1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
10 /// SI implementation of the TargetRegisterInfo class.
12 //===----------------------------------------------------------------------===//
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
32 static bool hasPressureSet(const int *PSets
, unsigned PSetID
) {
33 for (unsigned i
= 0; PSets
[i
] != -1; ++i
) {
34 if (PSets
[i
] == (int)PSetID
)
40 void SIRegisterInfo::classifyPressureSet(unsigned PSetID
, unsigned Reg
,
41 BitVector
&PressureSets
) const {
42 for (MCRegUnitIterator
U(Reg
, this); U
.isValid(); ++U
) {
43 const int *PSets
= getRegUnitPressureSets(*U
);
44 if (hasPressureSet(PSets
, PSetID
)) {
45 PressureSets
.set(PSetID
);
51 static cl::opt
<bool> EnableSpillSGPRToSMEM(
52 "amdgpu-spill-sgpr-to-smem",
53 cl::desc("Use scalar stores to spill SGPRs if supported by subtarget"),
56 static cl::opt
<bool> EnableSpillSGPRToVGPR(
57 "amdgpu-spill-sgpr-to-vgpr",
58 cl::desc("Enable spilling VGPRs to SGPRs"),
62 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget
&ST
) :
65 SGPRPressureSets(getNumRegPressureSets()),
66 VGPRPressureSets(getNumRegPressureSets()),
67 AGPRPressureSets(getNumRegPressureSets()),
68 SpillSGPRToVGPR(false),
69 SpillSGPRToSMEM(false),
70 isWave32(ST
.isWave32()) {
71 if (EnableSpillSGPRToSMEM
&& ST
.hasScalarStores())
72 SpillSGPRToSMEM
= true;
73 else if (EnableSpillSGPRToVGPR
)
74 SpillSGPRToVGPR
= true;
76 unsigned NumRegPressureSets
= getNumRegPressureSets();
78 SGPRSetID
= NumRegPressureSets
;
79 VGPRSetID
= NumRegPressureSets
;
80 AGPRSetID
= NumRegPressureSets
;
82 for (unsigned i
= 0; i
< NumRegPressureSets
; ++i
) {
83 classifyPressureSet(i
, AMDGPU::SGPR0
, SGPRPressureSets
);
84 classifyPressureSet(i
, AMDGPU::VGPR0
, VGPRPressureSets
);
85 classifyPressureSet(i
, AMDGPU::AGPR0
, AGPRPressureSets
);
88 // Determine the number of reg units for each pressure set.
89 std::vector
<unsigned> PressureSetRegUnits(NumRegPressureSets
, 0);
90 for (unsigned i
= 0, e
= getNumRegUnits(); i
!= e
; ++i
) {
91 const int *PSets
= getRegUnitPressureSets(i
);
92 for (unsigned j
= 0; PSets
[j
] != -1; ++j
) {
93 ++PressureSetRegUnits
[PSets
[j
]];
97 unsigned VGPRMax
= 0, SGPRMax
= 0, AGPRMax
= 0;
98 for (unsigned i
= 0; i
< NumRegPressureSets
; ++i
) {
99 if (isVGPRPressureSet(i
) && PressureSetRegUnits
[i
] > VGPRMax
) {
101 VGPRMax
= PressureSetRegUnits
[i
];
104 if (isSGPRPressureSet(i
) && PressureSetRegUnits
[i
] > SGPRMax
) {
106 SGPRMax
= PressureSetRegUnits
[i
];
108 if (isAGPRPressureSet(i
) && PressureSetRegUnits
[i
] > AGPRMax
) {
110 AGPRMax
= PressureSetRegUnits
[i
];
115 assert(SGPRSetID
< NumRegPressureSets
&&
116 VGPRSetID
< NumRegPressureSets
&&
117 AGPRSetID
< NumRegPressureSets
);
120 unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg(
121 const MachineFunction
&MF
) const {
123 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
124 unsigned BaseIdx
= alignDown(ST
.getMaxNumSGPRs(MF
), 4) - 4;
125 unsigned BaseReg(AMDGPU::SGPR_32RegClass
.getRegister(BaseIdx
));
126 return getMatchingSuperReg(BaseReg
, AMDGPU::sub0
, &AMDGPU::SReg_128RegClass
);
129 static unsigned findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount
) {
132 // Try to place it in a hole after PrivateSegmentBufferReg.
134 // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to
135 // alignment constraints, so we have a hole where can put the wave offset.
138 // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the
139 // wave offset before it.
146 unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg(
147 const MachineFunction
&MF
) const {
148 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
149 unsigned Reg
= findPrivateSegmentWaveByteOffsetRegIndex(ST
.getMaxNumSGPRs(MF
));
150 return AMDGPU::SGPR_32RegClass
.getRegister(Reg
);
153 BitVector
SIRegisterInfo::getReservedRegs(const MachineFunction
&MF
) const {
154 BitVector
Reserved(getNumRegs());
156 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
157 // this seems likely to result in bugs, so I'm marking them as reserved.
158 reserveRegisterTuples(Reserved
, AMDGPU::EXEC
);
159 reserveRegisterTuples(Reserved
, AMDGPU::FLAT_SCR
);
161 // M0 has to be reserved so that llvm accepts it as a live-in into a block.
162 reserveRegisterTuples(Reserved
, AMDGPU::M0
);
164 // Reserve src_vccz, src_execz, src_scc.
165 reserveRegisterTuples(Reserved
, AMDGPU::SRC_VCCZ
);
166 reserveRegisterTuples(Reserved
, AMDGPU::SRC_EXECZ
);
167 reserveRegisterTuples(Reserved
, AMDGPU::SRC_SCC
);
169 // Reserve the memory aperture registers.
170 reserveRegisterTuples(Reserved
, AMDGPU::SRC_SHARED_BASE
);
171 reserveRegisterTuples(Reserved
, AMDGPU::SRC_SHARED_LIMIT
);
172 reserveRegisterTuples(Reserved
, AMDGPU::SRC_PRIVATE_BASE
);
173 reserveRegisterTuples(Reserved
, AMDGPU::SRC_PRIVATE_LIMIT
);
175 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
176 reserveRegisterTuples(Reserved
, AMDGPU::SRC_POPS_EXITING_WAVE_ID
);
178 // Reserve xnack_mask registers - support is not implemented in Codegen.
179 reserveRegisterTuples(Reserved
, AMDGPU::XNACK_MASK
);
181 // Reserve lds_direct register - support is not implemented in Codegen.
182 reserveRegisterTuples(Reserved
, AMDGPU::LDS_DIRECT
);
184 // Reserve Trap Handler registers - support is not implemented in Codegen.
185 reserveRegisterTuples(Reserved
, AMDGPU::TBA
);
186 reserveRegisterTuples(Reserved
, AMDGPU::TMA
);
187 reserveRegisterTuples(Reserved
, AMDGPU::TTMP0_TTMP1
);
188 reserveRegisterTuples(Reserved
, AMDGPU::TTMP2_TTMP3
);
189 reserveRegisterTuples(Reserved
, AMDGPU::TTMP4_TTMP5
);
190 reserveRegisterTuples(Reserved
, AMDGPU::TTMP6_TTMP7
);
191 reserveRegisterTuples(Reserved
, AMDGPU::TTMP8_TTMP9
);
192 reserveRegisterTuples(Reserved
, AMDGPU::TTMP10_TTMP11
);
193 reserveRegisterTuples(Reserved
, AMDGPU::TTMP12_TTMP13
);
194 reserveRegisterTuples(Reserved
, AMDGPU::TTMP14_TTMP15
);
196 // Reserve null register - it shall never be allocated
197 reserveRegisterTuples(Reserved
, AMDGPU::SGPR_NULL
);
199 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
200 // will result in bugs.
202 Reserved
.set(AMDGPU::VCC
);
203 Reserved
.set(AMDGPU::VCC_HI
);
206 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
208 unsigned MaxNumSGPRs
= ST
.getMaxNumSGPRs(MF
);
209 unsigned TotalNumSGPRs
= AMDGPU::SGPR_32RegClass
.getNumRegs();
210 for (unsigned i
= MaxNumSGPRs
; i
< TotalNumSGPRs
; ++i
) {
211 unsigned Reg
= AMDGPU::SGPR_32RegClass
.getRegister(i
);
212 reserveRegisterTuples(Reserved
, Reg
);
215 unsigned MaxNumVGPRs
= ST
.getMaxNumVGPRs(MF
);
216 unsigned TotalNumVGPRs
= AMDGPU::VGPR_32RegClass
.getNumRegs();
217 for (unsigned i
= MaxNumVGPRs
; i
< TotalNumVGPRs
; ++i
) {
218 unsigned Reg
= AMDGPU::VGPR_32RegClass
.getRegister(i
);
219 reserveRegisterTuples(Reserved
, Reg
);
220 Reg
= AMDGPU::AGPR_32RegClass
.getRegister(i
);
221 reserveRegisterTuples(Reserved
, Reg
);
224 // Reserve all the rest AGPRs if there are no instructions to use it.
225 if (!ST
.hasMAIInsts()) {
226 for (unsigned i
= 0; i
< MaxNumVGPRs
; ++i
) {
227 unsigned Reg
= AMDGPU::AGPR_32RegClass
.getRegister(i
);
228 reserveRegisterTuples(Reserved
, Reg
);
232 const SIMachineFunctionInfo
*MFI
= MF
.getInfo
<SIMachineFunctionInfo
>();
234 unsigned ScratchWaveOffsetReg
= MFI
->getScratchWaveOffsetReg();
235 if (ScratchWaveOffsetReg
!= AMDGPU::NoRegister
) {
236 // Reserve 1 SGPR for scratch wave offset in case we need to spill.
237 reserveRegisterTuples(Reserved
, ScratchWaveOffsetReg
);
240 unsigned ScratchRSrcReg
= MFI
->getScratchRSrcReg();
241 if (ScratchRSrcReg
!= AMDGPU::NoRegister
) {
242 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
244 // TODO: May need to reserve a VGPR if doing LDS spilling.
245 reserveRegisterTuples(Reserved
, ScratchRSrcReg
);
246 assert(!isSubRegister(ScratchRSrcReg
, ScratchWaveOffsetReg
));
249 // We have to assume the SP is needed in case there are calls in the function,
250 // which is detected after the function is lowered. If we aren't really going
251 // to need SP, don't bother reserving it.
