1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
13 // This pass must be run after register allocation. After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
16 //===----------------------------------------------------------------------===//
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/MC/MCRegisterInfo.h"
55 #include "llvm/Pass.h"
56 #include "llvm/Support/CodeGen.h"
57 #include "llvm/Support/CommandLine.h"
58 #include "llvm/Support/Debug.h"
59 #include "llvm/Support/ErrorHandling.h"
60 #include "llvm/Support/MathExtras.h"
61 #include "llvm/Support/raw_ostream.h"
62 #include "llvm/Target/TargetMachine.h"
63 #include "llvm/Target/TargetOptions.h"
74 #define DEBUG_TYPE "prologepilog"
76 using MBBVector
= SmallVector
<MachineBasicBlock
*, 4>;
78 STATISTIC(NumLeafFuncWithSpills
, "Number of leaf functions with CSRs");
79 STATISTIC(NumFuncSeen
, "Number of functions seen in PEI");
84 class PEI
: public MachineFunctionPass
{
88 PEI() : MachineFunctionPass(ID
) {
89 initializePEIPass(*PassRegistry::getPassRegistry());
92 void getAnalysisUsage(AnalysisUsage
&AU
) const override
;
94 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
95 /// frame indexes with appropriate references.
96 bool runOnMachineFunction(MachineFunction
&MF
) override
;
101 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
102 // stack frame indexes.
103 unsigned MinCSFrameIndex
= std::numeric_limits
<unsigned>::max();
104 unsigned MaxCSFrameIndex
= 0;
106 // Save and Restore blocks of the current function. Typically there is a
107 // single save block, unless Windows EH funclets are involved.
108 MBBVector SaveBlocks
;
109 MBBVector RestoreBlocks
;
111 // Flag to control whether to use the register scavenger to resolve
112 // frame index materialization registers. Set according to
113 // TRI->requiresFrameIndexScavenging() for the current function.
114 bool FrameIndexVirtualScavenging
;
116 // Flag to control whether the scavenger should be passed even though
117 // FrameIndexVirtualScavenging is used.
118 bool FrameIndexEliminationScavenging
;
121 MachineOptimizationRemarkEmitter
*ORE
= nullptr;
123 void calculateCallFrameInfo(MachineFunction
&MF
);
124 void calculateSaveRestoreBlocks(MachineFunction
&MF
);
125 void spillCalleeSavedRegs(MachineFunction
&MF
);
127 void calculateFrameObjectOffsets(MachineFunction
&MF
);
128 void replaceFrameIndices(MachineFunction
&MF
);
129 void replaceFrameIndices(MachineBasicBlock
*BB
, MachineFunction
&MF
,
131 void insertPrologEpilogCode(MachineFunction
&MF
);
134 } // end anonymous namespace
138 char &llvm::PrologEpilogCodeInserterID
= PEI::ID
;
140 static cl::opt
<unsigned>
141 WarnStackSize("warn-stack-size", cl::Hidden
, cl::init((unsigned)-1),
142 cl::desc("Warn for stack size bigger than the given"
145 INITIALIZE_PASS_BEGIN(PEI
, DEBUG_TYPE
, "Prologue/Epilogue Insertion", false,
147 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo
)
148 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree
)
149 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass
)
150 INITIALIZE_PASS_END(PEI
, DEBUG_TYPE
,
151 "Prologue/Epilogue Insertion & Frame Finalization", false,
154 MachineFunctionPass
*llvm::createPrologEpilogInserterPass() {
158 STATISTIC(NumBytesStackSpace
,
159 "Number of bytes used for stack in all functions");
161 void PEI::getAnalysisUsage(AnalysisUsage
&AU
) const {
162 AU
.setPreservesCFG();
163 AU
.addPreserved
<MachineLoopInfo
>();
164 AU
.addPreserved
<MachineDominatorTree
>();
165 AU
.addRequired
<MachineOptimizationRemarkEmitterPass
>();
166 MachineFunctionPass::getAnalysisUsage(AU
);
169 /// StackObjSet - A set of stack object indexes
170 using StackObjSet
= SmallSetVector
<int, 8>;
172 using SavedDbgValuesMap
=
173 SmallDenseMap
<MachineBasicBlock
*, SmallVector
<MachineInstr
*, 4>, 4>;
175 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
176 /// of the block. Later on, after the prologue code has been emitted, the
177 /// stashed DBG_VALUEs will be reinserted at the start of the block.
178 static void stashEntryDbgValues(MachineBasicBlock
&MBB
,
179 SavedDbgValuesMap
&EntryDbgValues
) {
180 SmallVector
<const MachineInstr
*, 4> FrameIndexValues
;
182 for (auto &MI
: MBB
) {
183 if (!MI
.isDebugInstr())
185 if (!MI
.isDebugValue() || !MI
.getDebugVariable()->isParameter())
187 if (MI
.getOperand(0).isFI()) {
188 // We can only emit valid locations for frame indices after the frame
189 // setup, so do not stash away them.
190 FrameIndexValues
.push_back(&MI
);
193 const DILocalVariable
*Var
= MI
.getDebugVariable();
194 const DIExpression
*Expr
= MI
.getDebugExpression();
195 auto Overlaps
= [Var
, Expr
](const MachineInstr
*DV
) {
196 return Var
== DV
->getDebugVariable() &&
197 Expr
->fragmentsOverlap(DV
->getDebugExpression());
199 // See if the debug value overlaps with any preceding debug value that will
200 // not be stashed. If that is the case, then we can't stash this value, as
201 // we would then reorder the values at reinsertion.
202 if (llvm::none_of(FrameIndexValues
, Overlaps
))
203 EntryDbgValues
[&MBB
].push_back(&MI
);
206 // Remove stashed debug values from the block.
207 if (EntryDbgValues
.count(&MBB
))
208 for (auto *MI
: EntryDbgValues
[&MBB
])
209 MI
->removeFromParent();
212 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
213 /// frame indexes with appropriate references.
214 bool PEI::runOnMachineFunction(MachineFunction
&MF
) {
216 const Function
&F
= MF
.getFunction();
217 const TargetRegisterInfo
*TRI
= MF
.getSubtarget().getRegisterInfo();
218 const TargetFrameLowering
*TFI
= MF
.getSubtarget().getFrameLowering();
220 RS
= TRI
->requiresRegisterScavenging(MF
) ? new RegScavenger() : nullptr;
221 FrameIndexVirtualScavenging
= TRI
->requiresFrameIndexScavenging(MF
);
222 ORE
= &getAnalysis
<MachineOptimizationRemarkEmitterPass
>().getORE();
224 // Calculate the MaxCallFrameSize and AdjustsStack variables for the
225 // function's frame information. Also eliminates call frame pseudo
227 calculateCallFrameInfo(MF
);
229 // Determine placement of CSR spill/restore code and prolog/epilog code:
230 // place all spills in the entry block, all restores in return blocks.
