1 //===-- Module.cpp - Implement the Module class ---------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the Module class for the VMCore library.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Module.h"
15 #include "llvm/InstrTypes.h"
16 #include "llvm/Constants.h"
17 #include "llvm/DerivedTypes.h"
18 #include "llvm/ADT/STLExtras.h"
19 #include "llvm/ADT/StringExtras.h"
20 #include "llvm/Support/LeakDetector.h"
21 #include "SymbolTableListTraitsImpl.h"
22 #include "llvm/TypeSymbolTable.h"
29 //===----------------------------------------------------------------------===//
30 // Methods to implement the globals and functions lists.
33 Function
*ilist_traits
<Function
>::createSentinel() {
35 FunctionType::get(Type::VoidTy
, std::vector
<const Type
*>(), false);
36 Function
*Ret
= new Function(FTy
, GlobalValue::ExternalLinkage
);
37 // This should not be garbage monitored.
38 LeakDetector::removeGarbageObject(Ret
);
41 GlobalVariable
*ilist_traits
<GlobalVariable
>::createSentinel() {
42 GlobalVariable
*Ret
= new GlobalVariable(Type::Int32Ty
, false,
43 GlobalValue::ExternalLinkage
);
44 // This should not be garbage monitored.
45 LeakDetector::removeGarbageObject(Ret
);
48 GlobalAlias
*ilist_traits
<GlobalAlias
>::createSentinel() {
49 GlobalAlias
*Ret
= new GlobalAlias(Type::Int32Ty
, GlobalValue::ExternalLinkage
);
50 // This should not be garbage monitored.
51 LeakDetector::removeGarbageObject(Ret
);
55 iplist
<Function
> &ilist_traits
<Function
>::getList(Module
*M
) {
56 return M
->getFunctionList();
58 iplist
<GlobalVariable
> &ilist_traits
<GlobalVariable
>::getList(Module
*M
) {
59 return M
->getGlobalList();
61 iplist
<GlobalAlias
> &ilist_traits
<GlobalAlias
>::getList(Module
*M
) {
62 return M
->getAliasList();
65 // Explicit instantiations of SymbolTableListTraits since some of the methods
66 // are not in the public header file.
67 template class SymbolTableListTraits
<GlobalVariable
, Module
>;
68 template class SymbolTableListTraits
<Function
, Module
>;
69 template class SymbolTableListTraits
<GlobalAlias
, Module
>;
71 //===----------------------------------------------------------------------===//
72 // Primitive Module methods.
75 Module::Module(const std::string
&MID
)
76 : ModuleID(MID
), DataLayout("") {
77 ValSymTab
= new ValueSymbolTable();
78 TypeSymTab
= new TypeSymbolTable();
91 // Module::dump() - Allow printing from debugger
92 void Module::dump() const {
93 print(*cerr
.stream());
96 /// Target endian information...
97 Module::Endianness
Module::getEndianness() const {
98 std::string temp
= DataLayout
;
99 Module::Endianness ret
= AnyEndianness
;
101 while (!temp
.empty()) {
102 std::string token
= getToken(temp
, "-");
104 if (token
[0] == 'e') {
106 } else if (token
[0] == 'E') {
114 /// Target Pointer Size information...
115 Module::PointerSize
Module::getPointerSize() const {
116 std::string temp
= DataLayout
;
117 Module::PointerSize ret
= AnyPointerSize
;
119 while (!temp
.empty()) {
120 std::string token
= getToken(temp
, "-");
121 char signal
= getToken(token
, ":")[0];
124 int size
= atoi(getToken(token
, ":").c_str());
135 //===----------------------------------------------------------------------===//
136 // Methods for easy access to the functions in the module.
139 // getOrInsertFunction - Look up the specified function in the module symbol
140 // table. If it does not exist, add a prototype for the function and return
141 // it. This is nice because it allows most passes to get away with not handling
142 // the symbol table directly for this common task.
144 Constant
*Module::getOrInsertFunction(const std::string
&Name
,
145 const FunctionType
*Ty
) {
146 ValueSymbolTable
&SymTab
= getValueSymbolTable();
148 // See if we have a definition for the specified function already.
149 GlobalValue
*F
= dyn_cast_or_null
<GlobalValue
>(SymTab
.lookup(Name
));
152 Function
*New
= new Function(Ty
, GlobalVariable::ExternalLinkage
, Name
);
153 FunctionList
.push_back(New
);
154 return New
; // Return the new prototype.
157 // Okay, the function exists. Does it have externally visible linkage?
158 if (F
->hasInternalLinkage()) {
159 // Rename the function.
160 F
->setName(SymTab
.getUniqueName(F
->getName()));
161 // Retry, now there won't be a conflict.
162 return getOrInsertFunction(Name
, Ty
);
165 // If the function exists but has the wrong type, return a bitcast to the
167 if (F
->getType() != PointerType::get(Ty
))
168 return ConstantExpr::getBitCast(F
, PointerType::get(Ty
));
170 // Otherwise, we just found the existing function or a prototype.
174 // getOrInsertFunction - Look up the specified function in the module symbol
175 // table. If it does not exist, add a prototype for the function and return it.
