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[llvm-core.git] / include / llvm / Transforms / Utils / BasicBlockUtils.h
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1 //===- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils -----*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This family of functions perform manipulations on basic blocks, and
10 // instructions contained within basic blocks.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
15 #define LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
17 // FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock
19 #include "llvm/ADT/ArrayRef.h"
20 #include "llvm/Analysis/DomTreeUpdater.h"
21 #include "llvm/IR/BasicBlock.h"
22 #include "llvm/IR/CFG.h"
23 #include "llvm/IR/InstrTypes.h"
24 #include <cassert>
26 namespace llvm {
28 class BlockFrequencyInfo;
29 class BranchProbabilityInfo;
30 class DominatorTree;
31 class DomTreeUpdater;
32 class Function;
33 class Instruction;
34 class LoopInfo;
35 class MDNode;
36 class MemoryDependenceResults;
37 class MemorySSAUpdater;
38 class PostDominatorTree;
39 class ReturnInst;
40 class TargetLibraryInfo;
41 class Value;
43 /// Replace contents of every block in \p BBs with single unreachable
44 /// instruction. If \p Updates is specified, collect all necessary DT updates
45 /// into this vector. If \p KeepOneInputPHIs is true, one-input Phis in
46 /// successors of blocks being deleted will be preserved.
47 void DetatchDeadBlocks(ArrayRef <BasicBlock *> BBs,
48 SmallVectorImpl<DominatorTree::UpdateType> *Updates,
49 bool KeepOneInputPHIs = false);
51 /// Delete the specified block, which must have no predecessors.
52 void DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
53 bool KeepOneInputPHIs = false);
55 /// Delete the specified blocks from \p BB. The set of deleted blocks must have
56 /// no predecessors that are not being deleted themselves. \p BBs must have no
57 /// duplicating blocks. If there are loops among this set of blocks, all
58 /// relevant loop info updates should be done before this function is called.
59 /// If \p KeepOneInputPHIs is true, one-input Phis in successors of blocks
60 /// being deleted will be preserved.
61 void DeleteDeadBlocks(ArrayRef <BasicBlock *> BBs,
62 DomTreeUpdater *DTU = nullptr,
63 bool KeepOneInputPHIs = false);
65 /// Delete all basic blocks from \p F that are not reachable from its entry
66 /// node. If \p KeepOneInputPHIs is true, one-input Phis in successors of
67 /// blocks being deleted will be preserved.
68 bool EliminateUnreachableBlocks(Function &F, DomTreeUpdater *DTU = nullptr,
69 bool KeepOneInputPHIs = false);
71 /// We know that BB has one predecessor. If there are any single-entry PHI nodes
72 /// in it, fold them away. This handles the case when all entries to the PHI
73 /// nodes in a block are guaranteed equal, such as when the block has exactly
74 /// one predecessor.
75 void FoldSingleEntryPHINodes(BasicBlock *BB,
76 MemoryDependenceResults *MemDep = nullptr);
78 /// Examine each PHI in the given block and delete it if it is dead. Also
79 /// recursively delete any operands that become dead as a result. This includes
80 /// tracing the def-use list from the PHI to see if it is ultimately unused or
81 /// if it reaches an unused cycle. Return true if any PHIs were deleted.
82 bool DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr);
84 /// Attempts to merge a block into its predecessor, if possible. The return
85 /// value indicates success or failure.
86 bool MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
87 LoopInfo *LI = nullptr,
88 MemorySSAUpdater *MSSAU = nullptr,
89 MemoryDependenceResults *MemDep = nullptr);
91 /// Replace all uses of an instruction (specified by BI) with a value, then
92 /// remove and delete the original instruction.
93 void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
94 BasicBlock::iterator &BI, Value *V);
96 /// Replace the instruction specified by BI with the instruction specified by I.
97 /// Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc. The
98 /// original instruction is deleted and BI is updated to point to the new
99 /// instruction.
100 void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
101 BasicBlock::iterator &BI, Instruction *I);
103 /// Replace the instruction specified by From with the instruction specified by
104 /// To. Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc.
105 void ReplaceInstWithInst(Instruction *From, Instruction *To);
107 /// Option class for critical edge splitting.
109 /// This provides a builder interface for overriding the default options used
110 /// during critical edge splitting.
