Fold a binary operator with constant operands when expanding code for a SCEV.
[llvm-complete.git] / lib / Support / Allocator.cpp
blob234fd41b73832199fc1d6b4c0aa510570ce073b9
1 //===--- Allocator.cpp - Simple memory allocation abstraction -------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file was developed by Chris Lattner and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the BumpPtrAllocator interface.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Support/Allocator.h"
15 #include "llvm/Support/DataTypes.h"
16 #include "llvm/Support/Streams.h"
17 #include <ostream>
18 using namespace llvm;
20 //===----------------------------------------------------------------------===//
21 // MemRegion class implementation
22 //===----------------------------------------------------------------------===//
24 namespace {
25 /// MemRegion - This is one chunk of the BumpPtrAllocator.
26 class MemRegion {
27 unsigned RegionSize;
28 MemRegion *Next;
29 char *NextPtr;
30 public:
31 void Init(unsigned size, unsigned Alignment, MemRegion *next) {
32 RegionSize = size;
33 Next = next;
34 NextPtr = (char*)(this+1);
36 // Align NextPtr.
37 NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) &
38 ~(intptr_t)(Alignment-1));
41 const MemRegion *getNext() const { return Next; }
42 unsigned getNumBytesAllocated() const {
43 return NextPtr-(const char*)this;
46 /// Allocate - Allocate and return at least the specified number of bytes.
47 ///
48 void *Allocate(unsigned AllocSize, unsigned Alignment, MemRegion **RegPtr) {
49 // Round size up to an even multiple of the alignment.
50 AllocSize = (AllocSize+Alignment-1) & ~(Alignment-1);
52 // If there is space in this region, return it.
53 if (unsigned(NextPtr+AllocSize-(char*)this) <= RegionSize) {
54 void *Result = NextPtr;
55 NextPtr += AllocSize;
56 return Result;
59 // Otherwise, we have to allocate a new chunk. Create one twice as big as
60 // this one.
61 MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2);
62 NewRegion->Init(RegionSize*2, Alignment, this);
64 // Update the current "first region" pointer to point to the new region.
65 *RegPtr = NewRegion;
67 // Try allocating from it now.
68 return NewRegion->Allocate(AllocSize, Alignment, RegPtr);
71 /// Deallocate - Release all memory for this region to the system.
72 ///
73 void Deallocate() {
74 MemRegion *next = Next;
75 free(this);
76 if (next)
77 next->Deallocate();
82 //===----------------------------------------------------------------------===//
83 // BumpPtrAllocator class implementation
84 //===----------------------------------------------------------------------===//
86 BumpPtrAllocator::BumpPtrAllocator() {
87 TheMemory = malloc(4096);
88 ((MemRegion*)TheMemory)->Init(4096, 1, 0);
91 BumpPtrAllocator::~BumpPtrAllocator() {
92 ((MemRegion*)TheMemory)->Deallocate();
95 void *BumpPtrAllocator::Allocate(unsigned Size, unsigned Align) {
96 MemRegion *MRP = (MemRegion*)TheMemory;
97 void *Ptr = MRP->Allocate(Size, Align, &MRP);
98 TheMemory = MRP;
99 return Ptr;
102 void BumpPtrAllocator::PrintStats() const {
103 unsigned BytesUsed = 0;
104 unsigned NumRegions = 0;
105 const MemRegion *R = (MemRegion*)TheMemory;
106 for (; R; R = R->getNext(), ++NumRegions)
107 BytesUsed += R->getNumBytesAllocated();
109 cerr << "\nNumber of memory regions: " << NumRegions << "\n";
110 cerr << "Bytes allocated: " << BytesUsed << "\n";