231 calculateSaveRestoreBlocks(MF
);
233 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
234 SavedDbgValuesMap EntryDbgValues
;
235 for (MachineBasicBlock
*SaveBlock
: SaveBlocks
)
236 stashEntryDbgValues(*SaveBlock
, EntryDbgValues
);
238 // Handle CSR spilling and restoring, for targets that need it.
239 if (MF
.getTarget().usesPhysRegsForPEI())
240 spillCalleeSavedRegs(MF
);
242 // Allow the target machine to make final modifications to the function
243 // before the frame layout is finalized.
244 TFI
->processFunctionBeforeFrameFinalized(MF
, RS
);
246 // Calculate actual frame offsets for all abstract stack objects...
247 calculateFrameObjectOffsets(MF
);
249 // Add prolog and epilog code to the function. This function is required
250 // to align the stack frame as necessary for any stack variables or
251 // called functions. Because of this, calculateCalleeSavedRegisters()
252 // must be called before this function in order to set the AdjustsStack
253 // and MaxCallFrameSize variables.
254 if (!F
.hasFnAttribute(Attribute::Naked
))
255 insertPrologEpilogCode(MF
);
257 // Reinsert stashed debug values at the start of the entry blocks.
258 for (auto &I
: EntryDbgValues
)
259 I
.first
->insert(I
.first
->begin(), I
.second
.begin(), I
.second
.end());
261 // Replace all MO_FrameIndex operands with physical register references
262 // and actual offsets.
264 replaceFrameIndices(MF
);
266 // If register scavenging is needed, as we've enabled doing it as a
267 // post-pass, scavenge the virtual registers that frame index elimination
269 if (TRI
->requiresRegisterScavenging(MF
) && FrameIndexVirtualScavenging
)
270 scavengeFrameVirtualRegs(MF
, *RS
);
272 // Warn on stack size when we exceeds the given limit.
273 MachineFrameInfo
&MFI
= MF
.getFrameInfo();
274 uint64_t StackSize
= MFI
.getStackSize();
275 if (WarnStackSize
.getNumOccurrences() > 0 && WarnStackSize
< StackSize
) {
276 DiagnosticInfoStackSize
DiagStackSize(F
, StackSize
);
277 F
.getContext().diagnose(DiagStackSize
);
280 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE
, "StackSize",
281 MF
.getFunction().getSubprogram(),
283 << ore::NV("NumStackBytes", StackSize
) << " stack bytes in function";
288 RestoreBlocks
.clear();
289 MFI
.setSavePoint(nullptr);
290 MFI
.setRestorePoint(nullptr);
294 /// Calculate the MaxCallFrameSize and AdjustsStack
295 /// variables for the function's frame information and eliminate call frame
296 /// pseudo instructions.
297 void PEI::calculateCallFrameInfo(MachineFunction
&MF
) {
298 const TargetInstrInfo
&TII
= *MF
.getSubtarget().getInstrInfo();
299 const TargetFrameLowering
*TFI
= MF
.getSubtarget().getFrameLowering();
300 MachineFrameInfo
&MFI
= MF
.getFrameInfo();
302 unsigned MaxCallFrameSize
= 0;
303 bool AdjustsStack
= MFI
.adjustsStack();
305 // Get the function call frame set-up and tear-down instruction opcode
306 unsigned FrameSetupOpcode
= TII
.getCallFrameSetupOpcode();
307 unsigned FrameDestroyOpcode
= TII
.getCallFrameDestroyOpcode();
309 // Early exit for targets which have no call frame setup/destroy pseudo
311 if (FrameSetupOpcode
== ~0u && FrameDestroyOpcode
== ~0u)
314 std::vector
<MachineBasicBlock::iterator
> FrameSDOps
;
315 for (MachineFunction::iterator BB
= MF
.begin(), E
= MF
.end(); BB
!= E
; ++BB
)
316 for (MachineBasicBlock::iterator I
= BB
->begin(); I
!= BB
->end(); ++I
)
317 if (TII
.isFrameInstr(*I
)) {
318 unsigned Size
= TII
.getFrameSize(*I
);
319 if (Size
> MaxCallFrameSize
) MaxCallFrameSize
= Size
;
321 FrameSDOps
.push_back(I
);
322 } else if (I
->isInlineAsm()) {
323 // Some inline asm's need a stack frame, as indicated by operand 1.
324 unsigned ExtraInfo
= I
->getOperand(InlineAsm::MIOp_ExtraInfo
).getImm();
325 if (ExtraInfo
& InlineAsm::Extra_IsAlignStack
)
329 assert(!MFI
.isMaxCallFrameSizeComputed() ||
330 (MFI
.getMaxCallFrameSize() == MaxCallFrameSize
&&
331 MFI
.adjustsStack() == AdjustsStack
));
332 MFI
.setAdjustsStack(AdjustsStack
);
333 MFI
.setMaxCallFrameSize(MaxCallFrameSize
);
335 for (std::vector
<MachineBasicBlock::iterator
>::iterator
336 i
= FrameSDOps
.begin(), e
= FrameSDOps
.end(); i
!= e
; ++i
) {
337 MachineBasicBlock::iterator I
= *i
;
339 // If call frames are not being included as part of the stack frame, and
340 // the target doesn't indicate otherwise, remove the call frame pseudos
341 // here. The sub/add sp instruction pairs are still inserted, but we don't
342 // need to track the SP adjustment for frame index elimination.
343 if (TFI
->canSimplifyCallFramePseudos(MF
))
344 TFI
->eliminateCallFramePseudoInstr(MF
, *I
->getParent(), I
);
348 /// Compute the sets of entry and return blocks for saving and restoring
349 /// callee-saved registers, and placing prolog and epilog code.
350 void PEI::calculateSaveRestoreBlocks(MachineFunction
&MF
) {
351 const MachineFrameInfo
&MFI
= MF
.getFrameInfo();
353 // Even when we do not change any CSR, we still want to insert the
354 // prologue and epilogue of the function.
355 // So set the save points for those.
357 // Use the points found by shrink-wrapping, if any.
358 if (MFI
.getSavePoint()) {
359 SaveBlocks
.push_back(MFI
.getSavePoint());
360 assert(MFI
.getRestorePoint() && "Both restore and save must be set");
361 MachineBasicBlock
*RestoreBlock
= MFI
.getRestorePoint();
362 // If RestoreBlock does not have any successor and is not a return block
363 // then the end point is unreachable and we do not need to insert any
365 if (!RestoreBlock
->succ_empty() || RestoreBlock
->isReturnBlock())
366 RestoreBlocks
.push_back(RestoreBlock
);
370 // Save refs to entry and return blocks.
