1 //===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file provides the Win32 specific implementation of DynamicLibrary.
12 //===----------------------------------------------------------------------===//
14 #include "WindowsSupport.h"
15 #include "llvm/Support/ConvertUTF.h"
16 #include "llvm/Support/raw_ostream.h"
20 //===----------------------------------------------------------------------===//
21 //=== WARNING: Implementation here must contain only Win32 specific code
22 //=== and must not be UNIX code.
23 //===----------------------------------------------------------------------===//
26 DynamicLibrary::HandleSet::~HandleSet() {
27 for (void *Handle : llvm::reverse(Handles))
28 FreeLibrary(HMODULE(Handle));
30 // 'Process' should not be released on Windows.
31 assert((!Process || Process==this) && "Bad Handle");
32 // llvm_shutdown called, Return to default
33 DynamicLibrary::SearchOrder = DynamicLibrary::SO_Linker;
36 void *DynamicLibrary::HandleSet::DLOpen(const char *File, std::string *Err) {
37 // Create the instance and return it to be the *Process* handle
38 // simillar to dlopen(NULL, RTLD_LAZY|RTLD_GLOBAL)
40 return &(*OpenedHandles);
42 SmallVector<wchar_t, MAX_PATH> FileUnicode;
43 if (std::error_code ec = windows::UTF8ToUTF16(File, FileUnicode)) {
44 SetLastError(ec.value());
45 MakeErrMsg(Err, std::string(File) + ": Can't convert to UTF-16");
46 return &DynamicLibrary::Invalid;
49 HMODULE Handle = LoadLibraryW(FileUnicode.data());
51 MakeErrMsg(Err, std::string(File) + ": Can't open");
52 return &DynamicLibrary::Invalid;
55 return reinterpret_cast<void*>(Handle);
58 static DynamicLibrary::HandleSet *IsOpenedHandlesInstance(void *Handle) {
59 if (!OpenedHandles.isConstructed())
61 DynamicLibrary::HandleSet &Inst = *OpenedHandles;
62 return Handle == &Inst ? &Inst : nullptr;
65 void DynamicLibrary::HandleSet::DLClose(void *Handle) {
66 if (HandleSet* HS = IsOpenedHandlesInstance(Handle))
67 HS->Process = nullptr; // Just drop the *Process* handle.
69 FreeLibrary((HMODULE)Handle);
72 static bool GetProcessModules(HANDLE H, DWORD &Bytes, HMODULE *Data = nullptr) {
73 // EnumProcessModules will fail on Windows 64 while some versions of
74 // MingW-32 don't have EnumProcessModulesEx.
77 !EnumProcessModulesEx(H, Data, Bytes, &Bytes, LIST_MODULES_64BIT)
79 !EnumProcessModules(H, Data, Bytes, &Bytes)
83 if (MakeErrMsg(&Err, "EnumProcessModules failure"))
84 llvm::errs() << Err << "\n";
90 void *DynamicLibrary::HandleSet::DLSym(void *Handle, const char *Symbol) {
91 HandleSet* HS = IsOpenedHandlesInstance(Handle);
93 return (void *)uintptr_t(GetProcAddress((HMODULE)Handle, Symbol));
95 // Could have done a dlclose on the *Process* handle
99 // Trials indicate EnumProcessModulesEx is consistantly faster than using
100 // EnumerateLoadedModules64 or CreateToolhelp32Snapshot.
102 // | Handles | DbgHelp.dll | CreateSnapshot | EnumProcessModulesEx
103 // |=========|=============|========================================
104 // | 37 | 0.0000585 * | 0.0003031 | 0.0000152
105 // | 1020 | 0.0026310 * | 0.0121598 | 0.0002683
106 // | 2084 | 0.0149418 * | 0.0369936 | 0.0005610
108 // * Not including the load time of Dbghelp.dll (~.005 sec)
110 // There's still a case to somehow cache the result of EnumProcessModulesEx
111 // across invocations, but the complication of doing that properly...
112 // Possibly using LdrRegisterDllNotification to invalidate the cache?
115 HMODULE Self = HMODULE(GetCurrentProcess());
116 if (!GetProcessModules(Self, Bytes))
119 // Get the most recent list in case any modules added/removed between calls
120 // to EnumProcessModulesEx that gets the amount of, then copies the HMODULES.
121 // MSDN is pretty clear that if the module list changes during the call to
122 // EnumProcessModulesEx the results should not be used.
123 std::vector<HMODULE> Handles;
125 assert(Bytes && ((Bytes % sizeof(HMODULE)) == 0) &&
126 "Should have at least one module and be aligned");
127 Handles.resize(Bytes / sizeof(HMODULE));
128 if (!GetProcessModules(Self, Bytes, Handles.data()))
130 } while (Bytes != (Handles.size() * sizeof(HMODULE)));
132 // Try EXE first, mirroring what dlsym(dlopen(NULL)) does.
133 if (FARPROC Ptr = GetProcAddress(HMODULE(Handles.front()), Symbol))
134 return (void *) uintptr_t(Ptr);
136 if (Handles.size() > 1) {
137 // This is different behaviour than what Posix dlsym(dlopen(NULL)) does.
138 // Doing that here is causing real problems for the JIT where msvc.dll
139 // and ucrt.dll can define the same symbols. The runtime linker will choose
140 // symbols from ucrt.dll first, but iterating NOT in reverse here would
141 // mean that the msvc.dll versions would be returned.
143 for (auto I = Handles.rbegin(), E = Handles.rend()-1; I != E; ++I) {
144 if (FARPROC Ptr = GetProcAddress(HMODULE(*I), Symbol))
145 return (void *) uintptr_t(Ptr);
152 // Stack probing routines are in the support library (e.g. libgcc), but we don't
153 // have dynamic linking on windows. Provide a hook.
154 #define EXPLICIT_SYMBOL(SYM) \
155 extern "C" { extern void *SYM; }
156 #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
159 // Win32 on x86 implements certain single-precision math functions as macros.
160 // These functions are not exported by the DLL, but will still be needed
161 // for symbol-resolution by the JIT loader. Therefore, this Support libray
162 // provides helper functions with the same implementation.
164 #define INLINE_DEF_SYMBOL1(TYP, SYM) \
165 extern "C" TYP inline_##SYM(TYP _X) { return SYM(_X); }
166 #define INLINE_DEF_SYMBOL2(TYP, SYM) \
167 extern "C" TYP inline_##SYM(TYP _X, TYP _Y) { return SYM(_X, _Y); }
170 #include "explicit_symbols.inc"
172 #undef EXPLICIT_SYMBOL
173 #undef EXPLICIT_SYMBOL2
174 #undef INLINE_DEF_SYMBOL1
175 #undef INLINE_DEF_SYMBOL2
177 static void *DoSearch(const char *SymbolName) {
179 #define EXPLICIT_SYMBOL(SYM) \
180 if (!strcmp(SymbolName, #SYM)) \
182 #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
183 if (!strcmp(SymbolName, #SYMFROM)) \
184 return (void *)&SYMTO;
187 #define INLINE_DEF_SYMBOL1(TYP, SYM) \
188 if (!strcmp(SymbolName, #SYM)) \
189 return (void *)&inline_##SYM;
190 #define INLINE_DEF_SYMBOL2(TYP, SYM) INLINE_DEF_SYMBOL1(TYP, SYM)
194 #include "explicit_symbols.inc"
197 #undef EXPLICIT_SYMBOL
198 #undef EXPLICIT_SYMBOL2
199 #undef INLINE_DEF_SYMBOL1
200 #undef INLINE_DEF_SYMBOL2