Couple of fixes to mention bunzip2 and make instructions more clear.
[llvm-complete.git] / lib / Target / IA64 / IA64.h
blobe5b84e6bc1778d448462e150f8d0f99a8bc0c51b
1 //===-- IA64.h - Top-level interface for IA64 representation ------*- C++ -*-===//
2 // The LLVM Compiler Infrastructure
3 //
4 // This file was developed by Duraid Madina and is distributed under the
5 // University of Illinois Open Source License. See LICENSE.TXT for details.
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file contains the entry points for global functions defined in the IA64
10 // target library, as used by the LLVM JIT.
12 //===----------------------------------------------------------------------===//
14 #ifndef TARGET_IA64_H
15 #define TARGET_IA64_H
17 #include <iosfwd>
19 namespace llvm {
21 class IA64TargetMachine;
22 class FunctionPass;
24 /// createIA64DAGToDAGInstructionSelector - This pass converts an LLVM
25 /// function into IA64 machine code in a sane, DAG->DAG transform.
26 ///
27 FunctionPass *createIA64DAGToDAGInstructionSelector(IA64TargetMachine &TM);
29 /// createIA64BundlingPass - This pass adds stop bits and bundles
30 /// instructions.
31 ///
32 FunctionPass *createIA64BundlingPass(IA64TargetMachine &TM);
34 /// createIA64CodePrinterPass - Returns a pass that prints the IA64
35 /// assembly code for a MachineFunction to the given output stream,
36 /// using the given target machine description. This should work
37 /// regardless of whether the function is in SSA form.
38 ///
39 FunctionPass *createIA64CodePrinterPass(std::ostream &o, IA64TargetMachine &tm);
41 } // End llvm namespace
43 // Defines symbolic names for IA64 registers. This defines a mapping from
44 // register name to register number.
46 #include "IA64GenRegisterNames.inc"
48 // Defines symbolic names for the IA64 instructions.
50 #include "IA64GenInstrNames.inc"
52 #endif