111 struct CriticalEdgeSplittingOptions {
112 DominatorTree *DT;
113 PostDominatorTree *PDT;
114 LoopInfo *LI;
115 MemorySSAUpdater *MSSAU;
116 bool MergeIdenticalEdges = false;
117 bool KeepOneInputPHIs = false;
118 bool PreserveLCSSA = false;
119 bool IgnoreUnreachableDests = false;
121 CriticalEdgeSplittingOptions(DominatorTree *DT = nullptr,
122 LoopInfo *LI = nullptr,
123 MemorySSAUpdater *MSSAU = nullptr,
124 PostDominatorTree *PDT = nullptr)
125 : DT(DT), PDT(PDT), LI(LI), MSSAU(MSSAU) {}
127 CriticalEdgeSplittingOptions &setMergeIdenticalEdges() {
128 MergeIdenticalEdges = true;
129 return *this;
132 CriticalEdgeSplittingOptions &setKeepOneInputPHIs() {
133 KeepOneInputPHIs = true;
134 return *this;
137 CriticalEdgeSplittingOptions &setPreserveLCSSA() {
138 PreserveLCSSA = true;
139 return *this;
142 CriticalEdgeSplittingOptions &setIgnoreUnreachableDests() {
143 IgnoreUnreachableDests = true;
144 return *this;
148 /// If this edge is a critical edge, insert a new node to split the critical
149 /// edge. This will update the analyses passed in through the option struct.
150 /// This returns the new block if the edge was split, null otherwise.
152 /// If MergeIdenticalEdges in the options struct is true (not the default),
153 /// *all* edges from TI to the specified successor will be merged into the same
154 /// critical edge block. This is most commonly interesting with switch
155 /// instructions, which may have many edges to any one destination. This
156 /// ensures that all edges to that dest go to one block instead of each going
157 /// to a different block, but isn't the standard definition of a "critical
158 /// edge".
160 /// It is invalid to call this function on a critical edge that starts at an
161 /// IndirectBrInst. Splitting these edges will almost always create an invalid
162 /// program because the address of the new block won't be the one that is jumped
163 /// to.
164 BasicBlock *SplitCriticalEdge(Instruction *TI, unsigned SuccNum,
165 const CriticalEdgeSplittingOptions &Options =
166 CriticalEdgeSplittingOptions());
168 inline BasicBlock *
169 SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
170 const CriticalEdgeSplittingOptions &Options =
171 CriticalEdgeSplittingOptions()) {
172 return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(),
173 Options);
176 /// If the edge from *PI to BB is not critical, return false. Otherwise, split
177 /// all edges between the two blocks and return true. This updates all of the
178 /// same analyses as the other SplitCriticalEdge function. If P is specified, it
179 /// updates the analyses described above.
180 inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI,
181 const CriticalEdgeSplittingOptions &Options =
182 CriticalEdgeSplittingOptions()) {
183 bool MadeChange = false;
184 Instruction *TI = (*PI)->getTerminator();
185 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
186 if (TI->getSuccessor(i) == Succ)
187 MadeChange |= !!SplitCriticalEdge(TI, i, Options);
188 return MadeChange;
191 /// If an edge from Src to Dst is critical, split the edge and return true,
192 /// otherwise return false. This method requires that there be an edge between
193 /// the two blocks. It updates the analyses passed in the options struct
194 inline BasicBlock *
195 SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
196 const CriticalEdgeSplittingOptions &Options =
197 CriticalEdgeSplittingOptions()) {
198 Instruction *TI = Src->getTerminator();
199 unsigned i = 0;
200 while (true) {
201 assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
202 if (TI->getSuccessor(i) == Dst)
203 return SplitCriticalEdge(TI, i, Options);
204 ++i;
208 /// Loop over all of the edges in the CFG, breaking critical edges as they are
209 /// found. Returns the number of broken edges.
210 unsigned SplitAllCriticalEdges(Function &F,
211 const CriticalEdgeSplittingOptions &Options =
212 CriticalEdgeSplittingOptions());
214 /// Split the edge connecting specified block.
215 BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To,
216 DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
217 MemorySSAUpdater *MSSAU = nullptr);
219 /// Split the specified block at the specified instruction - everything before
220 /// SplitPt stays in Old and everything starting with SplitPt moves to a new
221 /// block. The two blocks are joined by an unconditional branch and the loop
222 /// info is updated.
223 BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt,
224 DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
225 MemorySSAUpdater *MSSAU = nullptr,
226 const Twine &BBName = "");
228 /// This method introduces at least one new basic block into the function and
229 /// moves some of the predecessors of BB to be predecessors of the new block.
230 /// The new predecessors are indicated by the Preds array. The new block is
231 /// given a suffix of 'Suffix'. Returns new basic block to which predecessors
232 /// from Preds are now pointing.
234 /// If BB is a landingpad block then additional basicblock might be introduced.
235 /// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
236 /// details on this case.
238 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
239 /// no other analyses. In particular, it does not preserve LoopSimplify
240 /// (because it's complicated to handle the case where one of the edges being
241 /// split is an exit of a loop with other exits).
