;
431 if (ST
.isAmdHsaOrMesa(F
)) {
432 PreloadedPrivateBufferReg
= MFI
->getPreloadedReg(
433 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER
);
436 bool OffsetRegUsed
= ScratchWaveOffsetReg
!= AMDGPU::NoRegister
&&
437 MRI
.isPhysRegUsed(ScratchWaveOffsetReg
);
438 bool ResourceRegUsed
= ScratchRsrcReg
!= AMDGPU::NoRegister
&&
439 MRI
.isPhysRegUsed(ScratchRsrcReg
);
441 // FIXME: Hack to not crash in situations which emitted an error.
442 if (PreloadedScratchWaveOffsetReg
== AMDGPU::NoRegister
)
445 // We added live-ins during argument lowering, but since they were not used
446 // they were deleted. We're adding the uses now, so add them back.
447 MRI
.addLiveIn(PreloadedScratchWaveOffsetReg
);
448 MBB
.addLiveIn(PreloadedScratchWaveOffsetReg
);
450 if (ResourceRegUsed
&& PreloadedPrivateBufferReg
!= AMDGPU::NoRegister
) {
451 assert(ST
.isAmdHsaOrMesa(F
) || ST
.isMesaGfxShader(F
));
452 MRI
.addLiveIn(PreloadedPrivateBufferReg
);
453 MBB
.addLiveIn(PreloadedPrivateBufferReg
);
456 // Make the register selected live throughout the function.
457 for (MachineBasicBlock
&OtherBB
: MF
) {
458 if (&OtherBB
== &MBB
)
461 if (OffsetRegUsed
|| FPAdjusted
)
462 OtherBB
.addLiveIn(ScratchWaveOffsetReg
);
465 OtherBB
.addLiveIn(ScratchRsrcReg
);
469 MachineBasicBlock::iterator I
= MBB
.begin();
471 // If we reserved the original input registers, we don't need to copy to the
472 // reserved registers.
474 bool CopyBuffer
= ResourceRegUsed
&&
475 PreloadedPrivateBufferReg
!= AMDGPU::NoRegister
&&
476 ST
.isAmdHsaOrMesa(F
) &&
477 ScratchRsrcReg
!= PreloadedPrivateBufferReg
;
479 // This needs to be careful of the copying order to avoid overwriting one of
480 // the input registers before it's been copied to it's final
481 // destination. Usually the offset should be copied first.
482 bool CopyBufferFirst
= TRI
->isSubRegisterEq(PreloadedPrivateBufferReg
,
483 ScratchWaveOffsetReg
);
484 if (CopyBuffer
&& CopyBufferFirst
) {
485 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::COPY
), ScratchRsrcReg
)
486 .addReg(PreloadedPrivateBufferReg
, RegState::Kill
);
489 unsigned SPReg
= MFI
->getStackPtrOffsetReg();
490 assert(SPReg
!= AMDGPU::SP_REG
);
492 // FIXME: Remove the isPhysRegUsed checks
493 const bool HasFP
= hasFP(MF
);
495 if (HasFP
|| OffsetRegUsed
) {
496 assert(ScratchWaveOffsetReg
);
497 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::COPY
), ScratchWaveOffsetReg
)
498 .addReg(PreloadedScratchWaveOffsetReg
, HasFP
? RegState::Kill
: 0);
501 if (CopyBuffer
&& !CopyBufferFirst
) {
502 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::COPY
), ScratchRsrcReg
)
503 .addReg(PreloadedPrivateBufferReg
, RegState::Kill
);
506 if (ResourceRegUsed
) {
507 emitEntryFunctionScratchSetup(ST
, MF
, MBB
, MFI
, I
,
508 PreloadedPrivateBufferReg
, ScratchRsrcReg
);
513 const MachineFrameInfo
&FrameInfo
= MF
.getFrameInfo();
514 int64_t StackSize
= FrameInfo
.getStackSize();
516 // On kernel entry, the private scratch wave offset is the SP value.
517 if (StackSize
== 0) {
518 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::COPY
), SPReg
)
519 .addReg(MFI
->getScratchWaveOffsetReg());
521 BuildMI(MBB
, I
, DL
, TII
->get(AMDGPU::S_ADD_U32
), SPReg
)
522 .addReg(MFI
->getScratchWaveOffsetReg())
523 .addImm(StackSize
* ST
.getWavefrontSize());
528 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set.
