1 ====================================
2 Getting Started with the LLVM System
3 ====================================
11 Welcome to the LLVM project!
13 The LLVM project has multiple components. The core of the project is
14 itself called "LLVM". This contains all of the tools, libraries, and header
15 files needed to process intermediate representations and converts it into
16 object files. Tools include an assembler, disassembler, bitcode analyzer, and
17 bitcode optimizer. It also contains basic regression tests.
19 C-like languages use the `Clang <https://clang.llvm.org/>`_ front end. This
20 component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode
21 -- and from there into object files, using LLVM.
23 Other components include:
24 the `libc++ C++ standard library <https://libcxx.llvm.org>`_,
25 the `LLD linker <https://lld.llvm.org>`_, and more.
27 Getting the Source Code and Building LLVM
28 =========================================
30 The LLVM Getting Started documentation may be out of date. The `Clang
31 Getting Started <https://clang.llvm.org/get_started.html>`_ page might have more
34 This is an example workflow and configuration to get and build the LLVM source:
36 #. Checkout LLVM (including related subprojects like Clang):
38 * ``git clone https://github.com/llvm/llvm-project.git``
39 * Or, on windows, ``git clone --config core.autocrlf=false
40 https://github.com/llvm/llvm-project.git``
41 * To save storage and speed-up the checkout time, you may want to do a
42 `shallow clone <https://git-scm.com/docs/git-clone#Documentation/git-clone.txt---depthltdepthgt>`_.
43 For example, to get the latest revision of the LLVM project, use
44 ``git clone --depth 1 https://github.com/llvm/llvm-project.git``
46 #. Configure and build LLVM and Clang:
51 * ``cmake -G <generator> [options] ../llvm``
53 Some common build system generators are:
55 * ``Ninja`` --- for generating `Ninja <https://ninja-build.org>`_
56 build files. Most llvm developers use Ninja.
57 * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles.
58 * ``Visual Studio`` --- for generating Visual Studio projects and
60 * ``Xcode`` --- for generating Xcode projects.
64 * ``-DLLVM_ENABLE_PROJECTS='...'`` --- semicolon-separated list of the LLVM
65 subprojects you'd like to additionally build. Can include any of: clang,
66 clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld,
67 polly, or cross-project-tests.
69 For example, to build LLVM, Clang, libcxx, and libcxxabi, use
70 ``-DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi"``.
72 * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full
73 pathname of where you want the LLVM tools and libraries to be installed
74 (default ``/usr/local``).
76 * ``-DCMAKE_BUILD_TYPE=type`` --- Valid options for *type* are Debug,
77 Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
79 * ``-DLLVM_ENABLE_ASSERTIONS=On`` --- Compile with assertion checks enabled
80 (default is Yes for Debug builds, No for all other build types).
82 * ``cmake --build . [--target <target>]`` or the build system specified
85 * The default target (i.e. ``cmake --build .`` or ``make``) will build all of
88 * The ``check-all`` target (i.e. ``ninja check-all``) will run the
89 regression tests to ensure everything is in working order.
91 * CMake will generate build targets for each tool and library, and most
92 LLVM sub-projects generate their own ``check-<project>`` target.
94 * Running a serial build will be **slow**. To improve speed, try running a
95 parallel build. That's done by default in Ninja; for ``make``, use the
96 option ``-j NN``, where ``NN`` is the number of parallel jobs, e.g. the
97 number of available CPUs.
99 * For more information see `CMake <CMake.html>`__
101 * If you get an "internal compiler error (ICE)" or test failures, see
104 Consult the `Getting Started with LLVM`_ section for detailed information on
105 configuring and compiling LLVM. Go to `Directory Layout`_ to learn about the
106 layout of the source code tree.
111 Before you begin to use the LLVM system, review the requirements given below.
112 This may save you some trouble by knowing ahead of time what hardware and
113 software you will need.
118 LLVM is known to work on the following host platforms:
120 ================== ===================== =============
122 ================== ===================== =============
123 Linux x86\ :sup:`1` GCC, Clang
124 Linux amd64 GCC, Clang
126 Linux Mips GCC, Clang
127 Linux PowerPC GCC, Clang
128 Linux SystemZ GCC, Clang
129 Solaris V9 (Ultrasparc) GCC
130 FreeBSD x86\ :sup:`1` GCC, Clang
131 FreeBSD amd64 GCC, Clang
132 NetBSD x86\ :sup:`1` GCC, Clang
133 NetBSD amd64 GCC, Clang
134 macOS\ :sup:`2` PowerPC GCC
136 Cygwin/Win32 x86\ :sup:`1, 3` GCC
137 Windows x86\ :sup:`1` Visual Studio
138 Windows x64 x86-64 Visual Studio
139 ================== ===================== =============
143 #. Code generation supported for Pentium processors and up
144 #. Code generation supported for 32-bit ABI only
145 #. To use LLVM modules on Win32-based system, you may configure LLVM
146 with ``-DBUILD_SHARED_LIBS=On``.
