1 ================================
2 Source Level Debugging with LLVM
3 ================================
11 This document is the central repository for all information pertaining to debug
12 information in LLVM. It describes the :ref:`actual format that the LLVM debug
13 information takes <format>`, which is useful for those interested in creating
14 front-ends or dealing directly with the information. Further, this document
15 provides specific examples of what debug information for C/C++ looks like.
17 Philosophy behind LLVM debugging information
18 --------------------------------------------
20 The idea of the LLVM debugging information is to capture how the important
21 pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22 Several design aspects have shaped the solution that appears here. The
25 * Debugging information should have very little impact on the rest of the
26 compiler. No transformations, analyses, or code generators should need to
27 be modified because of debugging information.
29 * LLVM optimizations should interact in :ref:`well-defined and easily described
30 ways <intro_debugopt>` with the debugging information.
32 * Because LLVM is designed to support arbitrary programming languages,
33 LLVM-to-LLVM tools should not need to know anything about the semantics of
34 the source-level-language.
36 * Source-level languages are often **widely** different from one another.
37 LLVM should not put any restrictions of the flavor of the source-language,
38 and the debugging information should work with any language.
40 * With code generator support, it should be possible to use an LLVM compiler
41 to compile a program to native machine code and standard debugging
42 formats. This allows compatibility with traditional machine-code level
43 debuggers, like GDB or DBX.
45 The approach used by the LLVM implementation is to use a small set of
46 :ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
47 between LLVM program objects and the source-level objects. The description of
48 the source-level program is maintained in LLVM metadata in an
49 :ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50 currently uses working draft 7 of the `DWARF 3 standard
51 <http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
53 When a program is being debugged, a debugger interacts with the user and turns
54 the stored debug information into source-language specific information. As
55 such, a debugger must be aware of the source-language, and is thus tied to a
56 specific language or family of languages.
58 Debug information consumers
59 ---------------------------
61 The role of debug information is to provide meta information normally stripped
62 away during the compilation process. This meta information provides an LLVM
63 user a relationship between generated code and the original program source
66 Currently, there are two backend consumers of debug info: DwarfDebug and
67 CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and
68 other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69 the Microsoft debug info format, which is usable with Microsoft debuggers such
70 as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71 from and inspired by DWARF, but it is feasible to translate into other target
72 debug info formats such as STABS.
74 It would also be reasonable to use debug information to feed profiling tools
75 for analysis of generated code, or, tools for reconstructing the original
76 source from generated code.
80 Debug information and optimizations
81 -----------------------------------
83 An extremely high priority of LLVM debugging information is to make it interact
84 well with optimizations and analysis. In particular, the LLVM debug
85 information provides the following guarantees:
87 * LLVM debug information **always provides information to accurately read
88 the source-level state of the program**, regardless of which LLVM
89 optimizations have been run, and without any modification to the
90 optimizations themselves. However, some optimizations may impact the
91 ability to modify the current state of the program with a debugger, such
92 as setting program variables, or calling functions that have been
95 * As desired, LLVM optimizations can be upgraded to be aware of debugging
96 information, allowing them to update the debugging information as they
97 perform aggressive optimizations. This means that, with effort, the LLVM
98 optimizers could optimize debug code just as well as non-debug code.
100 * LLVM debug information does not prevent optimizations from
101 happening (for example inlining, basic block reordering/merging/cleanup,
102 tail duplication, etc).
104 * LLVM debug information is automatically optimized along with the rest of
105 the program, using existing facilities. For example, duplicate
106 information is automatically merged by the linker, and unused information
107 is automatically removed.
109 Basically, the debug information allows you to compile a program with
110 "``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
111 the program as it executes from a debugger. Compiling a program with
112 "``-O3 -g``" gives you full debug information that is always available and
113 accurate for reading (e.g., you get accurate stack traces despite tail call
114 elimination and inlining), but you might lose the ability to modify the program
115 and call functions which were optimized out of the program, or inlined away
118 The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to
119 test the optimizer's handling of debugging information. It can be run like
124 % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level
127 This will test impact of debugging information on optimization passes. If
128 debugging information influences optimization passes then it will be reported
129 as a failure. See :doc:`TestingGuide` for more information on LLVM test
130 infrastructure and how to run various tests.
134 Debugging information format
135 ============================
137 LLVM debugging information has been carefully designed to make it possible for
138 the optimizer to optimize the program and debugging information without
139 necessarily having to know anything about debugging information. In
140 particular, the use of metadata avoids duplicated debugging information from
141 the beginning, and the global dead code elimination pass automatically deletes
142 debugging information for a function if it decides to delete the function.
144 To do this, most of the debugging information (descriptors for types,
145 variables, functions, source files, etc) is inserted by the language front-end
146 in the form of LLVM metadata.
148 Debug information is designed to be agnostic about the target debugger and
149 debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic
150 pass to decode the information that represents variables, types, functions,
151 namespaces, etc: this allows for arbitrary source-language semantics and
152 type-systems to be used, as long as there is a module written for the target
153 debugger to interpret the information.
155 To provide basic functionality, the LLVM debugger does have to make some
156 assumptions about the source-level language being debugged, though it keeps
157 these to a minimum. The only common features that the LLVM debugger assumes
158 exist are `source files <LangRef.html#difile>`_, and `program objects
159 <LangRef.html#diglobalvariable>`_. These abstract objects are used by a
160 debugger to form stack traces, show information about local variables, etc.
162 This section of the documentation first describes the representation aspects
163 common to any source-language. :ref:`ccxx_frontend` describes the data layout
164 conventions used by the C and C++ front-ends.
166 Debug information descriptors are `specialized metadata nodes
167 <LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
169 .. _format_common_intrinsics:
171 Debugger intrinsic functions
172 ----------------------------
174 LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
175 track source local variables through optimization and code generation.
182 void @llvm.dbg.addr(metadata, metadata, metadata)
184 This intrinsic provides information about a local element (e.g., variable).
185 The first argument is metadata holding the address of variable, typically a
186 static alloca in the function entry block. The second argument is a
187 `local variable <LangRef.html#dilocalvariable>`_ containing a description of
188 the variable. The third argument is a `complex expression
189 <LangRef.html#diexpression>`_. An `llvm.dbg.addr` intrinsic describes the
190 *address* of a source variable.