529 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget
&ST
,
530 MachineFunction
&MF
, MachineBasicBlock
&MBB
, SIMachineFunctionInfo
*MFI
,
531 MachineBasicBlock::iterator I
, unsigned PreloadedPrivateBufferReg
,
532 unsigned ScratchRsrcReg
) const {
534 const SIInstrInfo
*TII
= ST
.getInstrInfo();
535 const SIRegisterInfo
*TRI
= &TII
->getRegisterInfo();
536 const Function
&Fn
= MF
.getFunction();
539 if (ST
.isAmdPalOS()) {
540 // The pointer to the GIT is formed from the offset passed in and either
541 // the amdgpu-git-ptr-high function attribute or the top part of the PC
542 Register RsrcLo
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub0
);
543 Register RsrcHi
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub1
);
544 Register Rsrc01
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub0_sub1
);
546 const MCInstrDesc
&SMovB32
= TII
->get(AMDGPU::S_MOV_B32
);
548 if (MFI
->getGITPtrHigh() != 0xffffffff) {
549 BuildMI(MBB
, I
, DL
, SMovB32
, RsrcHi
)
550 .addImm(MFI
->getGITPtrHigh())
551 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
553 const MCInstrDesc
&GetPC64
= TII
->get(AMDGPU::S_GETPC_B64
);
554 BuildMI(MBB
, I
, DL
, GetPC64
, Rsrc01
);
556 auto GitPtrLo
= AMDGPU::SGPR0
; // Low GIT address passed in
557 if (ST
.hasMergedShaders()) {
558 switch (MF
.getFunction().getCallingConv()) {
559 case CallingConv::AMDGPU_HS
:
560 case CallingConv::AMDGPU_GS
:
561 // Low GIT address is passed in s8 rather than s0 for an LS+HS or
562 // ES+GS merged shader on gfx9+.
563 GitPtrLo
= AMDGPU::SGPR8
;
569 MF
.getRegInfo().addLiveIn(GitPtrLo
);
570 MBB
.addLiveIn(GitPtrLo
);
571 BuildMI(MBB
, I
, DL
, SMovB32
, RsrcLo
)
573 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
575 // We now have the GIT ptr - now get the scratch descriptor from the entry
576 // at offset 0 (or offset 16 for a compute shader).
578 PointerType::get(Type::getInt64Ty(MF
.getFunction().getContext()),
579 AMDGPUAS::CONSTANT_ADDRESS
);
580 MachinePointerInfo
PtrInfo(UndefValue::get(PtrTy
));
581 const MCInstrDesc
&LoadDwordX4
= TII
->get(AMDGPU::S_LOAD_DWORDX4_IMM
);
582 auto MMO
= MF
.getMachineMemOperand(PtrInfo
,
583 MachineMemOperand::MOLoad
|
584 MachineMemOperand::MOInvariant
|
585 MachineMemOperand::MODereferenceable
,
587 unsigned Offset
= Fn
.getCallingConv() == CallingConv::AMDGPU_CS
? 16 : 0;
588 const GCNSubtarget
&Subtarget
= MF
.getSubtarget
<GCNSubtarget
>();
589 unsigned EncodedOffset
= AMDGPU::getSMRDEncodedOffset(Subtarget
, Offset
);
590 BuildMI(MBB
, I
, DL
, LoadDwordX4
, ScratchRsrcReg
)
592 .addImm(EncodedOffset
) // offset
595 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
)
599 if (ST
.isMesaGfxShader(Fn
)
600 || (PreloadedPrivateBufferReg
== AMDGPU::NoRegister
)) {
601 assert(!ST
.isAmdHsaOrMesa(Fn
));
602 const MCInstrDesc
&SMovB32
= TII
->get(AMDGPU::S_MOV_B32
);
604 Register Rsrc2
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub2
);
605 Register Rsrc3
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub3
);
607 // Use relocations to get the pointer, and setup the other bits manually.
