1 ;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s -check-prefix=CHECK -check-prefix=SICI
2 ;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s -check-prefix=CHECK -check-prefix=VI
4 ;CHECK-LABEL: {{^}}buffer_load:
5 ;CHECK: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
6 ;CHECK: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
7 ;CHECK: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
9 define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) {
11 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i1 0, i1 0)
12 %data_glc = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i1 1, i1 0)
13 %data_slc = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i1 0, i1 1)
14 %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} undef, <4 x float> %data, 0
15 %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1
16 %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2
17 ret {<4 x float>, <4 x float>, <4 x float>} %r2
20 ;CHECK-LABEL: {{^}}buffer_load_immoffs:
21 ;CHECK: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:40
23 define amdgpu_ps <4 x float> @buffer_load_immoffs(<4 x i32> inreg) {
25 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 40, i1 0, i1 0)
29 ;CHECK-LABEL: {{^}}buffer_load_immoffs_large:
30 ;SICI: buffer_load_dwordx4 v[0:3], {{v[0-9]+}}, s[0:3], 0 offen
31 ;VI: s_movk_i32 [[OFFSET:s[0-9]+]], 0x1ffc
32 ;VI: buffer_load_dwordx4 v[0:3], off, s[0:3], [[OFFSET]] offset:4
34 define amdgpu_ps <4 x float> @buffer_load_immoffs_large(<4 x i32> inreg) {
36 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 8192, i1 0, i1 0)
40 ;CHECK-LABEL: {{^}}buffer_load_idx:
41 ;CHECK: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 idxen
43 define amdgpu_ps <4 x float> @buffer_load_idx(<4 x i32> inreg, i32) {
45 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 %1, i32 0, i1 0, i1 0)
49 ;CHECK-LABEL: {{^}}buffer_load_ofs:
50 ;CHECK: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
52 define amdgpu_ps <4 x float> @buffer_load_ofs(<4 x i32> inreg, i32) {
54 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 %1, i1 0, i1 0)
58 ;CHECK-LABEL: {{^}}buffer_load_ofs_imm:
59 ;CHECK: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:60
61 define amdgpu_ps <4 x float> @buffer_load_ofs_imm(<4 x i32> inreg, i32) {
64 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 %ofs, i1 0, i1 0)
68 ;CHECK-LABEL: {{^}}buffer_load_both:
69 ;CHECK: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen
71 define amdgpu_ps <4 x float> @buffer_load_both(<4 x i32> inreg, i32, i32) {
73 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 %1, i32 %2, i1 0, i1 0)
77 ;CHECK-LABEL: {{^}}buffer_load_both_reversed:
78 ;CHECK: v_mov_b32_e32 v2, v0
79 ;CHECK: buffer_load_dwordx4 v[0:3], v[1:2], s[0:3], 0 idxen offen
81 define amdgpu_ps <4 x float> @buffer_load_both_reversed(<4 x i32> inreg, i32, i32) {
83 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 %2, i32 %1, i1 0, i1 0)
87 ;CHECK-LABEL: {{^}}buffer_load_x1:
88 ;CHECK: buffer_load_dword v0, v[0:1], s[0:3], 0 idxen offen
90 define amdgpu_ps float @buffer_load_x1(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) {
92 %data = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i1 0, i1 0)
96 ;CHECK-LABEL: {{^}}buffer_load_x2:
97 ;CHECK: buffer_load_dwordx2 v[0:1], v[0:1], s[0:3], 0 idxen offen
99 define amdgpu_ps <2 x float> @buffer_load_x2(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) {
101 %data = call <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i1 0, i1 0)
102 ret <2 x float> %data
105 ;CHECK-LABEL: {{^}}buffer_load_negative_offset:
106 ;CHECK: v_add_{{[iu]}}32_e32 [[VOFS:v[0-9]+]], vcc, -16, v0
107 ;CHECK: buffer_load_dwordx4 v[0:3], [[VOFS]], s[0:3], 0 offen
108 define amdgpu_ps <4 x float> @buffer_load_negative_offset(<4 x i32> inreg, i32 %ofs) {
110 %ofs.1 = add i32 %ofs, -16
111 %data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 %ofs.1, i1 0, i1 0)
112 ret <4 x float> %data
115 ; SI won't merge ds memory operations, because of the signed offset bug, so
116 ; we only have check lines for VI.