194 %i.addr = alloca i32, align 4
195 call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1,
196 metadata !DIExpression()), !dbg !2
197 !1 = !DILocalVariable(name: "i", ...) ; int i
198 !2 = !DILocation(...)
200 %buffer = alloca [256 x i8], align 8
201 ; The address of i is buffer+64.
202 call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3,
203 metadata !DIExpression(DW_OP_plus, 64)), !dbg !4
204 !3 = !DILocalVariable(name: "i", ...) ; int i
205 !4 = !DILocation(...)
207 A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point
208 of declaration of a source variable. Optimization passes that fully promote the
209 variable from memory to SSA values will replace this call with possibly
210 multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively
211 partial promotion, and they will insert a mix of calls to ``llvm.dbg.value``
212 and ``llvm.dbg.addr`` to track the source variable value when it is available.
213 After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing
214 the program points where the variables lives in memory. All calls for the same
215 concrete source variable must agree on the memory location.
223 void @llvm.dbg.declare(metadata, metadata, metadata)
225 This intrinsic is identical to `llvm.dbg.addr`, except that there can only be
226 one call to `llvm.dbg.declare` for a given concrete `local variable
227 <LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if
228 a call to `llvm.dbg.declare` exists and has a valid location argument, that
229 address is considered to be the true home of the variable across its entire
230 lifetime. This makes it hard for optimizations to preserve accurate debug info
231 in the presence of ``llvm.dbg.declare``, so we are transitioning away from it,
232 and we plan to deprecate it in future LLVM releases.
240 void @llvm.dbg.value(metadata, metadata, metadata)
242 This intrinsic provides information when a user source variable is set to a new
243 value. The first argument is the new value (wrapped as metadata). The second
244 argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a
245 description of the variable. The third argument is a `complex expression
246 <LangRef.html#diexpression>`_.
248 An `llvm.dbg.value` intrinsic describes the *value* of a source variable
249 directly, not its address. Note that the value operand of this intrinsic may
250 be indirect (i.e, a pointer to the source variable), provided that interpreting
251 the complex expression derives the direct value.
253 Object lifetimes and scoping
254 ============================
256 In many languages, the local variables in functions can have their lifetimes or
257 scopes limited to a subset of a function. In the C family of languages, for
258 example, variables are only live (readable and writable) within the source
259 block that they are defined in. In functional languages, values are only
260 readable after they have been defined. Though this is a very obvious concept,
261 it is non-trivial to model in LLVM, because it has no notion of scoping in this
262 sense, and does not want to be tied to a language's scoping rules.
264 In order to handle this, the LLVM debug format uses the metadata attached to
265 llvm instructions to encode line number and scoping information. Consider the
266 following C fragment, for example:
280 .. FIXME: Update the following example to use llvm.dbg.addr once that is the
283 Compiled to LLVM, this function would be represented like this:
287 ; Function Attrs: nounwind ssp uwtable
288 define void @foo() #0 !dbg !4 {
290 %X = alloca i32, align 4
291 %Y = alloca i32, align 4
292 %Z = alloca i32, align 4
293 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
294 store i32 21, i32* %X, align 4, !dbg !14
295 call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16
296 store i32 22, i32* %Y, align 4, !dbg !16
297 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
298 store i32 23, i32* %Z, align 4, !dbg !19
299 %0 = load i32, i32* %X, align 4, !dbg !20
300 store i32 %0, i32* %Z, align 4, !dbg !21
301 %1 = load i32, i32* %Y, align 4, !dbg !22
302 store i32 %1, i32* %X, align 4, !dbg !23
306 ; Function Attrs: nounwind readnone
307 declare void @llvm.dbg.declare(metadata, metadata, metadata) #1
309 attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
310 attributes #1 = { nounwind readnone }
313 !llvm.module.flags = !{!7, !8, !9}
316 !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
317 !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
320 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2)
321 !5 = !DISubroutineType(types: !6)
323 !7 = !{i32 2, !"Dwarf Version", i32 2}
324 !8 = !{i32 2, !"Debug Info Version", i32 3}
325 !9 = !{i32 1, !"PIC Level", i32 2}
326 !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
327 !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
328 !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
329 !13 = !DIExpression()
330 !14 = !DILocation(line: 2, column: 9, scope: !4)
331 !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
332 !16 = !DILocation(line: 3, column: 9, scope: !4)
333 !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
334 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
335 !19 = !DILocation(line: 5, column: 11, scope: !18)
336 !20 = !DILocation(line: 6, column: 11, scope: !18)
337 !21 = !DILocation(line: 6, column: 9, scope: !18)
338 !22 = !DILocation(line: 8, column: 9, scope: !4)
339 !23 = !DILocation(line: 8, column: 7, scope: !4)
340 !24 = !DILocation(line: 9, column: 3, scope: !4)
343 This example illustrates a few important details about LLVM debugging
344 information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
345 location information, which are attached to an instruction, are applied
346 together to allow a debugger to analyze the relationship between statements,
347 variable definitions, and the code used to implement the function.
351 call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14
352 ; [debug line = 2:7] [debug variable = X]
354 The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
355 variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides
356 scope information for the variable ``X``.
360 !14 = !DILocation(line: 2, column: 9, scope: !4)
361 !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
362 isLocal: false, isDefinition: true, scopeLine: 1,
363 isOptimized: false, variables: !2)
365 Here ``!14`` is metadata providing `location information
366 <LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a
367 `subprogram descriptor <LangRef.html#disubprogram>`_. This way the location
368 information attached to the intrinsics indicates that the variable ``X`` is
369 declared at line number 2 at a function level scope in function ``foo``.
371 Now lets take another example.
375 call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19
376 ; [debug line = 5:9] [debug variable = Z]
378 The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
379 variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides
380 scope information for the variable ``Z``.
384 !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
385 !19 = !DILocation(line: 5, column: 11, scope: !18)
387 Here ``!19`` indicates that ``Z`` is declared at line number 5 and column
388 number 11 inside of lexical scope ``!18``. The lexical scope itself resides
389 inside of subprogram ``!4`` described above.
391 The scope information attached with each instruction provides a straightforward
392 way to find instructions covered by a scope.