608 uint64_t Rsrc23
= TII
->getScratchRsrcWords23();
610 if (MFI
->hasImplicitBufferPtr()) {
611 Register Rsrc01
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub0_sub1
);
613 if (AMDGPU::isCompute(MF
.getFunction().getCallingConv())) {
614 const MCInstrDesc
&Mov64
= TII
->get(AMDGPU::S_MOV_B64
);
616 BuildMI(MBB
, I
, DL
, Mov64
, Rsrc01
)
617 .addReg(MFI
->getImplicitBufferPtrUserSGPR())
618 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
620 const MCInstrDesc
&LoadDwordX2
= TII
->get(AMDGPU::S_LOAD_DWORDX2_IMM
);
623 PointerType::get(Type::getInt64Ty(MF
.getFunction().getContext()),
624 AMDGPUAS::CONSTANT_ADDRESS
);
625 MachinePointerInfo
PtrInfo(UndefValue::get(PtrTy
));
626 auto MMO
= MF
.getMachineMemOperand(PtrInfo
,
627 MachineMemOperand::MOLoad
|
628 MachineMemOperand::MOInvariant
|
629 MachineMemOperand::MODereferenceable
,
631 BuildMI(MBB
, I
, DL
, LoadDwordX2
, Rsrc01
)
632 .addReg(MFI
->getImplicitBufferPtrUserSGPR())
637 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
639 MF
.getRegInfo().addLiveIn(MFI
->getImplicitBufferPtrUserSGPR());
640 MBB
.addLiveIn(MFI
->getImplicitBufferPtrUserSGPR());
643 Register Rsrc0
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub0
);
644 Register Rsrc1
= TRI
->getSubReg(ScratchRsrcReg
, AMDGPU::sub1
);
646 BuildMI(MBB
, I
, DL
, SMovB32
, Rsrc0
)
647 .addExternalSymbol("SCRATCH_RSRC_DWORD0")
648 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
650 BuildMI(MBB
, I
, DL
, SMovB32
, Rsrc1
)
651 .addExternalSymbol("SCRATCH_RSRC_DWORD1")
652 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
656 BuildMI(MBB
, I
, DL
, SMovB32
, Rsrc2
)
657 .addImm(Rsrc23
& 0xffffffff)
658 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
660 BuildMI(MBB
, I
, DL
, SMovB32
, Rsrc3
)
661 .addImm(Rsrc23
>> 32)
662 .addReg(ScratchRsrcReg
, RegState::ImplicitDefine
);
666 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID
) const {
668 case TargetStackID::Default
:
669 case TargetStackID::NoAlloc
:
670 case TargetStackID::SGPRSpill
:
673 llvm_unreachable("Invalid TargetStackID::Value");
676 void SIFrameLowering::emitPrologue(MachineFunction
&MF
,
677 MachineBasicBlock
&MBB
) const {
678 SIMachineFunctionInfo
*FuncInfo
= MF
.getInfo
<SIMachineFunctionInfo
>();
679 if (FuncInfo
->isEntryFunction()) {
680 emitEntryFunctionPrologue(MF
, MBB
);
684 const MachineFrameInfo
&MFI
= MF
.getFrameInfo();
685 MachineRegisterInfo
&MRI
= MF
.getRegInfo();
686 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
687 const SIInstrInfo
*TII
= ST
.getInstrInfo();
688 const SIRegisterInfo
&TRI
= TII
->getRegisterInfo();
690 unsigned StackPtrReg
= FuncInfo
->getStackPtrOffsetReg();
691 unsigned FramePtrReg
= FuncInfo
->getFrameOffsetReg();
692 LivePhysRegs LiveRegs
;
694 MachineBasicBlock::iterator MBBI
= MBB
.begin();
698 uint32_t NumBytes
= MFI
.getStackSize();
699 uint32_t RoundedSize
= NumBytes
;
700 // To avoid clobbering VGPRs in lanes that weren't active on function entry,
701 // turn on all lanes before doing the spill to memory.
702 unsigned ScratchExecCopy
= AMDGPU::NoRegister
;
704 // Emit the copy if we need an FP, and are using a free SGPR to save it.