117 ; CHECK-LABEL: buffer_load_mmo:
118 ; VI: v_mov_b32_e32 [[ZERO:v[0-9]+]], 0
119 ; VI: ds_write2_b32 v{{[0-9]+}}, [[ZERO]], [[ZERO]] offset1:4
120 define amdgpu_ps float @buffer_load_mmo(<4 x i32> inreg %rsrc, float addrspace(3)* %lds) {
122 store float 0.0, float addrspace(3)* %lds
123 %val = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 0, i1 0, i1 0)
124 %tmp2 = getelementptr float, float addrspace(3)* %lds, i32 4
125 store float 0.0, float addrspace(3)* %tmp2
129 ;CHECK-LABEL: {{^}}buffer_load_x1_offen_merged:
131 ;CHECK-NEXT: buffer_load_dwordx4 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4
132 ;CHECK-NEXT: buffer_load_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:28
134 define amdgpu_ps void @buffer_load_x1_offen_merged(<4 x i32> inreg %rsrc, i32 %a) {
142 %r1 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
143 %r2 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
144 %r3 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a3, i1 0, i1 0)
145 %r4 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a4, i1 0, i1 0)
146 %r5 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a5, i1 0, i1 0)
147 %r6 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a6, i1 0, i1 0)
148 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true)
149 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true)
153 ;CHECK-LABEL: {{^}}buffer_load_x1_offen_merged_glc_slc:
155 ;CHECK-NEXT: buffer_load_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4{{$}}
156 ;CHECK-NEXT: buffer_load_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:12 glc{{$}}
157 ;CHECK-NEXT: buffer_load_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:28 glc slc{{$}}
159 define amdgpu_ps void @buffer_load_x1_offen_merged_glc_slc(<4 x i32> inreg %rsrc, i32 %a) {
167 %r1 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
168 %r2 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
169 %r3 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a3, i1 1, i1 0)
170 %r4 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a4, i1 1, i1 0)
171 %r5 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a5, i1 1, i1 1)
172 %r6 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a6, i1 1, i1 1)
173 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true)
174 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true)
178 ;CHECK-LABEL: {{^}}buffer_load_x2_offen_merged:
180 ;CHECK-NEXT: buffer_load_dwordx4 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4
182 define amdgpu_ps void @buffer_load_x2_offen_merged(<4 x i32> inreg %rsrc, i32 %a) {
186 %vr1 = call <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
187 %vr2 = call <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
188 %r1 = extractelement <2 x float> %vr1, i32 0
189 %r2 = extractelement <2 x float> %vr1, i32 1
190 %r3 = extractelement <2 x float> %vr2, i32 0
191 %r4 = extractelement <2 x float> %vr2, i32 1
192 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true)
196 ;CHECK-LABEL: {{^}}buffer_load_x3_offen_merged:
198 ;VI-NEXT: buffer_load_dwordx3 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4
200 define amdgpu_ps void @buffer_load_x3_offen_merged(<4 x i32> inreg %rsrc, i32 %a) {
204 %vr1 = call <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
205 %r3 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
206 %r1 = extractelement <2 x float> %vr1, i32 0
207 %r2 = extractelement <2 x float> %vr1, i32 1
