1 //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // Collect native machine code for a function. This class contains a list of
10 // MachineBasicBlock instances that make up the current compiled function.
12 // This class also contains pointers to various classes which hold
13 // target-specific information about the generated code.
15 //===----------------------------------------------------------------------===//
17 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
18 #define LLVM_CODEGEN_MACHINEFUNCTION_H
20 #include "llvm/ADT/ArrayRef.h"
21 #include "llvm/ADT/BitVector.h"
22 #include "llvm/ADT/DenseMap.h"
23 #include "llvm/ADT/GraphTraits.h"
24 #include "llvm/ADT/Optional.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/StringRef.h"
27 #include "llvm/ADT/ilist.h"
28 #include "llvm/ADT/iterator.h"
29 #include "llvm/Analysis/EHPersonalities.h"
30 #include "llvm/CodeGen/MachineBasicBlock.h"
31 #include "llvm/CodeGen/MachineInstr.h"
32 #include "llvm/CodeGen/MachineMemOperand.h"
33 #include "llvm/Support/Allocator.h"
34 #include "llvm/Support/ArrayRecycler.h"
35 #include "llvm/Support/AtomicOrdering.h"
36 #include "llvm/Support/Compiler.h"
37 #include "llvm/Support/ErrorHandling.h"
38 #include "llvm/Support/Recycler.h"
39 #include "llvm/Target/TargetMachine.h"
53 class DILocalVariable
;
57 class LLVMTargetMachine
;
58 class MachineConstantPool
;
59 class MachineFrameInfo
;
60 class MachineFunction
;
61 class MachineJumpTableInfo
;
62 class MachineModuleInfo
;
63 class MachineRegisterInfo
;
68 class PseudoSourceValueManager
;
71 class TargetRegisterClass
;
72 class TargetSubtargetInfo
;
73 struct WasmEHFuncInfo
;
76 template <> struct ilist_alloc_traits
<MachineBasicBlock
> {
77 void deleteNode(MachineBasicBlock
*MBB
);
80 template <> struct ilist_callback_traits
<MachineBasicBlock
> {
81 void addNodeToList(MachineBasicBlock
* N
);
82 void removeNodeFromList(MachineBasicBlock
* N
);
84 template <class Iterator
>
85 void transferNodesFromList(ilist_callback_traits
&OldList
, Iterator
, Iterator
) {
86 assert(this == &OldList
&& "never transfer MBBs between functions");
90 /// MachineFunctionInfo - This class can be derived from and used by targets to
91 /// hold private target-specific information for each MachineFunction. Objects
92 /// of type are accessed/created with MF::getInfo and destroyed when the
93 /// MachineFunction is destroyed.
94 struct MachineFunctionInfo
{
95 virtual ~MachineFunctionInfo();
97 /// Factory function: default behavior is to call new using the
98 /// supplied allocator.
100 /// This function can be overridden in a derive class.
101 template<typename Ty
>
102 static Ty
*create(BumpPtrAllocator
&Allocator
, MachineFunction
&MF
) {
103 return new (Allocator
.Allocate
<Ty
>()) Ty(MF
);
107 /// Properties which a MachineFunction may have at a given point in time.
108 /// Each of these has checking code in the MachineVerifier, and passes can
109 /// require that a property be set.
110 class MachineFunctionProperties
{
111 // Possible TODO: Allow targets to extend this (perhaps by allowing the
112 // constructor to specify the size of the bit vector)
113 // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be
114 // stated as the negative of "has vregs"
117 // The properties are stated in "positive" form; i.e. a pass could require
118 // that the property hold, but not that it does not hold.
120 // Property descriptions:
121 // IsSSA: True when the machine function is in SSA form and virtual registers
122 // have a single def.
123 // NoPHIs: The machine function does not contain any PHI instruction.
124 // TracksLiveness: True when tracking register liveness accurately.
125 // While this property is set, register liveness information in basic block
126 // live-in lists and machine instruction operands (e.g. kill flags, implicit
127 // defs) is accurate. This means it can be used to change the code in ways
128 // that affect the values in registers, for example by the register
130 // When this property is clear, liveness is no longer reliable.
131 // NoVRegs: The machine function does not use any virtual registers.
132 // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic
133 // instructions have been legalized; i.e., all instructions are now one of:
134 // - generic and always legal (e.g., COPY)
136 // - legal pre-isel generic instructions.
137 // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic
138 // virtual registers have been assigned to a register bank.
139 // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel
140 // generic instructions have been eliminated; i.e., all instructions are now
141 // target-specific or non-pre-isel generic instructions (e.g., COPY).
142 // Since only pre-isel generic instructions can have generic virtual register
143 // operands, this also means that all generic virtual registers have been
144 // constrained to virtual registers (assigned to register classes) and that
145 // all sizes attached to them have been eliminated.
146 enum class Property
: unsigned {
155 LastProperty
= Selected
,
158 bool hasProperty(Property P
) const {
159 return Properties
[static_cast<unsigned>(P
)];
162 MachineFunctionProperties
&set(Property P
) {
163 Properties
.set(static_cast<unsigned>(P
));
167 MachineFunctionProperties
&reset(Property P
) {
168 Properties
.reset(static_cast<unsigned>(P
));
172 /// Reset all the properties.