705 if (FuncInfo
->SGPRForFPSaveRestoreCopy
!= AMDGPU::NoRegister
) {
706 BuildMI(MBB
, MBBI
, DL
, TII
->get(AMDGPU::COPY
), FuncInfo
->SGPRForFPSaveRestoreCopy
)
708 .setMIFlag(MachineInstr::FrameSetup
);
711 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR
&Reg
712 : FuncInfo
->getSGPRSpillVGPRs()) {
713 if (!Reg
.FI
.hasValue())
716 if (ScratchExecCopy
== AMDGPU::NoRegister
) {
717 if (LiveRegs
.empty()) {
719 LiveRegs
.addLiveIns(MBB
);
720 if (FuncInfo
->SGPRForFPSaveRestoreCopy
)
721 LiveRegs
.removeReg(FuncInfo
->SGPRForFPSaveRestoreCopy
);
725 = findScratchNonCalleeSaveRegister(MRI
, LiveRegs
,
726 *TRI
.getWaveMaskRegClass());
727 assert(FuncInfo
->SGPRForFPSaveRestoreCopy
!= ScratchExecCopy
);
729 const unsigned OrSaveExec
= ST
.isWave32() ?
730 AMDGPU::S_OR_SAVEEXEC_B32
: AMDGPU::S_OR_SAVEEXEC_B64
;
731 BuildMI(MBB
, MBBI
, DL
, TII
->get(OrSaveExec
),
736 buildPrologSpill(LiveRegs
, MBB
, MBBI
, TII
, Reg
.VGPR
,
737 FuncInfo
->getScratchRSrcReg(),
742 if (ScratchExecCopy
!= AMDGPU::NoRegister
) {
743 // FIXME: Split block and make terminator.
744 unsigned ExecMov
= ST
.isWave32() ? AMDGPU::S_MOV_B32
: AMDGPU::S_MOV_B64
;
745 unsigned Exec
= ST
.isWave32() ? AMDGPU::EXEC_LO
: AMDGPU::EXEC
;
746 BuildMI(MBB
, MBBI
, DL
, TII
->get(ExecMov
), Exec
)
747 .addReg(ScratchExecCopy
, RegState::Kill
);
748 LiveRegs
.addReg(ScratchExecCopy
);
752 if (FuncInfo
->FramePointerSaveIndex
) {
753 const int FI
= FuncInfo
->FramePointerSaveIndex
.getValue();
754 assert(!MFI
.isDeadObjectIndex(FI
) &&
755 MFI
.getStackID(FI
) == TargetStackID::SGPRSpill
);
756 ArrayRef
<SIMachineFunctionInfo::SpilledReg
> Spill
757 = FuncInfo
->getSGPRToVGPRSpills(FI
);
758 assert(Spill
.size() == 1);
760 // Save FP before setting it up.
761 // FIXME: This should respect spillSGPRToVGPR;
762 BuildMI(MBB
, MBBI
, DL
, TII
->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32
),
765 .addImm(Spill
[0].Lane
)
766 .addReg(Spill
[0].VGPR
, RegState::Undef
);
769 if (TRI
.needsStackRealignment(MF
)) {
771 const unsigned Alignment
= MFI
.getMaxAlignment();
773 RoundedSize
+= Alignment
;
774 if (LiveRegs
.empty()) {
776 LiveRegs
.addLiveIns(MBB
);
777 LiveRegs
.addReg(FuncInfo
->SGPRForFPSaveRestoreCopy
);
780 unsigned ScratchSPReg
= findScratchNonCalleeSaveRegister(
781 MRI
, LiveRegs
, AMDGPU::SReg_32_XM0RegClass
);
782 assert(ScratchSPReg
!= AMDGPU::NoRegister
&&
783 ScratchSPReg
!= FuncInfo
->SGPRForFPSaveRestoreCopy
);
785 // s_add_u32 tmp_reg, s32, NumBytes
786 // s_and_b32 s32, tmp_reg, 0b111...0000
787 BuildMI(MBB
, MBBI
, DL
, TII
->get(AMDGPU::S_ADD_U32
), ScratchSPReg
)
789 .addImm((Alignment
- 1) * ST
.getWavefrontSize())
790 .setMIFlag(MachineInstr::FrameSetup
);
791 BuildMI(MBB
, MBBI
, DL
, TII
->get(AMDGPU::S_AND_B32
), FramePtrReg
)
792 .addReg(ScratchSPReg
, RegState::Kill
)
793 .addImm(-Alignment
* ST
.getWavefrontSize())
