1 ; RUN: llc < %s -relocation-model=pic -frame-pointer=all -mcpu=cortex-a8 -pre-RA-sched=source -no-integrated-as | FileCheck %s
2 target triple = "thumbv7-apple-ios"
3 ; <rdar://problem/10032939>
5 ; The vector %v2 is built like this:
8 ; %6:ssub_0 = VLDRS %const.0, 0, 14, %noreg; mem:LD4[ConstantPool] DPR_VFP2:%6
10 ; When %6 spills, the VLDRS constant pool load cannot be rematerialized
11 ; since it implicitly reads the ssub_1 sub-register.
14 ; CHECK: vmov d0, r0, r0
15 ; CHECK: vldr s1, LCPI
16 ; The vector must be spilled:
18 ; CHECK: asm clobber d0
19 ; And reloaded after the asm:
20 ; CHECK: vldr [[D16:d[0-9]+]],
21 ; CHECK: vstr [[D16]], [r1]
22 define void @f1(float %x, <2 x float>* %p) {
23 %v1 = insertelement <2 x float> undef, float %x, i32 0
24 %v2 = insertelement <2 x float> %v1, float 0x400921FB60000000, i32 1
25 %y = call double asm sideeffect "asm clobber $0", "=w,0,~{d1},~{d2},~{d3},~{d4},~{d5},~{d6},~{d7},~{d8},~{d9},~{d10},~{d11},~{d12},~{d13},~{d14},~{d15},~{d16},~{d17},~{d18},~{d19},~{d20},~{d21},~{d22},~{d23},~{d24},~{d25},~{d26},~{d27},~{d28},~{d29},~{d30},~{d31}"(<2 x float> %v2) nounwind
26 store <2 x float> %v2, <2 x float>* %p, align 8
30 ; On the other hand, when the partial redef doesn't read the full register
31 ; because the bits are undef, we should rematerialize. The vector is now built
34 ; %2:ssub_0 = VLDRS %const.0, 0, 14, %noreg, implicit-def %2; mem:LD4[ConstantPool]
36 ; The extra <imp-def> operand indicates that the instruction fully defines the
37 ; virtual register. It doesn't read the old value.
40 ; CHECK: vldr s0, LCPI
41 ; The vector must not be spilled:
43 ; CHECK: asm clobber d0
44 ; But instead rematerialize after the asm:
45 ; CHECK: vldr [[S0:s[0-9]+]], LCPI
46 ; CHECK: vstr [[D0:d[0-9]+]], [r0]
47 define void @f2(<2 x float>* %p) {
48 %v2 = insertelement <2 x float> undef, float 0x400921FB60000000, i32 0
49 %y = call double asm sideeffect "asm clobber $0", "=w,0,~{d1},~{d2},~{d3},~{d4},~{d5},~{d6},~{d7},~{d8},~{d9},~{d10},~{d11},~{d12},~{d13},~{d14},~{d15},~{d16},~{d17},~{d18},~{d19},~{d20},~{d21},~{d22},~{d23},~{d24},~{d25},~{d26},~{d27},~{d28},~{d29},~{d30},~{d31}"(<2 x float> %v2) nounwind
50 store <2 x float> %v2, <2 x float>* %p, align 8