173 MachineFunctionProperties
&reset() {
178 MachineFunctionProperties
&set(const MachineFunctionProperties
&MFP
) {
179 Properties
|= MFP
.Properties
;
183 MachineFunctionProperties
&reset(const MachineFunctionProperties
&MFP
) {
184 Properties
.reset(MFP
.Properties
);
188 // Returns true if all properties set in V (i.e. required by a pass) are set
190 bool verifyRequiredProperties(const MachineFunctionProperties
&V
) const {
191 return !V
.Properties
.test(Properties
);
194 /// Print the MachineFunctionProperties in human-readable form.
195 void print(raw_ostream
&OS
) const;
198 BitVector Properties
=
199 BitVector(static_cast<unsigned>(Property::LastProperty
)+1);
203 /// Filter or finally function. Null indicates a catch-all.
204 const Function
*FilterOrFinally
;
206 /// Address of block to recover at. Null for a finally handler.
207 const BlockAddress
*RecoverBA
;
210 /// This structure is used to retain landing pad info for the current function.
211 struct LandingPadInfo
{
212 MachineBasicBlock
*LandingPadBlock
; // Landing pad block.
213 SmallVector
<MCSymbol
*, 1> BeginLabels
; // Labels prior to invoke.
214 SmallVector
<MCSymbol
*, 1> EndLabels
; // Labels after invoke.
215 SmallVector
<SEHHandler
, 1> SEHHandlers
; // SEH handlers active at this lpad.
216 MCSymbol
*LandingPadLabel
= nullptr; // Label at beginning of landing pad.
217 std::vector
<int> TypeIds
; // List of type ids (filters negative).
219 explicit LandingPadInfo(MachineBasicBlock
*MBB
)
220 : LandingPadBlock(MBB
) {}
223 class MachineFunction
{
225 const LLVMTargetMachine
&Target
;
226 const TargetSubtargetInfo
*STI
;
228 MachineModuleInfo
&MMI
;
230 // RegInfo - Information about each register in use in the function.
231 MachineRegisterInfo
*RegInfo
;
233 // Used to keep track of target-specific per-machine function information for
234 // the target implementation.
235 MachineFunctionInfo
*MFInfo
;
237 // Keep track of objects allocated on the stack.
238 MachineFrameInfo
*FrameInfo
;
240 // Keep track of constants which are spilled to memory
241 MachineConstantPool
*ConstantPool
;
243 // Keep track of jump tables for switch instructions
244 MachineJumpTableInfo
*JumpTableInfo
;
246 // Keeps track of Wasm exception handling related data. This will be null for
247 // functions that aren't using a wasm EH personality.
248 WasmEHFuncInfo
*WasmEHInfo
= nullptr;
250 // Keeps track of Windows exception handling related data. This will be null
251 // for functions that aren't using a funclet-based EH personality.
252 WinEHFuncInfo
*WinEHInfo
= nullptr;
254 // Function-level unique numbering for MachineBasicBlocks. When a
255 // MachineBasicBlock is inserted into a MachineFunction is it automatically
256 // numbered and this vector keeps track of the mapping from ID's to MBB's.
257 std::vector
<MachineBasicBlock
*> MBBNumbering
;
259 // Pool-allocate MachineFunction-lifetime and IR objects.
260 BumpPtrAllocator Allocator
;
262 // Allocation management for instructions in function.
263 Recycler
<MachineInstr
> InstructionRecycler
;
265 // Allocation management for operand arrays on instructions.
266 ArrayRecycler
<MachineOperand
> OperandRecycler
;
268 // Allocation management for basic blocks in function.
269 Recycler
<MachineBasicBlock
> BasicBlockRecycler
;
271 // List of machine basic blocks in function
272 using BasicBlockListType
= ilist
<MachineBasicBlock
>;
273 BasicBlockListType BasicBlocks
;
275 /// FunctionNumber - This provides a unique ID for each function emitted in
276 /// this translation unit.
278 unsigned FunctionNumber
;
280 /// Alignment - The alignment of the function.
283 /// ExposesReturnsTwice - True if the function calls setjmp or related
284 /// functions with attribute "returns twice", but doesn't have
285 /// the attribute itself.
286 /// This is used to limit optimizations which cannot reason
287 /// about the control flow of such functions.
288 bool ExposesReturnsTwice
= false;
290 /// True if the function includes any inline assembly.
291 bool HasInlineAsm
= false;
293 /// True if any WinCFI instruction have been emitted in this function.
294 bool HasWinCFI
= false;
296 /// Current high-level properties of the IR of the function (e.g. is in SSA
297 /// form or whether registers have been allocated)
298 MachineFunctionProperties Properties
;
300 // Allocation management for pseudo source values.
301 std::unique_ptr
<PseudoSourceValueManager
> PSVManager
;
303 /// List of moves done by a function's prolog. Used to construct frame maps
304 /// by debug and exception handling consumers.
305 std::vector
<MCCFIInstruction
> FrameInstructions
;
307 /// \name Exception Handling
310 /// List of LandingPadInfo describing the landing pad information.
311 std::vector
<LandingPadInfo
> LandingPads
;
313 /// Map a landing pad's EH symbol to the call site indexes.
314 DenseMap
<MCSymbol
*, SmallVector
<unsigned, 4>> LPadToCallSiteMap
;
316 /// Map a landing pad to its index.
317 DenseMap
<const MachineBasicBlock
*, unsigned> WasmLPadToIndexMap
;
319 /// Map of invoke call site index values to associated begin EH_LABEL.