396 C/C++ front-end specific debug information
397 ==========================================
399 The C and C++ front-ends represent information about the program in a format
400 that is effectively identical to `DWARF 3.0
401 <http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
402 content. This allows code generators to trivially support native debuggers by
403 generating standard dwarf information, and contains enough information for
404 non-dwarf targets to translate it as needed.
406 This section describes the forms used to represent C and C++ programs. Other
407 languages could pattern themselves after this (which itself is tuned to
408 representing programs in the same way that DWARF 3 does), or they could choose
409 to provide completely different forms if they don't fit into the DWARF model.
410 As support for debugging information gets added to the various LLVM
411 source-language front-ends, the information used should be documented here.
413 The following sections provide examples of a few C/C++ constructs and the debug
414 information that would best describe those constructs. The canonical
415 references are the ``DIDescriptor`` classes defined in
416 ``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
417 in ``lib/IR/DIBuilder.cpp``.
419 C/C++ source file information
420 -----------------------------
422 ``llvm::Instruction`` provides easy access to metadata attached with an
423 instruction. One can extract line number information encoded in LLVM IR using
424 ``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
428 if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
429 unsigned Line = Loc->getLine();
430 StringRef File = Loc->getFilename();
431 StringRef Dir = Loc->getDirectory();
434 C/C++ global variable information
435 ---------------------------------
437 Given an integer global variable declared as follows:
441 _Alignas(8) int MyGlobal = 100;
443 a C/C++ front-end would generate the following descriptors:
448 ;; Define the global itself.
450 @MyGlobal = global i32 100, align 8, !dbg !0
453 ;; List of debug info of globals
457 ;; Some unrelated metadata.
458 !llvm.module.flags = !{!6, !7}
461 ;; Define the global variable itself
462 !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64)
464 ;; Define the compile unit.
465 !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2,
466 producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)",
467 isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
468 enums: !3, globals: !4)
473 !2 = !DIFile(filename: "/dev/stdin",
474 directory: "/Users/dexonsmith/data/llvm/debug-info")
479 ;; The Array of Global Variables
485 !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
487 ;; Dwarf version to output.
488 !6 = !{i32 2, !"Dwarf Version", i32 4}
490 ;; Debug info schema version.
491 !7 = !{i32 2, !"Debug Info Version", i32 3}
493 ;; Compiler identification
494 !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"}
497 The align value in DIGlobalVariable description specifies variable alignment in
498 case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler
499 attribute __attribute__((aligned ())). In other case (when this field is missing)
500 alignment is considered default. This is used when producing DWARF output
501 for DW_AT_alignment value.
503 C/C++ function information
504 --------------------------
506 Given a function declared as follows:
510 int main(int argc, char *argv[]) {
514 a C/C++ front-end would generate the following descriptors:
519 ;; Define the anchor for subprograms.
521 !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
522 isLocal: false, isDefinition: true, scopeLine: 1,
523 flags: DIFlagPrototyped, isOptimized: false,
527 ;; Define the subprogram itself.
529 define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
533 Debugging information format
534 ============================
536 Debugging Information Extension for Objective C Properties
537 ----------------------------------------------------------
542 Objective C provides a simpler way to declare and define accessor methods using
543 declared properties. The language provides features to declare a property and
544 to let compiler synthesize accessor methods.
546 The debugger lets developer inspect Objective C interfaces and their instance
547 variables and class variables. However, the debugger does not know anything
548 about the properties defined in Objective C interfaces. The debugger consumes
549 information generated by compiler in DWARF format. The format does not support
550 encoding of Objective C properties. This proposal describes DWARF extensions to
551 encode Objective C properties, which the debugger can use to let developers
552 inspect Objective C properties.
557 Objective C properties exist separately from class members. A property can be
558 defined only by "setter" and "getter" selectors, and be calculated anew on each
559 access. Or a property can just be a direct access to some declared ivar.
560 Finally it can have an ivar "automatically synthesized" for it by the compiler,
561 in which case the property can be referred to in user code directly using the
562 standard C dereference syntax as well as through the property "dot" syntax, but
563 there is no entry in the ``@interface`` declaration corresponding to this ivar.
565 To facilitate debugging, these properties we will add a new DWARF TAG into the
566 ``DW_TAG_structure_type`` definition for the class to hold the description of a
567 given property, and a set of DWARF attributes that provide said description.
568 The property tag will also contain the name and declared type of the property.
570 If there is a related ivar, there will also be a DWARF property attribute placed
571 in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
572 for that property. And in the case where the compiler synthesizes the ivar
573 directly, the compiler is expected to generate a ``DW_TAG_member`` for that
574 ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
575 to access this ivar directly in code, and with the property attribute pointing
576 back to the property it is backing.
578 The following examples will serve as illustration for our discussion:
595 This produces the following DWARF (this is a "pseudo dwarfdump" output):
599 0x00000100: TAG_structure_type [7] *
600 AT_APPLE_runtime_class( 0x10 )
602 AT_decl_file( "Objc_Property.m" )
605 0x00000110 TAG_APPLE_property
607 AT_type ( {0x00000150} ( int ) )
609 0x00000120: TAG_APPLE_property
611 AT_type ( {0x00000150} ( int ) )
613 0x00000130: TAG_member [8]
615 AT_APPLE_property ( {0x00000110} "p1" )
616 AT_type( {0x00000150} ( int ) )
617 AT_artificial ( 0x1 )
619 0x00000140: TAG_member [8]
621 AT_APPLE_property ( {0x00000120} "p2" )
622 AT_type( {0x00000150} ( int ) )
624 0x00000150: AT_type( ( int ) )
626 Note, the current convention is that the name of the ivar for an
627 auto-synthesized property is the name of the property from which it derives
628 with an underscore prepended, as is shown in the example. But we actually
629 don't need to know this convention, since we are given the name of the ivar
632 Also, it is common practice in ObjC to have different property declarations in
633 the @interface and @implementation - e.g. to provide a read-only property in
634 the interface,and a read-write interface in the implementation. In that case,
635 the compiler should emit whichever property declaration will be in force in the
636 current translation unit.
638 Developers can decorate a property with attributes which are encoded using
639 ``DW_AT_APPLE_property_attribute``.