371 SaveBlocks
.push_back(&MF
.front());
372 for (MachineBasicBlock
&MBB
: MF
) {
373 if (MBB
.isEHFuncletEntry())
374 SaveBlocks
.push_back(&MBB
);
375 if (MBB
.isReturnBlock())
376 RestoreBlocks
.push_back(&MBB
);
380 static void assignCalleeSavedSpillSlots(MachineFunction
&F
,
381 const BitVector
&SavedRegs
,
382 unsigned &MinCSFrameIndex
,
383 unsigned &MaxCSFrameIndex
) {
384 if (SavedRegs
.empty())
387 const TargetRegisterInfo
*RegInfo
= F
.getSubtarget().getRegisterInfo();
388 const MCPhysReg
*CSRegs
= F
.getRegInfo().getCalleeSavedRegs();
390 std::vector
<CalleeSavedInfo
> CSI
;
391 for (unsigned i
= 0; CSRegs
[i
]; ++i
) {
392 unsigned Reg
= CSRegs
[i
];
393 if (SavedRegs
.test(Reg
))
394 CSI
.push_back(CalleeSavedInfo(Reg
));
397 const TargetFrameLowering
*TFI
= F
.getSubtarget().getFrameLowering();
398 MachineFrameInfo
&MFI
= F
.getFrameInfo();
399 if (!TFI
->assignCalleeSavedSpillSlots(F
, RegInfo
, CSI
)) {
400 // If target doesn't implement this, use generic code.
403 return; // Early exit if no callee saved registers are modified!
405 unsigned NumFixedSpillSlots
;
406 const TargetFrameLowering::SpillSlot
*FixedSpillSlots
=
407 TFI
->getCalleeSavedSpillSlots(NumFixedSpillSlots
);
409 // Now that we know which registers need to be saved and restored, allocate
410 // stack slots for them.
411 for (auto &CS
: CSI
) {
412 // If the target has spilled this register to another register, we don't
413 // need to allocate a stack slot.
414 if (CS
.isSpilledToReg())
417 unsigned Reg
= CS
.getReg();
418 const TargetRegisterClass
*RC
= RegInfo
->getMinimalPhysRegClass(Reg
);
421 if (RegInfo
->hasReservedSpillSlot(F
, Reg
, FrameIdx
)) {
422 CS
.setFrameIdx(FrameIdx
);
426 // Check to see if this physreg must be spilled to a particular stack slot
428 const TargetFrameLowering::SpillSlot
*FixedSlot
= FixedSpillSlots
;
429 while (FixedSlot
!= FixedSpillSlots
+ NumFixedSpillSlots
&&
430 FixedSlot
->Reg
!= Reg
)
433 unsigned Size
= RegInfo
->getSpillSize(*RC
);
434 if (FixedSlot
== FixedSpillSlots
+ NumFixedSpillSlots
) {
435 // Nope, just spill it anywhere convenient.
436 unsigned Align
= RegInfo
->getSpillAlignment(*RC
);
437 unsigned StackAlign
= TFI
->getStackAlignment();
439 // We may not be able to satisfy the desired alignment specification of
440 // the TargetRegisterClass if the stack alignment is smaller. Use the
442 Align
= std::min(Align
, StackAlign
);
443 FrameIdx
= MFI
.CreateStackObject(Size
, Align
, true);
444 if ((unsigned)FrameIdx
< MinCSFrameIndex
) MinCSFrameIndex
= FrameIdx
;
445 if ((unsigned)FrameIdx
> MaxCSFrameIndex
) MaxCSFrameIndex
= FrameIdx
;
447 // Spill it to the stack where we must.
448 FrameIdx
= MFI
.CreateFixedSpillStackObject(Size
, FixedSlot
->Offset
);
451 CS
.setFrameIdx(FrameIdx
);
455 MFI
.setCalleeSavedInfo(CSI
);
458 /// Helper function to update the liveness information for the callee-saved
460 static void updateLiveness(MachineFunction
&MF
) {
461 MachineFrameInfo
&MFI
= MF
.getFrameInfo();
462 // Visited will contain all the basic blocks that are in the region
463 // where the callee saved registers are alive:
464 // - Anything that is not Save or Restore -> LiveThrough.
466 // - Restore -> LiveOut.
467 // The live-out is not attached to the block, so no need to keep
468 // Restore in this set.
469 SmallPtrSet
<MachineBasicBlock
*, 8> Visited
;
470 SmallVector
<MachineBasicBlock
*, 8> WorkList
;
471 MachineBasicBlock
*Entry
= &MF
.front();
472 MachineBasicBlock
*Save
= MFI
.getSavePoint();
478 WorkList
.push_back(Entry
);
479 Visited
.insert(Entry
);
481 Visited
.insert(Save
);
483 MachineBasicBlock
*Restore
= MFI
.getRestorePoint();
485 // By construction Restore cannot be visited, otherwise it
486 // means there exists a path to Restore that does not go
488 WorkList
.push_back(Restore
);
490 while (!WorkList
.empty()) {
491 const MachineBasicBlock
*CurBB
= WorkList
.pop_back_val();
492 // By construction, the region that is after the save point is
493 // dominated by the Save and post-dominated by the Restore.
494 if (CurBB
== Save
&& Save
!= Restore
)
496 // Enqueue all the successors not already visited.
497 // Those are by construction either before Save or after Restore.
498 for (MachineBasicBlock
*SuccBB
: CurBB
->successors())
499 if (Visited
.insert(SuccBB
).second
)
500 WorkList
.push_back(SuccBB
);
503 const std::vector
<CalleeSavedInfo
> &CSI
= MFI
.getCalleeSavedInfo();
505 MachineRegisterInfo
&MRI
= MF
.getRegInfo();
506 for (unsigned i
= 0, e
= CSI
.size(); i
!= e
; ++i
) {
507 for (MachineBasicBlock
*MBB
: Visited
) {
508 MCPhysReg Reg
= CSI
[i
].getReg();
509 // Add the callee-saved register as live-in.
510 // It's killed at the spill.
511 if (!MRI
.isReserved(Reg
) && !MBB
->isLiveIn(Reg
))
514 // If callee-saved register is spilled to another register rather than
515 // spilling to stack, the destination register has to be marked as live for
516 // each MBB between the prologue and epilogue so that it is not clobbered
517 // before it is reloaded in the epilogue. The Visited set contains all
518 // blocks outside of the region delimited by prologue/epilogue.
519 if (CSI
[i
].isSpilledToReg()) {
520 for (MachineBasicBlock
&MBB
: MF
) {
521 if (Visited
.count(&MBB
))
523 MCPhysReg DstReg
= CSI
[i
].getDstReg();
524 if (!MBB
.isLiveIn(DstReg
))
525 MBB
.addLiveIn(DstReg
);
532 /// Insert restore code for the callee-saved registers used in the function.
533 static void insertCSRSaves(MachineBasicBlock
&SaveBlock
,
534 ArrayRef
<CalleeSavedInfo
> CSI
) {
535 MachineFunction
&MF
= *SaveBlock
.getParent();
536 const TargetInstrInfo
&TII
= *MF
.getSubtarget().getInstrInfo();
537 const TargetFrameLowering
*TFI
= MF
.getSubtarget().getFrameLowering();
538 const TargetRegisterInfo
*TRI
= MF
.getSubtarget().getRegisterInfo();
540 MachineBasicBlock::iterator I
= SaveBlock
.begin();
541 if (!TFI
->spillCalleeSavedRegisters(SaveBlock
, I
, CSI
, TRI
)) {
542 for (const CalleeSavedInfo
&CS
: CSI
) {
543 // Insert the spill to the stack frame.