252 unsigned StackPtrReg
= MFI
->getStackPtrOffsetReg();
254 if (StackPtrReg
!= AMDGPU::NoRegister
) {
255 reserveRegisterTuples(Reserved
, StackPtrReg
);
256 assert(!isSubRegister(ScratchRSrcReg
, StackPtrReg
));
259 unsigned FrameReg
= MFI
->getFrameOffsetReg();
260 if (FrameReg
!= AMDGPU::NoRegister
) {
261 reserveRegisterTuples(Reserved
, FrameReg
);
262 assert(!isSubRegister(ScratchRSrcReg
, FrameReg
));
265 for (unsigned Reg
: MFI
->WWMReservedRegs
) {
266 reserveRegisterTuples(Reserved
, Reg
);
269 // FIXME: Stop using reserved registers for this.
270 for (MCPhysReg Reg
: MFI
->getAGPRSpillVGPRs())
271 reserveRegisterTuples(Reserved
, Reg
);
273 for (MCPhysReg Reg
: MFI
->getVGPRSpillAGPRs())
274 reserveRegisterTuples(Reserved
, Reg
);
279 bool SIRegisterInfo::canRealignStack(const MachineFunction
&MF
) const {
280 const SIMachineFunctionInfo
*Info
= MF
.getInfo
<SIMachineFunctionInfo
>();
281 // On entry, the base address is 0, so it can't possibly need any more
284 // FIXME: Should be able to specify the entry frame alignment per calling
285 // convention instead.
286 if (Info
->isEntryFunction())
289 return TargetRegisterInfo::canRealignStack(MF
);
292 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction
&Fn
) const {
293 const SIMachineFunctionInfo
*Info
= Fn
.getInfo
<SIMachineFunctionInfo
>();
294 if (Info
->isEntryFunction()) {
295 const MachineFrameInfo
&MFI
= Fn
.getFrameInfo();
296 return MFI
.hasStackObjects() || MFI
.hasCalls();
299 // May need scavenger for dealing with callee saved registers.
303 bool SIRegisterInfo::requiresFrameIndexScavenging(
304 const MachineFunction
&MF
) const {
305 // Do not use frame virtual registers. They used to be used for SGPRs, but
306 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
307 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
312 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
313 const MachineFunction
&MF
) const {
314 const MachineFrameInfo
&MFI
= MF
.getFrameInfo();
315 return MFI
.hasStackObjects();
318 bool SIRegisterInfo::requiresVirtualBaseRegisters(
319 const MachineFunction
&) const {
320 // There are no special dedicated stack or frame pointers.
324 bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction
&MF
) const {
325 // This helps catch bugs as verifier errors.
329 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr
*MI
) const {
330 assert(SIInstrInfo::isMUBUF(*MI
));
332 int OffIdx
= AMDGPU::getNamedOperandIdx(MI
->getOpcode(),
333 AMDGPU::OpName::offset
);
334 return MI
->getOperand(OffIdx
).getImm();
337 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr
*MI
,
339 if (!SIInstrInfo::isMUBUF(*MI
))
342 assert(Idx
== AMDGPU::getNamedOperandIdx(MI
->getOpcode(),
343 AMDGPU::OpName::vaddr
) &&
344 "Should never see frame index on non-address operand");
346 return getMUBUFInstrOffset(MI
);
349 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr
*MI
, int64_t Offset
) const {
350 if (!MI
->mayLoadOrStore())
353 int64_t FullOffset
= Offset
+ getMUBUFInstrOffset(MI
);
355 return !isUInt
<12>(FullOffset
);
358 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock
*MBB
,
361 int64_t Offset
) const {
362 MachineBasicBlock::iterator Ins
= MBB
->begin();
363 DebugLoc DL
; // Defaults to "unknown"
365 if (Ins
!= MBB
->end())
366 DL
= Ins
->getDebugLoc();
368 MachineFunction
*MF
= MBB
->getParent();
369 const GCNSubtarget
&Subtarget
= MF
->getSubtarget
<GCNSubtarget
>();
370 const SIInstrInfo
*TII
= Subtarget
.getInstrInfo();
373 BuildMI(*MBB
, Ins
, DL
, TII
->get(AMDGPU::V_MOV_B32_e32
), BaseReg
)
374 .addFrameIndex(FrameIdx
);
378 MachineRegisterInfo
&MRI
= MF
->getRegInfo();
379 Register OffsetReg
= MRI
.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass
);
381 Register FIReg
= MRI
.createVirtualRegister(&AMDGPU::VGPR_32RegClass
);
383 BuildMI(*MBB
, Ins
, DL
, TII
->get(AMDGPU::S_MOV_B32
), OffsetReg
)
385 BuildMI(*MBB
, Ins
, DL
, TII
->get(AMDGPU::V_MOV_B32_e32
), FIReg
)
386 .addFrameIndex(FrameIdx
);
388 TII
->getAddNoCarry(*MBB
, Ins
, DL
, BaseReg
)
389 .addReg(OffsetReg
, RegState::Kill
)
391 .addImm(0); // clamp bit
394 void SIRegisterInfo::resolveFrameIndex(MachineInstr
&MI
, unsigned BaseReg
,
395 int64_t Offset
) const {
397 MachineBasicBlock
*MBB
= MI
.getParent();
398 MachineFunction
*MF
= MBB
->getParent();
399 const GCNSubtarget
&Subtarget
= MF
->getSubtarget
<GCNSubtarget
>();
400 const SIInstrInfo
*TII
= Subtarget
.getInstrInfo();
403 // FIXME: Is it possible to be storing a frame index to itself?
405 for (const MachineOperand
&MO
: MI
.operands()) {
408 llvm_unreachable("should not see multiple frame indices");
415 MachineOperand
*FIOp
= TII
->getNamedOperand(MI
, AMDGPU::OpName::vaddr
);
416 assert(FIOp
&& FIOp
->isFI() && "frame index must be address operand");
417 assert(TII
->isMUBUF(MI
));
418 assert(TII
->getNamedOperand(MI
, AMDGPU::OpName::soffset
)->getReg() ==
419 MF
->getInfo
<SIMachineFunctionInfo
>()->getFrameOffsetReg() &&
420 "should only be seeing frame offset relative FrameIndex");
423 MachineOperand
*OffsetOp
= TII
->getNamedOperand(MI
, AMDGPU::OpName::offset
);
424 int64_t NewOffset
= OffsetOp
->getImm() + Offset
;
425 assert(isUInt
<12>(NewOffset
) && "offset should be legal");
427 FIOp
->ChangeToRegister(BaseReg
, false);
428 OffsetOp
->setImm(NewOffset
);
431 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr
*MI
,
433 int64_t Offset
) const {
434 if (!SIInstrInfo::isMUBUF(*MI
))
437 int64_t NewOffset
= Offset
+ getMUBUFInstrOffset(MI
);
439 return isUInt
<12>(NewOffset
);
442 const TargetRegisterClass
*SIRegisterInfo::getPointerRegClass(
443 const MachineFunction
&MF
, unsigned Kind
) const {
444 // This is inaccurate. It depends on the instruction and address space. The
445 // only place where we should hit this is for dealing with frame indexes /
446 // private accesses, so this is correct in that case.
447 return &AMDGPU::VGPR_32RegClass
;
450 static unsigned getNumSubRegsForSpillOp(unsigned Op
) {
453 case AMDGPU::SI_SPILL_S1024_SAVE
:
454 case AMDGPU::SI_SPILL_S1024_RESTORE
:
455 case AMDGPU::SI_SPILL_V1024_SAVE
:
456 case AMDGPU::SI_SPILL_V1024_RESTORE
:
457 case AMDGPU::SI_SPILL_A1024_SAVE
:
458 case AMDGPU::SI_SPILL_A1024_RESTORE
:
460 case AMDGPU::SI_SPILL_S512_SAVE
:
461 case AMDGPU::SI_SPILL_S512_RESTORE
:
462 case AMDGPU::SI_SPILL_V512_SAVE
:
463 case AMDGPU::SI_SPILL_V512_RESTORE
:
464 case AMDGPU::SI_SPILL_A512_SAVE
:
465 case AMDGPU::SI_SPILL_A512_RESTORE
:
467 case AMDGPU::SI_SPILL_S256_SAVE
:
468 case AMDGPU::SI_SPILL_S256_RESTORE
:
469 case AMDGPU::SI_SPILL_V256_SAVE
:
470 case AMDGPU::SI_SPILL_V256_RESTORE
:
472 case AMDGPU::SI_SPILL_S160_SAVE
:
473 case AMDGPU::SI_SPILL_S160_RESTORE
:
474 case AMDGPU::SI_SPILL_V160_SAVE
:
475 case AMDGPU::SI_SPILL_V160_RESTORE
:
477 case AMDGPU::SI_SPILL_S128_SAVE
:
478 case AMDGPU::SI_SPILL_S128_RESTORE
:
479 case AMDGPU::SI_SPILL_V128_SAVE
:
480 case AMDGPU::SI_SPILL_V128_RESTORE
:
481 case AMDGPU::SI_SPILL_A128_SAVE
:
482 case AMDGPU::SI_SPILL_A128_RESTORE
:
484 case AMDGPU::SI_SPILL_S96_SAVE
:
485 case AMDGPU::SI_SPILL_S96_RESTORE
:
486 case AMDGPU::SI_SPILL_V96_SAVE
:
487 case AMDGPU::SI_SPILL_V96_RESTORE
:
489 case AMDGPU::SI_SPILL_S64_SAVE
:
490 case AMDGPU::SI_SPILL_S64_RESTORE
:
491 case AMDGPU::SI_SPILL_V64_SAVE
:
492 case AMDGPU::SI_SPILL_V64_RESTORE
:
493 case AMDGPU::SI_SPILL_A64_SAVE
:
494 case AMDGPU::SI_SPILL_A64_RESTORE
:
496 case AMDGPU::SI_SPILL_S32_SAVE
:
497 case AMDGPU::SI_SPILL_S32_RESTORE
:
498 case AMDGPU::SI_SPILL_V32_SAVE
:
499 case AMDGPU::SI_SPILL_V32_RESTORE
:
500 case AMDGPU::SI_SPILL_A32_SAVE
:
501 case AMDGPU::SI_SPILL_A32_RESTORE
:
503 default: llvm_unreachable("Invalid spill opcode");
507 static int getOffsetMUBUFStore(unsigned Opc
) {
509 case AMDGPU::BUFFER_STORE_DWORD_OFFEN
:
510 return AMDGPU::BUFFER_STORE_DWORD_OFFSET
;
511 case AMDGPU::BUFFER_STORE_BYTE_OFFEN
:
512 return AMDGPU::BUFFER_STORE_BYTE_OFFSET
;
513 case AMDGPU::BUFFER_STORE_SHORT_OFFEN
:
514 return AMDGPU::BUFFER_STORE_SHORT_OFFSET
;
515 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN
:
516 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET
;
517 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN
:
518 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET
;
519 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN
:
520 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET
;
521 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN
:
522 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET
;
528 static int getOffsetMUBUFLoad(unsigned Opc
) {
530 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN
:
531 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET
;
532 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN
:
533 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET
;
534 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN
:
535 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET
;
536 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN
:
537 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET
;
538 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN
:
539 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET
;
540 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN
:
541 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET
;
542 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN
:
543 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET
;
544 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN
:
545 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET
;
546 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN
:
547 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET
;
548 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN
:
549 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET
;
550 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN
:
551 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET
;
552 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN
:
553 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET
;
554 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN
:
555 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET
;
561 static MachineInstrBuilder
spillVGPRtoAGPR(MachineBasicBlock::iterator MI
,
566 MachineBasicBlock
*MBB
= MI
->getParent();
567 MachineFunction
*MF
= MI
->getParent()->getParent();
568 SIMachineFunctionInfo
*MFI
= MF
->getInfo
<SIMachineFunctionInfo
>();
569 const GCNSubtarget
&ST
= MF
->getSubtarget
<GCNSubtarget
>();
570 const SIInstrInfo
*TII
= ST
.getInstrInfo();
572 MCPhysReg Reg
= MFI
->getVGPRToAGPRSpill(Index
, Lane
);
574 if (Reg
== AMDGPU::NoRegister
)
575 return MachineInstrBuilder();
577 bool IsStore
= MI
->mayStore();
578 MachineRegisterInfo
&MRI
= MF
->getRegInfo();
579 auto *TRI
= static_cast<const SIRegisterInfo
*>(MRI
.getTargetRegisterInfo());
581 unsigned Dst
= IsStore
? Reg
: ValueReg
;
582 unsigned Src
= IsStore
? ValueReg
: Reg
;
583 unsigned Opc
= (IsStore
^ TRI
->isVGPR(MRI
, Reg
)) ? AMDGPU::V_ACCVGPR_WRITE_B32
584 : AMDGPU::V_ACCVGPR_READ_B32
;
586 return BuildMI(*MBB
, MI
, MI
->getDebugLoc(), TII
->get(Opc
), Dst
)
587 .addReg(Src
, getKillRegState(IsKill
));
590 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
591 // need to handle the case where an SGPR may need to be spilled while spilling.
