[ARM] Rejig MVE load store tests. NFC
[llvm-core.git] / lib / CodeGen / MachineFrameInfo.cpp
blobbae3a4333bda75a5b0c82933b3b9b9184d43914c
1 //===-- MachineFrameInfo.cpp ---------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file Implements MachineFrameInfo that manages the stack frame.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/CodeGen/MachineFrameInfo.h"
15 #include "llvm/ADT/BitVector.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/CodeGen/MachineRegisterInfo.h"
18 #include "llvm/CodeGen/TargetFrameLowering.h"
19 #include "llvm/CodeGen/TargetInstrInfo.h"
20 #include "llvm/CodeGen/TargetRegisterInfo.h"
21 #include "llvm/CodeGen/TargetSubtargetInfo.h"
22 #include "llvm/Config/llvm-config.h"
23 #include "llvm/Support/Debug.h"
24 #include "llvm/Support/raw_ostream.h"
25 #include <cassert>
27 #define DEBUG_TYPE "codegen"
29 using namespace llvm;
31 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
32 if (!StackRealignable)
33 assert(Align <= StackAlignment &&
34 "For targets without stack realignment, Align is out of limit!");
35 if (MaxAlignment < Align) MaxAlignment = Align;
38 /// Clamp the alignment if requested and emit a warning.
39 static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
40 unsigned StackAlign) {
41 if (!ShouldClamp || Align <= StackAlign)
42 return Align;
43 LLVM_DEBUG(dbgs() << "Warning: requested alignment " << Align
44 << " exceeds the stack alignment " << StackAlign
45 << " when stack realignment is off" << '\n');
46 return StackAlign;
49 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
50 bool IsSpillSlot,
51 const AllocaInst *Alloca,
52 uint8_t StackID) {
53 assert(Size != 0 && "Cannot allocate zero size stack objects!");
54 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
55 Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca,
56 !IsSpillSlot, StackID));
57 int Index = (int)Objects.size() - NumFixedObjects - 1;
58 assert(Index >= 0 && "Bad frame index!");
59 if (StackID == 0)
60 ensureMaxAlignment(Alignment);
61 return Index;
64 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
65 unsigned Alignment) {
66 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
67 CreateStackObject(Size, Alignment, true);
68 int Index = (int)Objects.size() - NumFixedObjects - 1;
69 ensureMaxAlignment(Alignment);
70 return Index;
73 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
74 const AllocaInst *Alloca) {
75 HasVarSizedObjects = true;
76 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
77 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
78 ensureMaxAlignment(Alignment);
79 return (int)Objects.size()-NumFixedObjects-1;
82 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
83 bool IsImmutable, bool IsAliased) {
84 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
85 // The alignment of the frame index can be determined from its offset from
86 // the incoming frame position. If the frame object is at offset 32 and
87 // the stack is guaranteed to be 16-byte aligned, then we know that the
88 // object is 16-byte aligned. Note that unlike the non-fixed case, if the
89 // stack needs realignment, we can't assume that the stack will in fact be
90 // aligned.
91 unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment);
92 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
93 Objects.insert(Objects.begin(),
94 StackObject(Size, Alignment, SPOffset, IsImmutable,
95 /*IsSpillSlot=*/false, /*Alloca=*/nullptr,
96 IsAliased));
97 return -++NumFixedObjects;
100 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
101 int64_t SPOffset,
102 bool IsImmutable) {
103 unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment);
104 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
105 Objects.insert(Objects.begin(),
106 StackObject(Size, Alignment, SPOffset, IsImmutable,
107 /*IsSpillSlot=*/true, /*Alloca=*/nullptr,
108 /*IsAliased=*/false));
109 return -++NumFixedObjects;
112 BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const {
113 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
114 BitVector BV(TRI->getNumRegs());
116 // Before CSI is calculated, no registers are considered pristine. They can be
117 // freely used and PEI will make sure they are saved.
