1 ; RUN: llc < %s -O0 -regalloc=fast -relocation-model=pic -frame-pointer=all | FileCheck %s
2 target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32"
3 target triple = "i386-apple-darwin10.0.0"
5 %struct.S = type { [2 x i8*] }
7 @_ZTIi = external constant i8* ; <i8**> [#uses=1]
8 @.str = internal constant [4 x i8] c"%p\0A\00" ; <[4 x i8]*> [#uses=1]
9 @llvm.used = appending global [1 x i8*] [i8* bitcast (i8* (%struct.S*, i32, %struct.S*)* @_Z4test1SiS_ to i8*)], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
11 ; Verify that %s1 gets spilled before the call.
13 ; CHECK: leal 8(%ebp), %[[reg:[^ ]*]]
14 ; CHECK: movl %[[reg]],{{.*}}(%ebp) ## 4-byte Spill
15 ; CHECK: calll __Z6throwsv
17 define i8* @_Z4test1SiS_(%struct.S* byval %s1, i32 %n, %struct.S* byval %s2) ssp personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) {
19 %retval = alloca i8*, align 4 ; <i8**> [#uses=2]
20 %n.addr = alloca i32, align 4 ; <i32*> [#uses=1]
21 %_rethrow = alloca i8* ; <i8**> [#uses=4]
22 %0 = alloca i32, align 4 ; <i32*> [#uses=1]
23 %cleanup.dst = alloca i32 ; <i32*> [#uses=3]
24 %cleanup.dst7 = alloca i32 ; <i32*> [#uses=6]
25 store i32 %n, i32* %n.addr
26 invoke void @_Z6throwsv()
27 to label %invoke.cont unwind label %try.handler
29 invoke.cont: ; preds = %entry
30 store i32 1, i32* %cleanup.dst7
33 terminate.handler: ; preds = %match.end
34 %1 = landingpad { i8*, i32 }
36 call void @_ZSt9terminatev() noreturn nounwind
39 try.handler: ; preds = %entry
40 %exc1.ptr = landingpad { i8*, i32 }
42 %exc1 = extractvalue { i8*, i32 } %exc1.ptr, 0
43 %selector = extractvalue { i8*, i32 } %exc1.ptr, 1
44 %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIi to i8*)) ; <i32> [#uses=1]
45 %3 = icmp eq i32 %selector, %2 ; <i1> [#uses=1]
46 br i1 %3, label %match, label %catch.next
48 match: ; preds = %try.handler
49 %4 = call i8* @__cxa_begin_catch(i8* %exc1) ; <i8*> [#uses=1]
50 %5 = bitcast i8* %4 to i32* ; <i32*> [#uses=1]
51 %6 = load i32, i32* %5 ; <i32> [#uses=1]
53 %call = invoke i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i32 0, i32 0), %struct.S* %s2)
54 to label %invoke.cont2 unwind label %match.handler ; <i32> [#uses=0]
56 invoke.cont2: ; preds = %match
57 store i32 1, i32* %cleanup.dst
60 match.handler: ; preds = %match
61 %exc3 = landingpad { i8*, i32 }
63 %7 = extractvalue { i8*, i32 } %exc3, 0
64 store i8* %7, i8** %_rethrow
65 store i32 2, i32* %cleanup.dst
68 cleanup.pad: ; preds = %cleanup.switch
69 store i32 1, i32* %cleanup.dst7
72 cleanup.pad4: ; preds = %cleanup.switch
73 store i32 2, i32* %cleanup.dst7
76 match.end: ; preds = %match.handler, %invoke.cont2
77 invoke void @__cxa_end_catch()
78 to label %invoke.cont5 unwind label %terminate.handler
80 invoke.cont5: ; preds = %match.end
81 br label %cleanup.switch
83 cleanup.switch: ; preds = %invoke.cont5
84 %tmp = load i32, i32* %cleanup.dst ; <i32> [#uses=1]
85 switch i32 %tmp, label %cleanup.end [
86 i32 1, label %cleanup.pad
87 i32 2, label %cleanup.pad4
90 cleanup.end: ; preds = %cleanup.switch
91 store i32 2, i32* %cleanup.dst7
94 catch.next: ; preds = %try.handler
95 store i8* %exc1, i8** %_rethrow
96 store i32 2, i32* %cleanup.dst7
99 finally: ; preds = %catch.next, %cleanup.end, %cleanup.pad4, %cleanup.pad, %invoke.cont
100 br label %cleanup.switch9
102 cleanup.switch9: ; preds = %finally
103 %tmp8 = load i32, i32* %cleanup.dst7 ; <i32> [#uses=1]
104 switch i32 %tmp8, label %cleanup.end10 [
105 i32 1, label %finally.end
106 i32 2, label %finally.throw
109 cleanup.end10: ; preds = %cleanup.switch9
110 br label %finally.end
112 finally.throw: ; preds = %cleanup.switch9
113 %8 = load i8*, i8** %_rethrow ; <i8*> [#uses=1]
114 call void @_Unwind_Resume_or_Rethrow(i8* %8)
117 finally.end: ; preds = %cleanup.end10, %cleanup.switch9
118 %tmp11 = getelementptr inbounds %struct.S, %struct.S* %s1, i32 0, i32 0 ; <[2 x i8*]*> [#uses=1]
119 %arraydecay = getelementptr inbounds [2 x i8*], [2 x i8*]* %tmp11, i32 0, i32 0 ; <i8**> [#uses=1]
120 %arrayidx = getelementptr inbounds i8*, i8** %arraydecay, i32 1 ; <i8**> [#uses=1]
121 %tmp12 = load i8*, i8** %arrayidx ; <i8*> [#uses=1]
122 store i8* %tmp12, i8** %retval
123 %9 = load i8*, i8** %retval ; <i8*> [#uses=1]
127 declare void @_Z6throwsv() ssp
129 declare i32 @__gxx_personality_v0(...)
131 declare void @_ZSt9terminatev()
133 declare void @_Unwind_Resume_or_Rethrow(i8*)
135 declare i32 @llvm.eh.typeid.for(i8*) nounwind
137 declare i8* @__cxa_begin_catch(i8*)
139 declare i32 @printf(i8*, ...)
141 declare void @__cxa_end_catch()