794 .setMIFlag(MachineInstr::FrameSetup
);
795 FuncInfo
->setIsStackRealigned(true);
796 } else if ((HasFP
= hasFP(MF
))) {
797 // If we need a base pointer, set it up here. It's whatever the value of
798 // the stack pointer is at this point. Any variable size objects will be
799 // allocated after this, so we can still use the base pointer to reference
801 BuildMI(MBB
, MBBI
, DL
, TII
->get(AMDGPU::COPY
), FramePtrReg
)
803 .setMIFlag(MachineInstr::FrameSetup
);
806 if (HasFP
&& RoundedSize
!= 0) {
807 BuildMI(MBB
, MBBI
, DL
, TII
->get(AMDGPU::S_ADD_U32
), StackPtrReg
)
809 .addImm(RoundedSize
* ST
.getWavefrontSize())
810 .setMIFlag(MachineInstr::FrameSetup
);
813 assert((!HasFP
|| (FuncInfo
->SGPRForFPSaveRestoreCopy
!= AMDGPU::NoRegister
||
814 FuncInfo
->FramePointerSaveIndex
)) &&
815 "Needed to save FP but didn't save it anywhere");
817 assert((HasFP
|| (FuncInfo
->SGPRForFPSaveRestoreCopy
== AMDGPU::NoRegister
&&
818 !FuncInfo
->FramePointerSaveIndex
)) &&
819 "Saved FP but didn't need it");
822 void SIFrameLowering::emitEpilogue(MachineFunction
&MF
,
823 MachineBasicBlock
&MBB
) const {
824 const SIMachineFunctionInfo
*FuncInfo
= MF
.getInfo
<SIMachineFunctionInfo
>();
825 if (FuncInfo
->isEntryFunction())
828 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
829 const SIInstrInfo
*TII
= ST
.getInstrInfo();
830 MachineRegisterInfo
&MRI
= MF
.getRegInfo();
831 MachineBasicBlock::iterator MBBI
= MBB
.getFirstTerminator();
832 LivePhysRegs LiveRegs
;
835 const MachineFrameInfo
&MFI
= MF
.getFrameInfo();
836 uint32_t NumBytes
= MFI
.getStackSize();
837 uint32_t RoundedSize
= FuncInfo
->isStackRealigned() ?
838 NumBytes
+ MFI
.getMaxAlignment() : NumBytes
;
840 if (RoundedSize
!= 0 && hasFP(MF
)) {
841 const unsigned StackPtrReg
= FuncInfo
->getStackPtrOffsetReg();
842 BuildMI(MBB
, MBBI
, DL
, TII
->get(AMDGPU::S_SUB_U32
), StackPtrReg
)
844 .addImm(RoundedSize
* ST
.getWavefrontSize())
845 .setMIFlag(MachineInstr::FrameDestroy
);
848 if (FuncInfo
->SGPRForFPSaveRestoreCopy
!= AMDGPU::NoRegister
) {
849 BuildMI(MBB
, MBBI
, DL
, TII
->get(AMDGPU::COPY
), FuncInfo
->getFrameOffsetReg())
850 .addReg(FuncInfo
->SGPRForFPSaveRestoreCopy
)
851 .setMIFlag(MachineInstr::FrameSetup
);
854 if (FuncInfo
->FramePointerSaveIndex
) {
855 const int FI
= FuncInfo
->FramePointerSaveIndex
.getValue();
857 assert(!MF
.getFrameInfo().isDeadObjectIndex(FI
) &&
858 MF
.getFrameInfo().getStackID(FI
) == TargetStackID::SGPRSpill
);
860 ArrayRef
<SIMachineFunctionInfo::SpilledReg
> Spill
861 = FuncInfo
->getSGPRToVGPRSpills(FI
);
862 assert(Spill
.size() == 1);
863 BuildMI(MBB
, MBBI
, DL
, TII
->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32
),
864 FuncInfo
->getFrameOffsetReg())
865 .addReg(Spill
[0].VGPR
)
866 .addImm(Spill
[0].Lane
);
869 unsigned ScratchExecCopy
= AMDGPU::NoRegister
;
870 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR
&Reg
871 : FuncInfo
->getSGPRSpillVGPRs()) {
872 if (!Reg
.FI
.hasValue())
875 const SIRegisterInfo
&TRI
= TII
->getRegisterInfo();
876 if (ScratchExecCopy
== AMDGPU::NoRegister
) {
878 if (LiveRegs
.empty()) {
879 LiveRegs
.init(*ST
.getRegisterInfo());
880 LiveRegs
.addLiveOuts(MBB
);
881 LiveRegs
.stepBackward(*MBBI
);
884 ScratchExecCopy
= findScratchNonCalleeSaveRegister(
885 MRI
, LiveRegs
, *TRI
.getWaveMaskRegClass());
886 LiveRegs
.removeReg(ScratchExecCopy
);
888 const unsigned OrSaveExec
=
889 ST
.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32
: AMDGPU::S_OR_SAVEEXEC_B64
;
891 BuildMI(MBB
, MBBI
, DL
, TII
->get(OrSaveExec
), ScratchExecCopy
)
895 buildEpilogReload(LiveRegs
, MBB
, MBBI
, TII
, Reg
.VGPR
,
896 FuncInfo
->getScratchRSrcReg(),
897 FuncInfo
->getStackPtrOffsetReg(), Reg
.FI
.getValue());
900 if (ScratchExecCopy
!= AMDGPU::NoRegister
) {
901 // FIXME: Split block and make terminator.
902 unsigned ExecMov
= ST
.isWave32() ? AMDGPU::S_MOV_B32
: AMDGPU::S_MOV_B64
;
903 unsigned Exec
= ST
.isWave32() ? AMDGPU::EXEC_LO
: AMDGPU::EXEC
;
904 BuildMI(MBB
, MBBI
, DL
, TII
->get(ExecMov
), Exec
)
905 .addReg(ScratchExecCopy
, RegState::Kill
);
909 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
910 // memory. They should have been removed by now.
911 static bool allStackObjectsAreDead(const MachineFrameInfo
&MFI
) {
912 for (int I
= MFI
.getObjectIndexBegin(), E
= MFI
.getObjectIndexEnd();
914 if (!MFI
.isDeadObjectIndex(I
))
922 static bool allSGPRSpillsAreDead(const MachineFrameInfo
&MFI
,
923 Optional
<int> FramePointerSaveIndex
) {
924 for (int I
= MFI
.getObjectIndexBegin(), E
= MFI
.getObjectIndexEnd();
926 if (!MFI
.isDeadObjectIndex(I
) &&
927 MFI
.getStackID(I
) == TargetStackID::SGPRSpill
&&
928 FramePointerSaveIndex
&& I
!= FramePointerSaveIndex
) {
937 int SIFrameLowering::getFrameIndexReference(const MachineFunction
&MF
, int FI
,
938 unsigned &FrameReg
) const {
939 const SIRegisterInfo
*RI
= MF
.getSubtarget
<GCNSubtarget
>().getRegisterInfo();
941 FrameReg
= RI
->getFrameRegister(MF
);
942 return MF
.getFrameInfo().getObjectOffset(FI
);
945 void SIFrameLowering::processFunctionBeforeFrameFinalized(
947 RegScavenger
*RS
) const {
948 MachineFrameInfo
&MFI
= MF
.getFrameInfo();
950 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
951 const SIRegisterInfo
*TRI
= ST
.getRegisterInfo();
952 SIMachineFunctionInfo
*FuncInfo
= MF
.getInfo
<SIMachineFunctionInfo
>();
954 FuncInfo
->removeDeadFrameIndices(MFI
);
955 assert(allSGPRSpillsAreDead(MFI
, None
) &&
956 "SGPR spill should have been removed in SILowerSGPRSpills");
958 // FIXME: The other checks should be redundant with allStackObjectsAreDead,
959 // but currently hasNonSpillStackObjects is set only from source
960 // allocas. Stack temps produced from legalization are not counted currently.