118 if (!isCalleeSavedInfoValid())
119 return BV;
121 const MachineRegisterInfo &MRI = MF.getRegInfo();
122 for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR;
123 ++CSR)
124 BV.set(*CSR);
126 // Saved CSRs are not pristine.
127 for (auto &I : getCalleeSavedInfo())
128 for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S)
129 BV.reset(*S);
131 return BV;
134 unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
135 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
136 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
137 unsigned MaxAlign = getMaxAlignment();
138 int Offset = 0;
140 // This code is very, very similar to PEI::calculateFrameObjectOffsets().
141 // It really should be refactored to share code. Until then, changes
142 // should keep in mind that there's tight coupling between the two.
144 for (int i = getObjectIndexBegin(); i != 0; ++i) {
145 // Only estimate stack size of default stack.
146 if (getStackID(i) != TargetStackID::Default)
147 continue;
148 int FixedOff = -getObjectOffset(i);
149 if (FixedOff > Offset) Offset = FixedOff;
151 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
152 // Only estimate stack size of live objects on default stack.
153 if (isDeadObjectIndex(i) || getStackID(i) != TargetStackID::Default)
154 continue;
155 Offset += getObjectSize(i);
156 unsigned Align = getObjectAlignment(i);
157 // Adjust to alignment boundary
158 Offset = (Offset+Align-1)/Align*Align;
160 MaxAlign = std::max(Align, MaxAlign);
163 if (adjustsStack() && TFI->hasReservedCallFrame(MF))
164 Offset += getMaxCallFrameSize();
166 // Round up the size to a multiple of the alignment. If the function has
167 // any calls or alloca's, align to the target's StackAlignment value to
168 // ensure that the callee's frame or the alloca data is suitably aligned;
169 // otherwise, for leaf functions, align to the TransientStackAlignment
170 // value.
171 unsigned StackAlign;
172 if (adjustsStack() || hasVarSizedObjects() ||
173 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
174 StackAlign = TFI->getStackAlignment();
175 else
176 StackAlign = TFI->getTransientStackAlignment();
178 // If the frame pointer is eliminated, all frame offsets will be relative to
179 // SP not FP. Align to MaxAlign so this works.
180 StackAlign = std::max(StackAlign, MaxAlign);
181 unsigned AlignMask = StackAlign - 1;
182 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
184 return (unsigned)Offset;
187 void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) {
188 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
189 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
190 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
191 assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u &&
192 "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known");
194 MaxCallFrameSize = 0;
195 for (const MachineBasicBlock &MBB : MF) {
196 for (const MachineInstr &MI : MBB) {
197 unsigned Opcode = MI.getOpcode();
198 if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) {
199 unsigned Size = TII.getFrameSize(MI);
200 MaxCallFrameSize = std::max(MaxCallFrameSize, Size);
201 AdjustsStack = true;
202 } else if (MI.isInlineAsm()) {
203 // Some inline asm's need a stack frame, as indicated by operand 1.
204 unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
205 if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
206 AdjustsStack = true;
212 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
213 if (Objects.empty()) return;
215 const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
216 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
218 OS << "Frame Objects:\n";
220 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
221 const StackObject &SO = Objects[i];
222 OS << " fi#" << (int)(i-NumFixedObjects) << ": ";
224 if (SO.StackID != 0)
225 OS << "id=" << static_cast<unsigned>(SO.StackID) << ' ';
227 if (SO.Size == ~0ULL) {
228 OS << "dead\n";
229 continue;
231 if (SO.Size == 0)
232 OS << "variable sized";
233 else
234 OS << "size=" << SO.Size;
235 OS << ", align=" << SO.Alignment;
237 if (i < NumFixedObjects)
238 OS << ", fixed";
239 if (i < NumFixedObjects || SO.SPOffset != -1) {
240 int64_t Off = SO.SPOffset - ValOffset;
241 OS << ", at location [SP";
242 if (Off > 0)
243 OS << "+" << Off;
244 else if (Off < 0)
245 OS << Off;
246 OS << "]";
248 OS << "\n";
252 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
253 LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const {
254 print(MF, dbgs());
256 #endif