320 DenseMap
<MCSymbol
*, unsigned> CallSiteMap
;
322 /// CodeView label annotations.
323 std::vector
<std::pair
<MCSymbol
*, MDNode
*>> CodeViewAnnotations
;
325 /// CodeView heapallocsites.
326 std::vector
<std::tuple
<MCSymbol
*, MCSymbol
*, const DIType
*>>
327 CodeViewHeapAllocSites
;
329 bool CallsEHReturn
= false;
330 bool CallsUnwindInit
= false;
331 bool HasEHScopes
= false;
332 bool HasEHFunclets
= false;
334 /// List of C++ TypeInfo used.
335 std::vector
<const GlobalValue
*> TypeInfos
;
337 /// List of typeids encoding filters used.
338 std::vector
<unsigned> FilterIds
;
340 /// List of the indices in FilterIds corresponding to filter terminators.
341 std::vector
<unsigned> FilterEnds
;
343 EHPersonality PersonalityTypeCache
= EHPersonality::Unknown
;
347 /// Clear all the members of this MachineFunction, but the ones used
348 /// to initialize again the MachineFunction.
349 /// More specifically, this deallocates all the dynamically allocated
350 /// objects and get rid of all the XXXInfo data structure, but keep
351 /// unchanged the references to Fn, Target, MMI, and FunctionNumber.
353 /// Allocate and initialize the different members.
354 /// In particular, the XXXInfo data structure.
355 /// \pre Fn, Target, MMI, and FunctionNumber are properly set.
359 struct VariableDbgInfo
{
360 const DILocalVariable
*Var
;
361 const DIExpression
*Expr
;
362 // The Slot can be negative for fixed stack objects.
364 const DILocation
*Loc
;
366 VariableDbgInfo(const DILocalVariable
*Var
, const DIExpression
*Expr
,
367 int Slot
, const DILocation
*Loc
)
368 : Var(Var
), Expr(Expr
), Slot(Slot
), Loc(Loc
) {}
372 virtual void anchor();
375 virtual ~Delegate() = default;
376 /// Callback after an insertion. This should not modify the MI directly.
377 virtual void MF_HandleInsertion(MachineInstr
&MI
) = 0;
378 /// Callback before a removal. This should not modify the MI directly.
379 virtual void MF_HandleRemoval(MachineInstr
&MI
) = 0;
382 /// Structure used to represent pair of argument number after call lowering
383 /// and register used to transfer that argument.
384 /// For now we support only cases when argument is transferred through one
389 ArgRegPair(unsigned R
, unsigned Arg
) : Reg(R
), ArgNo(Arg
) {
390 assert(Arg
< (1 << 16) && "Arg out of range");
393 /// Vector of call argument and its forwarding register.
394 using CallSiteInfo
= SmallVector
<ArgRegPair
, 1>;
395 using CallSiteInfoImpl
= SmallVectorImpl
<ArgRegPair
>;
398 Delegate
*TheDelegate
= nullptr;
400 using CallSiteInfoMap
= DenseMap
<const MachineInstr
*, CallSiteInfo
>;
401 /// Map a call instruction to call site arguments forwarding info.
402 CallSiteInfoMap CallSitesInfo
;
404 /// A helper function that returns call site info for a give call
405 /// instruction if debug entry value support is enabled.
406 CallSiteInfoMap::iterator
getCallSiteInfo(const MachineInstr
*MI
) {
407 assert(MI
->isCall() &&
408 "Call site info refers only to call instructions!");
410 if (!Target
.Options
.EnableDebugEntryValues
)
411 return CallSitesInfo
.end();
412 return CallSitesInfo
.find(MI
);
415 // Callbacks for insertion and removal.
416 void handleInsertion(MachineInstr
&MI
);
417 void handleRemoval(MachineInstr
&MI
);
418 friend struct ilist_traits
<MachineInstr
>;
421 using VariableDbgInfoMapTy
= SmallVector
<VariableDbgInfo
, 4>;
422 VariableDbgInfoMapTy VariableDbgInfos
;
424 MachineFunction(const Function
&F
, const LLVMTargetMachine
&Target
,
425 const TargetSubtargetInfo
&STI
, unsigned FunctionNum
,
426 MachineModuleInfo
&MMI
);
427 MachineFunction(const MachineFunction
&) = delete;
428 MachineFunction
&operator=(const MachineFunction
&) = delete;
431 /// Reset the instance as if it was just created.
437 /// Reset the currently registered delegate - otherwise assert.
438 void resetDelegate(Delegate
*delegate
) {
439 assert(TheDelegate
== delegate
&&
440 "Only the current delegate can perform reset!");
441 TheDelegate
= nullptr;
444 /// Set the delegate. resetDelegate must be called before attempting
446 void setDelegate(Delegate
*delegate
) {
447 assert(delegate
&& !TheDelegate
&&
448 "Attempted to set delegate to null, or to change it without "
449 "first resetting it!");
451 TheDelegate
= delegate
;
454 MachineModuleInfo
&getMMI() const { return MMI
; }
455 MCContext
&getContext() const { return Ctx
; }
457 PseudoSourceValueManager
&getPSVManager() const { return *PSVManager
; }
459 /// Return the DataLayout attached to the Module associated to this MF.
