1 ; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=skx --show-mc-encoding | FileCheck %s
3 define i32 @f256(<8 x float> %A, <8 x float> %AA, i8* %B, <4 x double> %C, <4 x double> %CC, i32 %D, <4 x i64> %E, <4 x i64> %EE, i32* %loadptr) {
4 ; CHECK: vmovntps %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
5 %v0 = load i32, i32* %loadptr, align 1
6 %cast = bitcast i8* %B to <8 x float>*
7 %A2 = fadd <8 x float> %A, %AA
8 store <8 x float> %A2, <8 x float>* %cast, align 64, !nontemporal !0
9 ; CHECK: vmovntdq %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
10 %v1 = load i32, i32* %loadptr, align 1
11 %cast1 = bitcast i8* %B to <4 x i64>*
12 %E2 = add <4 x i64> %E, %EE
13 store <4 x i64> %E2, <4 x i64>* %cast1, align 64, !nontemporal !0
14 ; CHECK: vmovntpd %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
15 %v2 = load i32, i32* %loadptr, align 1
16 %cast2 = bitcast i8* %B to <4 x double>*
17 %C2 = fadd <4 x double> %C, %CC
18 store <4 x double> %C2, <4 x double>* %cast2, align 64, !nontemporal !0
19 %v3 = load i32, i32* %loadptr, align 1
20 %sum1 = add i32 %v0, %v1
21 %sum2 = add i32 %sum1, %v2
22 %sum3 = add i32 %sum2, %v3
26 define i32 @f128(<4 x float> %A, <4 x float> %AA, i8* %B, <2 x double> %C, <2 x double> %CC, i32 %D, <2 x i64> %E, <2 x i64> %EE, i32* %loadptr) {
27 %v0 = load i32, i32* %loadptr, align 1
28 ; CHECK: vmovntps %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
29 %cast = bitcast i8* %B to <4 x float>*
30 %A2 = fadd <4 x float> %A, %AA
31 store <4 x float> %A2, <4 x float>* %cast, align 64, !nontemporal !0
32 ; CHECK: vmovntdq %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
33 %v1 = load i32, i32* %loadptr, align 1
34 %cast1 = bitcast i8* %B to <2 x i64>*
35 %E2 = add <2 x i64> %E, %EE
36 store <2 x i64> %E2, <2 x i64>* %cast1, align 64, !nontemporal !0
37 ; CHECK: vmovntpd %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
38 %v2 = load i32, i32* %loadptr, align 1
39 %cast2 = bitcast i8* %B to <2 x double>*
40 %C2 = fadd <2 x double> %C, %CC
41 store <2 x double> %C2, <2 x double>* %cast2, align 64, !nontemporal !0
42 %v3 = load i32, i32* %loadptr, align 1
43 %sum1 = add i32 %v0, %v1
44 %sum2 = add i32 %sum1, %v2
45 %sum3 = add i32 %sum2, %v3