[Alignment][NFC] Use Align with TargetLowering::setMinFunctionAlignment
[llvm-core.git] / include / llvm / DebugInfo / MSF / MSFBuilder.h
blob282870f5b3f1b4ed8fa2bf83ceb508889f4341e7
1 //===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #ifndef LLVM_DEBUGINFO_MSF_MSFBUILDER_H
10 #define LLVM_DEBUGINFO_MSF_MSFBUILDER_H
12 #include "llvm/ADT/ArrayRef.h"
13 #include "llvm/ADT/BitVector.h"
14 #include "llvm/DebugInfo/MSF/MSFCommon.h"
15 #include "llvm/Support/Allocator.h"
16 #include "llvm/Support/Error.h"
17 #include <cstdint>
18 #include <utility>
19 #include <vector>
21 namespace llvm {
22 class FileBufferByteStream;
23 class WritableBinaryStream;
24 namespace msf {
26 class MSFBuilder {
27 public:
28 /// Create a new `MSFBuilder`.
29 ///
30 /// \param BlockSize The internal block size used by the PDB file. See
31 /// isValidBlockSize() for a list of valid block sizes.
32 ///
33 /// \param MinBlockCount Causes the builder to reserve up front space for
34 /// at least `MinBlockCount` blocks. This is useful when using `MSFBuilder`
35 /// to read an existing MSF that you want to write back out later. The
36 /// original MSF file's SuperBlock contains the exact number of blocks used
37 /// by the file, so is a good hint as to how many blocks the new MSF file
38 /// will contain. Furthermore, it is actually necessary in this case. To
39 /// preserve stability of the file's layout, it is helpful to try to keep
40 /// all streams mapped to their original block numbers. To ensure that this
41 /// is possible, space for all blocks must be allocated beforehand so that
42 /// streams can be assigned to them.
43 ///
44 /// \param CanGrow If true, any operation which results in an attempt to
45 /// locate a free block when all available blocks have been exhausted will
46 /// allocate a new block, thereby growing the size of the final MSF file.
47 /// When false, any such attempt will result in an error. This is especially
48 /// useful in testing scenarios when you know your test isn't going to do
49 /// anything to increase the size of the file, so having an Error returned if
50 /// it were to happen would catch a programming error
51 ///
52 /// \returns an llvm::Error representing whether the operation succeeded or
53 /// failed. Currently the only way this can fail is if an invalid block size
54 /// is specified, or `MinBlockCount` does not leave enough room for the
55 /// mandatory reserved blocks required by an MSF file.
56 static Expected<MSFBuilder> create(BumpPtrAllocator &Allocator,
57 uint32_t BlockSize,
58 uint32_t MinBlockCount = 0,
59 bool CanGrow = true);
61 /// Request the block map to be at a specific block address. This is useful
62 /// when editing a MSF and you want the layout to be as stable as possible.
63 Error setBlockMapAddr(uint32_t Addr);
64 Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks);
65 void setFreePageMap(uint32_t Fpm);
66 void setUnknown1(uint32_t Unk1);
68 /// Add a stream to the MSF file with the given size, occupying the given
69 /// list of blocks. This is useful when reading a MSF file and you want a
70 /// particular stream to occupy the original set of blocks. If the given
71 /// blocks are already allocated, or if the number of blocks specified is
72 /// incorrect for the given stream size, this function will return an Error.
73 Expected<uint32_t> addStream(uint32_t Size, ArrayRef<uint32_t> Blocks);
75 /// Add a stream to the MSF file with the given size, occupying any available
76 /// blocks that the builder decides to use. This is useful when building a
77 /// new PDB file from scratch and you don't care what blocks a stream occupies
78 /// but you just want it to work.
79 Expected<uint32_t> addStream(uint32_t Size);
81 /// Update the size of an existing stream. This will allocate or deallocate
82 /// blocks as needed to match the requested size. This can fail if `CanGrow`
83 /// was set to false when initializing the `MSFBuilder`.
84 Error setStreamSize(uint32_t Idx, uint32_t Size);
86 /// Get the total number of streams in the MSF layout. This should return 1
87 /// for every call to `addStream`.
88 uint32_t getNumStreams() const;
90 /// Get the size of a stream by index.
91 uint32_t getStreamSize(uint32_t StreamIdx) const;
93 /// Get the list of blocks allocated to a particular stream.
94 ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const;
96 /// Get the total number of blocks that will be allocated to actual data in
97 /// this MSF file.
98 uint32_t getNumUsedBlocks() const;
100 /// Get the total number of blocks that exist in the MSF file but are not
101 /// allocated to any valid data.
102 uint32_t getNumFreeBlocks() const;
104 /// Get the total number of blocks in the MSF file. In practice this is equal
105 /// to `getNumUsedBlocks() + getNumFreeBlocks()`.
106 uint32_t getTotalBlockCount() const;
108 /// Check whether a particular block is allocated or free.
109 bool isBlockFree(uint32_t Idx) const;
111 /// Finalize the layout and build the headers and structures that describe the
112 /// MSF layout and can be written directly to the MSF file.
113 Expected<MSFLayout> generateLayout();
115 /// Write the MSF layout to the underlying file.
116 Expected<FileBufferByteStream> commit(StringRef Path, MSFLayout &Layout);
118 BumpPtrAllocator &getAllocator() { return Allocator; }
120 private:
121 MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
122 BumpPtrAllocator &Allocator);
124 Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks);
125 uint32_t computeDirectoryByteSize() const;
127 using BlockList = std::vector<uint32_t>;
129 BumpPtrAllocator &Allocator;
131 bool IsGrowable;
132 uint32_t FreePageMap;
133 uint32_t Unknown1 = 0;
134 uint32_t BlockSize;
135 uint32_t BlockMapAddr;
136 BitVector FreeBlocks;
137 std::vector<uint32_t> DirectoryBlocks;
138 std::vector<std::pair<uint32_t, BlockList>> StreamData;
141 } // end namespace msf
142 } // end namespace llvm
144 #endif // LLVM_DEBUGINFO_MSF_MSFBUILDER_H