1 ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
2 ; RUN: opt < %s -passes=simplifycfg -simplifycfg-require-and-preserve-domtree=1 -S | FileCheck %s
3 ; RUN: opt < %s -passes=simplifycfg -simplifycfg-require-and-preserve-domtree=1 -S --try-experimental-debuginfo-iterators | FileCheck %s
5 %llvm.dbg.anchor.type = type { i32, i32 }
6 %llvm.dbg.basictype.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, i32 }
7 %llvm.dbg.compile_unit.type = type { i32, ptr, i32, ptr, ptr, ptr, i1, i1, ptr }
8 %llvm.dbg.composite.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, ptr, ptr }
9 %llvm.dbg.derivedtype.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, ptr }
10 %llvm.dbg.global_variable.type = type { i32, ptr, ptr, ptr, ptr, ptr, ptr, i32, ptr, i1, i1, ptr }
11 %llvm.dbg.subprogram.type = type { i32, ptr, ptr, ptr, ptr, ptr, ptr, i32, ptr, i1, i1 }
12 %llvm.dbg.subrange.type = type { i32, i64, i64 }
13 %struct.Group = type { %struct.Scene, %struct.Sphere, %"struct.std::list<Scene*,std::allocator<Scene*> >" }
14 %struct.Ray = type { %struct.Vec, %struct.Vec }
15 %struct.Scene = type { ptr }
16 %struct.Sphere = type { %struct.Scene, %struct.Vec, double }
17 %struct.Vec = type { double, double, double }
18 %struct.__class_type_info_pseudo = type { %struct.__type_info_pseudo }
19 %struct.__false_type = type <{ i8 }>
20 %"struct.__gnu_cxx::new_allocator<Scene*>" = type <{ i8 }>
21 %"struct.__gnu_cxx::new_allocator<std::_List_node<Scene*> >" = type <{ i8 }>
22 %struct.__si_class_type_info_pseudo = type { %struct.__type_info_pseudo, ptr }
23 %struct.__type_info_pseudo = type { ptr, ptr }
24 %"struct.std::Hit" = type { double, %struct.Vec }
25 %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" }
26 %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" = type { %"struct.std::_List_node_base" }
27 %"struct.std::_List_const_iterator<Scene*>" = type { ptr }
28 %"struct.std::_List_iterator<Scene*>" = type { ptr }
29 %"struct.std::_List_node<Scene*>" = type { %"struct.std::_List_node_base", ptr }
30 %"struct.std::_List_node_base" = type { ptr, ptr }
31 %"struct.std::allocator<Scene*>" = type <{ i8 }>
32 %"struct.std::allocator<std::_List_node<Scene*> >" = type <{ i8 }>
33 %"struct.std::basic_ios<char,std::char_traits<char> >" = type { %"struct.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
34 %"struct.std::basic_ostream<char,std::char_traits<char> >" = type { ptr, %"struct.std::basic_ios<char,std::char_traits<char> >" }
35 %"struct.std::basic_streambuf<char,std::char_traits<char> >" = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, %"struct.std::locale" }
36 %"struct.std::ctype<char>" = type { %"struct.std::locale::facet", ptr, i8, ptr, ptr, ptr, i8, [256 x i8], [256 x i8], i8 }
37 %"struct.std::ios_base" = type { ptr, i32, i32, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"struct.std::locale" }
38 %"struct.std::ios_base::Init" = type <{ i8 }>
39 %"struct.std::ios_base::_Callback_list" = type { ptr, ptr, i32, i32 }
40 %"struct.std::ios_base::_Words" = type { ptr, i32 }
41 %"struct.std::list<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" }
42 %"struct.std::locale" = type { ptr }
43 %"struct.std::locale::_Impl" = type { i32, ptr, i32, ptr, ptr }
44 %"struct.std::locale::facet" = type { ptr, i32 }
45 %"struct.std::num_get<char,std::istreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" }
46 %"struct.std::num_put<char,std::ostreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" }
47 %"struct.std::numeric_limits<double>" = type <{ i8 }>
48 %"struct.std::type_info" = type { ptr, ptr }
49 @llvm.dbg.subprogram947 = external constant %llvm.dbg.subprogram.type ; <ptr> [#uses=1]
51 declare void @llvm.dbg.func.start(ptr) nounwind
53 declare void @llvm.dbg.region.end(ptr) nounwind
55 declare void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr) nounwind
57 define void @_ZNSaIP5SceneED1Ev(ptr %this) nounwind {
58 ; CHECK-LABEL: @_ZNSaIP5SceneED1Ev(
60 ; CHECK-NEXT: [[THIS_ADDR:%.*]] = alloca ptr, align 8
61 ; CHECK-NEXT: %"alloca point" = bitcast i32 0 to i32
62 ; CHECK-NEXT: call void @llvm.dbg.func.start(ptr @llvm.dbg.subprogram947)
63 ; CHECK-NEXT: store ptr [[THIS:%.*]], ptr [[THIS_ADDR]], align 8
64 ; CHECK-NEXT: [[TMP0:%.*]] = load ptr, ptr [[THIS_ADDR]], align 4
65 ; CHECK-NEXT: call void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr [[TMP0]]) #[[ATTR0:[0-9]+]]
66 ; CHECK-NEXT: call void @llvm.dbg.region.end(ptr @llvm.dbg.subprogram947)
67 ; CHECK-NEXT: ret void
70 %this_addr = alloca ptr ; <ptr> [#uses=2]
71 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
72 call void @llvm.dbg.func.start(ptr @llvm.dbg.subprogram947)
73 store ptr %this, ptr %this_addr
74 %0 = load ptr, ptr %this_addr, align 4 ; <ptr> [#uses=1]
75 call void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr %0) nounwind
82 call void @llvm.dbg.region.end(ptr @llvm.dbg.subprogram947)