643 @property (readonly, nonatomic) int pr;
647 TAG_APPLE_property [8]
649 AT_type ( {0x00000147} (int) )
650 AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
652 The setter and getter method names are attached to the property using
653 ``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
658 @property (setter=myOwnP3Setter:) int p3;
659 -(void)myOwnP3Setter:(int)a;
664 -(void)myOwnP3Setter:(int)a{ }
667 The DWARF for this would be:
671 0x000003bd: TAG_structure_type [7] *
672 AT_APPLE_runtime_class( 0x10 )
674 AT_decl_file( "Objc_Property.m" )
677 0x000003cd TAG_APPLE_property
679 AT_APPLE_property_setter ( "myOwnP3Setter:" )
680 AT_type( {0x00000147} ( int ) )
682 0x000003f3: TAG_member [8]
684 AT_type ( {0x00000147} ( int ) )
685 AT_APPLE_property ( {0x000003cd} )
686 AT_artificial ( 0x1 )
691 +-----------------------+--------+
693 +=======================+========+
694 | DW_TAG_APPLE_property | 0x4200 |
695 +-----------------------+--------+
700 +--------------------------------+--------+-----------+
701 | Attribute | Value | Classes |
702 +================================+========+===========+
703 | DW_AT_APPLE_property | 0x3fed | Reference |
704 +--------------------------------+--------+-----------+
705 | DW_AT_APPLE_property_getter | 0x3fe9 | String |
706 +--------------------------------+--------+-----------+
707 | DW_AT_APPLE_property_setter | 0x3fea | String |
708 +--------------------------------+--------+-----------+
709 | DW_AT_APPLE_property_attribute | 0x3feb | Constant |
710 +--------------------------------+--------+-----------+
715 +--------------------------------------+-------+
717 +======================================+=======+
718 | DW_APPLE_PROPERTY_readonly | 0x01 |
719 +--------------------------------------+-------+
720 | DW_APPLE_PROPERTY_getter | 0x02 |
721 +--------------------------------------+-------+
722 | DW_APPLE_PROPERTY_assign | 0x04 |
723 +--------------------------------------+-------+
724 | DW_APPLE_PROPERTY_readwrite | 0x08 |
725 +--------------------------------------+-------+
726 | DW_APPLE_PROPERTY_retain | 0x10 |
727 +--------------------------------------+-------+
728 | DW_APPLE_PROPERTY_copy | 0x20 |
729 +--------------------------------------+-------+
730 | DW_APPLE_PROPERTY_nonatomic | 0x40 |
731 +--------------------------------------+-------+
732 | DW_APPLE_PROPERTY_setter | 0x80 |
733 +--------------------------------------+-------+
734 | DW_APPLE_PROPERTY_atomic | 0x100 |
735 +--------------------------------------+-------+
736 | DW_APPLE_PROPERTY_weak | 0x200 |
737 +--------------------------------------+-------+
738 | DW_APPLE_PROPERTY_strong | 0x400 |
739 +--------------------------------------+-------+
740 | DW_APPLE_PROPERTY_unsafe_unretained | 0x800 |
741 +--------------------------------------+-------+
742 | DW_APPLE_PROPERTY_nullability | 0x1000|
743 +--------------------------------------+-------+
744 | DW_APPLE_PROPERTY_null_resettable | 0x2000|
745 +--------------------------------------+-------+
746 | DW_APPLE_PROPERTY_class | 0x4000|
747 +--------------------------------------+-------+
749 Name Accelerator Tables
750 -----------------------
755 The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
756 debugger needs. The "``pub``" in the section name indicates that the entries
757 in the table are publicly visible names only. This means no static or hidden
758 functions show up in the "``.debug_pubnames``". No static variables or private
759 class variables are in the "``.debug_pubtypes``". Many compilers add different
760 things to these tables, so we can't rely upon the contents between gcc, icc, or
763 The typical query given by users tends not to match up with the contents of
764 these tables. For example, the DWARF spec states that "In the case of the name
765 of a function member or static data member of a C++ structure, class or union,
766 the name presented in the "``.debug_pubnames``" section is not the simple name
767 given by the ``DW_AT_name attribute`` of the referenced debugging information
768 entry, but rather the fully qualified name of the data or function member."
769 So the only names in these tables for complex C++ entries is a fully
770 qualified name. Debugger users tend not to enter their search strings as
771 "``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
772 "``a::b::c``". So the name entered in the name table must be demangled in
773 order to chop it up appropriately and additional names must be manually entered
774 into the table to make it effective as a name lookup table for debuggers to
777 All debuggers currently ignore the "``.debug_pubnames``" table as a result of
778 its inconsistent and useless public-only name content making it a waste of
779 space in the object file. These tables, when they are written to disk, are not
780 sorted in any way, leaving every debugger to do its own parsing and sorting.
781 These tables also include an inlined copy of the string values in the table
782 itself making the tables much larger than they need to be on disk, especially
783 for large C++ programs.
785 Can't we just fix the sections by adding all of the names we need to this
786 table? No, because that is not what the tables are defined to contain and we
787 won't know the difference between the old bad tables and the new good tables.
788 At best we could make our own renamed sections that contain all of the data we
791 These tables are also insufficient for what a debugger like LLDB needs. LLDB
792 uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then
793 often asked to look for type "``foo``" or namespace "``bar``", or list items in
794 namespace "``baz``". Namespaces are not included in the pubnames or pubtypes
795 tables. Since clang asks a lot of questions when it is parsing an expression,
796 we need to be very fast when looking up names, as it happens a lot. Having new
797 accelerator tables that are optimized for very quick lookups will benefit this
798 type of debugging experience greatly.
800 We would like to generate name lookup tables that can be mapped into memory
801 from disk, and used as is, with little or no up-front parsing. We would also
802 be able to control the exact content of these different tables so they contain
803 exactly what we need. The Name Accelerator Tables were designed to fix these
804 issues. In order to solve these issues we need to:
806 * Have a format that can be mapped into memory from disk and used as is
807 * Lookups should be very fast
808 * Extensible table format so these tables can be made by many producers
809 * Contain all of the names needed for typical lookups out of the box
810 * Strict rules for the contents of tables
812 Table size is important and the accelerator table format should allow the reuse
813 of strings from common string tables so the strings for the names are not
814 duplicated. We also want to make sure the table is ready to be used as-is by
815 simply mapping the table into memory with minimal header parsing.