544 unsigned Reg
= CS
.getReg();
546 if (CS
.isSpilledToReg()) {
547 BuildMI(SaveBlock
, I
, DebugLoc(),
548 TII
.get(TargetOpcode::COPY
), CS
.getDstReg())
549 .addReg(Reg
, getKillRegState(true));
551 const TargetRegisterClass
*RC
= TRI
->getMinimalPhysRegClass(Reg
);
552 TII
.storeRegToStackSlot(SaveBlock
, I
, Reg
, true, CS
.getFrameIdx(), RC
,
559 /// Insert restore code for the callee-saved registers used in the function.
560 static void insertCSRRestores(MachineBasicBlock
&RestoreBlock
,
561 std::vector
<CalleeSavedInfo
> &CSI
) {
562 MachineFunction
&MF
= *RestoreBlock
.getParent();
563 const TargetInstrInfo
&TII
= *MF
.getSubtarget().getInstrInfo();
564 const TargetFrameLowering
*TFI
= MF
.getSubtarget().getFrameLowering();
565 const TargetRegisterInfo
*TRI
= MF
.getSubtarget().getRegisterInfo();
567 // Restore all registers immediately before the return and any
568 // terminators that precede it.
569 MachineBasicBlock::iterator I
= RestoreBlock
.getFirstTerminator();
571 if (!TFI
->restoreCalleeSavedRegisters(RestoreBlock
, I
, CSI
, TRI
)) {
572 for (const CalleeSavedInfo
&CI
: reverse(CSI
)) {
573 unsigned Reg
= CI
.getReg();
574 if (CI
.isSpilledToReg()) {
575 BuildMI(RestoreBlock
, I
, DebugLoc(), TII
.get(TargetOpcode::COPY
), Reg
)
576 .addReg(CI
.getDstReg(), getKillRegState(true));
578 const TargetRegisterClass
*RC
= TRI
->getMinimalPhysRegClass(Reg
);
579 TII
.loadRegFromStackSlot(RestoreBlock
, I
, Reg
, CI
.getFrameIdx(), RC
, TRI
);
580 assert(I
!= RestoreBlock
.begin() &&
581 "loadRegFromStackSlot didn't insert any code!");
582 // Insert in reverse order. loadRegFromStackSlot can insert
583 // multiple instructions.
589 void PEI::spillCalleeSavedRegs(MachineFunction
&MF
) {
590 // We can't list this requirement in getRequiredProperties because some
591 // targets (WebAssembly) use virtual registers past this point, and the pass
592 // pipeline is set up without giving the passes a chance to look at the
594 // FIXME: Find a way to express this in getRequiredProperties.
595 assert(MF
.getProperties().hasProperty(
596 MachineFunctionProperties::Property::NoVRegs
));
598 const Function
&F
= MF
.getFunction();
599 const TargetFrameLowering
*TFI
= MF
.getSubtarget().getFrameLowering();
600 MachineFrameInfo
&MFI
= MF
.getFrameInfo();
601 MinCSFrameIndex
= std::numeric_limits
<unsigned>::max();
604 // Determine which of the registers in the callee save list should be saved.
606 TFI
->determineCalleeSaves(MF
, SavedRegs
, RS
);
608 // Assign stack slots for any callee-saved registers that must be spilled.
609 assignCalleeSavedSpillSlots(MF
, SavedRegs
, MinCSFrameIndex
, MaxCSFrameIndex
);
611 // Add the code to save and restore the callee saved registers.
612 if (!F
.hasFnAttribute(Attribute::Naked
)) {
613 MFI
.setCalleeSavedInfoValid(true);
615 std::vector
<CalleeSavedInfo
> &CSI
= MFI
.getCalleeSavedInfo();
618 NumLeafFuncWithSpills
++;
620 for (MachineBasicBlock
*SaveBlock
: SaveBlocks
) {
621 insertCSRSaves(*SaveBlock
, CSI
);
622 // Update the live-in information of all the blocks up to the save
626 for (MachineBasicBlock
*RestoreBlock
: RestoreBlocks
)
627 insertCSRRestores(*RestoreBlock
, CSI
);
632 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
634 AdjustStackOffset(MachineFrameInfo
&MFI
, int FrameIdx
,
635 bool StackGrowsDown
, int64_t &Offset
,
636 unsigned &MaxAlign
, unsigned Skew
) {
637 // If the stack grows down, add the object size to find the lowest address.
639 Offset
+= MFI
.getObjectSize(FrameIdx
);
641 unsigned Align
= MFI
.getObjectAlignment(FrameIdx
);
643 // If the alignment of this object is greater than that of the stack, then
644 // increase the stack alignment to match.
645 MaxAlign
= std::max(MaxAlign
, Align
);
647 // Adjust to alignment boundary.
648 Offset
= alignTo(Offset
, Align
, Skew
);
650 if (StackGrowsDown
) {
651 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx
<< ") at SP[" << -Offset
653 MFI
.setObjectOffset(FrameIdx
, -Offset
); // Set the computed offset
655 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx
<< ") at SP[" << Offset
657 MFI
.setObjectOffset(FrameIdx
, Offset
);
658 Offset
+= MFI
.getObjectSize(FrameIdx
);
662 /// Compute which bytes of fixed and callee-save stack area are unused and keep
663 /// track of them in StackBytesFree.
665 computeFreeStackSlots(MachineFrameInfo
&MFI
, bool StackGrowsDown
,
666 unsigned MinCSFrameIndex
, unsigned MaxCSFrameIndex
,
667 int64_t FixedCSEnd
, BitVector
&StackBytesFree
) {
668 // Avoid undefined int64_t -> int conversion below in extreme case.
669 if (FixedCSEnd
> std::numeric_limits
<int>::max())
672 StackBytesFree
.resize(FixedCSEnd
, true);
674 SmallVector
<int, 16> AllocatedFrameSlots
;
675 // Add fixed objects.
676 for (int i
= MFI
.getObjectIndexBegin(); i
!= 0; ++i
)
677 // StackSlot scavenging is only implemented for the default stack.
678 if (MFI
.getStackID(i
) == TargetStackID::Default
)
679 AllocatedFrameSlots
.push_back(i
);
680 // Add callee-save objects.
681 for (int i
= MinCSFrameIndex
; i
<= (int)MaxCSFrameIndex
; ++i
)
682 if (MFI
.getStackID(i
) == TargetStackID::Default
)
683 AllocatedFrameSlots
.push_back(i
);
685 for (int i
: AllocatedFrameSlots
) {
686 // These are converted from int64_t, but they should always fit in int
687 // because of the FixedCSEnd check above.
688 int ObjOffset
= MFI
.getObjectOffset(i
);
689 int ObjSize
= MFI
.getObjectSize(i
);
690 int ObjStart
, ObjEnd
;
691 if (StackGrowsDown
) {
692 // ObjOffset is negative when StackGrowsDown is true.
693 ObjStart
= -ObjOffset
- ObjSize
;
696 ObjStart
= ObjOffset
;
697 ObjEnd
= ObjOffset
+ ObjSize
;
699 // Ignore fixed holes that are in the previous stack frame.