592 static bool buildMUBUFOffsetLoadStore(const SIInstrInfo
*TII
,
593 MachineFrameInfo
&MFI
,
594 MachineBasicBlock::iterator MI
,
597 MachineBasicBlock
*MBB
= MI
->getParent();
598 const DebugLoc
&DL
= MI
->getDebugLoc();
599 bool IsStore
= MI
->mayStore();
601 unsigned Opc
= MI
->getOpcode();
602 int LoadStoreOp
= IsStore
?
603 getOffsetMUBUFStore(Opc
) : getOffsetMUBUFLoad(Opc
);
604 if (LoadStoreOp
== -1)
607 const MachineOperand
*Reg
= TII
->getNamedOperand(*MI
, AMDGPU::OpName::vdata
);
608 if (spillVGPRtoAGPR(MI
, Index
, 0, Reg
->getReg(), false).getInstr())
611 MachineInstrBuilder NewMI
=
612 BuildMI(*MBB
, MI
, DL
, TII
->get(LoadStoreOp
))
614 .add(*TII
->getNamedOperand(*MI
, AMDGPU::OpName::srsrc
))
615 .add(*TII
->getNamedOperand(*MI
, AMDGPU::OpName::soffset
))
623 const MachineOperand
*VDataIn
= TII
->getNamedOperand(*MI
,
624 AMDGPU::OpName::vdata_in
);
630 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI
,
631 unsigned LoadStoreOp
,
635 unsigned ScratchRsrcReg
,
636 unsigned ScratchOffsetReg
,
638 MachineMemOperand
*MMO
,
639 RegScavenger
*RS
) const {
640 MachineBasicBlock
*MBB
= MI
->getParent();
641 MachineFunction
*MF
= MI
->getParent()->getParent();
642 const GCNSubtarget
&ST
= MF
->getSubtarget
<GCNSubtarget
>();
643 const SIInstrInfo
*TII
= ST
.getInstrInfo();
644 const MachineFrameInfo
&MFI
= MF
->getFrameInfo();
646 const MCInstrDesc
&Desc
= TII
->get(LoadStoreOp
);
647 const DebugLoc
&DL
= MI
->getDebugLoc();
648 bool IsStore
= Desc
.mayStore();
650 bool Scavenged
= false;
651 unsigned SOffset
= ScratchOffsetReg
;
653 const unsigned EltSize
= 4;
654 const TargetRegisterClass
*RC
= getRegClassForReg(MF
->getRegInfo(), ValueReg
);
655 unsigned NumSubRegs
= AMDGPU::getRegBitWidth(RC
->getID()) / (EltSize
* CHAR_BIT
);
656 unsigned Size
= NumSubRegs
* EltSize
;
657 int64_t Offset
= InstOffset
+ MFI
.getObjectOffset(Index
);
658 int64_t ScratchOffsetRegDelta
= 0;
660 unsigned Align
= MFI
.getObjectAlignment(Index
);
661 const MachinePointerInfo
&BasePtrInfo
= MMO
->getPointerInfo();
664 hasAGPRs(RC
) ? TII
->getNamedOperand(*MI
, AMDGPU::OpName::tmp
)->getReg()
667 assert((Offset
% EltSize
) == 0 && "unexpected VGPR spill offset");
669 if (!isUInt
<12>(Offset
+ Size
- EltSize
)) {
670 SOffset
= AMDGPU::NoRegister
;
672 // We currently only support spilling VGPRs to EltSize boundaries, meaning
673 // we can simplify the adjustment of Offset here to just scale with
675 Offset
*= ST
.getWavefrontSize();
677 // We don't have access to the register scavenger if this function is called
678 // during PEI::scavengeFrameVirtualRegs().
680 SOffset
= RS
->scavengeRegister(&AMDGPU::SGPR_32RegClass
, MI
, 0, false);
682 if (SOffset
== AMDGPU::NoRegister
) {
683 // There are no free SGPRs, and since we are in the process of spilling
684 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true
685 // on SI/CI and on VI it is true until we implement spilling using scalar
686 // stores), we have no way to free up an SGPR. Our solution here is to
687 // add the offset directly to the ScratchOffset register, and then
688 // subtract the offset after the spill to return ScratchOffset to it's
690 SOffset
= ScratchOffsetReg
;
691 ScratchOffsetRegDelta
= Offset
;
696 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_ADD_U32
), SOffset
)
697 .addReg(ScratchOffsetReg
)
703 for (unsigned i
= 0, e
= NumSubRegs
; i
!= e
; ++i
, Offset
+= EltSize
) {
704 Register SubReg
= NumSubRegs
== 1
706 : getSubReg(ValueReg
, getSubRegFromChannel(i
));
708 unsigned SOffsetRegState
= 0;
709 unsigned SrcDstRegState
= getDefRegState(!IsStore
);
711 SOffsetRegState
|= getKillRegState(Scavenged
);
712 // The last implicit use carries the "Kill" flag.
713 SrcDstRegState
|= getKillRegState(IsKill
);
716 auto MIB
= spillVGPRtoAGPR(MI
, Index
, i
, SubReg
, IsKill
);
718 if (!MIB
.getInstr()) {
719 unsigned FinalReg
= SubReg
;
720 if (TmpReg
!= AMDGPU::NoRegister
) {
722 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::V_ACCVGPR_READ_B32
), TmpReg
)
723 .addReg(SubReg
, getKillRegState(IsKill
));
727 MachinePointerInfo PInfo
= BasePtrInfo
.getWithOffset(EltSize
* i
);
728 MachineMemOperand
*NewMMO
729 = MF
->getMachineMemOperand(PInfo
, MMO
->getFlags(),
730 EltSize
, MinAlign(Align
, EltSize
* i
));
732 MIB
= BuildMI(*MBB
, MI
, DL
, Desc
)
733 .addReg(SubReg
, getDefRegState(!IsStore
) | getKillRegState(IsKill
))
734 .addReg(ScratchRsrcReg
)
735 .addReg(SOffset
, SOffsetRegState
)
741 .addMemOperand(NewMMO
);
743 if (!IsStore
&& TmpReg
!= AMDGPU::NoRegister
)
744 MIB
= BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::V_ACCVGPR_WRITE_B32
),
746 .addReg(TmpReg
, RegState::Kill
);
750 MIB
.addReg(ValueReg
, RegState::Implicit
| SrcDstRegState
);
753 if (ScratchOffsetRegDelta
!= 0) {
754 // Subtract the offset we added to the ScratchOffset register.