460 const DataLayout
&getDataLayout() const;
462 /// Return the LLVM function that this machine code represents
463 const Function
&getFunction() const { return F
; }
465 /// getName - Return the name of the corresponding LLVM function.
466 StringRef
getName() const;
468 /// getFunctionNumber - Return a unique ID for the current function.
469 unsigned getFunctionNumber() const { return FunctionNumber
; }
471 /// getTarget - Return the target machine this machine code is compiled with
472 const LLVMTargetMachine
&getTarget() const { return Target
; }
474 /// getSubtarget - Return the subtarget for which this machine code is being
476 const TargetSubtargetInfo
&getSubtarget() const { return *STI
; }
478 /// getSubtarget - This method returns a pointer to the specified type of
479 /// TargetSubtargetInfo. In debug builds, it verifies that the object being
480 /// returned is of the correct type.
481 template<typename STC
> const STC
&getSubtarget() const {
482 return *static_cast<const STC
*>(STI
);
485 /// getRegInfo - Return information about the registers currently in use.
486 MachineRegisterInfo
&getRegInfo() { return *RegInfo
; }
487 const MachineRegisterInfo
&getRegInfo() const { return *RegInfo
; }
489 /// getFrameInfo - Return the frame info object for the current function.
490 /// This object contains information about objects allocated on the stack
491 /// frame of the current function in an abstract way.
492 MachineFrameInfo
&getFrameInfo() { return *FrameInfo
; }
493 const MachineFrameInfo
&getFrameInfo() const { return *FrameInfo
; }
495 /// getJumpTableInfo - Return the jump table info object for the current
496 /// function. This object contains information about jump tables in the
497 /// current function. If the current function has no jump tables, this will
499 const MachineJumpTableInfo
*getJumpTableInfo() const { return JumpTableInfo
; }
500 MachineJumpTableInfo
*getJumpTableInfo() { return JumpTableInfo
; }
502 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
503 /// does already exist, allocate one.
504 MachineJumpTableInfo
*getOrCreateJumpTableInfo(unsigned JTEntryKind
);
506 /// getConstantPool - Return the constant pool object for the current
508 MachineConstantPool
*getConstantPool() { return ConstantPool
; }
509 const MachineConstantPool
*getConstantPool() const { return ConstantPool
; }
511 /// getWasmEHFuncInfo - Return information about how the current function uses
512 /// Wasm exception handling. Returns null for functions that don't use wasm
513 /// exception handling.
514 const WasmEHFuncInfo
*getWasmEHFuncInfo() const { return WasmEHInfo
; }
515 WasmEHFuncInfo
*getWasmEHFuncInfo() { return WasmEHInfo
; }
517 /// getWinEHFuncInfo - Return information about how the current function uses
518 /// Windows exception handling. Returns null for functions that don't use
519 /// funclets for exception handling.
520 const WinEHFuncInfo
*getWinEHFuncInfo() const { return WinEHInfo
; }
521 WinEHFuncInfo
*getWinEHFuncInfo() { return WinEHInfo
; }
523 /// getAlignment - Return the alignment of the function.
524 Align
getAlignment() const { return Alignment
; }
526 /// setAlignment - Set the alignment of the function.
527 void setAlignment(Align A
) { Alignment
= A
; }
529 /// ensureAlignment - Make sure the function is at least A bytes aligned.
530 void ensureAlignment(Align A
) {
535 /// exposesReturnsTwice - Returns true if the function calls setjmp or
536 /// any other similar functions with attribute "returns twice" without
537 /// having the attribute itself.
538 bool exposesReturnsTwice() const {
539 return ExposesReturnsTwice
;
542 /// setCallsSetJmp - Set a flag that indicates if there's a call to
543 /// a "returns twice" function.
544 void setExposesReturnsTwice(bool B
) {
545 ExposesReturnsTwice
= B
;
548 /// Returns true if the function contains any inline assembly.
549 bool hasInlineAsm() const {
553 /// Set a flag that indicates that the function contains inline assembly.
554 void setHasInlineAsm(bool B
) {
558 bool hasWinCFI() const {
561 void setHasWinCFI(bool v
) { HasWinCFI
= v
; }
563 /// Get the function properties
564 const MachineFunctionProperties
&getProperties() const { return Properties
; }
565 MachineFunctionProperties
&getProperties() { return Properties
; }
567 /// getInfo - Keep track of various per-function pieces of information for
568 /// backends that would like to do so.
570 template<typename Ty
>
573 MFInfo
= Ty::template create
<Ty
>(Allocator
, *this);
574 return static_cast<Ty
*>(MFInfo
);
577 template<typename Ty
>
578 const Ty
*getInfo() const {
579 return const_cast<MachineFunction
*>(this)->getInfo
<Ty
>();
582 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
583 /// are inserted into the machine function. The block number for a machine
584 /// basic block can be found by using the MBB::getNumber method, this method
585 /// provides the inverse mapping.
586 MachineBasicBlock
*getBlockNumbered(unsigned N
) const {
587 assert(N
< MBBNumbering
.size() && "Illegal block number");
588 assert(MBBNumbering
[N
] && "Block was removed from the machine function!");
589 return MBBNumbering
[N
];
592 /// Should we be emitting segmented stack stuff for the function
593 bool shouldSplitStack() const;
595 /// getNumBlockIDs - Return the number of MBB ID's allocated.
