[llvm] [cmake] Add possibility to use ChooseMSVCCRT.cmake when include LLVM library
[llvm-core.git] / include / llvm / MCA / HardwareUnits / Scheduler.h
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1 //===--------------------- Scheduler.h ------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 /// \file
9 ///
10 /// A scheduler for Processor Resource Units and Processor Resource Groups.
11 ///
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_MCA_SCHEDULER_H
15 #define LLVM_MCA_SCHEDULER_H
17 #include "llvm/ADT/SmallVector.h"
18 #include "llvm/MC/MCSchedule.h"
19 #include "llvm/MCA/HardwareUnits/HardwareUnit.h"
20 #include "llvm/MCA/HardwareUnits/LSUnit.h"
21 #include "llvm/MCA/HardwareUnits/ResourceManager.h"
22 #include "llvm/MCA/Support.h"
24 namespace llvm {
25 namespace mca {
27 class SchedulerStrategy {
28 public:
29 SchedulerStrategy() = default;
30 virtual ~SchedulerStrategy();
32 /// Returns true if Lhs should take priority over Rhs.
33 ///
34 /// This method is used by class Scheduler to select the "best" ready
35 /// instruction to issue to the underlying pipelines.
36 virtual bool compare(const InstRef &Lhs, const InstRef &Rhs) const = 0;
39 /// Default instruction selection strategy used by class Scheduler.
40 class DefaultSchedulerStrategy : public SchedulerStrategy {
41 /// This method ranks instructions based on their age, and the number of known
42 /// users. The lower the rank value, the better.
43 int computeRank(const InstRef &Lhs) const {
44 return Lhs.getSourceIndex() - Lhs.getInstruction()->getNumUsers();
47 public:
48 DefaultSchedulerStrategy() = default;
49 virtual ~DefaultSchedulerStrategy();
51 bool compare(const InstRef &Lhs, const InstRef &Rhs) const override {
52 int LhsRank = computeRank(Lhs);
53 int RhsRank = computeRank(Rhs);
55 /// Prioritize older instructions over younger instructions to minimize the
56 /// pressure on the reorder buffer.
57 if (LhsRank == RhsRank)
58 return Lhs.getSourceIndex() < Rhs.getSourceIndex();
59 return LhsRank < RhsRank;
63 /// Class Scheduler is responsible for issuing instructions to pipeline
64 /// resources.
65 ///
66 /// Internally, it delegates to a ResourceManager the management of processor
67 /// resources. This class is also responsible for tracking the progress of
68 /// instructions from the dispatch stage, until the write-back stage.
69 ///
70 class Scheduler : public HardwareUnit {
71 LSUnit &LSU;
73 // Instruction selection strategy for this Scheduler.
74 std::unique_ptr<SchedulerStrategy> Strategy;
76 // Hardware resources that are managed by this scheduler.
77 std::unique_ptr<ResourceManager> Resources;
79 // Instructions dispatched to the Scheduler are internally classified based on
80 // the instruction stage (see Instruction::InstrStage).
82 // An Instruction dispatched to the Scheduler is added to the WaitSet if not
83 // all its register operands are available, and at least one latency is
84 // unknown. By construction, the WaitSet only contains instructions that are
85 // in the IS_DISPATCHED stage.
87 // An Instruction transitions from the WaitSet to the PendingSet if the
88 // instruction is not ready yet, but the latency of every register read is
89 // known. Instructions in the PendingSet can only be in the IS_PENDING or
90 // IS_READY stage. Only IS_READY instructions that are waiting on memory
91 // dependencies can be added to the PendingSet.
93 // Instructions in the PendingSet are immediately dominated only by
94 // instructions that have already been issued to the underlying pipelines. In
95 // the presence of bottlenecks caused by data dependencies, the PendingSet can
96 // be inspected to identify problematic data dependencies between
97 // instructions.
99 // An instruction is moved to the ReadySet when all register operands become
100 // available, and all memory dependencies are met. Instructions that are
101 // moved from the PendingSet to the ReadySet must transition to the 'IS_READY'
102 // stage.
104 // On every cycle, the Scheduler checks if it can promote instructions from the
105 // PendingSet to the ReadySet.
