1 ; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s
3 define <8 x i8> @vld1dupi8(i8* %A) nounwind {
4 ;CHECK-LABEL: vld1dupi8:
5 ;Check the (default) alignment value.
6 ;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}]
7 %tmp1 = load i8, i8* %A, align 8
8 %tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0
9 %tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer
13 define <8 x i8> @vld1dupi8_preinc(i8** noalias nocapture %a, i32 %b) nounwind {
15 ;CHECK-LABEL: vld1dupi8_preinc:
16 ;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}]
17 %0 = load i8*, i8** %a, align 4
18 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %b
19 %1 = load i8, i8* %add.ptr, align 1
20 %2 = insertelement <8 x i8> undef, i8 %1, i32 0
21 %lane = shufflevector <8 x i8> %2, <8 x i8> undef, <8 x i32> zeroinitializer
22 store i8* %add.ptr, i8** %a, align 4
26 define <8 x i8> @vld1dupi8_postinc_fixed(i8** noalias nocapture %a) nounwind {
28 ;CHECK-LABEL: vld1dupi8_postinc_fixed:
29 ;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}]!
30 %0 = load i8*, i8** %a, align 4
31 %1 = load i8, i8* %0, align 1
32 %2 = insertelement <8 x i8> undef, i8 %1, i32 0
33 %lane = shufflevector <8 x i8> %2, <8 x i8> undef, <8 x i32> zeroinitializer
34 %add.ptr = getelementptr inbounds i8, i8* %0, i32 1
35 store i8* %add.ptr, i8** %a, align 4
39 define <8 x i8> @vld1dupi8_postinc_register(i8** noalias nocapture %a, i32 %n) nounwind {
41 ;CHECK-LABEL: vld1dupi8_postinc_register:
42 ;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}], r1
43 %0 = load i8*, i8** %a, align 4
44 %1 = load i8, i8* %0, align 1
45 %2 = insertelement <8 x i8> undef, i8 %1, i32 0
46 %lane = shufflevector <8 x i8> %2, <8 x i8> undef, <8 x i32> zeroinitializer
47 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %n
48 store i8* %add.ptr, i8** %a, align 4
52 define <16 x i8> @vld1dupqi8_preinc(i8** noalias nocapture %a, i32 %b) nounwind {
54 ;CHECK-LABEL: vld1dupqi8_preinc:
55 ;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}]
56 %0 = load i8*, i8** %a, align 4
57 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %b
58 %1 = load i8, i8* %add.ptr, align 1
59 %2 = insertelement <16 x i8> undef, i8 %1, i32 0
60 %lane = shufflevector <16 x i8> %2, <16 x i8> undef, <16 x i32> zeroinitializer
61 store i8* %add.ptr, i8** %a, align 4
65 define <16 x i8> @vld1dupqi8_postinc_fixed(i8** noalias nocapture %a) nounwind {
67 ;CHECK-LABEL: vld1dupqi8_postinc_fixed:
68 ;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}]!
69 %0 = load i8*, i8** %a, align 4
70 %1 = load i8, i8* %0, align 1
71 %2 = insertelement <16 x i8> undef, i8 %1, i32 0
72 %lane = shufflevector <16 x i8> %2, <16 x i8> undef, <16 x i32> zeroinitializer
73 %add.ptr = getelementptr inbounds i8, i8* %0, i32 1
74 store i8* %add.ptr, i8** %a, align 4
78 define <16 x i8> @vld1dupqi8_postinc_register(i8** noalias nocapture %a, i32 %n) nounwind {
80 ;CHECK-LABEL: vld1dupqi8_postinc_register:
81 ;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}], r1
82 %0 = load i8*, i8** %a, align 4
83 %1 = load i8, i8* %0, align 1
84 %2 = insertelement <16 x i8> undef, i8 %1, i32 0
85 %lane = shufflevector <16 x i8> %2, <16 x i8> undef, <16 x i32> zeroinitializer
86 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %n
87 store i8* %add.ptr, i8** %a, align 4
91 define <4 x i16> @vld1dupi16(i16* %A) nounwind {
92 ;CHECK-LABEL: vld1dupi16:
93 ;Check the alignment value. Max for this instruction is 16 bits:
94 ;CHECK: vld1.16 {d16[]}, [{{r[0-9]+|lr}}:16]
95 %tmp1 = load i16, i16* %A, align 8
96 %tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0
97 %tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer
101 define <4 x i16> @vld1dupi16_misaligned(i16* %A) nounwind {
102 ;CHECK-LABEL: vld1dupi16_misaligned:
103 ;CHECK: vld1.16 {d16[]}, [{{r[0-9]+|lr}}]
104 %tmp1 = load i16, i16* %A, align 1
105 %tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0
106 %tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer
110 ; This sort of looks like a vld1dup, but there's an extension in the way.