817 The name lookups need to be fast and optimized for the kinds of lookups that
818 debuggers tend to do. Optimally we would like to touch as few parts of the
819 mapped table as possible when doing a name lookup and be able to quickly find
820 the name entry we are looking for, or discover there are no matches. In the
821 case of debuggers we optimized for lookups that fail most of the time.
823 Each table that is defined should have strict rules on exactly what is in the
824 accelerator tables and documented so clients can rely on the content.
832 Typical hash tables have a header, buckets, and each bucket points to the
845 The BUCKETS are an array of offsets to DATA for each hash:
850 | 0x00001000 | BUCKETS[0]
851 | 0x00002000 | BUCKETS[1]
852 | 0x00002200 | BUCKETS[2]
853 | 0x000034f0 | BUCKETS[3]
855 | 0xXXXXXXXX | BUCKETS[n_buckets]
858 So for ``bucket[3]`` in the example above, we have an offset into the table
859 0x000034f0 which points to a chain of entries for the bucket. Each bucket must
860 contain a next pointer, full 32 bit hash value, the string itself, and the data
861 for the current string value.
866 0x000034f0: | 0x00003500 | next pointer
867 | 0x12345678 | 32 bit hash
868 | "erase" | string value
869 | data[n] | HashData for this bucket
871 0x00003500: | 0x00003550 | next pointer
872 | 0x29273623 | 32 bit hash
873 | "dump" | string value
874 | data[n] | HashData for this bucket
876 0x00003550: | 0x00000000 | next pointer
877 | 0x82638293 | 32 bit hash
878 | "main" | string value
879 | data[n] | HashData for this bucket
882 The problem with this layout for debuggers is that we need to optimize for the
883 negative lookup case where the symbol we're searching for is not present. So
884 if we were to lookup "``printf``" in the table above, we would make a 32-bit
885 hash for "``printf``", it might match ``bucket[3]``. We would need to go to
886 the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To
887 do so, we need to read the next pointer, then read the hash, compare it, and
888 skip to the next bucket. Each time we are skipping many bytes in memory and
889 touching new pages just to do the compare on the full 32 bit hash. All of
890 these accesses then tell us that we didn't have a match.
895 To solve the issues mentioned above we have structured the hash tables a bit
896 differently: a header, buckets, an array of all unique 32 bit hash values,
897 followed by an array of hash value data offsets, one for each hash value, then
898 the data for all hash values:
914 The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By
915 making all of the full 32 bit hash values contiguous in memory, we allow
916 ourselves to efficiently check for a match while touching as little memory as
917 possible. Most often checking the 32 bit hash values is as far as the lookup
918 goes. If it does match, it usually is a match with no collisions. So for a
919 table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
920 values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
925 .-------------------------.
926 | HEADER.magic | uint32_t
927 | HEADER.version | uint16_t
928 | HEADER.hash_function | uint16_t
929 | HEADER.bucket_count | uint32_t
930 | HEADER.hashes_count | uint32_t
931 | HEADER.header_data_len | uint32_t
932 | HEADER_DATA | HeaderData
933 |-------------------------|
934 | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes
935 |-------------------------|
936 | HASHES | uint32_t[n_hashes] // 32 bit hash values
937 |-------------------------|
938 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data
939 |-------------------------|
941 `-------------------------'
943 So taking the exact same data from the standard hash example above we end up
956 | ... | BUCKETS[n_buckets]
958 | 0x........ | HASHES[0]
959 | 0x........ | HASHES[1]
960 | 0x........ | HASHES[2]
961 | 0x........ | HASHES[3]
962 | 0x........ | HASHES[4]
963 | 0x........ | HASHES[5]
964 | 0x12345678 | HASHES[6] hash for BUCKETS[3]
965 | 0x29273623 | HASHES[7] hash for BUCKETS[3]
966 | 0x82638293 | HASHES[8] hash for BUCKETS[3]
967 | 0x........ | HASHES[9]
968 | 0x........ | HASHES[10]
969 | 0x........ | HASHES[11]
970 | 0x........ | HASHES[12]
971 | 0x........ | HASHES[13]
972 | 0x........ | HASHES[n_hashes]
974 | 0x........ | OFFSETS[0]
975 | 0x........ | OFFSETS[1]
976 | 0x........ | OFFSETS[2]
977 | 0x........ | OFFSETS[3]
978 | 0x........ | OFFSETS[4]
979 | 0x........ | OFFSETS[5]
980 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3]
981 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3]
982 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3]
983 | 0x........ | OFFSETS[9]
984 | 0x........ | OFFSETS[10]
985 | 0x........ | OFFSETS[11]
986 | 0x........ | OFFSETS[12]
987 | 0x........ | OFFSETS[13]
988 | 0x........ | OFFSETS[n_hashes]
996 0x000034f0: | 0x00001203 | .debug_str ("erase")
997 | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
998 | 0x........ | HashData[0]
999 | 0x........ | HashData[1]
1000 | 0x........ | HashData[2]
1001 | 0x........ | HashData[3]
1002 | 0x00000000 | String offset into .debug_str (terminate data for hash)
1004 0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
1005 | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
1006 | 0x........ | HashData[0]
1007 | 0x........ | HashData[1]
1008 | 0x00001203 | String offset into .debug_str ("dump")
1009 | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
1010 | 0x........ | HashData[0]
1011 | 0x........ | HashData[1]
1012 | 0x........ | HashData[2]
1013 | 0x00000000 | String offset into .debug_str (terminate data for hash)
1015 0x00003550: | 0x00001203 | String offset into .debug_str ("main")
1016 | 0x00000009 | A 32 bit array count - number of HashData with name "main"
1017 | 0x........ | HashData[0]
1018 | 0x........ | HashData[1]
1019 | 0x........ | HashData[2]
1020 | 0x........ | HashData[3]
1021 | 0x........ | HashData[4]
1022 | 0x........ | HashData[5]
1023 | 0x........ | HashData[6]
1024 | 0x........ | HashData[7]
1025 | 0x........ | HashData[8]
1026 | 0x00000000 | String offset into .debug_str (terminate data for hash)
1029 So we still have all of the same data, we just organize it more efficiently for
1030 debugger lookup. If we repeat the same "``printf``" lookup from above, we
1031 would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
1032 hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which
1033 is the index into the ``HASHES`` table. We would then compare any consecutive
1034 32 bit hashes values in the ``HASHES`` array as long as the hashes would be in
1035 ``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo
1036 ``n_buckets`` is still 3. In the case of a failed lookup we would access the
1037 memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
1038 before we know that we have no match. We don't end up marching through
1039 multiple words of memory and we really keep the number of processor data cache
1040 lines being accessed as small as possible.