176 // This version of the method takes a null terminated list of function
177 // arguments, which makes it easier for clients to use.
179 Constant
*Module::getOrInsertFunction(const std::string
&Name
,
180 const Type
*RetTy
, ...) {
182 va_start(Args
, RetTy
);
184 // Build the list of argument types...
185 std::vector
<const Type
*> ArgTys
;
186 while (const Type
*ArgTy
= va_arg(Args
, const Type
*))
187 ArgTys
.push_back(ArgTy
);
191 // Build the function type and chain to the other getOrInsertFunction...
192 return getOrInsertFunction(Name
, FunctionType::get(RetTy
, ArgTys
, false));
196 // getFunction - Look up the specified function in the module symbol table.
197 // If it does not exist, return null.
199 Function
*Module::getFunction(const std::string
&Name
) const {
200 const ValueSymbolTable
&SymTab
= getValueSymbolTable();
201 return dyn_cast_or_null
<Function
>(SymTab
.lookup(Name
));
204 //===----------------------------------------------------------------------===//
205 // Methods for easy access to the global variables in the module.
208 /// getGlobalVariable - Look up the specified global variable in the module
209 /// symbol table. If it does not exist, return null. The type argument
210 /// should be the underlying type of the global, i.e., it should not have
211 /// the top-level PointerType, which represents the address of the global.
212 /// If AllowInternal is set to true, this function will return types that
213 /// have InternalLinkage. By default, these types are not returned.
215 GlobalVariable
*Module::getGlobalVariable(const std::string
&Name
,
216 bool AllowInternal
) const {
217 if (Value
*V
= ValSymTab
->lookup(Name
)) {
218 GlobalVariable
*Result
= dyn_cast
<GlobalVariable
>(V
);
219 if (Result
&& (AllowInternal
|| !Result
->hasInternalLinkage()))
225 //===----------------------------------------------------------------------===//
226 // Methods for easy access to the global variables in the module.
229 // getNamedAlias - Look up the specified global in the module symbol table.
230 // If it does not exist, return null.
232 GlobalAlias
*Module::getNamedAlias(const std::string
&Name
) const {
233 const ValueSymbolTable
&SymTab
= getValueSymbolTable();
234 return dyn_cast_or_null
<GlobalAlias
>(SymTab
.lookup(Name
));
237 //===----------------------------------------------------------------------===//
238 // Methods for easy access to the types in the module.
242 // addTypeName - Insert an entry in the symbol table mapping Str to Type. If
243 // there is already an entry for this name, true is returned and the symbol
244 // table is not modified.
246 bool Module::addTypeName(const std::string
&Name
, const Type
*Ty
) {
247 TypeSymbolTable
&ST
= getTypeSymbolTable();
249 if (ST
.lookup(Name
)) return true; // Already in symtab...
251 // Not in symbol table? Set the name with the Symtab as an argument so the
252 // type knows what to update...
258 /// getTypeByName - Return the type with the specified name in this module, or
259 /// null if there is none by that name.
260 const Type
*Module::getTypeByName(const std::string
&Name
) const {
261 const TypeSymbolTable
&ST
= getTypeSymbolTable();
262 return cast_or_null
<Type
>(ST
.lookup(Name
));
265 // getTypeName - If there is at least one entry in the symbol table for the
266 // specified type, return it.
268 std::string
Module::getTypeName(const Type
*Ty
) const {
269 const TypeSymbolTable
&ST
= getTypeSymbolTable();
271 TypeSymbolTable::const_iterator TI
= ST
.begin();
272 TypeSymbolTable::const_iterator TE
= ST
.end();
273 if ( TI
== TE
) return ""; // No names for types
275 while (TI
!= TE
&& TI
->second
!= Ty
)
278 if (TI
!= TE
) // Must have found an entry!
280 return ""; // Must not have found anything...
283 //===----------------------------------------------------------------------===//
284 // Other module related stuff.
288 // dropAllReferences() - This function causes all the subelementss to "let go"
289 // of all references that they are maintaining. This allows one to 'delete' a
290 // whole module at a time, even though there may be circular references... first
291 // all references are dropped, and all use counts go to zero. Then everything
292 // is deleted for real. Note that no operations are valid on an object that
293 // has "dropped all references", except operator delete.
295 void Module::dropAllReferences() {
296 for(Module::iterator I
= begin(), E
= end(); I
!= E
; ++I
)
297 I
->dropAllReferences();
299 for(Module::global_iterator I
= global_begin(), E
= global_end(); I
!= E
; ++I
)
300 I
->dropAllReferences();
302 for(Module::alias_iterator I
= alias_begin(), E
= alias_end(); I
!= E
; ++I
)
303 I
->dropAllReferences();
306 void Module::addLibrary(const std::string
& Lib
) {
307 for (Module::lib_iterator I
= lib_begin(), E
= lib_end(); I
!= E
; ++I
)
310 LibraryList
.push_back(Lib
);
313 void Module::removeLibrary(const std::string
& Lib
) {
314 LibraryListType::iterator I
= LibraryList
.begin();
315 LibraryListType::iterator E
= LibraryList
.end();
318 LibraryList
.erase(I
);