111 define <4 x i16> @load_i16_dup_zext(i8* %A) nounwind {
112 ;CHECK-LABEL: load_i16_dup_zext:
113 ;CHECK: ldrb r0, [{{r[0-9]+|lr}}]
114 ;CHECK-NEXT: vdup.16 d16, r0
115 %tmp1 = load i8, i8* %A, align 1
116 %tmp2 = zext i8 %tmp1 to i16
117 %tmp3 = insertelement <4 x i16> undef, i16 %tmp2, i32 0
118 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
122 ; This sort of looks like a vld1dup, but there's an extension in the way.
123 define <4 x i16> @load_i16_dup_sext(i8* %A) nounwind {
124 ;CHECK-LABEL: load_i16_dup_sext:
125 ;CHECK: ldrsb r0, [{{r[0-9]+|lr}}]
126 ;CHECK-NEXT: vdup.16 d16, r0
127 %tmp1 = load i8, i8* %A, align 1
128 %tmp2 = sext i8 %tmp1 to i16
129 %tmp3 = insertelement <4 x i16> undef, i16 %tmp2, i32 0
130 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
134 ; This sort of looks like a vld1dup, but there's an extension in the way.
135 define <8 x i16> @load_i16_dupq_zext(i8* %A) nounwind {
136 ;CHECK-LABEL: load_i16_dupq_zext:
137 ;CHECK: ldrb r0, [{{r[0-9]+|lr}}]
138 ;CHECK-NEXT: vdup.16 q8, r0
139 %tmp1 = load i8, i8* %A, align 1
140 %tmp2 = zext i8 %tmp1 to i16
141 %tmp3 = insertelement <8 x i16> undef, i16 %tmp2, i32 0
142 %tmp4 = shufflevector <8 x i16> %tmp3, <8 x i16> undef, <8 x i32> zeroinitializer
146 define <2 x i32> @vld1dupi32(i32* %A) nounwind {
147 ;CHECK-LABEL: vld1dupi32:
148 ;Check the alignment value. Max for this instruction is 32 bits:
149 ;CHECK: vld1.32 {d16[]}, [{{r[0-9]+|lr}}:32]
150 %tmp1 = load i32, i32* %A, align 8
151 %tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0
152 %tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer
156 ; This sort of looks like a vld1dup, but there's an extension in the way.
157 define <4 x i32> @load_i32_dup_zext(i8* %A) nounwind {
158 ;CHECK-LABEL: load_i32_dup_zext:
159 ;CHECK: ldrb r0, [{{r[0-9]+|lr}}]
160 ;CHECK-NEXT: vdup.32 q8, r0
161 %tmp1 = load i8, i8* %A, align 1
162 %tmp2 = zext i8 %tmp1 to i32
163 %tmp3 = insertelement <4 x i32> undef, i32 %tmp2, i32 0
164 %tmp4 = shufflevector <4 x i32> %tmp3, <4 x i32> undef, <4 x i32> zeroinitializer
168 ; This sort of looks like a vld1dup, but there's an extension in the way.