1042 The string hash that is used for these lookup tables is the Daniel J.
1043 Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a
1044 very good hash for all kinds of names in programs with very few hash
1047 Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
1052 These name hash tables are designed to be generic where specializations of the
1053 table get to define additional data that goes into the header ("``HeaderData``"),
1054 how the string value is stored ("``KeyType``") and the content of the data for each
1060 The header has a fixed part, and the specialized part. The exact format of the
1067 uint32_t magic; // 'HASH' magic value to allow endian detection
1068 uint16_t version; // Version number
1069 uint16_t hash_function; // The hash function enumeration that was used
1070 uint32_t bucket_count; // The number of buckets in this hash table
1071 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table
1072 uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1073 // Specifically the length of the following HeaderData field - this does not
1074 // include the size of the preceding fields
1075 HeaderData header_data; // Implementation specific header data
1078 The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1079 encoded as an ASCII integer. This allows the detection of the start of the
1080 hash table and also allows the table's byte order to be determined so the table
1081 can be correctly extracted. The "``magic``" value is followed by a 16 bit
1082 ``version`` number which allows the table to be revised and modified in the
1083 future. The current version number is 1. ``hash_function`` is a ``uint16_t``
1084 enumeration that specifies which hash function was used to produce this table.
1085 The current values for the hash function enumerations include:
1089 enum HashFunctionType
1091 eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1094 ``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1095 are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit
1096 hash values that are in the ``HASHES`` array, and is the same number of offsets
1097 are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size
1098 in bytes of the ``HeaderData`` that is filled in by specialized versions of
1104 The header is followed by the buckets, hashes, offsets, and hash value data.
1110 uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below
1111 uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table
1112 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above
1115 ``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The
1116 ``hashes`` array contains all of the 32 bit hash values for all names in the
1117 hash table. Each hash in the ``hashes`` table has an offset in the ``offsets``
1118 array that points to the data for the hash value.
1120 This table setup makes it very easy to repurpose these tables to contain
1121 different data, while keeping the lookup mechanism the same for all tables.
1122 This layout also makes it possible to save the table to disk and map it in
1123 later and do very efficient name lookups with little or no parsing.
1125 DWARF lookup tables can be implemented in a variety of ways and can store a lot
1126 of information for each name. We want to make the DWARF tables extensible and
1127 able to store the data efficiently so we have used some of the DWARF features
1128 that enable efficient data storage to define exactly what kind of data we store
1131 The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1132 We might want to store an offset to all of the debug information entries (DIEs)
1133 for each name. To keep things extensible, we create a list of items, or
1134 Atoms, that are contained in the data for each name. First comes the type of
1135 the data in each atom:
1142 eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding
1143 eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question
1144 eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1145 eAtomTypeNameFlags = 4u, // Flags from enum NameFlags
1146 eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags
1149 The enumeration values and their meanings are:
1151 .. code-block:: none
1153 eAtomTypeNULL - a termination atom that specifies the end of the atom list
1154 eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name
1155 eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE
1156 eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1157 eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1158 eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...)
1160 Then we allow each atom type to define the atom type and how the data for each
1161 atom type data is encoded:
1167 uint16_t type; // AtomType enum value
1168 uint16_t form; // DWARF DW_FORM_XXX defines
1171 The ``form`` type above is from the DWARF specification and defines the exact
1172 encoding of the data for the Atom type. See the DWARF specification for the
1173 ``DW_FORM_`` definitions.
1179 uint32_t die_offset_base;
1180 uint32_t atom_count;
1181 Atoms atoms[atom_count0];
1184 ``HeaderData`` defines the base DIE offset that should be added to any atoms
1185 that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1186 ``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines
1187 what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1188 each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1189 should be interpreted.
1191 For the current implementations of the "``.apple_names``" (all functions +
1192 globals), the "``.apple_types``" (names of all types that are defined), and
1193 the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1198 HeaderData.atom_count = 1;
1199 HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1200 HeaderData.atoms[0].form = DW_FORM_data4;
1202 This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1203 encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have
1204 multiple matching DIEs in a single file, which could come up with an inlined
1205 function for instance. Future tables could include more information about the
1206 DIE such as flags indicating if the DIE is a function, method, block,
1209 The KeyType for the DWARF table is a 32 bit string table offset into the
1210 ".debug_str" table. The ".debug_str" is the string table for the DWARF which
1211 may already contain copies of all of the strings. This helps make sure, with
1212 help from the compiler, that we reuse the strings between all of the DWARF
1213 sections and keeps the hash table size down. Another benefit to having the
1214 compiler generate all strings as DW_FORM_strp in the debug info, is that
1215 DWARF parsing can be made much faster.
1217 After a lookup is made, we get an offset into the hash data. The hash data
1218 needs to be able to deal with 32 bit hash collisions, so the chunk of data
1219 at the offset in the hash data consists of a triple:
1224 uint32_t hash_data_count
1225 HashData[hash_data_count]
1227 If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1228 hash data chunks contain a single item (no 32 bit hash collision):
1230 .. code-block:: none
1233 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1234 | 0x00000004 | uint32_t HashData count
1235 | 0x........ | uint32_t HashData[0] DIE offset
1236 | 0x........ | uint32_t HashData[1] DIE offset
1237 | 0x........ | uint32_t HashData[2] DIE offset
1238 | 0x........ | uint32_t HashData[3] DIE offset
1239 | 0x00000000 | uint32_t KeyType (end of hash chain)
1242 If there are collisions, you will have multiple valid string offsets:
1244 .. code-block:: none
1247 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1248 | 0x00000004 | uint32_t HashData count
1249 | 0x........ | uint32_t HashData[0] DIE offset
1250 | 0x........ | uint32_t HashData[1] DIE offset
1251 | 0x........ | uint32_t HashData[2] DIE offset
1252 | 0x........ | uint32_t HashData[3] DIE offset
1253 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1254 | 0x00000002 | uint32_t HashData count
1255 | 0x........ | uint32_t HashData[0] DIE offset
1256 | 0x........ | uint32_t HashData[1] DIE offset
1257 | 0x00000000 | uint32_t KeyType (end of hash chain)
1260 Current testing with real world C++ binaries has shown that there is around 1
1261 32 bit hash collision per 100,000 name entries.
