1 //===-- IA64Bundling.cpp - IA-64 instruction bundling pass. ------------ --===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by Duraid Madina and is distributed under the
6 // University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Add stops where required to prevent read-after-write and write-after-write
11 // dependencies, for both registers and memory addresses. There are exceptions:
13 // - Compare instructions (cmp*, tbit, tnat, fcmp, frcpa) are OK with
14 // WAW dependencies so long as they all target p0, or are of parallel
17 // FIXME: bundling, for now, is left to the assembler.
18 // FIXME: this might be an appropriate place to translate between different
19 // instructions that do the same thing, if this helps bundling.
21 //===----------------------------------------------------------------------===//
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineInstrBuilder.h"
26 #include "llvm/ADT/SetOperations.h"
27 #include "llvm/ADT/Statistic.h"
28 #include "llvm/Support/Debug.h"
34 Statistic
<> StopBitsAdded("ia64-codegen", "Number of stop bits added");
36 struct IA64BundlingPass
: public MachineFunctionPass
{
37 /// Target machine description which we query for reg. names, data
40 IA64TargetMachine
&TM
;
42 IA64BundlingPass(IA64TargetMachine
&tm
) : TM(tm
) { }
44 virtual const char *getPassName() const {
45 return "IA64 (Itanium) Bundling Pass";
48 bool runOnMachineBasicBlock(MachineBasicBlock
&MBB
);
49 bool runOnMachineFunction(MachineFunction
&F
) {
51 for (MachineFunction::iterator FI
= F
.begin(), FE
= F
.end();
53 Changed
|= runOnMachineBasicBlock(*FI
);
57 std::set
<unsigned> PendingRegWrites
; // XXX: ugly global, but
58 // pending writes can cross basic blocks. Note that
59 // taken branches end instruction groups. So we
60 // only need to worry about 'fallthrough' code
62 } // end of anonymous namespace
64 /// createIA64BundlingPass - Returns a pass that adds STOP (;;) instructions
65 /// and arranges the result into bundles.
67 FunctionPass
*llvm::createIA64BundlingPass(IA64TargetMachine
&tm
) {
68 return new IA64BundlingPass(tm
);
71 /// runOnMachineBasicBlock - add stops and bundle this MBB.
73 bool IA64BundlingPass::runOnMachineBasicBlock(MachineBasicBlock
&MBB
) {
76 for (MachineBasicBlock::iterator I
= MBB
.begin(); I
!= MBB
.end(); ) {
77 MachineInstr
*CurrentInsn
= I
++;
78 std::set
<unsigned> CurrentReads
, CurrentWrites
, OrigWrites
;
80 for(unsigned i
=0; i
< CurrentInsn
->getNumOperands(); i
++) {
81 MachineOperand
&MO
=CurrentInsn
->getOperand(i
);
83 if(MO
.isUse()) { // TODO: exclude p0
84 CurrentReads
.insert(MO
.getReg());
86 if(MO
.isDef()) { // TODO: exclude p0
87 CurrentWrites
.insert(MO
.getReg());
88 OrigWrites
.insert(MO
.getReg()); // FIXME: use a nondestructive
89 // set_intersect instead?
94 // CurrentReads/CurrentWrites contain info for the current instruction.
95 // Does it read or write any registers that are pending a write?
96 // (i.e. not separated by a stop)
97 set_intersect(CurrentReads
, PendingRegWrites
);
98 set_intersect(CurrentWrites
, PendingRegWrites
);
100 if(! (CurrentReads
.empty() && CurrentWrites
.empty()) ) {
101 // there is a conflict, insert a stop and reset PendingRegWrites
102 CurrentInsn
= BuildMI(MBB
, CurrentInsn
, IA64::STOP
, 0);
103 PendingRegWrites
=OrigWrites
; // carry over current writes to next insn
104 Changed
=true; StopBitsAdded
++; // update stats
105 } else { // otherwise, track additional pending writes
106 set_union(PendingRegWrites
, OrigWrites
);
108 } // onto the next insn in the MBB