961 if (!allStackObjectsAreDead(MFI
)) {
962 assert(RS
&& "RegScavenger required if spilling");
964 if (FuncInfo
->isEntryFunction()) {
965 int ScavengeFI
= MFI
.CreateFixedObject(
966 TRI
->getSpillSize(AMDGPU::SGPR_32RegClass
), 0, false);
967 RS
->addScavengingFrameIndex(ScavengeFI
);
969 int ScavengeFI
= MFI
.CreateStackObject(
970 TRI
->getSpillSize(AMDGPU::SGPR_32RegClass
),
971 TRI
->getSpillAlignment(AMDGPU::SGPR_32RegClass
),
973 RS
->addScavengingFrameIndex(ScavengeFI
);
978 // Only report VGPRs to generic code.
979 void SIFrameLowering::determineCalleeSaves(MachineFunction
&MF
,
980 BitVector
&SavedVGPRs
,
981 RegScavenger
*RS
) const {
982 TargetFrameLowering::determineCalleeSaves(MF
, SavedVGPRs
, RS
);
983 SIMachineFunctionInfo
*MFI
= MF
.getInfo
<SIMachineFunctionInfo
>();
984 if (MFI
->isEntryFunction())
987 const MachineFrameInfo
&FrameInfo
= MF
.getFrameInfo();
988 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
989 const SIRegisterInfo
*TRI
= ST
.getRegisterInfo();
991 // Ignore the SGPRs the default implementation found.
992 SavedVGPRs
.clearBitsNotInMask(TRI
->getAllVGPRRegMask());
994 // hasFP only knows about stack objects that already exist. We're now
995 // determining the stack slots that will be created, so we have to predict
996 // them. Stack objects force FP usage with calls.
998 // Note a new VGPR CSR may be introduced if one is used for the spill, but we
999 // don't want to report it here.
1001 // FIXME: Is this really hasReservedCallFrame?
1002 const bool WillHaveFP
=
1003 FrameInfo
.hasCalls() &&
1004 (SavedVGPRs
.any() || !allStackObjectsAreDead(FrameInfo
));
1006 // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1007 // so don't allow the default insertion to handle them.
1008 for (auto SSpill
: MFI
->getSGPRSpillVGPRs())
1009 SavedVGPRs
.reset(SSpill
.VGPR
);
1011 const bool HasFP
= WillHaveFP
|| hasFP(MF
);
1015 if (MFI
->haveFreeLanesForSGPRSpill(MF
, 1)) {
1016 int NewFI
= MF
.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
1017 TargetStackID::SGPRSpill
);
1019 // If there is already a VGPR with free lanes, use it. We may already have
1020 // to pay the penalty for spilling a CSR VGPR.
1021 if (!MFI
->allocateSGPRSpillToVGPR(MF
, NewFI
))
1022 llvm_unreachable("allocate SGPR spill should have worked");
1024 MFI
->FramePointerSaveIndex
= NewFI
;
1027 auto Spill
= MFI
->getSGPRToVGPRSpills(NewFI
).front();
1028 dbgs() << "Spilling FP to " << printReg(Spill
.VGPR
, TRI
)
1029 << ':' << Spill
.Lane
<< '\n');
1033 MFI
->SGPRForFPSaveRestoreCopy
= findUnusedSGPRNonCalleeSaved(MF
.getRegInfo());
1035 if (!MFI
->SGPRForFPSaveRestoreCopy
) {
1036 // There's no free lane to spill, and no free register to save FP, so we're
1037 // forced to spill another VGPR to use for the spill.
1038 int NewFI
= MF
.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
1039 TargetStackID::SGPRSpill
);
1040 if (!MFI
->allocateSGPRSpillToVGPR(MF
, NewFI
))
1041 llvm_unreachable("allocate SGPR spill should have worked");
1042 MFI
->FramePointerSaveIndex
= NewFI
;
1045 auto Spill
= MFI
->getSGPRToVGPRSpills(NewFI
).front();
1046 dbgs() << "FP requires fallback spill to " << printReg(Spill
.VGPR
, TRI
)
1047 << ':' << Spill
.Lane
<< '\n';);
1049 LLVM_DEBUG(dbgs() << "Saving FP with copy to " <<
1050 printReg(MFI
->SGPRForFPSaveRestoreCopy
, TRI
) << '\n');
1054 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction
&MF
,
1055 BitVector
&SavedRegs
,
1056 RegScavenger
*RS
) const {
1057 TargetFrameLowering::determineCalleeSaves(MF
, SavedRegs
, RS
);
1058 const SIMachineFunctionInfo
*MFI
= MF
.getInfo
<SIMachineFunctionInfo
>();
1059 if (MFI
->isEntryFunction())
1062 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
1063 const SIRegisterInfo
*TRI
= ST
.getRegisterInfo();
1065 // The SP is specifically managed and we don't want extra spills of it.
