1 ; RUN: llc < %s -mtriple=i686-apple-darwin -mattr=+avx | FileCheck -check-prefix=X32 %s
2 ; RUN: llc < %s -mtriple=i386-pc-win32 -mattr=+avx | FileCheck -check-prefix=X32 %s
3 ; RUN: llc < %s -mtriple=x86_64-win32 -mattr=+avx | FileCheck -check-prefix=WIN64 %s
4 ; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck -check-prefix=X64 %s
6 declare <16 x float> @func_float16_ptr(<16 x float>, <16 x float> *)
7 declare <16 x float> @func_float16(<16 x float>, <16 x float>)
8 declare i32 @func_int(i32, i32)
10 ; WIN64-LABEL: testf16_inp
11 ; WIN64: vaddps {{.*}}, {{%ymm[0-1]}}
12 ; WIN64: vaddps {{.*}}, {{%ymm[0-1]}}
13 ; WIN64: leaq {{.*}}(%rsp), %rcx
17 ; X32-LABEL: testf16_inp
18 ; X32: vaddps {{.*}}, {{%ymm[0-1]}}
19 ; X32: vaddps {{.*}}, {{%ymm[0-1]}}
20 ; Push is not deemed profitable if we're realigning the stack.
21 ; X32: {{pushl|movl}} %eax
25 ; X64-LABEL: testf16_inp
26 ; X64: vaddps {{.*}}, {{%ymm[0-1]}}
27 ; X64: vaddps {{.*}}, {{%ymm[0-1]}}
28 ; X64: movq %rsp, %rdi
32 ;test calling conventions - input parameters
33 define <16 x float> @testf16_inp(<16 x float> %a, <16 x float> %b) nounwind {
34 %y = alloca <16 x float>, align 16
35 %x = fadd <16 x float> %a, %b
36 %1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y)
37 %2 = load <16 x float>, <16 x float>* %y, align 16
38 %3 = fadd <16 x float> %2, %1
42 ;test calling conventions - preserved registers
44 ; preserved ymm6-ymm15
45 ; WIN64-LABEL: testf16_regs
47 ; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
48 ; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
51 ; preserved ymm8-ymm15
52 ; X64-LABEL: testf16_regs
54 ; X64: vaddps {{%ymm[8-9]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
55 ; X64: vaddps {{%ymm[8-9]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
58 define <16 x float> @testf16_regs(<16 x float> %a, <16 x float> %b) nounwind {
59 %y = alloca <16 x float>, align 16
60 %x = fadd <16 x float> %a, %b
61 %1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y)
62 %2 = load <16 x float>, <16 x float>* %y, align 16
63 %3 = fadd <16 x float> %1, %b
64 %4 = fadd <16 x float> %2, %3
68 ; test calling conventions - prolog and epilog
69 ; WIN64-LABEL: test_prolog_epilog
70 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
71 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
72 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
73 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
74 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
75 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
76 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
77 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
78 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
79 ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
81 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
82 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
83 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
84 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
85 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
86 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
87 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
88 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
89 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
90 ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
92 ; X64-LABEL: test_prolog_epilog
93 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
94 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
95 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
96 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
97 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
98 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
99 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
100 ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
102 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
103 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
104 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
105 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
106 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
107 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
108 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
109 ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
110 define intel_ocl_bicc <16 x float> @test_prolog_epilog(<16 x float> %a, <16 x float> %b) nounwind {
111 %c = call <16 x float> @func_float16(<16 x float> %a, <16 x float> %b)
115 ; test functions with integer parameters
116 ; pass parameters on stack for 32-bit platform
117 ; X32-LABEL: test_int
121 ; X32: addl {{.*}}, %eax
123 ; pass parameters in registers for 64-bit platform
124 ; X64-LABEL: test_int
125 ; X64: movl {{.*}}, %esi
126 ; X64: leal {{.*}}, %edi
128 ; X64: addl {{.*}}, %eax
129 define i32 @test_int(i32 %a, i32 %b) nounwind {
131 %c2 = call intel_ocl_bicc i32 @func_int(i32 %c1, i32 %a)
136 ; WIN64-LABEL: test_float4
137 ; WIN64-NOT: vzeroupper
139 ; WIN64-NOT: vzeroupper
143 ; X64-LABEL: test_float4
144 ; X64-NOT: vzeroupper
146 ; X64-NOT: vzeroupper
150 ; X32-LABEL: test_float4
157 declare <4 x float> @func_float4(<4 x float>, <4 x float>, <4 x float>)
159 define <8 x float> @test_float4(<8 x float> %a, <8 x float> %b, <8 x float> %c) nounwind readnone {
161 %0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
162 %1 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
163 %2 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
164 %call.i = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %0, <4 x float> %1, <4 x float> %2) nounwind
165 %3 = shufflevector <4 x float> %call.i, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
166 %4 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
167 %5 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
168 %6 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
169 %call.i2 = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %4, <4 x float> %5, <4 x float> %6) nounwind
170 %7 = shufflevector <4 x float> %call.i2, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
171 %8 = shufflevector <8 x float> %3, <8 x float> %7, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>