755 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_SUB_U32
), ScratchOffsetReg
)
756 .addReg(ScratchOffsetReg
)
757 .addImm(ScratchOffsetRegDelta
);
761 static std::pair
<unsigned, unsigned> getSpillEltSize(unsigned SuperRegSize
,
763 if (SuperRegSize
% 16 == 0) {
764 return { 16, Store
? AMDGPU::S_BUFFER_STORE_DWORDX4_SGPR
:
765 AMDGPU::S_BUFFER_LOAD_DWORDX4_SGPR
};
768 if (SuperRegSize
% 8 == 0) {
769 return { 8, Store
? AMDGPU::S_BUFFER_STORE_DWORDX2_SGPR
:
770 AMDGPU::S_BUFFER_LOAD_DWORDX2_SGPR
};
773 return { 4, Store
? AMDGPU::S_BUFFER_STORE_DWORD_SGPR
:
774 AMDGPU::S_BUFFER_LOAD_DWORD_SGPR
};
777 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI
,
780 bool OnlyToVGPR
) const {
781 MachineBasicBlock
*MBB
= MI
->getParent();
782 MachineFunction
*MF
= MBB
->getParent();
783 SIMachineFunctionInfo
*MFI
= MF
->getInfo
<SIMachineFunctionInfo
>();
784 DenseSet
<unsigned> SGPRSpillVGPRDefinedSet
;
786 ArrayRef
<SIMachineFunctionInfo::SpilledReg
> VGPRSpills
787 = MFI
->getSGPRToVGPRSpills(Index
);
788 bool SpillToVGPR
= !VGPRSpills
.empty();
789 if (OnlyToVGPR
&& !SpillToVGPR
)
792 const GCNSubtarget
&ST
= MF
->getSubtarget
<GCNSubtarget
>();
793 const SIInstrInfo
*TII
= ST
.getInstrInfo();
795 Register SuperReg
= MI
->getOperand(0).getReg();
796 bool IsKill
= MI
->getOperand(0).isKill();
797 const DebugLoc
&DL
= MI
->getDebugLoc();
799 MachineFrameInfo
&FrameInfo
= MF
->getFrameInfo();
801 bool SpillToSMEM
= spillSGPRToSMEM();
802 if (SpillToSMEM
&& OnlyToVGPR
)
805 Register FrameReg
= getFrameRegister(*MF
);
807 assert(SpillToVGPR
|| (SuperReg
!= MFI
->getStackPtrOffsetReg() &&
808 SuperReg
!= MFI
->getFrameOffsetReg() &&
809 SuperReg
!= MFI
->getScratchWaveOffsetReg()));
811 assert(SuperReg
!= AMDGPU::M0
&& "m0 should never spill");
813 unsigned OffsetReg
= AMDGPU::M0
;
814 unsigned M0CopyReg
= AMDGPU::NoRegister
;
817 if (RS
->isRegUsed(AMDGPU::M0
)) {
818 M0CopyReg
= RS
->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass
, MI
, 0, false);
819 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::COPY
), M0CopyReg
)
824 unsigned ScalarStoreOp
;
825 unsigned EltSize
= 4;
826 const TargetRegisterClass
*RC
= getPhysRegClass(SuperReg
);
827 if (SpillToSMEM
&& isSGPRClass(RC
)) {
828 // XXX - if private_element_size is larger than 4 it might be useful to be
829 // able to spill wider vmem spills.
830 std::tie(EltSize
, ScalarStoreOp
) =
831 getSpillEltSize(getRegSizeInBits(*RC
) / 8, true);
834 ArrayRef
<int16_t> SplitParts
= getRegSplitParts(RC
, EltSize
);
835 unsigned NumSubRegs
= SplitParts
.empty() ? 1 : SplitParts
.size();
837 // Scavenged temporary VGPR to use. It must be scavenged once for any number
838 // of spilled subregs.
841 // SubReg carries the "Kill" flag when SubReg == SuperReg.
842 unsigned SubKillState
= getKillRegState((NumSubRegs
== 1) && IsKill
);
843 for (unsigned i
= 0, e
= NumSubRegs
; i
< e
; ++i
) {
845 NumSubRegs
== 1 ? SuperReg
: getSubReg(SuperReg
, SplitParts
[i
]);
848 int64_t FrOffset
= FrameInfo
.getObjectOffset(Index
);
850 // The allocated memory size is really the wavefront size * the frame
851 // index size. The widest register class is 64 bytes, so a 4-byte scratch
852 // allocation is enough to spill this in a single stack object.
854 // FIXME: Frame size/offsets are computed earlier than this, so the extra
855 // space is still unnecessarily allocated.
857 unsigned Align
= FrameInfo
.getObjectAlignment(Index
);
858 MachinePointerInfo PtrInfo
859 = MachinePointerInfo::getFixedStack(*MF
, Index
, EltSize
* i
);
860 MachineMemOperand
*MMO
861 = MF
->getMachineMemOperand(PtrInfo
, MachineMemOperand::MOStore
,
862 EltSize
, MinAlign(Align
, EltSize
* i
));
864 // SMEM instructions only support a single offset, so increment the wave
867 int64_t Offset
= (ST
.getWavefrontSize() * FrOffset
) + (EltSize
* i
);
869 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_ADD_U32
), OffsetReg
)
873 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_MOV_B32
), OffsetReg
)
877 BuildMI(*MBB
, MI
, DL
, TII
->get(ScalarStoreOp
))
878 .addReg(SubReg
, getKillRegState(IsKill
)) // sdata
879 .addReg(MFI
->getScratchRSrcReg()) // sbase
880 .addReg(OffsetReg
, RegState::Kill
) // soff
889 SIMachineFunctionInfo::SpilledReg Spill
= VGPRSpills
[i
];
891 // During SGPR spilling to VGPR, determine if the VGPR is defined. The
892 // only circumstance in which we say it is undefined is when it is the
893 // first spill to this VGPR in the first basic block.
894 bool VGPRDefined
= true;
895 if (MBB
== &MF
->front())
896 VGPRDefined
= !SGPRSpillVGPRDefinedSet
.insert(Spill
.VGPR
).second
;
898 // Mark the "old value of vgpr" input undef only if this is the first sgpr
899 // spill to this specific vgpr in the first basic block.
900 BuildMI(*MBB
, MI
, DL
,
901 TII
->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32
),
903 .addReg(SubReg
, getKillRegState(IsKill
))
905 .addReg(Spill
.VGPR
, VGPRDefined
? 0 : RegState::Undef
);
907 // FIXME: Since this spills to another register instead of an actual
908 // frame index, we should delete the frame index when all references to
911 // XXX - Can to VGPR spill fail for some subregisters but not others?
915 // Spill SGPR to a frame index.
916 // TODO: Should VI try to spill to VGPR and then spill to SMEM?
917 if (!TmpVGPR
.isValid())
918 TmpVGPR
= RS
->scavengeRegister(&AMDGPU::VGPR_32RegClass
, MI
, 0);
919 // TODO: Should VI try to spill to VGPR and then spill to SMEM?
921 MachineInstrBuilder Mov
922 = BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::V_MOV_B32_e32
), TmpVGPR
)
923 .addReg(SubReg
, SubKillState
);
925 // There could be undef components of a spilled super register.
926 // TODO: Can we detect this and skip the spill?
927 if (NumSubRegs
> 1) {
928 // The last implicit use of the SuperReg carries the "Kill" flag.
929 unsigned SuperKillState
= 0;
931 SuperKillState
|= getKillRegState(IsKill
);
932 Mov
.addReg(SuperReg
, RegState::Implicit
| SuperKillState
);
935 unsigned Align
= FrameInfo
.getObjectAlignment(Index
);
936 MachinePointerInfo PtrInfo
937 = MachinePointerInfo::getFixedStack(*MF
, Index
, EltSize
* i
);
938 MachineMemOperand
*MMO
939 = MF
->getMachineMemOperand(PtrInfo
, MachineMemOperand::MOStore
,
940 EltSize
, MinAlign(Align
, EltSize
* i
));
941 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::SI_SPILL_V32_SAVE
))
942 .addReg(TmpVGPR
, RegState::Kill
) // src
943 .addFrameIndex(Index
) // vaddr
944 .addReg(MFI
->getScratchRSrcReg()) // srrsrc
945 .addReg(MFI
->getStackPtrOffsetReg()) // soffset
946 .addImm(i
* 4) // offset
951 if (M0CopyReg
!= AMDGPU::NoRegister
) {
952 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::COPY
), AMDGPU::M0
)
953 .addReg(M0CopyReg
, RegState::Kill
);
956 MI
->eraseFromParent();
957 MFI
->addToSpilledSGPRs(NumSubRegs
);
961 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI
,
964 bool OnlyToVGPR
) const {
965 MachineFunction
*MF
= MI
->getParent()->getParent();
966 MachineBasicBlock
*MBB
= MI
->getParent();
967 SIMachineFunctionInfo
*MFI
= MF
->getInfo
<SIMachineFunctionInfo
>();
969 ArrayRef
<SIMachineFunctionInfo::SpilledReg
> VGPRSpills
970 = MFI
->getSGPRToVGPRSpills(Index
);
971 bool SpillToVGPR
= !VGPRSpills
.empty();
972 if (OnlyToVGPR
&& !SpillToVGPR
)
975 MachineFrameInfo
&FrameInfo
= MF
->getFrameInfo();
976 const GCNSubtarget
&ST
= MF
->getSubtarget
<GCNSubtarget
>();
977 const SIInstrInfo
*TII
= ST
.getInstrInfo();
978 const DebugLoc
&DL
= MI
->getDebugLoc();
980 Register SuperReg
= MI
->getOperand(0).getReg();
981 bool SpillToSMEM
= spillSGPRToSMEM();
982 if (SpillToSMEM
&& OnlyToVGPR
)
985 assert(SuperReg
!= AMDGPU::M0
&& "m0 should never spill");
987 unsigned OffsetReg
= AMDGPU::M0
;
988 unsigned M0CopyReg
= AMDGPU::NoRegister
;
991 if (RS
->isRegUsed(AMDGPU::M0
)) {
992 M0CopyReg
= RS
->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass
, MI
, 0, false);
993 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::COPY
), M0CopyReg
)
998 unsigned EltSize
= 4;
999 unsigned ScalarLoadOp
;
1001 Register FrameReg
= getFrameRegister(*MF
);
1003 const TargetRegisterClass
*RC
= getPhysRegClass(SuperReg
);
1004 if (SpillToSMEM
&& isSGPRClass(RC
)) {
1005 // XXX - if private_element_size is larger than 4 it might be useful to be
1006 // able to spill wider vmem spills.
1007 std::tie(EltSize
, ScalarLoadOp
) =
1008 getSpillEltSize(getRegSizeInBits(*RC
) / 8, false);
1011 ArrayRef
<int16_t> SplitParts
= getRegSplitParts(RC
, EltSize
);
1012 unsigned NumSubRegs
= SplitParts
.empty() ? 1 : SplitParts
.size();
1014 // SubReg carries the "Kill" flag when SubReg == SuperReg.
1015 int64_t FrOffset
= FrameInfo
.getObjectOffset(Index
);
1019 for (unsigned i
= 0, e
= NumSubRegs
; i
< e
; ++i
) {
1021 NumSubRegs
== 1 ? SuperReg
: getSubReg(SuperReg
, SplitParts
[i
]);
1024 // FIXME: Size may be > 4 but extra bytes wasted.