1266 As we said, we want to strictly define exactly what is included in the
1267 different tables. For DWARF, we have 3 tables: "``.apple_names``",
1268 "``.apple_types``", and "``.apple_namespaces``".
1270 "``.apple_names``" sections should contain an entry for each DWARF DIE whose
1271 ``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1272 ``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1273 ``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains
1274 ``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1275 static variables). All global and static variables should be included,
1276 including those scoped within functions and classes. For example using the
1288 Both of the static ``var`` variables would be included in the table. All
1289 functions should emit both their full names and their basenames. For C or C++,
1290 the full name is the mangled name (if available) which is usually in the
1291 ``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1292 function basename. If global or static variables have a mangled name in a
1293 ``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1294 simple name found in the ``DW_AT_name`` attribute.
1296 "``.apple_types``" sections should contain an entry for each DWARF DIE whose
1301 * DW_TAG_enumeration_type
1302 * DW_TAG_pointer_type
1303 * DW_TAG_reference_type
1304 * DW_TAG_string_type
1305 * DW_TAG_structure_type
1306 * DW_TAG_subroutine_type
1309 * DW_TAG_ptr_to_member_type
1311 * DW_TAG_subrange_type
1316 * DW_TAG_packed_type
1317 * DW_TAG_volatile_type
1318 * DW_TAG_restrict_type
1319 * DW_TAG_atomic_type
1320 * DW_TAG_interface_type
1321 * DW_TAG_unspecified_type
1322 * DW_TAG_shared_type
1324 Only entries with a ``DW_AT_name`` attribute are included, and the entry must
1325 not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
1326 value). For example, using the following code:
1336 We get a few type DIEs:
1338 .. code-block:: none
1340 0x00000067: TAG_base_type [5]
1341 AT_encoding( DW_ATE_signed )
1343 AT_byte_size( 0x04 )
1345 0x0000006e: TAG_pointer_type [6]
1346 AT_type( {0x00000067} ( int ) )
1347 AT_byte_size( 0x08 )
1349 The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
1351 "``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
1352 If we run into a namespace that has no name this is an anonymous namespace, and
1353 the name should be output as "``(anonymous namespace)``" (without the quotes).
1354 Why? This matches the output of the ``abi::cxa_demangle()`` that is in the
1355 standard C++ library that demangles mangled names.
1358 Language Extensions and File Format Changes
1359 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1361 Objective-C Extensions
1362 """"""""""""""""""""""
1364 "``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
1365 Objective-C class. The name used in the hash table is the name of the
1366 Objective-C class itself. If the Objective-C class has a category, then an
1367 entry is made for both the class name without the category, and for the class
1368 name with the category. So if we have a DIE at offset 0x1234 with a name of
1369 method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
1370 an entry for "``NSString``" that points to DIE 0x1234, and an entry for
1371 "``NSString(my_additions)``" that points to 0x1234. This allows us to quickly
1372 track down all Objective-C methods for an Objective-C class when doing
1373 expressions. It is needed because of the dynamic nature of Objective-C where
1374 anyone can add methods to a class. The DWARF for Objective-C methods is also
1375 emitted differently from C++ classes where the methods are not usually
1376 contained in the class definition, they are scattered about across one or more
1377 compile units. Categories can also be defined in different shared libraries.
1378 So we need to be able to quickly find all of the methods and class functions
1379 given the Objective-C class name, or quickly find all methods and class
1380 functions for a class + category name. This table does not contain any
1381 selector names, it just maps Objective-C class names (or class names +
1382 category) to all of the methods and class functions. The selectors are added
1383 as function basenames in the "``.debug_names``" section.
1385 In the "``.apple_names``" section for Objective-C functions, the full name is
1386 the entire function name with the brackets ("``-[NSString
1387 stringWithCString:]``") and the basename is the selector only
1388 ("``stringWithCString:``").
1393 The sections names for the apple hash tables are for non-mach-o files. For
1394 mach-o files, the sections should be contained in the ``__DWARF`` segment with
1397 * "``.apple_names``" -> "``__apple_names``"
1398 * "``.apple_types``" -> "``__apple_types``"
1399 * "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
1400 * "``.apple_objc``" -> "``__apple_objc``"
1404 CodeView Debug Info Format
1405 ==========================
1407 LLVM supports emitting CodeView, the Microsoft debug info format, and this
1408 section describes the design and implementation of that support.
1413 CodeView as a format is clearly oriented around C++ debugging, and in C++, the
1414 majority of debug information tends to be type information. Therefore, the
1415 overriding design constraint of CodeView is the separation of type information
1416 from other "symbol" information so that type information can be efficiently
1417 merged across translation units. Both type information and symbol information is
1418 generally stored as a sequence of records, where each record begins with a
1419 16-bit record size and a 16-bit record kind.
1421 Type information is usually stored in the ``.debug$T`` section of the object
1422 file. All other debug info, such as line info, string table, symbol info, and
1423 inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
1424 one ``.debug$T`` section per object file, since all other debug info refers to
1425 it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
1426 the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
1427 to the PDB. When using PDBs, symbol information appears to remain in the object
1428 file ``.debug$S`` sections.
1430 Type records are referred to by their index, which is the number of records in
1431 the stream before a given record plus ``0x1000``. Many common basic types, such
1432 as the basic integral types and unqualified pointers to them, are represented
1433 using type indices less than ``0x1000``. Such basic types are built in to
1434 CodeView consumers and do not require type records.
1436 Each type record may only contain type indices that are less than its own type
1437 index. This ensures that the graph of type stream references is acyclic. While
1438 the source-level type graph may contain cycles through pointer types (consider a
1439 linked list struct), these cycles are removed from the type stream by always
1440 referring to the forward declaration record of user-defined record types. Only
1441 "symbol" records in the ``.debug$S`` streams may refer to complete,
1442 non-forward-declaration type records.
1444 Working with CodeView
1445 ---------------------
1447 These are instructions for some common tasks for developers working to improve
1448 LLVM's CodeView support. Most of them revolve around using the CodeView dumper
1449 embedded in ``llvm-readobj``.
