[ARM] Better OR's for MVE compares
[llvm-core.git] / test / MC / AMDGPU / gfx1011_err.s
blobe99716018c0512b075491254a24bc15c2816aead
1 // RUN: not llvm-mc -arch=amdgcn -mcpu=gfx1011 -show-encoding %s 2>&1 | FileCheck --check-prefix=GFX10 %s
2 // RUN: not llvm-mc -arch=amdgcn -mcpu=gfx1012 -show-encoding %s 2>&1 | FileCheck --check-prefix=GFX10 %s
4 v_dot8c_i32_i4 v5, v1, v2
5 // GFX10: error:
7 v_dot8c_i32_i4 v5, v1, v2 quad_perm:[0,1,2,3] row_mask:0x0 bank_mask:0x0
8 // GFX10: error:
10 v_dot8c_i32_i4 v5, v1, v2 quad_perm:[0,1,2,3] row_mask:0x0 bank_mask:0x0 fi:1
11 // GFX10: error:
13 v_dot8c_i32_i4 v5, v1, v2 dpp8:[7,6,5,4,3,2,1,0]
14 // GFX10: error:
16 v_dot8c_i32_i4 v5, v1, v2 dpp8:[7,6,5,4,3,2,1,0] fi:1
17 // GFX10: error:
19 s_getreg_b32 s2, hwreg(HW_REG_SHADER_CYCLES)
20 // GFX10: error:
22 v_fma_legacy_f32 v0, v1, v2, v3
23 // GFX10: error:
25 image_bvh_intersect_ray v[4:7], v[9:24], s[4:7]
26 // GFX10: error:
28 image_bvh_intersect_ray v[4:7], v[9:16], s[4:7] a16
29 // GFX10: error:
31 image_bvh64_intersect_ray v[4:7], v[9:24], s[4:7]
32 // GFX10: error:
34 image_bvh64_intersect_ray v[4:7], v[9:24], s[4:7] a16
35 // GFX10: error:
37 image_msaa_load v[1:4], v5, s[8:15] dmask:0xf dim:SQ_RSRC_IMG_1D
38 // GFX10: error:
40 image_msaa_load v[1:4], v5, s[8:15] dmask:0xf dim:SQ_RSRC_IMG_1D glc
41 // GFX10: error:
43 image_msaa_load v5, v[1:2], s[8:15] dmask:0x1 dim:SQ_RSRC_IMG_2D d16
44 // GFX10: error:
46 image_msaa_load v[1:4], v5, s[8:15] dmask:0xf dim:SQ_RSRC_IMG_1D
47 // GFX10: error:
49 image_msaa_load v14, [v204,v11,v14,v19], s[40:47] dmask:0x1 dim:SQ_RSRC_IMG_2D_MSAA_ARRAY
50 // GFX10: error: