[llvm] [cmake] Add possibility to use ChooseMSVCCRT.cmake when include LLVM library
[llvm-core.git] / include / llvm / ExecutionEngine / ObjectCache.h
blob47e94f18a1c7aee1d8e0a3f50c4f0bb961b890a2
1 //===-- ObjectCache.h - Class definition for the ObjectCache ----*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H
10 #define LLVM_EXECUTIONENGINE_OBJECTCACHE_H
12 #include "llvm/Support/MemoryBuffer.h"
13 #include <memory>
15 namespace llvm {
17 class Module;
19 /// This is the base ObjectCache type which can be provided to an
20 /// ExecutionEngine for the purpose of avoiding compilation for Modules that
21 /// have already been compiled and an object file is available.
22 class ObjectCache {
23 virtual void anchor();
25 public:
26 ObjectCache() = default;
28 virtual ~ObjectCache() = default;
30 /// notifyObjectCompiled - Provides a pointer to compiled code for Module M.
31 virtual void notifyObjectCompiled(const Module *M, MemoryBufferRef Obj) = 0;
33 /// Returns a pointer to a newly allocated MemoryBuffer that contains the
34 /// object which corresponds with Module M, or 0 if an object is not
35 /// available.
36 virtual std::unique_ptr<MemoryBuffer> getObject(const Module* M) = 0;
39 } // end namespace llvm
41 #endif // LLVM_EXECUTIONENGINE_OBJECTCACHE_H