242 BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
243 const char *Suffix,
244 DominatorTree *DT = nullptr,
245 LoopInfo *LI = nullptr,
246 MemorySSAUpdater *MSSAU = nullptr,
247 bool PreserveLCSSA = false);
249 /// This method transforms the landing pad, OrigBB, by introducing two new basic
250 /// blocks into the function. One of those new basic blocks gets the
251 /// predecessors listed in Preds. The other basic block gets the remaining
252 /// predecessors of OrigBB. The landingpad instruction OrigBB is clone into both
253 /// of the new basic blocks. The new blocks are given the suffixes 'Suffix1' and
254 /// 'Suffix2', and are returned in the NewBBs vector.
256 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
257 /// no other analyses. In particular, it does not preserve LoopSimplify
258 /// (because it's complicated to handle the case where one of the edges being
259 /// split is an exit of a loop with other exits).
260 void SplitLandingPadPredecessors(
261 BasicBlock *OrigBB, ArrayRef<BasicBlock *> Preds, const char *Suffix,
262 const char *Suffix2, SmallVectorImpl<BasicBlock *> &NewBBs,
263 DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
264 MemorySSAUpdater *MSSAU = nullptr, bool PreserveLCSSA = false);
266 /// This method duplicates the specified return instruction into a predecessor
267 /// which ends in an unconditional branch. If the return instruction returns a
268 /// value defined by a PHI, propagate the right value into the return. It
269 /// returns the new return instruction in the predecessor.
270 ReturnInst *FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
271 BasicBlock *Pred,
272 DomTreeUpdater *DTU = nullptr);
274 /// Split the containing block at the specified instruction - everything before
275 /// SplitBefore stays in the old basic block, and the rest of the instructions
276 /// in the BB are moved to a new block. The two blocks are connected by a
277 /// conditional branch (with value of Cmp being the condition).
278 /// Before:
279 /// Head
280 /// SplitBefore
281 /// Tail
282 /// After:
283 /// Head
284 /// if (Cond)
285 /// ThenBlock
286 /// SplitBefore
287 /// Tail
289 /// If \p ThenBlock is not specified, a new block will be created for it.
290 /// If \p Unreachable is true, the newly created block will end with
291 /// UnreachableInst, otherwise it branches to Tail.
292 /// Returns the NewBasicBlock's terminator.
294 /// Updates DT and LI if given.
295 Instruction *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore,
296 bool Unreachable,
297 MDNode *BranchWeights = nullptr,
298 DominatorTree *DT = nullptr,
299 LoopInfo *LI = nullptr,
300 BasicBlock *ThenBlock = nullptr);
302 /// SplitBlockAndInsertIfThenElse is similar to SplitBlockAndInsertIfThen,
303 /// but also creates the ElseBlock.
304 /// Before:
305 /// Head
306 /// SplitBefore
307 /// Tail
308 /// After:
309 /// Head
310 /// if (Cond)
311 /// ThenBlock
312 /// else
313 /// ElseBlock
314 /// SplitBefore
315 /// Tail
316 void SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
317 Instruction **ThenTerm,
318 Instruction **ElseTerm,
319 MDNode *BranchWeights = nullptr);
321 /// Check whether BB is the merge point of a if-region.
322 /// If so, return the boolean condition that determines which entry into
323 /// BB will be taken. Also, return by references the block that will be
324 /// entered from if the condition is true, and the block that will be
325 /// entered if the condition is false.
327 /// This does no checking to see if the true/false blocks have large or unsavory
328 /// instructions in them.
329 Value *GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
330 BasicBlock *&IfFalse);
332 // Split critical edges where the source of the edge is an indirectbr
333 // instruction. This isn't always possible, but we can handle some easy cases.
334 // This is useful because MI is unable to split such critical edges,
335 // which means it will not be able to sink instructions along those edges.
336 // This is especially painful for indirect branches with many successors, where
337 // we end up having to prepare all outgoing values in the origin block.
339 // Our normal algorithm for splitting critical edges requires us to update
340 // the outgoing edges of the edge origin block, but for an indirectbr this
341 // is hard, since it would require finding and updating the block addresses
342 // the indirect branch uses. But if a block only has a single indirectbr
343 // predecessor, with the others being regular branches, we can do it in a
344 // different way.
345 // Say we have A -> D, B -> D, I -> D where only I -> D is an indirectbr.
346 // We can split D into D0 and D1, where D0 contains only the PHIs from D,
347 // and D1 is the D block body. We can then duplicate D0 as D0A and D0B, and
348 // create the following structure:
349 // A -> D0A, B -> D0A, I -> D0B, D0A -> D1, D0B -> D1
350 // If BPI and BFI aren't non-null, BPI/BFI will be updated accordingly.
351 bool SplitIndirectBrCriticalEdges(Function &F,
352 BranchProbabilityInfo *BPI = nullptr,
353 BlockFrequencyInfo *BFI = nullptr);
355 } // end namespace llvm
357 #endif // LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H