1 //===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file provides the Win32 specific implementation of DynamicLibrary.
11 //===----------------------------------------------------------------------===//
13 #include "WindowsSupport.h"
14 #include "llvm/Support/ConvertUTF.h"
15 #include "llvm/Support/raw_ostream.h"
19 //===----------------------------------------------------------------------===//
20 //=== WARNING: Implementation here must contain only Win32 specific code
21 //=== and must not be UNIX code.
22 //===----------------------------------------------------------------------===//
25 DynamicLibrary::HandleSet::~HandleSet() {
26 for (void *Handle : llvm::reverse(Handles))
27 FreeLibrary(HMODULE(Handle));
29 // 'Process' should not be released on Windows.
30 assert((!Process || Process==this) && "Bad Handle");
31 // llvm_shutdown called, Return to default
32 DynamicLibrary::SearchOrder = DynamicLibrary::SO_Linker;
35 void *DynamicLibrary::HandleSet::DLOpen(const char *File, std::string *Err) {
36 // Create the instance and return it to be the *Process* handle
37 // simillar to dlopen(NULL, RTLD_LAZY|RTLD_GLOBAL)
39 return &(*OpenedHandles);
41 SmallVector<wchar_t, MAX_PATH> FileUnicode;
42 if (std::error_code ec = windows::UTF8ToUTF16(File, FileUnicode)) {
43 SetLastError(ec.value());
44 MakeErrMsg(Err, std::string(File) + ": Can't convert to UTF-16");
45 return &DynamicLibrary::Invalid;
48 HMODULE Handle = LoadLibraryW(FileUnicode.data());
50 MakeErrMsg(Err, std::string(File) + ": Can't open");
51 return &DynamicLibrary::Invalid;
54 return reinterpret_cast<void*>(Handle);
57 static DynamicLibrary::HandleSet *IsOpenedHandlesInstance(void *Handle) {
58 if (!OpenedHandles.isConstructed())
60 DynamicLibrary::HandleSet &Inst = *OpenedHandles;
61 return Handle == &Inst ? &Inst : nullptr;
64 void DynamicLibrary::HandleSet::DLClose(void *Handle) {
65 if (HandleSet* HS = IsOpenedHandlesInstance(Handle))
66 HS->Process = nullptr; // Just drop the *Process* handle.
68 FreeLibrary((HMODULE)Handle);
71 static bool GetProcessModules(HANDLE H, DWORD &Bytes, HMODULE *Data = nullptr) {
72 // EnumProcessModules will fail on Windows 64 while some versions of
73 // MingW-32 don't have EnumProcessModulesEx.
76 !EnumProcessModulesEx(H, Data, Bytes, &Bytes, LIST_MODULES_64BIT)
78 !EnumProcessModules(H, Data, Bytes, &Bytes)
82 if (MakeErrMsg(&Err, "EnumProcessModules failure"))
83 llvm::errs() << Err << "\n";
89 void *DynamicLibrary::HandleSet::DLSym(void *Handle, const char *Symbol) {
90 HandleSet* HS = IsOpenedHandlesInstance(Handle);
92 return (void *)uintptr_t(GetProcAddress((HMODULE)Handle, Symbol));
94 // Could have done a dlclose on the *Process* handle
98 // Trials indicate EnumProcessModulesEx is consistantly faster than using
99 // EnumerateLoadedModules64 or CreateToolhelp32Snapshot.
101 // | Handles | DbgHelp.dll | CreateSnapshot | EnumProcessModulesEx
102 // |=========|=============|========================================
103 // | 37 | 0.0000585 * | 0.0003031 | 0.0000152
104 // | 1020 | 0.0026310 * | 0.0121598 | 0.0002683
105 // | 2084 | 0.0149418 * | 0.0369936 | 0.0005610
107 // * Not including the load time of Dbghelp.dll (~.005 sec)
109 // There's still a case to somehow cache the result of EnumProcessModulesEx
110 // across invocations, but the complication of doing that properly...
111 // Possibly using LdrRegisterDllNotification to invalidate the cache?
114 HMODULE Self = HMODULE(GetCurrentProcess());
115 if (!GetProcessModules(Self, Bytes))
118 // Get the most recent list in case any modules added/removed between calls
119 // to EnumProcessModulesEx that gets the amount of, then copies the HMODULES.
120 // MSDN is pretty clear that if the module list changes during the call to
121 // EnumProcessModulesEx the results should not be used.
122 std::vector<HMODULE> Handles;
124 assert(Bytes && ((Bytes % sizeof(HMODULE)) == 0) &&
125 "Should have at least one module and be aligned");
126 Handles.resize(Bytes / sizeof(HMODULE));
127 if (!GetProcessModules(Self, Bytes, Handles.data()))
129 } while (Bytes != (Handles.size() * sizeof(HMODULE)));
131 // Try EXE first, mirroring what dlsym(dlopen(NULL)) does.
132 if (FARPROC Ptr = GetProcAddress(HMODULE(Handles.front()), Symbol))
133 return (void *) uintptr_t(Ptr);
135 if (Handles.size() > 1) {
136 // This is different behaviour than what Posix dlsym(dlopen(NULL)) does.
137 // Doing that here is causing real problems for the JIT where msvc.dll
138 // and ucrt.dll can define the same symbols. The runtime linker will choose
139 // symbols from ucrt.dll first, but iterating NOT in reverse here would
140 // mean that the msvc.dll versions would be returned.
142 for (auto I = Handles.rbegin(), E = Handles.rend()-1; I != E; ++I) {
143 if (FARPROC Ptr = GetProcAddress(HMODULE(*I), Symbol))
144 return (void *) uintptr_t(Ptr);
151 // Stack probing routines are in the support library (e.g. libgcc), but we don't
152 // have dynamic linking on windows. Provide a hook.
153 #define EXPLICIT_SYMBOL(SYM) \
154 extern "C" { extern void *SYM; }
155 #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
158 // Win32 on x86 implements certain single-precision math functions as macros.
159 // These functions are not exported by the DLL, but will still be needed
160 // for symbol-resolution by the JIT loader. Therefore, this Support libray
161 // provides helper functions with the same implementation.
163 #define INLINE_DEF_SYMBOL1(TYP, SYM) \
164 extern "C" TYP inline_##SYM(TYP _X) { return SYM(_X); }
165 #define INLINE_DEF_SYMBOL2(TYP, SYM) \
166 extern "C" TYP inline_##SYM(TYP _X, TYP _Y) { return SYM(_X, _Y); }
169 #include "explicit_symbols.inc"
171 #undef EXPLICIT_SYMBOL
172 #undef EXPLICIT_SYMBOL2
173 #undef INLINE_DEF_SYMBOL1
174 #undef INLINE_DEF_SYMBOL2
176 static void *DoSearch(const char *SymbolName) {
178 #define EXPLICIT_SYMBOL(SYM) \
179 if (!strcmp(SymbolName, #SYM)) \
181 #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
182 if (!strcmp(SymbolName, #SYMFROM)) \
183 return (void *)&SYMTO;
186 #define INLINE_DEF_SYMBOL1(TYP, SYM) \
187 if (!strcmp(SymbolName, #SYM)) \
188 return (void *)&inline_##SYM;
189 #define INLINE_DEF_SYMBOL2(TYP, SYM) INLINE_DEF_SYMBOL1(TYP, SYM)
193 #include "explicit_symbols.inc"
196 #undef EXPLICIT_SYMBOL
197 #undef EXPLICIT_SYMBOL2
198 #undef INLINE_DEF_SYMBOL1
199 #undef INLINE_DEF_SYMBOL2