1025 unsigned Align
= FrameInfo
.getObjectAlignment(Index
);
1026 MachinePointerInfo PtrInfo
1027 = MachinePointerInfo::getFixedStack(*MF
, Index
, EltSize
* i
);
1028 MachineMemOperand
*MMO
1029 = MF
->getMachineMemOperand(PtrInfo
, MachineMemOperand::MOLoad
,
1030 EltSize
, MinAlign(Align
, EltSize
* i
));
1033 int64_t Offset
= (ST
.getWavefrontSize() * FrOffset
) + (EltSize
* i
);
1035 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_ADD_U32
), OffsetReg
)
1039 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_MOV_B32
), OffsetReg
)
1044 BuildMI(*MBB
, MI
, DL
, TII
->get(ScalarLoadOp
), SubReg
)
1045 .addReg(MFI
->getScratchRSrcReg()) // sbase
1046 .addReg(OffsetReg
, RegState::Kill
) // soff
1049 .addMemOperand(MMO
);
1051 if (NumSubRegs
> 1 && i
== 0)
1052 MIB
.addReg(SuperReg
, RegState::ImplicitDefine
);
1058 SIMachineFunctionInfo::SpilledReg Spill
= VGPRSpills
[i
];
1060 BuildMI(*MBB
, MI
, DL
, TII
->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32
),
1063 .addImm(Spill
.Lane
);
1065 if (NumSubRegs
> 1 && i
== 0)
1066 MIB
.addReg(SuperReg
, RegState::ImplicitDefine
);
1071 // Restore SGPR from a stack slot.
1072 // FIXME: We should use S_LOAD_DWORD here for VI.
1073 if (!TmpVGPR
.isValid())
1074 TmpVGPR
= RS
->scavengeRegister(&AMDGPU::VGPR_32RegClass
, MI
, 0);
1075 unsigned Align
= FrameInfo
.getObjectAlignment(Index
);
1077 MachinePointerInfo PtrInfo
1078 = MachinePointerInfo::getFixedStack(*MF
, Index
, EltSize
* i
);
1080 MachineMemOperand
*MMO
= MF
->getMachineMemOperand(PtrInfo
,
1081 MachineMemOperand::MOLoad
, EltSize
,
1082 MinAlign(Align
, EltSize
* i
));
1084 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::SI_SPILL_V32_RESTORE
), TmpVGPR
)
1085 .addFrameIndex(Index
) // vaddr
1086 .addReg(MFI
->getScratchRSrcReg()) // srsrc
1087 .addReg(MFI
->getStackPtrOffsetReg()) // soffset
1088 .addImm(i
* 4) // offset
1089 .addMemOperand(MMO
);
1092 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::V_READFIRSTLANE_B32
), SubReg
)
1093 .addReg(TmpVGPR
, RegState::Kill
);
1096 MIB
.addReg(MI
->getOperand(0).getReg(), RegState::ImplicitDefine
);
1100 if (M0CopyReg
!= AMDGPU::NoRegister
) {
1101 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::COPY
), AMDGPU::M0
)
1102 .addReg(M0CopyReg
, RegState::Kill
);
1105 MI
->eraseFromParent();
1109 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1110 /// a VGPR and the stack slot can be safely eliminated when all other users are
1112 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1113 MachineBasicBlock::iterator MI
,
1115 RegScavenger
*RS
) const {
1116 switch (MI
->getOpcode()) {
1117 case AMDGPU::SI_SPILL_S1024_SAVE
:
1118 case AMDGPU::SI_SPILL_S512_SAVE
:
1119 case AMDGPU::SI_SPILL_S256_SAVE
:
1120 case AMDGPU::SI_SPILL_S160_SAVE
:
1121 case AMDGPU::SI_SPILL_S128_SAVE
:
1122 case AMDGPU::SI_SPILL_S96_SAVE
:
1123 case AMDGPU::SI_SPILL_S64_SAVE
:
1124 case AMDGPU::SI_SPILL_S32_SAVE
:
1125 return spillSGPR(MI
, FI
, RS
, true);
1126 case AMDGPU::SI_SPILL_S1024_RESTORE
:
1127 case AMDGPU::SI_SPILL_S512_RESTORE
:
1128 case AMDGPU::SI_SPILL_S256_RESTORE
:
1129 case AMDGPU::SI_SPILL_S160_RESTORE
:
1130 case AMDGPU::SI_SPILL_S128_RESTORE
:
1131 case AMDGPU::SI_SPILL_S96_RESTORE
:
1132 case AMDGPU::SI_SPILL_S64_RESTORE
:
1133 case AMDGPU::SI_SPILL_S32_RESTORE
:
1134 return restoreSGPR(MI
, FI
, RS
, true);
1136 llvm_unreachable("not an SGPR spill instruction");
1140 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI
,
1141 int SPAdj
, unsigned FIOperandNum
,
1142 RegScavenger
*RS
) const {
1143 MachineFunction
*MF
= MI
->getParent()->getParent();
1144 MachineBasicBlock
*MBB
= MI
->getParent();
1145 SIMachineFunctionInfo
*MFI
= MF
->getInfo
<SIMachineFunctionInfo
>();
1146 MachineFrameInfo
&FrameInfo
= MF
->getFrameInfo();
1147 const GCNSubtarget
&ST
= MF
->getSubtarget
<GCNSubtarget
>();
1148 const SIInstrInfo
*TII
= ST
.getInstrInfo();
1149 DebugLoc DL
= MI
->getDebugLoc();
1151 assert(SPAdj
== 0 && "unhandled SP adjustment in call sequence?");
1153 MachineOperand
&FIOp
= MI
->getOperand(FIOperandNum
);
1154 int Index
= MI
->getOperand(FIOperandNum
).getIndex();
1156 Register FrameReg
= getFrameRegister(*MF
);
1158 switch (MI
->getOpcode()) {
1159 // SGPR register spill
1160 case AMDGPU::SI_SPILL_S1024_SAVE
:
1161 case AMDGPU::SI_SPILL_S512_SAVE
:
1162 case AMDGPU::SI_SPILL_S256_SAVE
:
1163 case AMDGPU::SI_SPILL_S160_SAVE
:
1164 case AMDGPU::SI_SPILL_S128_SAVE
:
1165 case AMDGPU::SI_SPILL_S96_SAVE
:
1166 case AMDGPU::SI_SPILL_S64_SAVE
:
1167 case AMDGPU::SI_SPILL_S32_SAVE
: {
1168 spillSGPR(MI
, Index
, RS
);
1172 // SGPR register restore
1173 case AMDGPU::SI_SPILL_S1024_RESTORE
:
1174 case AMDGPU::SI_SPILL_S512_RESTORE
:
1175 case AMDGPU::SI_SPILL_S256_RESTORE
:
1176 case AMDGPU::SI_SPILL_S160_RESTORE
:
1177 case AMDGPU::SI_SPILL_S128_RESTORE
:
1178 case AMDGPU::SI_SPILL_S96_RESTORE
:
1179 case AMDGPU::SI_SPILL_S64_RESTORE
:
1180 case AMDGPU::SI_SPILL_S32_RESTORE
: {
1181 restoreSGPR(MI
, Index
, RS
);
1185 // VGPR register spill
1186 case AMDGPU::SI_SPILL_V1024_SAVE
:
1187 case AMDGPU::SI_SPILL_V512_SAVE
:
1188 case AMDGPU::SI_SPILL_V256_SAVE
:
1189 case AMDGPU::SI_SPILL_V160_SAVE
:
1190 case AMDGPU::SI_SPILL_V128_SAVE
:
1191 case AMDGPU::SI_SPILL_V96_SAVE
:
1192 case AMDGPU::SI_SPILL_V64_SAVE
:
1193 case AMDGPU::SI_SPILL_V32_SAVE
:
1194 case AMDGPU::SI_SPILL_A1024_SAVE
:
1195 case AMDGPU::SI_SPILL_A512_SAVE
:
1196 case AMDGPU::SI_SPILL_A128_SAVE
:
1197 case AMDGPU::SI_SPILL_A64_SAVE
:
1198 case AMDGPU::SI_SPILL_A32_SAVE
: {
1199 const MachineOperand
*VData
= TII
->getNamedOperand(*MI
,
1200 AMDGPU::OpName::vdata
);
1201 assert(TII
->getNamedOperand(*MI
, AMDGPU::OpName::soffset
)->getReg() ==
1202 MFI
->getStackPtrOffsetReg());
1204 buildSpillLoadStore(MI
, AMDGPU::BUFFER_STORE_DWORD_OFFSET
,
1206 VData
->getReg(), VData
->isKill(),
1207 TII
->getNamedOperand(*MI
, AMDGPU::OpName::srsrc
)->getReg(),
1209 TII
->getNamedOperand(*MI
, AMDGPU::OpName::offset
)->getImm(),
1210 *MI
->memoperands_begin(),
1212 MFI
->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI
->getOpcode()));
1213 MI
->eraseFromParent();
1216 case AMDGPU::SI_SPILL_V32_RESTORE
:
1217 case AMDGPU::SI_SPILL_V64_RESTORE
:
1218 case AMDGPU::SI_SPILL_V96_RESTORE
:
1219 case AMDGPU::SI_SPILL_V128_RESTORE
:
1220 case AMDGPU::SI_SPILL_V160_RESTORE
:
1221 case AMDGPU::SI_SPILL_V256_RESTORE
:
1222 case AMDGPU::SI_SPILL_V512_RESTORE
:
1223 case AMDGPU::SI_SPILL_V1024_RESTORE
:
1224 case AMDGPU::SI_SPILL_A32_RESTORE
:
1225 case AMDGPU::SI_SPILL_A64_RESTORE
:
1226 case AMDGPU::SI_SPILL_A128_RESTORE
:
1227 case AMDGPU::SI_SPILL_A512_RESTORE
:
1228 case AMDGPU::SI_SPILL_A1024_RESTORE
: {
1229 const MachineOperand
*VData
= TII
->getNamedOperand(*MI
,
1230 AMDGPU::OpName::vdata
);
1231 assert(TII
->getNamedOperand(*MI
, AMDGPU::OpName::soffset
)->getReg() ==
1232 MFI
->getStackPtrOffsetReg());
1234 buildSpillLoadStore(MI
, AMDGPU::BUFFER_LOAD_DWORD_OFFSET
,
1236 VData
->getReg(), VData
->isKill(),
1237 TII
->getNamedOperand(*MI
, AMDGPU::OpName::srsrc
)->getReg(),
1239 TII
->getNamedOperand(*MI
, AMDGPU::OpName::offset
)->getImm(),
1240 *MI
->memoperands_begin(),
1242 MI
->eraseFromParent();
1247 const DebugLoc
&DL
= MI
->getDebugLoc();
1248 bool IsMUBUF
= TII
->isMUBUF(*MI
);
1250 if (!IsMUBUF
&& !MFI
->isEntryFunction()) {
1251 // Convert to an absolute stack address by finding the offset from the
1252 // scratch wave base and scaling by the wave size.
1254 // In an entry function/kernel the offset is already the absolute
1255 // address relative to the frame register.
1257 Register TmpDiffReg
=
1258 RS
->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass
, MI
, 0, false);
1260 // If there's no free SGPR, in-place modify the FP
1261 Register DiffReg
= TmpDiffReg
.isValid() ? TmpDiffReg
: FrameReg
;
1263 bool IsCopy
= MI
->getOpcode() == AMDGPU::V_MOV_B32_e32
;
1264 Register ResultReg
= IsCopy
?
1265 MI
->getOperand(0).getReg() :
1266 RS
->scavengeRegister(&AMDGPU::VGPR_32RegClass
, MI
, 0);
1268 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_SUB_U32
), DiffReg
)
1270 .addReg(MFI
->getScratchWaveOffsetReg());
1272 int64_t Offset
= FrameInfo
.getObjectOffset(Index
);
1274 // XXX - This never happens because of emergency scavenging slot at 0?
1275 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::V_LSHRREV_B32_e64
), ResultReg
)
1276 .addImm(ST
.getWavefrontSizeLog2())
1279 if (auto MIB
= TII
->getAddNoCarry(*MBB
, MI
, DL
, ResultReg
, *RS
)) {
1280 Register ScaledReg
=
1281 RS
->scavengeRegister(&AMDGPU::VGPR_32RegClass
, MIB
, 0);
1283 BuildMI(*MBB
, *MIB
, DL
, TII
->get(AMDGPU::V_LSHRREV_B32_e64
),
1285 .addImm(ST
.getWavefrontSizeLog2())
1286 .addReg(DiffReg
, RegState::Kill
);
1288 const bool IsVOP2
= MIB
->getOpcode() == AMDGPU::V_ADD_U32_e32
;
1290 // TODO: Fold if use instruction is another add of a constant.
1291 if (IsVOP2
|| AMDGPU::isInlinableLiteral32(Offset
, ST
.hasInv2PiInlineImm())) {
1292 // FIXME: This can fail
1294 MIB
.addReg(ScaledReg
, RegState::Kill
);
1296 MIB
.addImm(0); // clamp bit
1298 Register ConstOffsetReg
=
1299 RS
->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass
, MIB
, 0, false);
1301 // This should always be able to use the unused carry out.
1302 assert(ConstOffsetReg
&& "this scavenge should not be able to fail");
1304 BuildMI(*MBB
, *MIB
, DL
, TII
->get(AMDGPU::S_MOV_B32
), ConstOffsetReg
)
1306 MIB
.addReg(ConstOffsetReg
, RegState::Kill
);
1307 MIB
.addReg(ScaledReg
, RegState::Kill
);
1308 MIB
.addImm(0); // clamp bit
1311 // We have to produce a carry out, and we there isn't a free SGPR
1312 // pair for it. We can keep the whole computation on the SALU to
1313 // avoid clobbering an additional register at the cost of an extra
1316 // We may have 1 free scratch SGPR even though a carry out is
1317 // unavailable. Only one additional mov is needed.
1318 Register TmpScaledReg
=
1319 RS
->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass
, MI
, 0, false);
1320 Register ScaledReg
= TmpScaledReg
.isValid() ? TmpScaledReg
: DiffReg
;
1322 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_LSHR_B32
), ScaledReg
)
1323 .addReg(DiffReg
, RegState::Kill
)
1324 .addImm(ST
.getWavefrontSizeLog2());
1325 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_ADD_U32
), ScaledReg
)
1326 .addReg(ScaledReg
, RegState::Kill
)
1328 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::COPY
), ResultReg
)
1329 .addReg(ScaledReg
, RegState::Kill
);
1331 // If there were truly no free SGPRs, we need to undo everything.
1332 if (!TmpScaledReg
.isValid()) {
1333 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_SUB_U32
), ScaledReg
)
1334 .addReg(ScaledReg
, RegState::Kill
)
1336 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_LSHL_B32
), ScaledReg
)
1337 .addReg(DiffReg
, RegState::Kill
)
1338 .addImm(ST
.getWavefrontSizeLog2());
1343 if (!TmpDiffReg
.isValid()) {
1345 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::S_ADD_U32
), FrameReg
)
1347 .addReg(MFI
->getScratchWaveOffsetReg());
1350 // Don't introduce an extra copy if we're just materializing in a mov.
1352 MI
->eraseFromParent();
1354 FIOp
.ChangeToRegister(ResultReg
, false, false, true);
1359 // Disable offen so we don't need a 0 vgpr base.
1360 assert(static_cast<int>(FIOperandNum
) ==
1361 AMDGPU::getNamedOperandIdx(MI
->getOpcode(),
1362 AMDGPU::OpName::vaddr
));
1364 assert(TII
->getNamedOperand(*MI
, AMDGPU::OpName::soffset
)->getReg() ==
1365 MFI
->getStackPtrOffsetReg());
1367 TII
->getNamedOperand(*MI
, AMDGPU::OpName::soffset
)->setReg(FrameReg
);
1369 int64_t Offset
= FrameInfo
.getObjectOffset(Index
);
1371 = TII
->getNamedOperand(*MI
, AMDGPU::OpName::offset
)->getImm();
1372 int64_t NewOffset
= OldImm
+ Offset
;
1374 if (isUInt
<12>(NewOffset
) &&
1375 buildMUBUFOffsetLoadStore(TII
, FrameInfo
, MI
, Index
, NewOffset
)) {
1376 MI
->eraseFromParent();
1381 // If the offset is simply too big, don't convert to a scratch wave offset
1384 int64_t Offset
= FrameInfo
.getObjectOffset(Index
);
1385 FIOp
.ChangeToImmediate(Offset
);
1386 if (!TII
->isImmOperandLegal(*MI
, FIOperandNum
, FIOp
)) {
1387 Register TmpReg
= RS
->scavengeRegister(&AMDGPU::VGPR_32RegClass
, MI
, 0);
1388 BuildMI(*MBB
, MI
, DL
, TII
->get(AMDGPU::V_MOV_B32_e32
), TmpReg
)
1390 FIOp
.ChangeToRegister(TmpReg
, false, false, true);
1396 StringRef
SIRegisterInfo::getRegAsmName(unsigned Reg
) const {
1397 return AMDGPUInstPrinter::getRegisterName(Reg
);
1400 // FIXME: This is very slow. It might be worth creating a map from physreg to
1402 const TargetRegisterClass
*SIRegisterInfo::getPhysRegClass(unsigned Reg
) const {
1403 assert(!Register::isVirtualRegister(Reg
));
1405 static const TargetRegisterClass
*const BaseClasses
[] = {
1406 &AMDGPU::VGPR_32RegClass
,
1407 &AMDGPU::SReg_32RegClass
,
1408 &AMDGPU::AGPR_32RegClass
,
1409 &AMDGPU::VReg_64RegClass
,
1410 &AMDGPU::SReg_64RegClass
,
1411 &AMDGPU::AReg_64RegClass
,
1412 &AMDGPU::VReg_96RegClass
,
1413 &AMDGPU::SReg_96RegClass
,
1414 &AMDGPU::VReg_128RegClass
,
1415 &AMDGPU::SReg_128RegClass
,
1416 &AMDGPU::AReg_128RegClass
,
1417 &AMDGPU::VReg_160RegClass
,
1418 &AMDGPU::SReg_160RegClass
,
1419 &AMDGPU::VReg_256RegClass
,
1420 &AMDGPU::SReg_256RegClass
,
1421 &AMDGPU::VReg_512RegClass
,
1422 &AMDGPU::SReg_512RegClass
,
1423 &AMDGPU::AReg_512RegClass
,
1424 &AMDGPU::SReg_1024RegClass
,
1425 &AMDGPU::VReg_1024RegClass
,
1426 &AMDGPU::AReg_1024RegClass
,
1427 &AMDGPU::SCC_CLASSRegClass
,
1428 &AMDGPU::Pseudo_SReg_32RegClass
,
1429 &AMDGPU::Pseudo_SReg_128RegClass
,
1432 for (const TargetRegisterClass
*BaseClass
: BaseClasses
) {
1433 if (BaseClass
->contains(Reg
)) {
1440 // TODO: It might be helpful to have some target specific flags in
1441 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1442 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass
*RC
) const {
1443 unsigned Size
= getRegSizeInBits(*RC
);
1446 return getCommonSubClass(&AMDGPU::VGPR_32RegClass
, RC
) != nullptr;
1448 return getCommonSubClass(&AMDGPU::VReg_64RegClass
, RC
) != nullptr;
1450 return getCommonSubClass(&AMDGPU::VReg_96RegClass
, RC
) != nullptr;
1452 return getCommonSubClass(&AMDGPU::VReg_128RegClass
, RC
) != nullptr;
1454 return getCommonSubClass(&AMDGPU::VReg_160RegClass
, RC
) != nullptr;
1456 return getCommonSubClass(&AMDGPU::VReg_256RegClass
, RC
) != nullptr;
1458 return getCommonSubClass(&AMDGPU::VReg_512RegClass
, RC
) != nullptr;
1460 return getCommonSubClass(&AMDGPU::VReg_1024RegClass
, RC
) != nullptr;
1462 return getCommonSubClass(&AMDGPU::VReg_1RegClass
, RC
) != nullptr;
1464 assert(Size
< 32 && "Invalid register class size");
1469 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass
*RC
) const {
1470 unsigned Size
= getRegSizeInBits(*RC
);
1475 return getCommonSubClass(&AMDGPU::AGPR_32RegClass
, RC
) != nullptr;
1477 return getCommonSubClass(&AMDGPU::AReg_64RegClass
, RC
) != nullptr;
1481 return getCommonSubClass(&AMDGPU::AReg_128RegClass
, RC
) != nullptr;
1486 return getCommonSubClass(&AMDGPU::AReg_512RegClass
, RC
) != nullptr;
1488 return getCommonSubClass(&AMDGPU::AReg_1024RegClass
, RC
) != nullptr;
1490 llvm_unreachable("Invalid register class size");
1494 const TargetRegisterClass
*SIRegisterInfo::getEquivalentVGPRClass(
1495 const TargetRegisterClass
*SRC
) const {
1496 switch (getRegSizeInBits(*SRC
)) {
1498 return &AMDGPU::VGPR_32RegClass
;
1500 return &AMDGPU::VReg_64RegClass
;
1502 return &AMDGPU::VReg_96RegClass
;
1504 return &AMDGPU::VReg_128RegClass
;
1506 return &AMDGPU::VReg_160RegClass
;
1508 return &AMDGPU::VReg_256RegClass
;
1510 return &AMDGPU::VReg_512RegClass
;
1512 return &AMDGPU::VReg_1024RegClass
;
1514 return &AMDGPU::VReg_1RegClass
;
1516 llvm_unreachable("Invalid register class size");
1520 const TargetRegisterClass
*SIRegisterInfo::getEquivalentAGPRClass(
1521 const TargetRegisterClass
*SRC
) const {
1522 switch (getRegSizeInBits(*SRC
)) {
1524 return &AMDGPU::AGPR_32RegClass
;
1526 return &AMDGPU::AReg_64RegClass
;
1528 return &AMDGPU::AReg_128RegClass
;
1530 return &AMDGPU::AReg_512RegClass
;
1532 return &AMDGPU::AReg_1024RegClass
;
1534 llvm_unreachable("Invalid register class size");
1538 const TargetRegisterClass
*SIRegisterInfo::getEquivalentSGPRClass(
1539 const TargetRegisterClass
*VRC
) const {
1540 switch (getRegSizeInBits(*VRC
)) {
1542 return &AMDGPU::SGPR_32RegClass
;
1544 return &AMDGPU::SReg_64RegClass
;
1546 return &AMDGPU::SReg_96RegClass
;
1548 return &AMDGPU::SReg_128RegClass
;
1550 return &AMDGPU::SReg_160RegClass
;
1552 return &AMDGPU::SReg_256RegClass
;
1554 return &AMDGPU::SReg_512RegClass
;
1556 return &AMDGPU::SReg_1024RegClass
;
1558 llvm_unreachable("Invalid register class size");
1562 const TargetRegisterClass
*SIRegisterInfo::getSubRegClass(
1563 const TargetRegisterClass
*RC
, unsigned SubIdx
) const {
1564 if (SubIdx
== AMDGPU::NoSubRegister
)
1567 // We can assume that each lane corresponds to one 32-bit register.