169 define <4 x i32> @load_i32_dup_sext(i8* %A) nounwind {
170 ;CHECK-LABEL: load_i32_dup_sext:
171 ;CHECK: ldrsb r0, [{{r[0-9]+|lr}}]
172 ;CHECK-NEXT: vdup.32 q8, r0
173 %tmp1 = load i8, i8* %A, align 1
174 %tmp2 = sext i8 %tmp1 to i32
175 %tmp3 = insertelement <4 x i32> undef, i32 %tmp2, i32 0
176 %tmp4 = shufflevector <4 x i32> %tmp3, <4 x i32> undef, <4 x i32> zeroinitializer
180 define <2 x float> @vld1dupf(float* %A) nounwind {
181 ;CHECK-LABEL: vld1dupf:
182 ;CHECK: vld1.32 {d16[]}, [{{r[0-9]+|lr}}:32]
183 %tmp0 = load float, float* %A
184 %tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0
185 %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer
186 ret <2 x float> %tmp2
189 define <16 x i8> @vld1dupQi8(i8* %A) nounwind {
190 ;CHECK-LABEL: vld1dupQi8:
191 ;Check the (default) alignment value.
192 ;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}]
193 %tmp1 = load i8, i8* %A, align 8
194 %tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0
195 %tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer
199 define <4 x float> @vld1dupQf(float* %A) nounwind {
200 ;CHECK-LABEL: vld1dupQf:
201 ;CHECK: vld1.32 {d16[], d17[]}, [{{r[0-9]+|lr}}:32]
202 %tmp0 = load float, float* %A
203 %tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0
204 %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer
205 ret <4 x float> %tmp2
208 %struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
209 %struct.__neon_int4x16x2_t = type { <4 x i16>, <4 x i16> }
210 %struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> }
212 define <8 x i8> @vld2dupi8(i8* %A) nounwind {
213 ;CHECK-LABEL: vld2dupi8:
214 ;Check the (default) alignment value.
215 ;CHECK: vld2.8 {d16[0], d17[0]}, [{{r[0-9]+|lr}}]
216 %tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1)
217 %tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0
218 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
219 %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 1
220 %tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
221 %tmp5 = add <8 x i8> %tmp2, %tmp4
225 define void @vld2dupi8_preinc(%struct.__neon_int8x8x2_t* noalias nocapture sret %agg.result, i8** noalias nocapture %a, i32 %b) nounwind {
226 ;CHECK-LABEL: vld2dupi8_preinc:
227 ;CHECK: vld2.8 {d16[], d17[]}, [r2]
229 %0 = load i8*, i8** %a, align 4
230 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %b
231 %vld_dup = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %add.ptr, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1)
232 %1 = extractvalue %struct.__neon_int8x8x2_t %vld_dup, 0
233 %lane = shufflevector <8 x i8> %1, <8 x i8> undef, <8 x i32> zeroinitializer
234 %2 = extractvalue %struct.__neon_int8x8x2_t %vld_dup, 1
235 %lane1 = shufflevector <8 x i8> %2, <8 x i8> undef, <8 x i32> zeroinitializer
236 store i8* %add.ptr, i8** %a, align 4
237 %r8 = getelementptr inbounds %struct.__neon_int8x8x2_t, %struct.__neon_int8x8x2_t* %agg.result, i32 0, i32 0
238 store <8 x i8> %lane, <8 x i8>* %r8, align 8
239 %r11 = getelementptr inbounds %struct.__neon_int8x8x2_t, %struct.__neon_int8x8x2_t* %agg.result, i32 0, i32 1
240 store <8 x i8> %lane1, <8 x i8>* %r11, align 8
244 define void @vld2dupi8_postinc_fixed(%struct.__neon_int8x8x2_t* noalias nocapture sret %agg.result, i8** noalias nocapture %a) nounwind {
246 ;CHECK-LABEL: vld2dupi8_postinc_fixed:
247 ;CHECK: vld2.8 {d16[], d17[]}, [r2]!