208 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float undef, i1 true, i1 true)
212 ;CHECK-LABEL: {{^}}buffer_load_x1_offset_merged:
214 ;CHECK-NEXT: buffer_load_dwordx4 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4
215 ;CHECK-NEXT: buffer_load_dwordx2 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:28
217 define amdgpu_ps void @buffer_load_x1_offset_merged(<4 x i32> inreg %rsrc) {
219 %r1 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 4, i1 0, i1 0)
220 %r2 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
221 %r3 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 12, i1 0, i1 0)
222 %r4 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 16, i1 0, i1 0)
223 %r5 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 28, i1 0, i1 0)
224 %r6 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 32, i1 0, i1 0)
225 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true)
226 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true)
230 ;CHECK-LABEL: {{^}}buffer_load_x2_offset_merged:
232 ;CHECK-NEXT: buffer_load_dwordx4 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4
234 define amdgpu_ps void @buffer_load_x2_offset_merged(<4 x i32> inreg %rsrc) {
236 %vr1 = call <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32> %rsrc, i32 0, i32 4, i1 0, i1 0)
237 %vr2 = call <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32> %rsrc, i32 0, i32 12, i1 0, i1 0)
238 %r1 = extractelement <2 x float> %vr1, i32 0
239 %r2 = extractelement <2 x float> %vr1, i32 1
240 %r3 = extractelement <2 x float> %vr2, i32 0
241 %r4 = extractelement <2 x float> %vr2, i32 1
242 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true)
246 ;CHECK-LABEL: {{^}}buffer_load_x3_offset_merged:
248 ;VI-NEXT: buffer_load_dwordx3 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4
250 define amdgpu_ps void @buffer_load_x3_offset_merged(<4 x i32> inreg %rsrc) {
252 %vr1 = call <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32> %rsrc, i32 0, i32 4, i1 0, i1 0)
253 %r3 = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 12, i1 0, i1 0)
254 %r1 = extractelement <2 x float> %vr1, i32 0
255 %r2 = extractelement <2 x float> %vr1, i32 1
256 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float undef, i1 true, i1 true)
260 ;CHECK-LABEL: {{^}}buffer_load_ubyte:
262 ;CHECK-NEXT: buffer_load_ubyte v{{[0-9]}}, off, s[0:3], 0 offset:8
263 ;CHECK-NEXT: s_waitcnt vmcnt(0)
264 ;CHECK-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
265 ;CHECK-NEXT: ; return to shader part epilog
266 define amdgpu_ps float @buffer_load_ubyte(<4 x i32> inreg %rsrc) {
268 %tmp = call i8 @llvm.amdgcn.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
269 %val = uitofp i8 %tmp to float
273 ;CHECK-LABEL: {{^}}buffer_load_ushort:
275 ;CHECK-NEXT: buffer_load_ushort v{{[0-9]}}, off, s[0:3], 0 offset:16
276 ;CHECK-NEXT: s_waitcnt vmcnt(0)
277 ;CHECK-NEXT: v_cvt_f32_u32_e32 v0, v0
278 ;CHECK-NEXT: ; return to shader part epilog
279 define amdgpu_ps float @buffer_load_ushort(<4 x i32> inreg %rsrc) {
281 %tmp = call i16 @llvm.amdgcn.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 16, i1 0, i1 0)
282 %tmp2 = zext i16 %tmp to i32
283 %val = uitofp i32 %tmp2 to float
287 ;CHECK-LABEL: {{^}}buffer_load_sbyte:
289 ;CHECK-NEXT: buffer_load_sbyte v{{[0-9]}}, off, s[0:3], 0 offset:8
290 ;CHECK-NEXT: s_waitcnt vmcnt(0)
291 ;CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0