107 // An Instruction is moved from the ReadySet to the `IssuedSet` when it starts
108 // exection. This event also causes an instruction state transition (i.e. from
109 // state IS_READY, to state IS_EXECUTING). An Instruction leaves the IssuedSet
110 // only when it reaches the write-back stage.
111 std::vector<InstRef> WaitSet;
112 std::vector<InstRef> PendingSet;
113 std::vector<InstRef> ReadySet;
114 std::vector<InstRef> IssuedSet;
116 // A mask of busy resource units. It defaults to the empty set (i.e. a zero
117 // mask), and it is cleared at the beginning of every cycle.
118 // It is updated every time the scheduler fails to issue an instruction from
119 // the ready set due to unavailable pipeline resources.
120 // Each bit of the mask represents an unavailable resource.
121 uint64_t BusyResourceUnits;
123 // Counts the number of instructions in the pending set that were dispatched
124 // during this cycle.
125 unsigned NumDispatchedToThePendingSet;
127 // True if the previous pipeline Stage was unable to dispatch a full group of
128 // opcodes because scheduler buffers (or LS queues) were unavailable.
129 bool HadTokenStall;
131 /// Verify the given selection strategy and set the Strategy member
132 /// accordingly. If no strategy is provided, the DefaultSchedulerStrategy is
133 /// used.
134 void initializeStrategy(std::unique_ptr<SchedulerStrategy> S);
136 /// Issue an instruction without updating the ready queue.
137 void issueInstructionImpl(
138 InstRef &IR,
139 SmallVectorImpl<std::pair<ResourceRef, ResourceCycles>> &Pipes);
141 // Identify instructions that have finished executing, and remove them from
142 // the IssuedSet. References to executed instructions are added to input
143 // vector 'Executed'.
144 void updateIssuedSet(SmallVectorImpl<InstRef> &Executed);
146 // Try to promote instructions from the PendingSet to the ReadySet.
147 // Add promoted instructions to the 'Ready' vector in input.
148 // Returns true if at least one instruction was promoted.
149 bool promoteToReadySet(SmallVectorImpl<InstRef> &Ready);
151 // Try to promote instructions from the WaitSet to the PendingSet.
152 // Add promoted instructions to the 'Pending' vector in input.
153 // Returns true if at least one instruction was promoted.
154 bool promoteToPendingSet(SmallVectorImpl<InstRef> &Pending);
156 public:
157 Scheduler(const MCSchedModel &Model, LSUnit &Lsu)
158 : Scheduler(Model, Lsu, nullptr) {}
160 Scheduler(const MCSchedModel &Model, LSUnit &Lsu,
161 std::unique_ptr<SchedulerStrategy> SelectStrategy)
162 : Scheduler(std::make_unique<ResourceManager>(Model), Lsu,
163 std::move(SelectStrategy)) {}
165 Scheduler(std::unique_ptr<ResourceManager> RM, LSUnit &Lsu,
166 std::unique_ptr<SchedulerStrategy> SelectStrategy)
167 : LSU(Lsu), Resources(std::move(RM)), BusyResourceUnits(0),
168 NumDispatchedToThePendingSet(0), HadTokenStall(false) {
169 initializeStrategy(std::move(SelectStrategy));
172 // Stalls generated by the scheduler.
173 enum Status {
174 SC_AVAILABLE,
175 SC_LOAD_QUEUE_FULL,
176 SC_STORE_QUEUE_FULL,
177 SC_BUFFERS_FULL,
178 SC_DISPATCH_GROUP_STALL,
181 /// Check if the instruction in 'IR' can be dispatched during this cycle.
182 /// Return SC_AVAILABLE if both scheduler and LS resources are available.
184 /// This method is also responsible for setting field HadTokenStall if
185 /// IR cannot be dispatched to the Scheduler due to unavailable resources.
186 Status isAvailable(const InstRef &IR);
188 /// Reserves buffer and LSUnit queue resources that are necessary to issue
189 /// this instruction.
191 /// Returns true if instruction IR is ready to be issued to the underlying
192 /// pipelines. Note that this operation cannot fail; it assumes that a
193 /// previous call to method `isAvailable(IR)` returned `SC_AVAILABLE`.
