1 //===-- ObjectCache.h - Class definition for the ObjectCache ----*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H
10 #define LLVM_EXECUTIONENGINE_OBJECTCACHE_H
12 #include "llvm/Support/MemoryBuffer.h"
19 /// This is the base ObjectCache type which can be provided to an
20 /// ExecutionEngine for the purpose of avoiding compilation for Modules that
21 /// have already been compiled and an object file is available.
23 virtual void anchor();
26 ObjectCache() = default;
28 virtual ~ObjectCache() = default;
30 /// notifyObjectCompiled - Provides a pointer to compiled code for Module M.
31 virtual void notifyObjectCompiled(const Module
*M
, MemoryBufferRef Obj
) = 0;
33 /// Returns a pointer to a newly allocated MemoryBuffer that contains the
34 /// object which corresponds with Module M, or 0 if an object is not
36 virtual std::unique_ptr
<MemoryBuffer
> getObject(const Module
* M
) = 0;
39 } // end namespace llvm
41 #endif // LLVM_EXECUTIONENGINE_OBJECTCACHE_H