1 //===- StatepointLowering.h - SDAGBuilder's statepoint code ---*- C++ -*---===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file includes support code use by SelectionDAGBuilder when lowering a
10 // statepoint sequence in SelectionDAG IR.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H
15 #define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H
17 #include "llvm/ADT/DenseMap.h"
18 #include "llvm/ADT/STLExtras.h"
19 #include "llvm/ADT/SmallBitVector.h"
20 #include "llvm/ADT/SmallVector.h"
21 #include "llvm/CodeGen/SelectionDAGNodes.h"
22 #include "llvm/CodeGen/ValueTypes.h"
28 class SelectionDAGBuilder
;
30 /// This class tracks both per-statepoint and per-selectiondag information.
31 /// For each statepoint it tracks locations of it's gc valuess (incoming and
32 /// relocated) and list of gcreloc calls scheduled for visiting (this is
33 /// used for a debug mode consistency check only). The spill slot tracking
34 /// works in concert with information in FunctionLoweringInfo.
35 class StatepointLoweringState
{
37 StatepointLoweringState() = default;
39 /// Reset all state tracking for a newly encountered safepoint. Also
40 /// performs some consistency checking.
41 void startNewStatepoint(SelectionDAGBuilder
&Builder
);
43 /// Clear the memory usage of this object. This is called from
44 /// SelectionDAGBuilder::clear. We require this is never called in the
45 /// midst of processing a statepoint sequence.
48 /// Returns the spill location of a value incoming to the current
49 /// statepoint. Will return SDValue() if this value hasn't been
50 /// spilled. Otherwise, the value has already been spilled and no
51 /// further action is required by the caller.
52 SDValue
getLocation(SDValue Val
) {
53 auto I
= Locations
.find(Val
);
54 if (I
== Locations
.end())
59 void setLocation(SDValue Val
, SDValue Location
) {
60 assert(!Locations
.count(Val
) &&
61 "Trying to allocate already allocated location");
62 Locations
[Val
] = Location
;
65 /// Record the fact that we expect to encounter a given gc_relocate
66 /// before the next statepoint. If we don't see it, we'll report
68 void scheduleRelocCall(const CallInst
&RelocCall
) {
69 // We are not interested in lowering dead instructions.
70 if (!RelocCall
.use_empty())
71 PendingGCRelocateCalls
.push_back(&RelocCall
);
74 /// Remove this gc_relocate from the list we're expecting to see
75 /// before the next statepoint. If we weren't expecting to see
76 /// it, we'll report an assertion.
77 void relocCallVisited(const CallInst
&RelocCall
) {
78 // We are not interested in lowering dead instructions.
79 if (RelocCall
.use_empty())
81 auto I
= llvm::find(PendingGCRelocateCalls
, &RelocCall
);
82 assert(I
!= PendingGCRelocateCalls
.end() &&
83 "Visited unexpected gcrelocate call");
84 PendingGCRelocateCalls
.erase(I
);
87 // TODO: Should add consistency tracking to ensure we encounter
88 // expected gc_result calls too.
90 /// Get a stack slot we can use to store an value of type ValueType. This
91 /// will hopefully be a recylced slot from another statepoint.
92 SDValue
allocateStackSlot(EVT ValueType
, SelectionDAGBuilder
&Builder
);
94 void reserveStackSlot(int Offset
) {
95 assert(Offset
>= 0 && Offset
< (int)AllocatedStackSlots
.size() &&
97 assert(!AllocatedStackSlots
.test(Offset
) && "already reserved!");
98 assert(NextSlotToAllocate
<= (unsigned)Offset
&& "consistency!");
99 AllocatedStackSlots
.set(Offset
);
102 bool isStackSlotAllocated(int Offset
) {
103 assert(Offset
>= 0 && Offset
< (int)AllocatedStackSlots
.size() &&
105 return AllocatedStackSlots
.test(Offset
);
109 /// Maps pre-relocation value (gc pointer directly incoming into statepoint)
110 /// into it's location (currently only stack slots)
111 DenseMap
<SDValue
, SDValue
> Locations
;
113 /// A boolean indicator for each slot listed in the FunctionInfo as to
114 /// whether it has been used in the current statepoint. Since we try to
115 /// preserve stack slots across safepoints, there can be gaps in which
116 /// slots have been allocated.
117 SmallBitVector AllocatedStackSlots
;
119 /// Points just beyond the last slot known to have been allocated
120 unsigned NextSlotToAllocate
= 0;
122 /// Keep track of pending gcrelocate calls for consistency check
123 SmallVector
<const CallInst
*, 10> PendingGCRelocateCalls
;
126 } // end namespace llvm
128 #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H