1451 * Testing MSVC's output::
1453 $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
1454 $ llvm-readobj -codeview foo.obj
1456 * Getting LLVM IR debug info out of Clang::
1458 $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
1460 Use this to generate LLVM IR for LLVM test cases.
1462 * Generate and dump CodeView from LLVM IR metadata::
1464 $ llc foo.ll -filetype=obj -o foo.obj
1465 $ llvm-readobj -codeview foo.obj > foo.txt
1467 Use this pattern in lit test cases and FileCheck the output of llvm-readobj
1469 Improving LLVM's CodeView support is a process of finding interesting type
1470 records, constructing a C++ test case that makes MSVC emit those records,
1471 dumping the records, understanding them, and then generating equivalent records
1474 Testing Debug Info Preservation in Optimizations
1475 ================================================
1477 The following paragraphs are an introduction to the debugify utility
1478 and examples of how to use it in regression tests to check debug info
1479 preservation after optimizations.
1481 The ``debugify`` utility
1482 ------------------------
1484 The ``debugify`` synthetic debug info testing utility consists of two
1485 main parts. The ``debugify`` pass and the ``check-debugify`` one. They are
1486 meant to be used with ``opt`` for development purposes.
1488 The first applies synthetic debug information to every instruction of the module,
1489 while the latter checks that this DI is still available after an optimization
1490 has occurred, reporting any errors/warnings while doing so.
1492 The instructions are assigned sequentially increasing line locations,
1493 and are immediately used by debug value intrinsics when possible.
1495 For example, here is a module before:
1497 .. code-block:: llvm
1499 define void @f(i32* %x) {
1501 %x.addr = alloca i32*, align 8
1502 store i32* %x, i32** %x.addr, align 8
1503 %0 = load i32*, i32** %x.addr, align 8
1504 store i32 10, i32* %0, align 4
1508 and after running ``opt -debugify`` on it we get:
1510 .. code-block:: text
1512 define void @f(i32* %x) !dbg !6 {
1514 %x.addr = alloca i32*, align 8, !dbg !12
1515 call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12
1516 store i32* %x, i32** %x.addr, align 8, !dbg !13
1517 %0 = load i32*, i32** %x.addr, align 8, !dbg !14
1518 call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14
1519 store i32 10, i32* %0, align 4, !dbg !15
1523 !llvm.dbg.cu = !{!0}
1524 !llvm.debugify = !{!3, !4}
1525 !llvm.module.flags = !{!5}
1527 !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2)
1528 !1 = !DIFile(filename: "debugify-sample.ll", directory: "/")
1532 !5 = !{i32 2, !"Debug Info Version", i32 3}
1533 !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8)
1534 !7 = !DISubroutineType(types: !2)
1536 !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10)
1537 !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned)
1538 !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10)
1539 !12 = !DILocation(line: 1, column: 1, scope: !6)
1540 !13 = !DILocation(line: 2, column: 1, scope: !6)
1541 !14 = !DILocation(line: 3, column: 1, scope: !6)
1542 !15 = !DILocation(line: 4, column: 1, scope: !6)
1543 !16 = !DILocation(line: 5, column: 1, scope: !6)
1545 The following is an example of the -check-debugify output:
1547 .. code-block:: none
1549 $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output
1550 ERROR: Instruction with empty DebugLoc in function f -- %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
1552 Errors/warnings can range from instructions with empty debug location to an
1553 instruction having a type that's incompatible with the source variable it describes,
1554 all the way to missing lines and missing debug value intrinsics.
1559 Each of the errors above has a relevant API available to fix it.
1561 * In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly
1562 ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location
1565 * When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used.
1566 After a RAUW call an incompatible type error can occur because RAUW does not handle
1567 widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is
1568 also capable of changing the DWARF expression used by the debugger to describe the variable.
1569 It also prevents use-before-def by salvaging or deleting invalid debug values.
1571 * When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement
1572 exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists.
1577 In order for ``check-debugify`` to work, the DI must be coming from
1578 ``debugify``. Thus, modules with existing DI will be skipped.
1580 The most straightforward way to use ``debugify`` is as follows::
1582 $ opt -debugify -pass-to-test -check-debugify sample.ll
1584 This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test``
1585 and then check for missing DI.
1587 Some other ways to run debugify are avaliable:
1589 .. code-block:: bash
1591 # Same as the above example.
1592 $ opt -enable-debugify -pass-to-test sample.ll
1594 # Suppresses verbose debugify output.
1595 $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll
1597 # Prepend -debugify before and append -check-debugify -strip after
1598 # each pass on the pipeline (similar to -verify-each).
1599 $ opt -debugify-each -O2 sample.ll
1601 ``debugify`` can also be used to test a backend, e.g:
1603 .. code-block:: bash
1605 $ opt -debugify < sample.ll | llc -o -
1607 ``debugify`` in regression tests
1608 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1610 The ``-debugify`` pass is especially helpful when it comes to testing that
1611 a given pass preserves DI while transforming the module. For this to work,
1612 the ``-debugify`` output must be stable enough to use in regression tests.
1613 Changes to this pass are not allowed to break existing tests.
1615 It allows us to test for DI loss in the same tests we check that the
1616 transformation is actually doing what it should.
1618 Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``:
1620 .. code-block:: llvm
1622 ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO
1624 define i32 @mul(i32 %x, i32 %y) {
1625 ; DBGINFO-LABEL: @mul(
1626 ; DBGINFO-NEXT: [[C:%.*]] = mul i32 {{.*}}
1627 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[C]]
1628 ; DBGINFO-NEXT: [[D:%.*]] = and i32 {{.*}}
1629 ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[D]]
1631 %A = trunc i32 %x to i8
1632 %B = trunc i32 %y to i8
1634 %D = zext i8 %C to i32
1638 Here we test that the two ``dbg.value`` instrinsics are preserved and
1639 are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables.
1643 Note, that when writing this kind of regression tests, it is important
1644 to make them as robust as possible. That's why we should try to avoid
1645 hardcoding line/variable numbers in check lines. If for example you test
1646 for a ``DILocation`` to have a specific line number, and someone later adds
1647 an instruction before the one we check the test will fail. In the cases this
1648 can't be avoided (say, if a test wouldn't be precise enough), moving the
1649 test to it's own file is preferred.