596 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering
.size(); }
598 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
599 /// recomputes them. This guarantees that the MBB numbers are sequential,
600 /// dense, and match the ordering of the blocks within the function. If a
601 /// specific MachineBasicBlock is specified, only that block and those after
602 /// it are renumbered.
603 void RenumberBlocks(MachineBasicBlock
*MBBFrom
= nullptr);
605 /// print - Print out the MachineFunction in a format suitable for debugging
606 /// to the specified stream.
607 void print(raw_ostream
&OS
, const SlotIndexes
* = nullptr) const;
609 /// viewCFG - This function is meant for use from the debugger. You can just
610 /// say 'call F->viewCFG()' and a ghostview window should pop up from the
611 /// program, displaying the CFG of the current function with the code for each
612 /// basic block inside. This depends on there being a 'dot' and 'gv' program
614 void viewCFG() const;
616 /// viewCFGOnly - This function is meant for use from the debugger. It works
617 /// just like viewCFG, but it does not include the contents of basic blocks
618 /// into the nodes, just the label. If you are only interested in the CFG
619 /// this can make the graph smaller.
621 void viewCFGOnly() const;
623 /// dump - Print the current MachineFunction to cerr, useful for debugger use.
626 /// Run the current MachineFunction through the machine code verifier, useful
627 /// for debugger use.
628 /// \returns true if no problems were found.
629 bool verify(Pass
*p
= nullptr, const char *Banner
= nullptr,
630 bool AbortOnError
= true) const;
632 // Provide accessors for the MachineBasicBlock list...
633 using iterator
= BasicBlockListType::iterator
;
634 using const_iterator
= BasicBlockListType::const_iterator
;
635 using const_reverse_iterator
= BasicBlockListType::const_reverse_iterator
;
636 using reverse_iterator
= BasicBlockListType::reverse_iterator
;
638 /// Support for MachineBasicBlock::getNextNode().
639 static BasicBlockListType
MachineFunction::*
640 getSublistAccess(MachineBasicBlock
*) {
641 return &MachineFunction::BasicBlocks
;
644 /// addLiveIn - Add the specified physical register as a live-in value and
645 /// create a corresponding virtual register for it.
646 unsigned addLiveIn(unsigned PReg
, const TargetRegisterClass
*RC
);
648 //===--------------------------------------------------------------------===//
649 // BasicBlock accessor functions.
651 iterator
begin() { return BasicBlocks
.begin(); }
652 const_iterator
begin() const { return BasicBlocks
.begin(); }
653 iterator
end () { return BasicBlocks
.end(); }
654 const_iterator
end () const { return BasicBlocks
.end(); }
656 reverse_iterator
rbegin() { return BasicBlocks
.rbegin(); }
657 const_reverse_iterator
rbegin() const { return BasicBlocks
.rbegin(); }
658 reverse_iterator
rend () { return BasicBlocks
.rend(); }
659 const_reverse_iterator
rend () const { return BasicBlocks
.rend(); }
661 unsigned size() const { return (unsigned)BasicBlocks
.size();}
662 bool empty() const { return BasicBlocks
.empty(); }
663 const MachineBasicBlock
&front() const { return BasicBlocks
.front(); }
664 MachineBasicBlock
&front() { return BasicBlocks
.front(); }
665 const MachineBasicBlock
& back() const { return BasicBlocks
.back(); }
666 MachineBasicBlock
& back() { return BasicBlocks
.back(); }
668 void push_back (MachineBasicBlock
*MBB
) { BasicBlocks
.push_back (MBB
); }
669 void push_front(MachineBasicBlock
*MBB
) { BasicBlocks
.push_front(MBB
); }
670 void insert(iterator MBBI
, MachineBasicBlock
*MBB
) {
671 BasicBlocks
.insert(MBBI
, MBB
);
673 void splice(iterator InsertPt
, iterator MBBI
) {
674 BasicBlocks
.splice(InsertPt
, BasicBlocks
, MBBI
);
676 void splice(iterator InsertPt
, MachineBasicBlock
*MBB
) {
677 BasicBlocks
.splice(InsertPt
, BasicBlocks
, MBB
);
679 void splice(iterator InsertPt
, iterator MBBI
, iterator MBBE
) {
680 BasicBlocks
.splice(InsertPt
, BasicBlocks
, MBBI
, MBBE
);
683 void remove(iterator MBBI
) { BasicBlocks
.remove(MBBI
); }
684 void remove(MachineBasicBlock
*MBBI
) { BasicBlocks
.remove(MBBI
); }
685 void erase(iterator MBBI
) { BasicBlocks
.erase(MBBI
); }
686 void erase(MachineBasicBlock
*MBBI
) { BasicBlocks
.erase(MBBI
); }
688 template <typename Comp
>
689 void sort(Comp comp
) {
690 BasicBlocks
.sort(comp
);
693 /// Return the number of \p MachineInstrs in this \p MachineFunction.
694 unsigned getInstructionCount() const {
695 unsigned InstrCount
= 0;
696 for (const MachineBasicBlock
&MBB
: BasicBlocks
)
697 InstrCount
+= MBB
.size();
701 //===--------------------------------------------------------------------===//
702 // Internal functions used to automatically number MachineBasicBlocks
704 /// Adds the MBB to the internal numbering. Returns the unique number
705 /// assigned to the MBB.