248 %0 = load i8*, i8** %a, align 4
249 %vld_dup = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %0, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1)
250 %1 = extractvalue %struct.__neon_int8x8x2_t %vld_dup, 0
251 %lane = shufflevector <8 x i8> %1, <8 x i8> undef, <8 x i32> zeroinitializer
252 %2 = extractvalue %struct.__neon_int8x8x2_t %vld_dup, 1
253 %lane1 = shufflevector <8 x i8> %2, <8 x i8> undef, <8 x i32> zeroinitializer
254 %add.ptr = getelementptr inbounds i8, i8* %0, i32 2
255 store i8* %add.ptr, i8** %a, align 4
256 %r7 = getelementptr inbounds %struct.__neon_int8x8x2_t, %struct.__neon_int8x8x2_t* %agg.result, i32 0, i32 0
257 store <8 x i8> %lane, <8 x i8>* %r7, align 8
258 %r10 = getelementptr inbounds %struct.__neon_int8x8x2_t, %struct.__neon_int8x8x2_t* %agg.result, i32 0, i32 1
259 store <8 x i8> %lane1, <8 x i8>* %r10, align 8
263 define void @vld2dupi8_postinc_variable(%struct.__neon_int8x8x2_t* noalias nocapture sret %agg.result, i8** noalias nocapture %a, i32 %n) nounwind {
265 ;CHECK-LABEL: vld2dupi8_postinc_variable:
266 ;CHECK: vld2.8 {d16[], d17[]}, [r3], r2
267 %0 = load i8*, i8** %a, align 4
268 %vld_dup = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %0, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1)
269 %1 = extractvalue %struct.__neon_int8x8x2_t %vld_dup, 0
270 %lane = shufflevector <8 x i8> %1, <8 x i8> undef, <8 x i32> zeroinitializer
271 %2 = extractvalue %struct.__neon_int8x8x2_t %vld_dup, 1
272 %lane1 = shufflevector <8 x i8> %2, <8 x i8> undef, <8 x i32> zeroinitializer
273 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %n
274 store i8* %add.ptr, i8** %a, align 4
275 %r7 = getelementptr inbounds %struct.__neon_int8x8x2_t, %struct.__neon_int8x8x2_t* %agg.result, i32 0, i32 0
276 store <8 x i8> %lane, <8 x i8>* %r7, align 8
277 %r10 = getelementptr inbounds %struct.__neon_int8x8x2_t, %struct.__neon_int8x8x2_t* %agg.result, i32 0, i32 1
278 store <8 x i8> %lane1, <8 x i8>* %r10, align 8
282 define <4 x i16> @vld2dupi16(i8* %A) nounwind {
283 ;CHECK-LABEL: vld2dupi16:
284 ;Check that a power-of-two alignment smaller than the total size of the memory
285 ;being loaded is ignored.
286 ;CHECK: vld2.16 {d16[0], d17[0]}, [{{r[0-9]+|lr}}]
287 %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
288 %tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
289 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
290 %tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
291 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
292 %tmp5 = add <4 x i16> %tmp2, %tmp4
296 ;Check for a post-increment updating load.
297 define <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind {
298 ;CHECK-LABEL: vld2dupi16_update:
299 ;CHECK: vld2.16 {d16[0], d17[0]}, [{{r[0-9]+|lr}}]!
300 %A = load i16*, i16** %ptr
301 %A2 = bitcast i16* %A to i8*
302 %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
303 %tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
304 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
305 %tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
306 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
307 %tmp5 = add <4 x i16> %tmp2, %tmp4
308 %tmp6 = getelementptr i16, i16* %A, i32 2
309 store i16* %tmp6, i16** %ptr
313 define <4 x i16> @vld2dupi16_odd_update(i16** %ptr) nounwind {
314 ;CHECK-LABEL: vld2dupi16_odd_update:
315 ;CHECK: mov [[INC:r[0-9]+]], #6
316 ;CHECK: vld2.16 {d16[0], d17[0]}, [{{r[0-9]+|lr}}], [[INC]]
317 %A = load i16*, i16** %ptr
318 %A2 = bitcast i16* %A to i8*
319 %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
320 %tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
321 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
322 %tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
323 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
324 %tmp5 = add <4 x i16> %tmp2, %tmp4
325 %tmp6 = getelementptr i16, i16* %A, i32 3
326 store i16* %tmp6, i16** %ptr
330 define <2 x i32> @vld2dupi32(i8* %A) nounwind {
331 ;CHECK-LABEL: vld2dupi32:
332 ;Check the alignment value. Max for this instruction is 64 bits:
333 ;CHECK: vld2.32 {d16[0], d17[0]}, [{{r[0-9]+|lr}}:64]
334 %tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16)
335 %tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0
336 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
337 %tmp3 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 1
338 %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
339 %tmp5 = add <2 x i32> %tmp2, %tmp4
343 declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
344 declare %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
345 declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
347 %struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
348 %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
350 ;Check for a post-increment updating load with register increment.