195 /// If IR is a memory operation, then the Scheduler queries the LS unit to
196 /// obtain a LS token. An LS token is used internally to track memory
197 /// dependencies.
198 bool dispatch(InstRef &IR);
200 /// Issue an instruction and populates a vector of used pipeline resources,
201 /// and a vector of instructions that transitioned to the ready state as a
202 /// result of this event.
203 void issueInstruction(
204 InstRef &IR,
205 SmallVectorImpl<std::pair<ResourceRef, ResourceCycles>> &Used,
206 SmallVectorImpl<InstRef> &Pending,
207 SmallVectorImpl<InstRef> &Ready);
209 /// Returns true if IR has to be issued immediately, or if IR is a zero
210 /// latency instruction.
211 bool mustIssueImmediately(const InstRef &IR) const;
213 /// This routine notifies the Scheduler that a new cycle just started.
215 /// It notifies the underlying ResourceManager that a new cycle just started.
216 /// Vector `Freed` is populated with resourceRef related to resources that
217 /// have changed in state, and that are now available to new instructions.
218 /// Instructions executed are added to vector Executed, while vector Ready is
219 /// populated with instructions that have become ready in this new cycle.
220 /// Vector Pending is popluated by instructions that have transitioned through
221 /// the pending stat during this cycle. The Pending and Ready sets may not be
222 /// disjoint. An instruction is allowed to transition from the WAIT state to
223 /// the READY state (going through the PENDING state) within a single cycle.
224 /// That means, instructions may appear in both the Pending and Ready set.
225 void cycleEvent(SmallVectorImpl<ResourceRef> &Freed,
226 SmallVectorImpl<InstRef> &Executed,
227 SmallVectorImpl<InstRef> &Pending,
228 SmallVectorImpl<InstRef> &Ready);
230 /// Convert a resource mask into a valid llvm processor resource identifier.
232 /// Only the most significant bit of the Mask is used by this method to
233 /// identify the processor resource.
234 unsigned getResourceID(uint64_t Mask) const {
235 return Resources->resolveResourceMask(Mask);
238 /// Select the next instruction to issue from the ReadySet. Returns an invalid
239 /// instruction reference if there are no ready instructions, or if processor
240 /// resources are not available.
241 InstRef select();
243 bool isReadySetEmpty() const { return ReadySet.empty(); }
244 bool isWaitSetEmpty() const { return WaitSet.empty(); }
246 /// This method is called by the ExecuteStage at the end of each cycle to
247 /// identify bottlenecks caused by data dependencies. Vector RegDeps is
248 /// populated by instructions that were not issued because of unsolved
249 /// register dependencies. Vector MemDeps is populated by instructions that
250 /// were not issued because of unsolved memory dependencies.
251 void analyzeDataDependencies(SmallVectorImpl<InstRef> &RegDeps,
252 SmallVectorImpl<InstRef> &MemDeps);
254 /// Returns a mask of busy resources, and populates vector Insts with
255 /// instructions that could not be issued to the underlying pipelines because
256 /// not all pipeline resources were available.
257 uint64_t analyzeResourcePressure(SmallVectorImpl<InstRef> &Insts);
259 // Returns true if the dispatch logic couldn't dispatch a full group due to
260 // unavailable scheduler and/or LS resources.
261 bool hadTokenStall() const { return HadTokenStall; }
263 #ifndef NDEBUG
264 // Update the ready queues.
265 void dump() const;
267 // This routine performs a sanity check. This routine should only be called
268 // when we know that 'IR' is not in the scheduler's instruction queues.
269 void sanityCheck(const InstRef &IR) const {
270 assert(find(WaitSet, IR) == WaitSet.end() && "Already in the wait set!");
271 assert(find(ReadySet, IR) == ReadySet.end() && "Already in the ready set!");
272 assert(find(IssuedSet, IR) == IssuedSet.end() && "Already executing!");
274 #endif // !NDEBUG
276 } // namespace mca
277 } // namespace llvm
279 #endif // LLVM_MCA_SCHEDULER_H