706 unsigned addToMBBNumbering(MachineBasicBlock
*MBB
) {
707 MBBNumbering
.push_back(MBB
);
708 return (unsigned)MBBNumbering
.size()-1;
711 /// removeFromMBBNumbering - Remove the specific machine basic block from our
712 /// tracker, this is only really to be used by the MachineBasicBlock
714 void removeFromMBBNumbering(unsigned N
) {
715 assert(N
< MBBNumbering
.size() && "Illegal basic block #");
716 MBBNumbering
[N
] = nullptr;
719 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
720 /// of `new MachineInstr'.
721 MachineInstr
*CreateMachineInstr(const MCInstrDesc
&MCID
, const DebugLoc
&DL
,
724 /// Create a new MachineInstr which is a copy of \p Orig, identical in all
725 /// ways except the instruction has no parent, prev, or next. Bundling flags
728 /// Note: Clones a single instruction, not whole instruction bundles.
729 /// Does not perform target specific adjustments; consider using
730 /// TargetInstrInfo::duplicate() instead.
731 MachineInstr
*CloneMachineInstr(const MachineInstr
*Orig
);
733 /// Clones instruction or the whole instruction bundle \p Orig and insert
734 /// into \p MBB before \p InsertBefore.
736 /// Note: Does not perform target specific adjustments; consider using
737 /// TargetInstrInfo::duplicate() intead.
738 MachineInstr
&CloneMachineInstrBundle(MachineBasicBlock
&MBB
,
739 MachineBasicBlock::iterator InsertBefore
, const MachineInstr
&Orig
);
741 /// DeleteMachineInstr - Delete the given MachineInstr.
742 void DeleteMachineInstr(MachineInstr
*MI
);
744 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
745 /// instead of `new MachineBasicBlock'.
746 MachineBasicBlock
*CreateMachineBasicBlock(const BasicBlock
*bb
= nullptr);
748 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
749 void DeleteMachineBasicBlock(MachineBasicBlock
*MBB
);
751 /// getMachineMemOperand - Allocate a new MachineMemOperand.
752 /// MachineMemOperands are owned by the MachineFunction and need not be
753 /// explicitly deallocated.
754 MachineMemOperand
*getMachineMemOperand(
755 MachinePointerInfo PtrInfo
, MachineMemOperand::Flags f
, uint64_t s
,
756 unsigned base_alignment
, const AAMDNodes
&AAInfo
= AAMDNodes(),
757 const MDNode
*Ranges
= nullptr,
758 SyncScope::ID SSID
= SyncScope::System
,
759 AtomicOrdering Ordering
= AtomicOrdering::NotAtomic
,
760 AtomicOrdering FailureOrdering
= AtomicOrdering::NotAtomic
);
762 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
763 /// an existing one, adjusting by an offset and using the given size.
764 /// MachineMemOperands are owned by the MachineFunction and need not be
765 /// explicitly deallocated.
766 MachineMemOperand
*getMachineMemOperand(const MachineMemOperand
*MMO
,
767 int64_t Offset
, uint64_t Size
);
769 /// Allocate a new MachineMemOperand by copying an existing one,
770 /// replacing only AliasAnalysis information. MachineMemOperands are owned
771 /// by the MachineFunction and need not be explicitly deallocated.
772 MachineMemOperand
*getMachineMemOperand(const MachineMemOperand
*MMO
,
773 const AAMDNodes
&AAInfo
);
775 /// Allocate a new MachineMemOperand by copying an existing one,
776 /// replacing the flags. MachineMemOperands are owned
777 /// by the MachineFunction and need not be explicitly deallocated.
778 MachineMemOperand
*getMachineMemOperand(const MachineMemOperand
*MMO
,
779 MachineMemOperand::Flags Flags
);
781 using OperandCapacity
= ArrayRecycler
<MachineOperand
>::Capacity
;
783 /// Allocate an array of MachineOperands. This is only intended for use by
784 /// internal MachineInstr functions.
785 MachineOperand
*allocateOperandArray(OperandCapacity Cap
) {
786 return OperandRecycler
.allocate(Cap
, Allocator
);
789 /// Dellocate an array of MachineOperands and recycle the memory. This is
790 /// only intended for use by internal MachineInstr functions.
791 /// Cap must be the same capacity that was used to allocate the array.
792 void deallocateOperandArray(OperandCapacity Cap
, MachineOperand
*Array
) {
793 OperandRecycler
.deallocate(Cap
, Array
);
796 /// Allocate and initialize a register mask with @p NumRegister bits.
797 uint32_t *allocateRegMask();
799 /// Allocate and construct an extra info structure for a `MachineInstr`.
801 /// This is allocated on the function's allocator and so lives the life of
803 MachineInstr::ExtraInfo
*
804 createMIExtraInfo(ArrayRef
<MachineMemOperand
*> MMOs
,
805 MCSymbol
*PreInstrSymbol
= nullptr,
806 MCSymbol
*PostInstrSymbol
= nullptr);
808 /// Allocate a string and populate it with the given external symbol name.
809 const char *createExternalSymbolName(StringRef Name
);
811 //===--------------------------------------------------------------------===//
812 // Label Manipulation.
814 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
815 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
816 /// normal 'L' label is returned.