1066 SavedRegs
.reset(MFI
->getStackPtrOffsetReg());
1067 SavedRegs
.clearBitsInMask(TRI
->getAllVGPRRegMask());
1070 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1071 MachineFunction
&MF
, const TargetRegisterInfo
*TRI
,
1072 std::vector
<CalleeSavedInfo
> &CSI
) const {
1074 return true; // Early exit if no callee saved registers are modified!
1076 const SIMachineFunctionInfo
*FuncInfo
= MF
.getInfo
<SIMachineFunctionInfo
>();
1077 if (!FuncInfo
->SGPRForFPSaveRestoreCopy
)
1080 for (auto &CS
: CSI
) {
1081 if (CS
.getReg() == FuncInfo
->getFrameOffsetReg()) {
1082 if (FuncInfo
->SGPRForFPSaveRestoreCopy
!= AMDGPU::NoRegister
)
1083 CS
.setDstReg(FuncInfo
->SGPRForFPSaveRestoreCopy
);
1091 MachineBasicBlock::iterator
SIFrameLowering::eliminateCallFramePseudoInstr(
1092 MachineFunction
&MF
,
1093 MachineBasicBlock
&MBB
,
1094 MachineBasicBlock::iterator I
) const {
1095 int64_t Amount
= I
->getOperand(0).getImm();
1097 return MBB
.erase(I
);
1099 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
1100 const SIInstrInfo
*TII
= ST
.getInstrInfo();
1101 const DebugLoc
&DL
= I
->getDebugLoc();
1102 unsigned Opc
= I
->getOpcode();
1103 bool IsDestroy
= Opc
== TII
->getCallFrameDestroyOpcode();
1104 uint64_t CalleePopAmount
= IsDestroy
? I
->getOperand(1).getImm() : 0;
1106 if (!hasReservedCallFrame(MF
)) {
1107 unsigned Align
= getStackAlignment();
1109 Amount
= alignTo(Amount
, Align
);
1110 assert(isUInt
<32>(Amount
) && "exceeded stack address space size");
1111 const SIMachineFunctionInfo
*MFI
= MF
.getInfo
<SIMachineFunctionInfo
>();
1112 unsigned SPReg
= MFI
->getStackPtrOffsetReg();
1114 unsigned Op
= IsDestroy
? AMDGPU::S_SUB_U32
: AMDGPU::S_ADD_U32
;
1115 BuildMI(MBB
, I
, DL
, TII
->get(Op
), SPReg
)
1117 .addImm(Amount
* ST
.getWavefrontSize());
1118 } else if (CalleePopAmount
!= 0) {
1119 llvm_unreachable("is this used?");
1122 return MBB
.erase(I
);
1125 bool SIFrameLowering::hasFP(const MachineFunction
&MF
) const {
1126 const MachineFrameInfo
&MFI
= MF
.getFrameInfo();
1127 if (MFI
.hasCalls()) {
1128 // All offsets are unsigned, so need to be addressed in the same direction
1131 // FIXME: This function is pretty broken, since it can be called before the
1132 // frame layout is determined or CSR spills are inserted.
1133 if (MFI
.getStackSize() != 0)
1136 // For the entry point, the input wave scratch offset must be copied to the
1137 // API SP if there are calls.
1138 if (MF
.getInfo
<SIMachineFunctionInfo
>()->isEntryFunction())
1142 return MFI
.hasVarSizedObjects() || MFI
.isFrameAddressTaken() ||
1143 MFI
.hasStackMap() || MFI
.hasPatchPoint() ||
1144 MF
.getSubtarget
<GCNSubtarget
>().getRegisterInfo()->needsStackRealignment(MF
) ||
1145 MF
.getTarget().Options
.DisableFramePointerElim(MF
);