148 Note that Debug builds require a lot of time and disk space. An LLVM-only build
149 will need about 1-3 GB of space. A full build of LLVM and Clang will need around
150 15-20 GB of disk space. The exact space requirements will vary by system. (It
151 is so large because of all the debugging information and the fact that the
152 libraries are statically linked into multiple tools).
154 If you are space-constrained, you can build only selected tools or only
155 selected targets. The Release build requires considerably less space.
157 The LLVM suite *may* compile on other platforms, but it is not guaranteed to do
158 so. If compilation is successful, the LLVM utilities should be able to
159 assemble, disassemble, analyze, and optimize LLVM bitcode. Code generation
160 should work as well, although the generated native code may not work on your
166 Compiling LLVM requires that you have several software packages installed. The
167 table below lists those required packages. The Package column is the usual name
168 for the software package that LLVM depends on. The Version column provides
169 "known to work" versions of the package. The Notes column describes how LLVM
170 uses the package and provides other details.
172 =========================================================== ============ ==========================================
173 Package Version Notes
174 =========================================================== ============ ==========================================
175 `CMake <http://cmake.org/>`__ >=3.13.4 Makefile/workspace generator
176 `GCC <http://gcc.gnu.org/>`_ >=5.1.0 C/C++ compiler\ :sup:`1`
177 `python <http://www.python.org/>`_ >=3.6 Automated test suite\ :sup:`2`
178 `zlib <http://zlib.net>`_ >=1.2.3.4 Compression library\ :sup:`3`
179 `GNU Make <http://savannah.gnu.org/projects/make>`_ 3.79, 3.79.1 Makefile/build processor\ :sup:`4`
180 =========================================================== ============ ==========================================
184 #. Only the C and C++ languages are needed so there's no need to build the
185 other languages for LLVM's purposes. See `below` for specific version
187 #. Only needed if you want to run the automated test suite in the
188 ``llvm/test`` directory.
189 #. Optional, adds compression / uncompression capabilities to selected LLVM
191 #. Optional, you can use any other build tool supported by CMake.
193 Additionally, your compilation host is expected to have the usual plethora of
194 Unix utilities. Specifically:
196 * **ar** --- archive library builder
197 * **bzip2** --- bzip2 command for distribution generation
198 * **bunzip2** --- bunzip2 command for distribution checking
199 * **chmod** --- change permissions on a file
200 * **cat** --- output concatenation utility
201 * **cp** --- copy files
202 * **date** --- print the current date/time
203 * **echo** --- print to standard output
204 * **egrep** --- extended regular expression search utility
205 * **find** --- find files/dirs in a file system
206 * **grep** --- regular expression search utility
207 * **gzip** --- gzip command for distribution generation
208 * **gunzip** --- gunzip command for distribution checking
209 * **install** --- install directories/files
210 * **mkdir** --- create a directory
211 * **mv** --- move (rename) files
212 * **ranlib** --- symbol table builder for archive libraries
213 * **rm** --- remove (delete) files and directories
214 * **sed** --- stream editor for transforming output
215 * **sh** --- Bourne shell for make build scripts
216 * **tar** --- tape archive for distribution generation
217 * **test** --- test things in file system
218 * **unzip** --- unzip command for distribution checking
219 * **zip** --- zip command for distribution generation
224 Host C++ Toolchain, both Compiler and Standard Library
225 ------------------------------------------------------
227 LLVM is very demanding of the host C++ compiler, and as such tends to expose
228 bugs in the compiler. We also attempt to follow improvements and developments in
229 the C++ language and library reasonably closely. As such, we require a modern
230 host C++ toolchain, both compiler and standard library, in order to build LLVM.
232 LLVM is written using the subset of C++ documented in :doc:`coding
233 standards<CodingStandards>`. To enforce this language version, we check the most
234 popular host toolchains for specific minimum versions in our build systems:
241 Anything older than these toolchains *may* work, but will require forcing the
242 build system with a special option and is not really a supported host platform.
243 Also note that older versions of these compilers have often crashed or
246 For less widely used host toolchains such as ICC or xlC, be aware that a very
247 recent version may be required to support all of the C++ features used in LLVM.
249 We track certain versions of software that are *known* to fail when used as
250 part of the host toolchain. These even include linkers at times.
252 **GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long
253 warning messages complaining that some "``.gnu.linkonce.t.*``" symbol was
254 defined in a discarded section. You can safely ignore these messages as they are
255 erroneous and the linkage is correct. These messages disappear using ld 2.17.
257 **GNU binutils 2.17**: Binutils 2.17 contains `a bug
258 <http://sourceware.org/bugzilla/show_bug.cgi?id=3111>`__ which causes huge link
259 times (minutes instead of seconds) when building LLVM. We recommend upgrading
260 to a newer version (2.17.50.0.4 or later).
262 **GNU Binutils 2.19.1 Gold**: This version of Gold contained `a bug
263 <http://sourceware.org/bugzilla/show_bug.cgi?id=9836>`__ which causes
264 intermittent failures when building LLVM with position independent code. The
265 symptom is an error about cyclic dependencies. We recommend upgrading to a
266 newer version of Gold.