701 StackBytesFree
.reset(ObjStart
, ObjEnd
);
705 /// Assign frame object to an unused portion of the stack in the fixed stack
706 /// object range. Return true if the allocation was successful.
707 static inline bool scavengeStackSlot(MachineFrameInfo
&MFI
, int FrameIdx
,
708 bool StackGrowsDown
, unsigned MaxAlign
,
709 BitVector
&StackBytesFree
) {
710 if (MFI
.isVariableSizedObjectIndex(FrameIdx
))
713 if (StackBytesFree
.none()) {
714 // clear it to speed up later scavengeStackSlot calls to
715 // StackBytesFree.none()
716 StackBytesFree
.clear();
720 unsigned ObjAlign
= MFI
.getObjectAlignment(FrameIdx
);
721 if (ObjAlign
> MaxAlign
)
724 int64_t ObjSize
= MFI
.getObjectSize(FrameIdx
);
726 for (FreeStart
= StackBytesFree
.find_first(); FreeStart
!= -1;
727 FreeStart
= StackBytesFree
.find_next(FreeStart
)) {
729 // Check that free space has suitable alignment.
730 unsigned ObjStart
= StackGrowsDown
? FreeStart
+ ObjSize
: FreeStart
;
731 if (alignTo(ObjStart
, ObjAlign
) != ObjStart
)
734 if (FreeStart
+ ObjSize
> StackBytesFree
.size())
737 bool AllBytesFree
= true;
738 for (unsigned Byte
= 0; Byte
< ObjSize
; ++Byte
)
739 if (!StackBytesFree
.test(FreeStart
+ Byte
)) {
740 AllBytesFree
= false;
750 if (StackGrowsDown
) {
751 int ObjStart
= -(FreeStart
+ ObjSize
);
752 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx
<< ") scavenged at SP["
753 << ObjStart
<< "]\n");
754 MFI
.setObjectOffset(FrameIdx
, ObjStart
);
756 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx
<< ") scavenged at SP["
757 << FreeStart
<< "]\n");
758 MFI
.setObjectOffset(FrameIdx
, FreeStart
);
761 StackBytesFree
.reset(FreeStart
, FreeStart
+ ObjSize
);
765 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
766 /// those required to be close to the Stack Protector) to stack offsets.
768 AssignProtectedObjSet(const StackObjSet
&UnassignedObjs
,
769 SmallSet
<int, 16> &ProtectedObjs
,
770 MachineFrameInfo
&MFI
, bool StackGrowsDown
,
771 int64_t &Offset
, unsigned &MaxAlign
, unsigned Skew
) {
773 for (StackObjSet::const_iterator I
= UnassignedObjs
.begin(),
774 E
= UnassignedObjs
.end(); I
!= E
; ++I
) {
776 AdjustStackOffset(MFI
, i
, StackGrowsDown
, Offset
, MaxAlign
, Skew
);
777 ProtectedObjs
.insert(i
);
781 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
782 /// abstract stack objects.
783 void PEI::calculateFrameObjectOffsets(MachineFunction
&MF
) {
784 const TargetFrameLowering
&TFI
= *MF
.getSubtarget().getFrameLowering();
786 bool StackGrowsDown
=
787 TFI
.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown
;
789 // Loop over all of the stack objects, assigning sequential addresses...
790 MachineFrameInfo
&MFI
= MF
.getFrameInfo();
792 // Start at the beginning of the local area.
793 // The Offset is the distance from the stack top in the direction
794 // of stack growth -- so it's always nonnegative.
795 int LocalAreaOffset
= TFI
.getOffsetOfLocalArea();
797 LocalAreaOffset
= -LocalAreaOffset
;
798 assert(LocalAreaOffset
>= 0
799 && "Local area offset should be in direction of stack growth");
800 int64_t Offset
= LocalAreaOffset
;
802 // Skew to be applied to alignment.
803 unsigned Skew
= TFI
.getStackAlignmentSkew(MF
);
805 #ifdef EXPENSIVE_CHECKS
806 for (unsigned i
= 0, e
= MFI
.getObjectIndexEnd(); i
!= e
; ++i
)
807 if (!MFI
.isDeadObjectIndex(i
) &&
808 MFI
.getStackID(i
) == TargetStackID::Default
)
809 assert(MFI
.getObjectAlignment(i
) <= MFI
.getMaxAlignment() &&
810 "MaxAlignment is invalid");
813 // If there are fixed sized objects that are preallocated in the local area,
814 // non-fixed objects can't be allocated right at the start of local area.
815 // Adjust 'Offset' to point to the end of last fixed sized preallocated
817 for (int i
= MFI
.getObjectIndexBegin(); i
!= 0; ++i
) {
818 if (MFI
.getStackID(i
) !=
819 TargetStackID::Default
) // Only allocate objects on the default stack.
823 if (StackGrowsDown
) {
824 // The maximum distance from the stack pointer is at lower address of
825 // the object -- which is given by offset. For down growing stack
826 // the offset is negative, so we negate the offset to get the distance.
827 FixedOff
= -MFI
.getObjectOffset(i
);
829 // The maximum distance from the start pointer is at the upper
830 // address of the object.
831 FixedOff
= MFI
.getObjectOffset(i
) + MFI
.getObjectSize(i
);
833 if (FixedOff
> Offset
) Offset
= FixedOff
;
836 // First assign frame offsets to stack objects that are used to spill
837 // callee saved registers.
838 if (StackGrowsDown
) {
839 for (unsigned i
= MinCSFrameIndex
; i
<= MaxCSFrameIndex
; ++i
) {
840 if (MFI
.getStackID(i
) !=
841 TargetStackID::Default
) // Only allocate objects on the default stack.
844 // If the stack grows down, we need to add the size to find the lowest
845 // address of the object.
846 Offset
+= MFI
.getObjectSize(i
);
848 unsigned Align
= MFI
.getObjectAlignment(i
);
849 // Adjust to alignment boundary
850 Offset
= alignTo(Offset
, Align
, Skew
);
852 LLVM_DEBUG(dbgs() << "alloc FI(" << i
<< ") at SP[" << -Offset
<< "]\n");
853 MFI
.setObjectOffset(i
, -Offset
); // Set the computed offset
855 } else if (MaxCSFrameIndex
>= MinCSFrameIndex
) {
856 // Be careful about underflow in comparisons agains MinCSFrameIndex.
857 for (unsigned i
= MaxCSFrameIndex
; i
!= MinCSFrameIndex
- 1; --i
) {
858 if (MFI
.getStackID(i
) !=
859 TargetStackID::Default
) // Only allocate objects on the default stack.