817 MCSymbol
*getJTISymbol(unsigned JTI
, MCContext
&Ctx
,
818 bool isLinkerPrivate
= false) const;
820 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
822 MCSymbol
*getPICBaseSymbol() const;
824 /// Returns a reference to a list of cfi instructions in the function's
825 /// prologue. Used to construct frame maps for debug and exception handling
827 const std::vector
<MCCFIInstruction
> &getFrameInstructions() const {
828 return FrameInstructions
;
831 LLVM_NODISCARD
unsigned addFrameInst(const MCCFIInstruction
&Inst
);
833 /// \name Exception Handling
836 bool callsEHReturn() const { return CallsEHReturn
; }
837 void setCallsEHReturn(bool b
) { CallsEHReturn
= b
; }
839 bool callsUnwindInit() const { return CallsUnwindInit
; }
840 void setCallsUnwindInit(bool b
) { CallsUnwindInit
= b
; }
842 bool hasEHScopes() const { return HasEHScopes
; }
843 void setHasEHScopes(bool V
) { HasEHScopes
= V
; }
845 bool hasEHFunclets() const { return HasEHFunclets
; }
846 void setHasEHFunclets(bool V
) { HasEHFunclets
= V
; }
848 /// Find or create an LandingPadInfo for the specified MachineBasicBlock.
849 LandingPadInfo
&getOrCreateLandingPadInfo(MachineBasicBlock
*LandingPad
);
851 /// Remap landing pad labels and remove any deleted landing pads.
852 void tidyLandingPads(DenseMap
<MCSymbol
*, uintptr_t> *LPMap
= nullptr,
853 bool TidyIfNoBeginLabels
= true);
855 /// Return a reference to the landing pad info for the current function.
856 const std::vector
<LandingPadInfo
> &getLandingPads() const {
860 /// Provide the begin and end labels of an invoke style call and associate it
861 /// with a try landing pad block.
862 void addInvoke(MachineBasicBlock
*LandingPad
,
863 MCSymbol
*BeginLabel
, MCSymbol
*EndLabel
);
865 /// Add a new panding pad, and extract the exception handling information from
866 /// the landingpad instruction. Returns the label ID for the landing pad
868 MCSymbol
*addLandingPad(MachineBasicBlock
*LandingPad
);
870 /// Provide the catch typeinfo for a landing pad.
871 void addCatchTypeInfo(MachineBasicBlock
*LandingPad
,
872 ArrayRef
<const GlobalValue
*> TyInfo
);
874 /// Provide the filter typeinfo for a landing pad.
875 void addFilterTypeInfo(MachineBasicBlock
*LandingPad
,
876 ArrayRef
<const GlobalValue
*> TyInfo
);
878 /// Add a cleanup action for a landing pad.
879 void addCleanup(MachineBasicBlock
*LandingPad
);
881 void addSEHCatchHandler(MachineBasicBlock
*LandingPad
, const Function
*Filter
,
882 const BlockAddress
*RecoverBA
);
884 void addSEHCleanupHandler(MachineBasicBlock
*LandingPad
,
885 const Function
*Cleanup
);
887 /// Return the type id for the specified typeinfo. This is function wide.
888 unsigned getTypeIDFor(const GlobalValue
*TI
);
890 /// Return the id of the filter encoded by TyIds. This is function wide.
891 int getFilterIDFor(std::vector
<unsigned> &TyIds
);
893 /// Map the landing pad's EH symbol to the call site indexes.
894 void setCallSiteLandingPad(MCSymbol
*Sym
, ArrayRef
<unsigned> Sites
);
896 /// Map the landing pad to its index. Used for Wasm exception handling.
897 void setWasmLandingPadIndex(const MachineBasicBlock
*LPad
, unsigned Index
) {
898 WasmLPadToIndexMap
[LPad
] = Index
;
901 /// Returns true if the landing pad has an associate index in wasm EH.
902 bool hasWasmLandingPadIndex(const MachineBasicBlock
*LPad
) const {
903 return WasmLPadToIndexMap
.count(LPad
);
906 /// Get the index in wasm EH for a given landing pad.
907 unsigned getWasmLandingPadIndex(const MachineBasicBlock
*LPad
) const {
908 assert(hasWasmLandingPadIndex(LPad
));
909 return WasmLPadToIndexMap
.lookup(LPad
);
912 /// Get the call site indexes for a landing pad EH symbol.
913 SmallVectorImpl
<unsigned> &getCallSiteLandingPad(MCSymbol
*Sym
) {
914 assert(hasCallSiteLandingPad(Sym
) &&
915 "missing call site number for landing pad!");
916 return LPadToCallSiteMap
[Sym
];
919 /// Return true if the landing pad Eh symbol has an associated call site.
920 bool hasCallSiteLandingPad(MCSymbol
*Sym
) {
921 return !LPadToCallSiteMap
[Sym
].empty();
924 /// Map the begin label for a call site.
925 void setCallSiteBeginLabel(MCSymbol
*BeginLabel
, unsigned Site
) {
926 CallSiteMap
[BeginLabel
] = Site
;
929 /// Get the call site number for a begin label.
930 unsigned getCallSiteBeginLabel(MCSymbol
*BeginLabel
) const {
931 assert(hasCallSiteBeginLabel(BeginLabel
) &&
932 "Missing call site number for EH_LABEL!");
933 return CallSiteMap
.lookup(BeginLabel
);
936 /// Return true if the begin label has a call site number associated with it.
937 bool hasCallSiteBeginLabel(MCSymbol
*BeginLabel
) const {
938 return CallSiteMap
.count(BeginLabel
);
941 /// Record annotations associated with a particular label.