1568 unsigned Count
= getSubRegIndexLaneMask(SubIdx
).getNumLanes();
1569 if (isSGPRClass(RC
)) {
1572 return &AMDGPU::SGPR_32RegClass
;
1574 return &AMDGPU::SReg_64RegClass
;
1576 return &AMDGPU::SReg_96RegClass
;
1578 return &AMDGPU::SReg_128RegClass
;
1580 return &AMDGPU::SReg_160RegClass
;
1582 return &AMDGPU::SReg_256RegClass
;
1584 return &AMDGPU::SReg_512RegClass
;
1585 case 32: /* fall-through */
1587 llvm_unreachable("Invalid sub-register class size");
1589 } else if (hasAGPRs(RC
)) {
1592 return &AMDGPU::AGPR_32RegClass
;
1594 return &AMDGPU::AReg_64RegClass
;
1596 return &AMDGPU::AReg_128RegClass
;
1598 return &AMDGPU::AReg_512RegClass
;
1599 case 32: /* fall-through */
1601 llvm_unreachable("Invalid sub-register class size");
1606 return &AMDGPU::VGPR_32RegClass
;
1608 return &AMDGPU::VReg_64RegClass
;
1610 return &AMDGPU::VReg_96RegClass
;
1612 return &AMDGPU::VReg_128RegClass
;
1614 return &AMDGPU::VReg_160RegClass
;
1616 return &AMDGPU::VReg_256RegClass
;
1618 return &AMDGPU::VReg_512RegClass
;
1619 case 32: /* fall-through */
1621 llvm_unreachable("Invalid sub-register class size");
1626 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType
) const {
1627 if (OpType
>= AMDGPU::OPERAND_REG_INLINE_AC_FIRST
&&
1628 OpType
<= AMDGPU::OPERAND_REG_INLINE_AC_LAST
)
1629 return !ST
.hasMFMAInlineLiteralBug();
1631 return OpType
>= AMDGPU::OPERAND_SRC_FIRST
&&
1632 OpType
<= AMDGPU::OPERAND_SRC_LAST
;
1635 bool SIRegisterInfo::shouldRewriteCopySrc(
1636 const TargetRegisterClass
*DefRC
,
1638 const TargetRegisterClass
*SrcRC
,
1639 unsigned SrcSubReg
) const {
1640 // We want to prefer the smallest register class possible, so we don't want to
1641 // stop and rewrite on anything that looks like a subregister
1642 // extract. Operations mostly don't care about the super register class, so we
1643 // only want to stop on the most basic of copies between the same register
1646 // e.g. if we have something like
1649 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1650 // %3 = COPY %2, sub0
1652 // We want to look through the COPY to find:
1656 return getCommonSubClass(DefRC
, SrcRC
) != nullptr;
1659 /// Returns a register that is not used at any point in the function.
1660 /// If all registers are used, then this function will return
1661 // AMDGPU::NoRegister.
1663 SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo
&MRI
,
1664 const TargetRegisterClass
*RC
,
1665 const MachineFunction
&MF
) const {
1667 for (unsigned Reg
: *RC
)
1668 if (MRI
.isAllocatable(Reg
) && !MRI
.isPhysRegUsed(Reg
))
1670 return AMDGPU::NoRegister
;
1673 ArrayRef
<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass
*RC
,
1674 unsigned EltSize
) const {
1676 static const int16_t Sub0_31
[] = {
1677 AMDGPU::sub0
, AMDGPU::sub1
, AMDGPU::sub2
, AMDGPU::sub3
,
1678 AMDGPU::sub4
, AMDGPU::sub5
, AMDGPU::sub6
, AMDGPU::sub7
,
1679 AMDGPU::sub8
, AMDGPU::sub9
, AMDGPU::sub10
, AMDGPU::sub11
,
1680 AMDGPU::sub12
, AMDGPU::sub13
, AMDGPU::sub14
, AMDGPU::sub15
,
1681 AMDGPU::sub16
, AMDGPU::sub17
, AMDGPU::sub18
, AMDGPU::sub19
,
1682 AMDGPU::sub20
, AMDGPU::sub21
, AMDGPU::sub22
, AMDGPU::sub23
,
1683 AMDGPU::sub24
, AMDGPU::sub25
, AMDGPU::sub26
, AMDGPU::sub27
,
1684 AMDGPU::sub28
, AMDGPU::sub29
, AMDGPU::sub30
, AMDGPU::sub31
,
1687 static const int16_t Sub0_15
[] = {
1688 AMDGPU::sub0
, AMDGPU::sub1
, AMDGPU::sub2
, AMDGPU::sub3
,
1689 AMDGPU::sub4
, AMDGPU::sub5
, AMDGPU::sub6
, AMDGPU::sub7
,
1690 AMDGPU::sub8
, AMDGPU::sub9
, AMDGPU::sub10
, AMDGPU::sub11
,
1691 AMDGPU::sub12
, AMDGPU::sub13
, AMDGPU::sub14
, AMDGPU::sub15
,
1694 static const int16_t Sub0_7
[] = {
1695 AMDGPU::sub0
, AMDGPU::sub1
, AMDGPU::sub2
, AMDGPU::sub3
,
1696 AMDGPU::sub4
, AMDGPU::sub5
, AMDGPU::sub6
, AMDGPU::sub7
,
1699 static const int16_t Sub0_4
[] = {
1700 AMDGPU::sub0
, AMDGPU::sub1
, AMDGPU::sub2
, AMDGPU::sub3
, AMDGPU::sub4
,
1703 static const int16_t Sub0_3
[] = {
1704 AMDGPU::sub0
, AMDGPU::sub1
, AMDGPU::sub2
, AMDGPU::sub3
,
1707 static const int16_t Sub0_2
[] = {
1708 AMDGPU::sub0
, AMDGPU::sub1
, AMDGPU::sub2
,
1711 static const int16_t Sub0_1
[] = {
1712 AMDGPU::sub0
, AMDGPU::sub1
,
1715 switch (AMDGPU::getRegBitWidth(*RC
->MC
)) {
1719 return makeArrayRef(Sub0_1
);
1721 return makeArrayRef(Sub0_2
);
1723 return makeArrayRef(Sub0_3
);
1725 return makeArrayRef(Sub0_4
);
1727 return makeArrayRef(Sub0_7
);
1729 return makeArrayRef(Sub0_15
);
1731 return makeArrayRef(Sub0_31
);
1733 llvm_unreachable("unhandled register size");
1738 static const int16_t Sub0_31_64
[] = {
1739 AMDGPU::sub0_sub1
, AMDGPU::sub2_sub3
,
1740 AMDGPU::sub4_sub5
, AMDGPU::sub6_sub7
,
1741 AMDGPU::sub8_sub9
, AMDGPU::sub10_sub11
,
1742 AMDGPU::sub12_sub13
, AMDGPU::sub14_sub15
,
1743 AMDGPU::sub16_sub17
, AMDGPU::sub18_sub19
,
1744 AMDGPU::sub20_sub21
, AMDGPU::sub22_sub23
,
1745 AMDGPU::sub24_sub25
, AMDGPU::sub26_sub27
,
1746 AMDGPU::sub28_sub29
, AMDGPU::sub30_sub31
1749 static const int16_t Sub0_15_64
[] = {
1750 AMDGPU::sub0_sub1
, AMDGPU::sub2_sub3
,
1751 AMDGPU::sub4_sub5
, AMDGPU::sub6_sub7
,
1752 AMDGPU::sub8_sub9
, AMDGPU::sub10_sub11
,
1753 AMDGPU::sub12_sub13
, AMDGPU::sub14_sub15
1756 static const int16_t Sub0_7_64
[] = {
1757 AMDGPU::sub0_sub1
, AMDGPU::sub2_sub3
,
1758 AMDGPU::sub4_sub5
, AMDGPU::sub6_sub7
1762 static const int16_t Sub0_3_64
[] = {
1763 AMDGPU::sub0_sub1
, AMDGPU::sub2_sub3
1766 switch (AMDGPU::getRegBitWidth(*RC
->MC
)) {
1770 return makeArrayRef(Sub0_3_64
);
1772 return makeArrayRef(Sub0_7_64
);
1774 return makeArrayRef(Sub0_15_64
);
1776 return makeArrayRef(Sub0_31_64
);
1778 llvm_unreachable("unhandled register size");
1782 if (EltSize
== 16) {
1784 static const int16_t Sub0_31_128
[] = {
1785 AMDGPU::sub0_sub1_sub2_sub3
,
1786 AMDGPU::sub4_sub5_sub6_sub7
,
1787 AMDGPU::sub8_sub9_sub10_sub11
,
1788 AMDGPU::sub12_sub13_sub14_sub15
,
1789 AMDGPU::sub16_sub17_sub18_sub19
,
1790 AMDGPU::sub20_sub21_sub22_sub23
,
1791 AMDGPU::sub24_sub25_sub26_sub27
,
1792 AMDGPU::sub28_sub29_sub30_sub31
1795 static const int16_t Sub0_15_128
[] = {
1796 AMDGPU::sub0_sub1_sub2_sub3
,
1797 AMDGPU::sub4_sub5_sub6_sub7
,
1798 AMDGPU::sub8_sub9_sub10_sub11
,
1799 AMDGPU::sub12_sub13_sub14_sub15
1802 static const int16_t Sub0_7_128
[] = {
1803 AMDGPU::sub0_sub1_sub2_sub3
,
1804 AMDGPU::sub4_sub5_sub6_sub7
1807 switch (AMDGPU::getRegBitWidth(*RC
->MC
)) {
1811 return makeArrayRef(Sub0_7_128
);
1813 return makeArrayRef(Sub0_15_128
);
1815 return makeArrayRef(Sub0_31_128
);
1817 llvm_unreachable("unhandled register size");
1821 assert(EltSize
== 32 && "unhandled elt size");
1823 static const int16_t Sub0_31_256
[] = {
1824 AMDGPU::sub0_sub1_sub2_sub3_sub4_sub5_sub6_sub7
,
1825 AMDGPU::sub8_sub9_sub10_sub11_sub12_sub13_sub14_sub15
,
1826 AMDGPU::sub16_sub17_sub18_sub19_sub20_sub21_sub22_sub23
,
1827 AMDGPU::sub24_sub25_sub26_sub27_sub28_sub29_sub30_sub31