862 if (MFI
.isDeadObjectIndex(i
))
865 unsigned Align
= MFI
.getObjectAlignment(i
);
866 // Adjust to alignment boundary
867 Offset
= alignTo(Offset
, Align
, Skew
);
869 LLVM_DEBUG(dbgs() << "alloc FI(" << i
<< ") at SP[" << Offset
<< "]\n");
870 MFI
.setObjectOffset(i
, Offset
);
871 Offset
+= MFI
.getObjectSize(i
);
875 // FixedCSEnd is the stack offset to the end of the fixed and callee-save
877 int64_t FixedCSEnd
= Offset
;
878 unsigned MaxAlign
= MFI
.getMaxAlignment();
880 // Make sure the special register scavenging spill slot is closest to the
881 // incoming stack pointer if a frame pointer is required and is closer
882 // to the incoming rather than the final stack pointer.
883 const TargetRegisterInfo
*RegInfo
= MF
.getSubtarget().getRegisterInfo();
884 bool EarlyScavengingSlots
= (TFI
.hasFP(MF
) &&
885 TFI
.isFPCloseToIncomingSP() &&
886 RegInfo
->useFPForScavengingIndex(MF
) &&
887 !RegInfo
->needsStackRealignment(MF
));
888 if (RS
&& EarlyScavengingSlots
) {
889 SmallVector
<int, 2> SFIs
;
890 RS
->getScavengingFrameIndices(SFIs
);
891 for (SmallVectorImpl
<int>::iterator I
= SFIs
.begin(),
892 IE
= SFIs
.end(); I
!= IE
; ++I
)
893 AdjustStackOffset(MFI
, *I
, StackGrowsDown
, Offset
, MaxAlign
, Skew
);
896 // FIXME: Once this is working, then enable flag will change to a target
897 // check for whether the frame is large enough to want to use virtual
898 // frame index registers. Functions which don't want/need this optimization
899 // will continue to use the existing code path.
900 if (MFI
.getUseLocalStackAllocationBlock()) {
901 unsigned Align
= MFI
.getLocalFrameMaxAlign();
903 // Adjust to alignment boundary.
904 Offset
= alignTo(Offset
, Align
, Skew
);
906 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset
<< "\n");
908 // Resolve offsets for objects in the local block.
909 for (unsigned i
= 0, e
= MFI
.getLocalFrameObjectCount(); i
!= e
; ++i
) {
910 std::pair
<int, int64_t> Entry
= MFI
.getLocalFrameObjectMap(i
);
911 int64_t FIOffset
= (StackGrowsDown
? -Offset
: Offset
) + Entry
.second
;
912 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry
.first
<< ") at SP[" << FIOffset
914 MFI
.setObjectOffset(Entry
.first
, FIOffset
);
916 // Allocate the local block
917 Offset
+= MFI
.getLocalFrameSize();
919 MaxAlign
= std::max(Align
, MaxAlign
);
922 // Retrieve the Exception Handler registration node.
923 int EHRegNodeFrameIndex
= std::numeric_limits
<int>::max();
924 if (const WinEHFuncInfo
*FuncInfo
= MF
.getWinEHFuncInfo())
925 EHRegNodeFrameIndex
= FuncInfo
->EHRegNodeFrameIndex
;
927 // Make sure that the stack protector comes before the local variables on the
929 SmallSet
<int, 16> ProtectedObjs
;
930 if (MFI
.hasStackProtectorIndex()) {
931 int StackProtectorFI
= MFI
.getStackProtectorIndex();
932 StackObjSet LargeArrayObjs
;
933 StackObjSet SmallArrayObjs
;
934 StackObjSet AddrOfObjs
;
936 // If we need a stack protector, we need to make sure that
937 // LocalStackSlotPass didn't already allocate a slot for it.
938 // If we are told to use the LocalStackAllocationBlock, the stack protector
939 // is expected to be already pre-allocated.
940 if (!MFI
.getUseLocalStackAllocationBlock())
941 AdjustStackOffset(MFI
, StackProtectorFI
, StackGrowsDown
, Offset
, MaxAlign
,
943 else if (!MFI
.isObjectPreAllocated(MFI
.getStackProtectorIndex()))
945 "Stack protector not pre-allocated by LocalStackSlotPass.");
947 // Assign large stack objects first.
948 for (unsigned i
= 0, e
= MFI
.getObjectIndexEnd(); i
!= e
; ++i
) {
949 if (MFI
.isObjectPreAllocated(i
) && MFI
.getUseLocalStackAllocationBlock())
951 if (i
>= MinCSFrameIndex
&& i
<= MaxCSFrameIndex
)
953 if (RS
&& RS
->isScavengingFrameIndex((int)i
))
955 if (MFI
.isDeadObjectIndex(i
))
957 if (StackProtectorFI
== (int)i
|| EHRegNodeFrameIndex
== (int)i
)
959 if (MFI
.getStackID(i
) !=
960 TargetStackID::Default
) // Only allocate objects on the default stack.
963 switch (MFI
.getObjectSSPLayout(i
)) {
964 case MachineFrameInfo::SSPLK_None
:
966 case MachineFrameInfo::SSPLK_SmallArray
:
967 SmallArrayObjs
.insert(i
);
969 case MachineFrameInfo::SSPLK_AddrOf
:
970 AddrOfObjs
.insert(i
);
972 case MachineFrameInfo::SSPLK_LargeArray
:
973 LargeArrayObjs
.insert(i
);
976 llvm_unreachable("Unexpected SSPLayoutKind.");
979 // We expect **all** the protected stack objects to be pre-allocated by
980 // LocalStackSlotPass. If it turns out that PEI still has to allocate some
981 // of them, we may end up messing up the expected order of the objects.
982 if (MFI
.getUseLocalStackAllocationBlock() &&
983 !(LargeArrayObjs
.empty() && SmallArrayObjs
.empty() &&
985 llvm_unreachable("Found protected stack objects not pre-allocated by "
986 "LocalStackSlotPass.");
988 AssignProtectedObjSet(LargeArrayObjs
, ProtectedObjs
, MFI
, StackGrowsDown
,
989 Offset
, MaxAlign
, Skew
);
990 AssignProtectedObjSet(SmallArrayObjs
, ProtectedObjs
, MFI
, StackGrowsDown
,
991 Offset
, MaxAlign
, Skew
);
992 AssignProtectedObjSet(AddrOfObjs
, ProtectedObjs
, MFI
, StackGrowsDown
,
993 Offset
, MaxAlign
, Skew
);
996 SmallVector
<int, 8> ObjectsToAllocate
;
998 // Then prepare to assign frame offsets to stack objects that are not used to
999 // spill callee saved registers.
1000 for (unsigned i
= 0, e
= MFI
.getObjectIndexEnd(); i
!= e
; ++i
) {
1001 if (MFI
.isObjectPreAllocated(i
) && MFI
.getUseLocalStackAllocationBlock())
1003 if (i
>= MinCSFrameIndex
&& i
<= MaxCSFrameIndex
)
1005 if (RS
&& RS
->isScavengingFrameIndex((int)i
))
1007 if (MFI
.isDeadObjectIndex(i
))
1009 if (MFI
.getStackProtectorIndex() == (int)i
|| EHRegNodeFrameIndex
== (int)i
)
1011 if (ProtectedObjs
.count(i
))
1013 if (MFI
.getStackID(i
) !=
1014 TargetStackID::Default
) // Only allocate objects on the default stack.