351 define <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind {
352 ;CHECK-LABEL: vld3dupi8_update:
353 ;CHECK: vld3.8 {d16[0], d17[0], d18[0]}, [{{r[0-9]+|lr}}], r1
354 %A = load i8*, i8** %ptr
355 %tmp0 = tail call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, <8 x i8> undef, i32 0, i32 8)
356 %tmp1 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 0
357 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
358 %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 1
359 %tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
360 %tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 2
361 %tmp6 = shufflevector <8 x i8> %tmp5, <8 x i8> undef, <8 x i32> zeroinitializer
362 %tmp7 = add <8 x i8> %tmp2, %tmp4
363 %tmp8 = add <8 x i8> %tmp7, %tmp6
364 %tmp9 = getelementptr i8, i8* %A, i32 %inc
365 store i8* %tmp9, i8** %ptr
369 define <4 x i16> @vld3dupi16(i8* %A) nounwind {
370 ;CHECK-LABEL: vld3dupi16:
371 ;Check the (default) alignment value. VLD3 does not support alignment.
372 ;CHECK: vld3.16 {d16[0], d17[0], d18[0]}, [{{r[0-9]+|lr}}]
373 %tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8)
374 %tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0
375 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
376 %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 1
377 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
378 %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 2
379 %tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
380 %tmp7 = add <4 x i16> %tmp2, %tmp4
381 %tmp8 = add <4 x i16> %tmp7, %tmp6
385 declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
386 declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
388 %struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
389 %struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
391 ;Check for a post-increment updating load.
392 define <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind {
393 ;CHECK-LABEL: vld4dupi16_update:
394 ;CHECK: vld4.16 {d16[0], d17[0], d18[0], d19[0]}, [{{r[0-9]+|lr}}]!
395 %A = load i16*, i16** %ptr
396 %A2 = bitcast i16* %A to i8*
397 %tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1)
398 %tmp1 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 0
399 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
400 %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 1
401 %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
402 %tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 2
403 %tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
404 %tmp7 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 3
405 %tmp8 = shufflevector <4 x i16> %tmp7, <4 x i16> undef, <4 x i32> zeroinitializer
406 %tmp9 = add <4 x i16> %tmp2, %tmp4
407 %tmp10 = add <4 x i16> %tmp6, %tmp8
408 %tmp11 = add <4 x i16> %tmp9, %tmp10
409 %tmp12 = getelementptr i16, i16* %A, i32 4
410 store i16* %tmp12, i16** %ptr
414 define <2 x i32> @vld4dupi32(i8* %A) nounwind {
415 ;CHECK-LABEL: vld4dupi32:
416 ;Check the alignment value. An 8-byte alignment is allowed here even though
417 ;it is smaller than the total size of the memory being loaded.
418 ;CHECK: vld4.32 {d16[0], d17[0], d18[0], d19[0]}, [{{r[0-9]+|lr}}:64]
419 %tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8)
420 %tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0
421 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
422 %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1
423 %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
424 %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 2
425 %tmp6 = shufflevector <2 x i32> %tmp5, <2 x i32> undef, <2 x i32> zeroinitializer
426 %tmp7 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 3
427 %tmp8 = shufflevector <2 x i32> %tmp7, <2 x i32> undef, <2 x i32> zeroinitializer
428 %tmp9 = add <2 x i32> %tmp2, %tmp4
429 %tmp10 = add <2 x i32> %tmp6, %tmp8
430 %tmp11 = add <2 x i32> %tmp9, %tmp10
434 declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
435 declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly