7 -: 2:#include <cstdlib>
11 -: 6:double grid[10][10] = {0};
12 -: 7:const char * hello = "world";
13 -: 8:const char * world = "hello";
15 function _ZN1A1BEv called 8589934592 returned 100% blocks executed 100%
16 8589934592: 10:void A::B() {}
17 8589934592: 10-block 0
19 function _Z7uselessv called 0 returned 0% blocks executed 0%
20 #####: 12:void useless() {}
23 function _Z12more_uselessv called 0 returned 0% blocks executed 0%
24 -: 14:double more_useless() {
29 function _Z3foov called 2 returned 100% blocks executed 100%
36 function _Z3barv called 0 returned 0% blocks executed 0%
39 #####: 25: return foo() + 45;
43 function _Z6assignii called 8 returned 100% blocks executed 100%
44 8: 28:void assign(int ii, int jj) {
45 8: 29: grid[ii][jj] = (ii+1) * (jj+1);
49 function _Z15initialize_gridv called 2 returned 100% blocks executed 100%
50 -: 32:void initialize_grid() {
51 6: 33: for (int ii = 0; ii < 2; ii++)
57 12: 34: for (int jj = 0; jj < 2; jj++)
63 12: 35: assign(ii, jj);
69 function main called 2 returned 100% blocks executed 94%
71 2: 39: initialize_grid();
74 2: 42: on = rand() % 2;
84 #####: 48: a += rand();
88 22: 51: for (int ii = 0; ii < 10; ++ii) {
94 20: 52: switch (rand() % 5) {
107 2: 58: a += rand() / rand();
122 8589934594: 69: for (uint64_t ii = 0; ii < 4294967296; ++ii)
124 8589934594: 69-block 1
127 8589934592: 69-block 2
128 8589934592: 70: thing.B();
129 8589934592: 70-block 0
131 2: 72: return a + 8 + grid[2][3] + len;
133 -: 73: return more_useless();