1830 static const int16_t Sub0_15_256
[] = {
1831 AMDGPU::sub0_sub1_sub2_sub3_sub4_sub5_sub6_sub7
,
1832 AMDGPU::sub8_sub9_sub10_sub11_sub12_sub13_sub14_sub15
1835 switch (AMDGPU::getRegBitWidth(*RC
->MC
)) {
1839 return makeArrayRef(Sub0_15_256
);
1841 return makeArrayRef(Sub0_31_256
);
1843 llvm_unreachable("unhandled register size");
1847 const TargetRegisterClass
*
1848 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo
&MRI
,
1849 unsigned Reg
) const {
1850 if (Register::isVirtualRegister(Reg
))
1851 return MRI
.getRegClass(Reg
);
1853 return getPhysRegClass(Reg
);
1856 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo
&MRI
,
1857 unsigned Reg
) const {
1858 const TargetRegisterClass
* RC
= getRegClassForReg(MRI
, Reg
);
1859 assert(RC
&& "Register class for the reg not found");
1860 return hasVGPRs(RC
);
1863 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo
&MRI
,
1864 unsigned Reg
) const {
1865 const TargetRegisterClass
* RC
= getRegClassForReg(MRI
, Reg
);
1866 assert(RC
&& "Register class for the reg not found");
1867 return hasAGPRs(RC
);
1870 bool SIRegisterInfo::shouldCoalesce(MachineInstr
*MI
,
1871 const TargetRegisterClass
*SrcRC
,
1873 const TargetRegisterClass
*DstRC
,
1875 const TargetRegisterClass
*NewRC
,
1876 LiveIntervals
&LIS
) const {
1877 unsigned SrcSize
= getRegSizeInBits(*SrcRC
);
1878 unsigned DstSize
= getRegSizeInBits(*DstRC
);
1879 unsigned NewSize
= getRegSizeInBits(*NewRC
);
1881 // Do not increase size of registers beyond dword, we would need to allocate
1882 // adjacent registers and constraint regalloc more than needed.
1884 // Always allow dword coalescing.
1885 if (SrcSize
<= 32 || DstSize
<= 32)
1888 return NewSize
<= DstSize
|| NewSize
<= SrcSize
;
1891 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass
*RC
,
1892 MachineFunction
&MF
) const {
1894 const GCNSubtarget
&ST
= MF
.getSubtarget
<GCNSubtarget
>();
1895 const SIMachineFunctionInfo
*MFI
= MF
.getInfo
<SIMachineFunctionInfo
>();
1897 unsigned Occupancy
= ST
.getOccupancyWithLocalMemSize(MFI
->getLDSSize(),
1899 switch (RC
->getID()) {
1901 return AMDGPURegisterInfo::getRegPressureLimit(RC
, MF
);
1902 case AMDGPU::VGPR_32RegClassID
:
1903 return std::min(ST
.getMaxNumVGPRs(Occupancy
), ST
.getMaxNumVGPRs(MF
));
1904 case AMDGPU::SGPR_32RegClassID
:
1905 return std::min(ST
.getMaxNumSGPRs(Occupancy
, true), ST
.getMaxNumSGPRs(MF
));
1909 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction
&MF
,
1910 unsigned Idx
) const {
1911 if (Idx
== getVGPRPressureSet() || Idx
== getAGPRPressureSet())
1912 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass
,
1913 const_cast<MachineFunction
&>(MF
));
1915 if (Idx
== getSGPRPressureSet())
1916 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass
,
1917 const_cast<MachineFunction
&>(MF
));
1919 return AMDGPURegisterInfo::getRegPressureSetLimit(MF
, Idx
);
1922 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit
) const {
1923 static const int Empty
[] = { -1 };
1925 if (hasRegUnit(AMDGPU::M0
, RegUnit
))
1927 return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit
);
1930 unsigned SIRegisterInfo::getReturnAddressReg(const MachineFunction
&MF
) const {
1931 // Not a callee saved register.
1932 return AMDGPU::SGPR30_SGPR31
;
1935 const TargetRegisterClass
*
1936 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size
,
1937 const RegisterBank
&RB
,
1938 const MachineRegisterInfo
&MRI
) const {
1941 switch (RB
.getID()) {
1942 case AMDGPU::VGPRRegBankID
:
1943 return &AMDGPU::VGPR_32RegClass
;
1944 case AMDGPU::VCCRegBankID
:
1946 &AMDGPU::SReg_32_XM0_XEXECRegClass
: &AMDGPU::SReg_64_XEXECRegClass
;
1947 case AMDGPU::SGPRRegBankID
:
1948 return &AMDGPU::SReg_32_XM0RegClass
;
1949 case AMDGPU::SCCRegBankID
:
1950 // This needs to return an allocatable class, so don't bother returning
1951 // the dummy SCC class.
1952 return &AMDGPU::SReg_32_XM0RegClass
;
1954 llvm_unreachable("unknown register bank");
1958 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VGPR_32RegClass
:
1959 &AMDGPU::SReg_32_XM0RegClass
;
1961 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VReg_64RegClass
:
1962 &AMDGPU::SReg_64_XEXECRegClass
;
1964 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VReg_96RegClass
:
1965 &AMDGPU::SReg_96RegClass
;
1967 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VReg_128RegClass
:
1968 &AMDGPU::SReg_128RegClass
;
1970 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VReg_160RegClass
:
1971 &AMDGPU::SReg_160RegClass
;
1973 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VReg_256RegClass
:
1974 &AMDGPU::SReg_256RegClass
;
1976 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VReg_512RegClass
:
1977 &AMDGPU::SReg_512RegClass
;
1980 return RB
.getID() == AMDGPU::VGPRRegBankID
? &AMDGPU::VGPR_32RegClass
:
1981 &AMDGPU::SReg_32_XM0RegClass
;
1986 const TargetRegisterClass
*
1987 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand
&MO
,
1988 const MachineRegisterInfo
&MRI
) const {
1989 if (const RegisterBank
*RB
= MRI
.getRegBankOrNull(MO
.getReg()))
1990 return getRegClassForTypeOnBank(MRI
.getType(MO
.getReg()), *RB
, MRI
);
1994 unsigned SIRegisterInfo::getVCC() const {
1995 return isWave32
? AMDGPU::VCC_LO
: AMDGPU::VCC
;
1998 const TargetRegisterClass
*
1999 SIRegisterInfo::getRegClass(unsigned RCID
) const {
2000 switch ((int)RCID
) {
2001 case AMDGPU::SReg_1RegClassID
:
2003 case AMDGPU::SReg_1_XEXECRegClassID
:
2004 return isWave32
? &AMDGPU::SReg_32_XM0_XEXECRegClass
2005 : &AMDGPU::SReg_64_XEXECRegClass
;
2009 return AMDGPURegisterInfo::getRegClass(RCID
);
2013 // Find reaching register definition
2014 MachineInstr
*SIRegisterInfo::findReachingDef(unsigned Reg
, unsigned SubReg
,
2016 MachineRegisterInfo
&MRI
,
2017 LiveIntervals
*LIS
) const {
2018 auto &MDT
= LIS
->getAnalysis
<MachineDominatorTree
>();
2019 SlotIndex UseIdx
= LIS
->getInstructionIndex(Use
);
2022 if (Register::isVirtualRegister(Reg
)) {
2023 if (!LIS
->hasInterval(Reg
))
2025 LiveInterval
&LI
= LIS
->getInterval(Reg
);
2026 LaneBitmask SubLanes
= SubReg
? getSubRegIndexLaneMask(SubReg
)
2027 : MRI
.getMaxLaneMaskForVReg(Reg
);
2028 VNInfo
*V
= nullptr;
2029 if (LI
.hasSubRanges()) {
2030 for (auto &S
: LI
.subranges()) {
2031 if ((S
.LaneMask
& SubLanes
) == SubLanes
) {
2032 V
= S
.getVNInfoAt(UseIdx
);
2037 V
= LI
.getVNInfoAt(UseIdx
);
2044 for (MCRegUnitIterator
Units(Reg
, this); Units
.isValid(); ++Units
) {
2045 LiveRange
&LR
= LIS
->getRegUnit(*Units
);
2046 if (VNInfo
*V
= LR
.getVNInfoAt(UseIdx
)) {
2047 if (!DefIdx
.isValid() ||
2048 MDT
.dominates(LIS
->getInstructionFromIndex(DefIdx
),
2049 LIS
->getInstructionFromIndex(V
->def
)))
2057 MachineInstr
*Def
= LIS
->getInstructionFromIndex(DefIdx
);
2059 if (!Def
|| !MDT
.dominates(Def
, &Use
))
2062 assert(Def
->modifiesRegister(Reg
, this));