942 void addCodeViewAnnotation(MCSymbol
*Label
, MDNode
*MD
) {
943 CodeViewAnnotations
.push_back({Label
, MD
});
946 ArrayRef
<std::pair
<MCSymbol
*, MDNode
*>> getCodeViewAnnotations() const {
947 return CodeViewAnnotations
;
950 /// Record heapallocsites
951 void addCodeViewHeapAllocSite(MachineInstr
*I
, const MDNode
*MD
);
953 ArrayRef
<std::tuple
<MCSymbol
*, MCSymbol
*, const DIType
*>>
954 getCodeViewHeapAllocSites() const {
955 return CodeViewHeapAllocSites
;
958 /// Return a reference to the C++ typeinfo for the current function.
959 const std::vector
<const GlobalValue
*> &getTypeInfos() const {
963 /// Return a reference to the typeids encoding filters used in the current
965 const std::vector
<unsigned> &getFilterIds() const {
971 /// Collect information used to emit debugging information of a variable.
972 void setVariableDbgInfo(const DILocalVariable
*Var
, const DIExpression
*Expr
,
973 int Slot
, const DILocation
*Loc
) {
974 VariableDbgInfos
.emplace_back(Var
, Expr
, Slot
, Loc
);
977 VariableDbgInfoMapTy
&getVariableDbgInfo() { return VariableDbgInfos
; }
978 const VariableDbgInfoMapTy
&getVariableDbgInfo() const {
979 return VariableDbgInfos
;
982 void addCallArgsForwardingRegs(const MachineInstr
*CallI
,
983 CallSiteInfoImpl
&&CallInfo
) {
984 assert(CallI
->isCall());
985 CallSitesInfo
[CallI
] = std::move(CallInfo
);
988 const CallSiteInfoMap
&getCallSitesInfo() const {
989 return CallSitesInfo
;
992 /// Following functions update call site info. They should be called before
993 /// removing, replacing or copying call instruction.
995 /// Move the call site info from \p Old to \New call site info. This function
996 /// is used when we are replacing one call instruction with another one to
998 void moveCallSiteInfo(const MachineInstr
*Old
,
999 const MachineInstr
*New
);
1001 /// Erase the call site info for \p MI. It is used to remove a call
1002 /// instruction from the instruction stream.
1003 void eraseCallSiteInfo(const MachineInstr
*MI
);
1005 /// Copy the call site info from \p Old to \ New. Its usage is when we are
1006 /// making a copy of the instruction that will be inserted at different point
1007 /// of the instruction stream.
1008 void copyCallSiteInfo(const MachineInstr
*Old
,
1009 const MachineInstr
*New
);
1012 //===--------------------------------------------------------------------===//
1013 // GraphTraits specializations for function basic block graphs (CFGs)
1014 //===--------------------------------------------------------------------===//
1016 // Provide specializations of GraphTraits to be able to treat a
1017 // machine function as a graph of machine basic blocks... these are
1018 // the same as the machine basic block iterators, except that the root
1019 // node is implicitly the first node of the function.
1021 template <> struct GraphTraits
<MachineFunction
*> :
1022 public GraphTraits
<MachineBasicBlock
*> {
1023 static NodeRef
getEntryNode(MachineFunction
*F
) { return &F
->front(); }
1025 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
1026 using nodes_iterator
= pointer_iterator
<MachineFunction::iterator
>;
1028 static nodes_iterator
nodes_begin(MachineFunction
*F
) {
1029 return nodes_iterator(F
->begin());
1032 static nodes_iterator
nodes_end(MachineFunction
*F
) {
1033 return nodes_iterator(F
->end());
1036 static unsigned size (MachineFunction
*F
) { return F
->size(); }
1038 template <> struct GraphTraits
<const MachineFunction
*> :
1039 public GraphTraits
<const MachineBasicBlock
*> {
1040 static NodeRef
getEntryNode(const MachineFunction
*F
) { return &F
->front(); }
1042 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
1043 using nodes_iterator
= pointer_iterator
<MachineFunction::const_iterator
>;
1045 static nodes_iterator
nodes_begin(const MachineFunction
*F
) {
1046 return nodes_iterator(F
->begin());
1049 static nodes_iterator
nodes_end (const MachineFunction
*F
) {
1050 return nodes_iterator(F
->end());
1053 static unsigned size (const MachineFunction
*F
) {
1058 // Provide specializations of GraphTraits to be able to treat a function as a
1059 // graph of basic blocks... and to walk it in inverse order. Inverse order for
1060 // a function is considered to be when traversing the predecessor edges of a BB
1061 // instead of the successor edges.
1063 template <> struct GraphTraits
<Inverse
<MachineFunction
*>> :
1064 public GraphTraits
<Inverse
<MachineBasicBlock
*>> {
1065 static NodeRef
getEntryNode(Inverse
<MachineFunction
*> G
) {
1066 return &G
.Graph
->front();
1069 template <> struct GraphTraits
<Inverse
<const MachineFunction
*>> :
1070 public GraphTraits
<Inverse
<const MachineBasicBlock
*>> {
1071 static NodeRef
getEntryNode(Inverse
<const MachineFunction
*> G
) {
1072 return &G
.Graph
->front();
1076 } // end namespace llvm
1078 #endif // LLVM_CODEGEN_MACHINEFUNCTION_H