1017 // Add the objects that we need to allocate to our working set.
1018 ObjectsToAllocate
.push_back(i
);
1021 // Allocate the EH registration node first if one is present.
1022 if (EHRegNodeFrameIndex
!= std::numeric_limits
<int>::max())
1023 AdjustStackOffset(MFI
, EHRegNodeFrameIndex
, StackGrowsDown
, Offset
,
1026 // Give the targets a chance to order the objects the way they like it.
1027 if (MF
.getTarget().getOptLevel() != CodeGenOpt::None
&&
1028 MF
.getTarget().Options
.StackSymbolOrdering
)
1029 TFI
.orderFrameObjects(MF
, ObjectsToAllocate
);
1031 // Keep track of which bytes in the fixed and callee-save range are used so we
1032 // can use the holes when allocating later stack objects. Only do this if
1033 // stack protector isn't being used and the target requests it and we're
1035 BitVector StackBytesFree
;
1036 if (!ObjectsToAllocate
.empty() &&
1037 MF
.getTarget().getOptLevel() != CodeGenOpt::None
&&
1038 MFI
.getStackProtectorIndex() < 0 && TFI
.enableStackSlotScavenging(MF
))
1039 computeFreeStackSlots(MFI
, StackGrowsDown
, MinCSFrameIndex
, MaxCSFrameIndex
,
1040 FixedCSEnd
, StackBytesFree
);
1042 // Now walk the objects and actually assign base offsets to them.
1043 for (auto &Object
: ObjectsToAllocate
)
1044 if (!scavengeStackSlot(MFI
, Object
, StackGrowsDown
, MaxAlign
,
1046 AdjustStackOffset(MFI
, Object
, StackGrowsDown
, Offset
, MaxAlign
, Skew
);
1048 // Make sure the special register scavenging spill slot is closest to the
1050 if (RS
&& !EarlyScavengingSlots
) {
1051 SmallVector
<int, 2> SFIs
;
1052 RS
->getScavengingFrameIndices(SFIs
);
1053 for (SmallVectorImpl
<int>::iterator I
= SFIs
.begin(),
1054 IE
= SFIs
.end(); I
!= IE
; ++I
)
1055 AdjustStackOffset(MFI
, *I
, StackGrowsDown
, Offset
, MaxAlign
, Skew
);
1058 if (!TFI
.targetHandlesStackFrameRounding()) {
1059 // If we have reserved argument space for call sites in the function
1060 // immediately on entry to the current function, count it as part of the
1061 // overall stack size.
1062 if (MFI
.adjustsStack() && TFI
.hasReservedCallFrame(MF
))
1063 Offset
+= MFI
.getMaxCallFrameSize();
1065 // Round up the size to a multiple of the alignment. If the function has
1066 // any calls or alloca's, align to the target's StackAlignment value to
1067 // ensure that the callee's frame or the alloca data is suitably aligned;
1068 // otherwise, for leaf functions, align to the TransientStackAlignment
1070 unsigned StackAlign
;
1071 if (MFI
.adjustsStack() || MFI
.hasVarSizedObjects() ||
1072 (RegInfo
->needsStackRealignment(MF
) && MFI
.getObjectIndexEnd() != 0))
1073 StackAlign
= TFI
.getStackAlignment();
1075 StackAlign
= TFI
.getTransientStackAlignment();
1077 // If the frame pointer is eliminated, all frame offsets will be relative to
1078 // SP not FP. Align to MaxAlign so this works.
1079 StackAlign
= std::max(StackAlign
, MaxAlign
);
1080 Offset
= alignTo(Offset
, StackAlign
, Skew
);
1083 // Update frame info to pretend that this is part of the stack...
1084 int64_t StackSize
= Offset
- LocalAreaOffset
;
1085 MFI
.setStackSize(StackSize
);
1086 NumBytesStackSpace
+= StackSize
;
1089 /// insertPrologEpilogCode - Scan the function for modified callee saved
1090 /// registers, insert spill code for these callee saved registers, then add
1091 /// prolog and epilog code to the function.
1092 void PEI::insertPrologEpilogCode(MachineFunction
&MF
) {
1093 const TargetFrameLowering
&TFI
= *MF
.getSubtarget().getFrameLowering();
1095 // Add prologue to the function...
1096 for (MachineBasicBlock
*SaveBlock
: SaveBlocks
)
1097 TFI
.emitPrologue(MF
, *SaveBlock
);
1099 // Add epilogue to restore the callee-save registers in each exiting block.
1100 for (MachineBasicBlock
*RestoreBlock
: RestoreBlocks
)
1101 TFI
.emitEpilogue(MF
, *RestoreBlock
);
1103 for (MachineBasicBlock
*SaveBlock
: SaveBlocks
)
1104 TFI
.inlineStackProbe(MF
, *SaveBlock
);
1106 // Emit additional code that is required to support segmented stacks, if
1107 // we've been asked for it. This, when linked with a runtime with support
1108 // for segmented stacks (libgcc is one), will result in allocating stack
1109 // space in small chunks instead of one large contiguous block.
1110 if (MF
.shouldSplitStack()) {
1111 for (MachineBasicBlock
*SaveBlock
: SaveBlocks
)
1112 TFI
.adjustForSegmentedStacks(MF
, *SaveBlock
);
1113 // Record that there are split-stack functions, so we will emit a
1114 // special section to tell the linker.
1115 MF
.getMMI().setHasSplitStack(true);
1117 MF
.getMMI().setHasNosplitStack(true);
1119 // Emit additional code that is required to explicitly handle the stack in
1120 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1121 // approach is rather similar to that of Segmented Stacks, but it uses a
1122 // different conditional check and another BIF for allocating more stack
1124 if (MF
.getFunction().getCallingConv() == CallingConv::HiPE
)
1125 for (MachineBasicBlock
*SaveBlock
: SaveBlocks
)
1126 TFI
.adjustForHiPEPrologue(MF
, *SaveBlock
);
1129 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1130 /// register references and actual offsets.
1131 void PEI::replaceFrameIndices(MachineFunction
&MF
) {
1132 const auto &ST
= MF
.getSubtarget();
1133 const TargetFrameLowering
&TFI
= *ST
.getFrameLowering();
1134 if (!TFI
.needsFrameIndexResolution(MF
))
1137 const TargetRegisterInfo
*TRI
= ST
.getRegisterInfo();
1139 // Allow the target to determine this after knowing the frame size.
1140 FrameIndexEliminationScavenging
= (RS
&& !FrameIndexVirtualScavenging
) ||
1141 TRI
->requiresFrameIndexReplacementScavenging(MF
);
1143 // Store SPAdj at exit of a basic block.
1144 SmallVector
<int, 8> SPState
;
1145 SPState
.resize(MF
.getNumBlockIDs());
1146 df_iterator_default_set
<MachineBasicBlock
*> Reachable
;
1148 // Iterate over the reachable blocks in DFS order.