292 ;CHECK-NEXT: ; return to shader part epilog
293 define amdgpu_ps float @buffer_load_sbyte(<4 x i32> inreg %rsrc) {
295 %tmp = call i8 @llvm.amdgcn.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
296 %tmp2 = sext i8 %tmp to i32
297 %val = sitofp i32 %tmp2 to float
301 ;CHECK-LABEL: {{^}}buffer_load_sshort:
303 ;CHECK-NEXT: buffer_load_sshort v{{[0-9]}}, off, s[0:3], 0 offset:16
304 ;CHECK-NEXT: s_waitcnt vmcnt(0)
305 ;CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0
306 ;CHECK-NEXT: ; return to shader part epilog
307 define amdgpu_ps float @buffer_load_sshort(<4 x i32> inreg %rsrc) {
309 %tmp = call i16 @llvm.amdgcn.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 16, i1 0, i1 0)
310 %tmp2 = sext i16 %tmp to i32
311 %val = sitofp i32 %tmp2 to float
315 ;CHECK-LABEL: {{^}}buffer_load_ubyte_bitcast:
317 ;CHECK-NEXT: buffer_load_ubyte v{{[0-9]}}, off, s[0:3], 0 offset:8
318 ;CHECK-NEXT: s_waitcnt vmcnt(0)
319 ;CHECK-NEXT: ; return to shader part epilog
320 define amdgpu_ps float @buffer_load_ubyte_bitcast(<4 x i32> inreg %rsrc) {
322 %tmp = call i8 @llvm.amdgcn.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
323 %tmp2 = zext i8 %tmp to i32
324 %val = bitcast i32 %tmp2 to float
328 ;CHECK-LABEL: {{^}}buffer_load_ushort_bitcast:
330 ;CHECK-NEXT: buffer_load_ushort v{{[0-9]}}, off, s[0:3], 0 offset:8
331 ;CHECK-NEXT: s_waitcnt vmcnt(0)
332 ;CHECK-NEXT: ; return to shader part epilog
333 define amdgpu_ps float @buffer_load_ushort_bitcast(<4 x i32> inreg %rsrc) {
335 %tmp = call i16 @llvm.amdgcn.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
336 %tmp2 = zext i16 %tmp to i32
337 %val = bitcast i32 %tmp2 to float
341 ;CHECK-LABEL: {{^}}buffer_load_sbyte_bitcast:
343 ;CHECK-NEXT: buffer_load_sbyte v{{[0-9]}}, off, s[0:3], 0 offset:8
344 ;CHECK-NEXT: s_waitcnt vmcnt(0)
345 ;CHECK-NEXT: ; return to shader part epilog
346 define amdgpu_ps float @buffer_load_sbyte_bitcast(<4 x i32> inreg %rsrc) {
348 %tmp = call i8 @llvm.amdgcn.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
349 %tmp2 = sext i8 %tmp to i32
350 %val = bitcast i32 %tmp2 to float
354 ;CHECK-LABEL: {{^}}buffer_load_sshort_bitcast:
356 ;CHECK-NEXT: buffer_load_sshort v{{[0-9]}}, off, s[0:3], 0 offset:8
357 ;CHECK-NEXT: s_waitcnt vmcnt(0)
358 ;CHECK-NEXT: ; return to shader part epilog
359 define amdgpu_ps float @buffer_load_sshort_bitcast(<4 x i32> inreg %rsrc) {
361 %tmp = call i16 @llvm.amdgcn.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
362 %tmp2 = sext i16 %tmp to i32
363 %val = bitcast i32 %tmp2 to float
367 ;CHECK-LABEL: {{^}}buffer_load_ubyte_mul_bitcast:
369 ;CHECK-NEXT: buffer_load_ubyte v{{[0-9]}}, off, s[0:3], 0 offset:8
370 ;CHECK-NEXT: s_waitcnt vmcnt(0)
371 ;CHECK-NEXT: v_mul_u32_u24_e32 v{{[0-9]}}, 0xff, v{{[0-9]}}
372 ;CHECK-NEXT: ; return to shader part epilog
373 define amdgpu_ps float @buffer_load_ubyte_mul_bitcast(<4 x i32> inreg %rsrc) {
375 %tmp = call i8 @llvm.amdgcn.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
376 %tmp2 = zext i8 %tmp to i32
377 %tmp3 = mul i32 %tmp2, 255
378 %val = bitcast i32 %tmp3 to float
382 ;CHECK-LABEL: {{^}}buffer_load_ushort_mul_bitcast:
384 ;CHECK-NEXT: buffer_load_ushort v{{[0-9]}}, off, s[0:3], 0 offset:8
385 ;CHECK-NEXT: s_waitcnt vmcnt(0)
386 ;CHECK-NEXT: v_mul_u32_u24_e32 v{{[0-9]}}, 0xff, v{{[0-9]}}
387 ;CHECK-NEXT: ; return to shader part epilog
388 define amdgpu_ps float @buffer_load_ushort_mul_bitcast(<4 x i32> inreg %rsrc) {