1149 for (auto DFI
= df_ext_begin(&MF
, Reachable
), DFE
= df_ext_end(&MF
, Reachable
);
1150 DFI
!= DFE
; ++DFI
) {
1152 // Check the exit state of the DFS stack predecessor.
1153 if (DFI
.getPathLength() >= 2) {
1154 MachineBasicBlock
*StackPred
= DFI
.getPath(DFI
.getPathLength() - 2);
1155 assert(Reachable
.count(StackPred
) &&
1156 "DFS stack predecessor is already visited.\n");
1157 SPAdj
= SPState
[StackPred
->getNumber()];
1159 MachineBasicBlock
*BB
= *DFI
;
1160 replaceFrameIndices(BB
, MF
, SPAdj
);
1161 SPState
[BB
->getNumber()] = SPAdj
;
1164 // Handle the unreachable blocks.
1165 for (auto &BB
: MF
) {
1166 if (Reachable
.count(&BB
))
1167 // Already handled in DFS traversal.
1170 replaceFrameIndices(&BB
, MF
, SPAdj
);
1174 void PEI::replaceFrameIndices(MachineBasicBlock
*BB
, MachineFunction
&MF
,
1176 assert(MF
.getSubtarget().getRegisterInfo() &&
1177 "getRegisterInfo() must be implemented!");
1178 const TargetInstrInfo
&TII
= *MF
.getSubtarget().getInstrInfo();
1179 const TargetRegisterInfo
&TRI
= *MF
.getSubtarget().getRegisterInfo();
1180 const TargetFrameLowering
*TFI
= MF
.getSubtarget().getFrameLowering();
1182 if (RS
&& FrameIndexEliminationScavenging
)
1183 RS
->enterBasicBlock(*BB
);
1185 bool InsideCallSequence
= false;
1187 for (MachineBasicBlock::iterator I
= BB
->begin(); I
!= BB
->end(); ) {
1188 if (TII
.isFrameInstr(*I
)) {
1189 InsideCallSequence
= TII
.isFrameSetup(*I
);
1190 SPAdj
+= TII
.getSPAdjust(*I
);
1191 I
= TFI
->eliminateCallFramePseudoInstr(MF
, *BB
, I
);
1195 MachineInstr
&MI
= *I
;
1197 bool DidFinishLoop
= true;
1198 for (unsigned i
= 0, e
= MI
.getNumOperands(); i
!= e
; ++i
) {
1199 if (!MI
.getOperand(i
).isFI())
1202 // Frame indices in debug values are encoded in a target independent
1203 // way with simply the frame index and offset rather than any
1204 // target-specific addressing mode.
1205 if (MI
.isDebugValue()) {
1206 assert(i
== 0 && "Frame indices can only appear as the first "
1207 "operand of a DBG_VALUE machine instruction");
1209 unsigned FrameIdx
= MI
.getOperand(0).getIndex();
1210 unsigned Size
= MF
.getFrameInfo().getObjectSize(FrameIdx
);
1213 TFI
->getFrameIndexReference(MF
, FrameIdx
, Reg
);
1214 MI
.getOperand(0).ChangeToRegister(Reg
, false /*isDef*/);
1215 MI
.getOperand(0).setIsDebug();
1217 const DIExpression
*DIExpr
= MI
.getDebugExpression();
1219 // If we have a direct DBG_VALUE, and its location expression isn't
1220 // currently complex, then adding an offset will morph it into a
1221 // complex location that is interpreted as being a memory address.
1222 // This changes a pointer-valued variable to dereference that pointer,
1223 // which is incorrect. Fix by adding DW_OP_stack_value.
1224 unsigned PrependFlags
= DIExpression::ApplyOffset
;
1225 if (!MI
.isIndirectDebugValue() && !DIExpr
->isComplex())
1226 PrependFlags
|= DIExpression::StackValue
;
1228 // If we have DBG_VALUE that is indirect and has a Implicit location
1229 // expression need to insert a deref before prepending a Memory
1230 // location expression. Also after doing this we change the DBG_VALUE
1232 if (MI
.isIndirectDebugValue() && DIExpr
->isImplicit()) {
1233 SmallVector
<uint64_t, 2> Ops
= {dwarf::DW_OP_deref_size
, Size
};
1234 bool WithStackValue
= true;
1235 DIExpr
= DIExpression::prependOpcodes(DIExpr
, Ops
, WithStackValue
);
1236 // Make the DBG_VALUE direct.
1237 MI
.getOperand(1).ChangeToRegister(0, false);
1239 DIExpr
= DIExpression::prepend(DIExpr
, PrependFlags
, Offset
);
1240 MI
.getOperand(3).setMetadata(DIExpr
);
1244 // TODO: This code should be commoned with the code for
1245 // PATCHPOINT. There's no good reason for the difference in
1246 // implementation other than historical accident. The only
1247 // remaining difference is the unconditional use of the stack
1248 // pointer as the base register.
1249 if (MI
.getOpcode() == TargetOpcode::STATEPOINT
) {
1250 assert((!MI
.isDebugValue() || i
== 0) &&
1251 "Frame indicies can only appear as the first operand of a "
1252 "DBG_VALUE machine instruction");
1254 MachineOperand
&Offset
= MI
.getOperand(i
+ 1);
1255 int refOffset
= TFI
->getFrameIndexReferencePreferSP(
1256 MF
, MI
.getOperand(i
).getIndex(), Reg
, /*IgnoreSPUpdates*/ false);
1257 Offset
.setImm(Offset
.getImm() + refOffset
+ SPAdj
);
1258 MI
.getOperand(i
).ChangeToRegister(Reg
, false /*isDef*/);
1262 // Some instructions (e.g. inline asm instructions) can have
1263 // multiple frame indices and/or cause eliminateFrameIndex
1264 // to insert more than one instruction. We need the register
1265 // scavenger to go through all of these instructions so that
1266 // it can update its register information. We keep the
1267 // iterator at the point before insertion so that we can
1268 // revisit them in full.
1269 bool AtBeginning
= (I
== BB
->begin());
1270 if (!AtBeginning
) --I
;
1272 // If this instruction has a FrameIndex operand, we need to
1273 // use that target machine register info object to eliminate
1275 TRI
.eliminateFrameIndex(MI
, SPAdj
, i
,
1276 FrameIndexEliminationScavenging
? RS
: nullptr);
1278 // Reset the iterator if we were at the beginning of the BB.
1284 DidFinishLoop
= false;
1288 // If we are looking at a call sequence, we need to keep track of
1289 // the SP adjustment made by each instruction in the sequence.
1290 // This includes both the frame setup/destroy pseudos (handled above),
1291 // as well as other instructions that have side effects w.r.t the SP.
1292 // Note that this must come after eliminateFrameIndex, because
1293 // if I itself referred to a frame index, we shouldn't count its own
1295 if (DidFinishLoop
&& InsideCallSequence
)
1296 SPAdj
+= TII
.getSPAdjust(MI
);
1298 if (DoIncr
&& I
!= BB
->end()) ++I
;
1300 // Update register states.
1301 if (RS
&& FrameIndexEliminationScavenging
&& DidFinishLoop
)