390 %tmp = call i16 @llvm.amdgcn.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
391 %tmp2 = zext i16 %tmp to i32
392 %tmp3 = mul i32 %tmp2, 255
393 %val = bitcast i32 %tmp3 to float
397 ;CHECK-LABEL: {{^}}buffer_load_sbyte_mul_bitcast:
399 ;CHECK-NEXT: buffer_load_sbyte v{{[0-9]}}, off, s[0:3], 0 offset:8
400 ;CHECK-NEXT: s_waitcnt vmcnt(0)
401 ;CHECK-NEXT: v_mul_i32_i24_e32 v{{[0-9]}}, 0xff, v{{[0-9]}}
402 ;CHECK-NEXT: ; return to shader part epilog
403 define amdgpu_ps float @buffer_load_sbyte_mul_bitcast(<4 x i32> inreg %rsrc) {
405 %tmp = call i8 @llvm.amdgcn.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
406 %tmp2 = sext i8 %tmp to i32
407 %tmp3 = mul i32 %tmp2, 255
408 %val = bitcast i32 %tmp3 to float
412 ;CHECK-LABEL: {{^}}buffer_load_sshort_mul_bitcast:
414 ;CHECK-NEXT: buffer_load_sshort v{{[0-9]}}, off, s[0:3], 0 offset:8
415 ;CHECK-NEXT: s_waitcnt vmcnt(0)
416 ;CHECK-NEXT: v_mul_i32_i24_e32 v{{[0-9]}}, 0xff, v{{[0-9]}}
417 ;CHECK-NEXT: ; return to shader part epilog
418 define amdgpu_ps float @buffer_load_sshort_mul_bitcast(<4 x i32> inreg %rsrc) {
420 %tmp = call i16 @llvm.amdgcn.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
421 %tmp2 = sext i16 %tmp to i32
422 %tmp3 = mul i32 %tmp2, 255
423 %val = bitcast i32 %tmp3 to float
427 ;CHECK-LABEL: {{^}}buffer_load_sbyte_type_check:
429 ;CHECK-NEXT: buffer_load_ubyte v{{[0-9]}}, off, s[0:3], 0 offset:8
430 ;CHECK-NEXT: s_waitcnt vmcnt(0)
431 ;CHECK-NEXT: v_bfe_i32 v{{[0-9]}}, v{{[0-9]}}, 0, 5
432 ;CHECK-NEXT: ; return to shader part epilog
433 define amdgpu_ps float @buffer_load_sbyte_type_check(<4 x i32> inreg %rsrc) {
435 %tmp = call i8 @llvm.amdgcn.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
436 %tmp2 = zext i8 %tmp to i32
437 %tmp3 = shl i32 %tmp2, 27
438 %tmp4 = ashr i32 %tmp3, 27
439 %val = bitcast i32 %tmp4 to float
443 ; Make sure a frame index folding doessn't crash on a MUBUF not used
446 ; CHECK-LABEL: {{^}}no_fold_fi_imm_soffset:
447 ; CHECK: v_mov_b32_e32 [[FI:v[0-9]+]], 4{{$}}
448 ; CHECK-NEXT: buffer_load_dword v0, [[FI]], s{{\[[0-9]+:[0-9]+\]}}, 0 idxen
449 define amdgpu_ps float @no_fold_fi_imm_soffset(<4 x i32> inreg %rsrc) {
450 %alloca = alloca i32, addrspace(5)
451 %alloca.cast = ptrtoint i32 addrspace(5)* %alloca to i32
453 %ret.val = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 %alloca.cast, i32 0, i1 false, i1 false)
457 ; CHECK-LABEL: {{^}}no_fold_fi_reg_soffset:
458 ; CHECK-DAG: v_mov_b32_e32 v[[FI:[0-9]+]], 4{{$}}
459 ; CHECK-DAG: v_mov_b32_e32 v[[HI:[0-9]+]], s
460 ; CHECK: buffer_load_dword v0, v{{\[}}[[FI]]:[[HI]]
461 define amdgpu_ps float @no_fold_fi_reg_soffset(<4 x i32> inreg %rsrc, i32 inreg %soffset) {
462 %alloca = alloca i32, addrspace(5)
463 %alloca.cast = ptrtoint i32 addrspace(5)* %alloca to i32
465 %ret.val = call float @llvm.amdgcn.buffer.load.f32(<4 x i32> %rsrc, i32 %alloca.cast, i32 %soffset, i1 false, i1 false)
469 declare float @llvm.amdgcn.buffer.load.f32(<4 x i32>, i32, i32, i1, i1) #0
470 declare <2 x float> @llvm.amdgcn.buffer.load.v2f32(<4 x i32>, i32, i32, i1, i1) #0
471 declare <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32>, i32, i32, i1, i1) #0
472 declare i8 @llvm.amdgcn.buffer.load.i8(<4 x i32>, i32, i32, i1, i1) #0
473 declare i16 @llvm.amdgcn.buffer.load.i16(<4 x i32>, i32, i32, i1, i1) #0
474 declare void @llvm.amdgcn.exp.f32(i32, i32, float, float, float, float, i1, i1) #0
476 attributes #0 = { nounwind readonly }