268 Getting a Modern Host C++ Toolchain
269 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
271 This section mostly applies to Linux and older BSDs. On macOS, you should
272 have a sufficiently modern Xcode, or you will likely need to upgrade until you
273 do. Windows does not have a "system compiler", so you must install either Visual
274 Studio 2017 or a recent version of mingw64. FreeBSD 10.0 and newer have a modern
275 Clang as the system compiler.
277 However, some Linux distributions and some other or older BSDs sometimes have
278 extremely old versions of GCC. These steps attempt to help you upgrade you
279 compiler even on such a system. However, if at all possible, we encourage you
280 to use a recent version of a distribution with a modern system compiler that
281 meets these requirements. Note that it is tempting to install a prior
282 version of Clang and libc++ to be the host compiler, however libc++ was not
283 well tested or set up to build on Linux until relatively recently. As
284 a consequence, this guide suggests just using libstdc++ and a modern GCC as the
285 initial host in a bootstrap, and then using Clang (and potentially libc++).
287 The first step is to get a recent GCC toolchain installed. The most common
288 distribution on which users have struggled with the version requirements is
289 Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install
290 the `toolchain testing PPA`_ and use it to install a modern GCC. There is
291 a really nice discussions of this on the `ask ubuntu stack exchange`_ and a
292 `github gist`_ with updated commands. However, not all users can use PPAs and
293 there are many other distributions, so it may be necessary (or just useful, if
294 you're here you *are* doing compiler development after all) to build and install
295 GCC from source. It is also quite easy to do these days.
297 .. _toolchain testing PPA:
298 https://launchpad.net/~ubuntu-toolchain-r/+archive/test
299 .. _ask ubuntu stack exchange:
300 https://askubuntu.com/questions/466651/how-do-i-use-the-latest-gcc-on-ubuntu/581497#58149
302 https://gist.github.com/application2000/73fd6f4bf1be6600a2cf9f56315a2d91
304 Easy steps for installing GCC 5.1.0:
306 .. code-block:: console
309 % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2
310 % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2.sig
311 % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg
312 % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-${gcc_version}.tar.bz2.sig`
313 % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi
314 % tar -xvjf gcc-${gcc_version}.tar.bz2
315 % cd gcc-${gcc_version}
316 % ./contrib/download_prerequisites
318 % mkdir gcc-${gcc_version}-build
319 % cd gcc-${gcc_version}-build
320 % $PWD/../gcc-${gcc_version}/configure --prefix=$HOME/toolchains --enable-languages=c,c++
324 For more details, check out the excellent `GCC wiki entry`_, where I got most
325 of this information from.
328 https://gcc.gnu.org/wiki/InstallingGCC
330 Once you have a GCC toolchain, configure your build of LLVM to use the new
331 toolchain for your host compiler and C++ standard library. Because the new
332 version of libstdc++ is not on the system library search path, you need to pass
333 extra linker flags so that it can be found at link time (``-L``) and at runtime
334 (``-rpath``). If you are using CMake, this invocation should produce working
337 .. code-block:: console
341 % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \
342 cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64"
344 If you fail to set rpath, most LLVM binaries will fail on startup with a message
345 from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not
346 found``. This means you need to tweak the -rpath linker flag.
348 This method will add an absolute path to the rpath of all executables. That's
349 fine for local development. If you want to distribute the binaries you build
350 so that they can run on older systems, copy ``libstdc++.so.6`` into the
351 ``lib/`` directory. All of LLVM's shipping binaries have an rpath pointing at
352 ``$ORIGIN/../lib``, so they will find ``libstdc++.so.6`` there. Non-distributed
353 binaries don't have an rpath set and won't find ``libstdc++.so.6``. Pass
354 ``-DLLVM_LOCAL_RPATH="$HOME/toolchains/lib64"`` to cmake to add an absolute
355 path to ``libstdc++.so.6`` as above. Since these binaries are not distributed,
356 having an absolute local path is fine for them.
358 When you build Clang, you will need to give *it* access to modern C++
359 standard library in order to use it as your new host in part of a bootstrap.
360 There are two easy ways to do this, either build (and install) libc++ along
361 with Clang and then use it with the ``-stdlib=libc++`` compile and link flag,
362 or install Clang into the same prefix (``$HOME/toolchains`` above) as GCC.
363 Clang will look within its own prefix for libstdc++ and use it if found. You
364 can also add an explicit prefix for Clang to look in for a GCC toolchain with
365 the ``--gcc-toolchain=/opt/my/gcc/prefix`` flag, passing it to both compile and
366 link commands when using your just-built-Clang to bootstrap.
368 .. _Getting Started with LLVM:
370 Getting Started with LLVM
371 =========================
373 The remainder of this guide is meant to get you up and running with LLVM and to
374 give you some basic information about the LLVM environment.
376 The later sections of this guide describe the `general layout`_ of the LLVM
377 source tree, a `simple example`_ using the LLVM tool chain, and `links`_ to find
378 more information about LLVM or to get help via e-mail.
380 Terminology and Notation
381 ------------------------
383 Throughout this manual, the following names are used to denote paths specific to
384 the local system and working environment. *These are not environment variables
385 you need to set but just strings used in the rest of this document below*. In
386 any of the examples below, simply replace each of these names with the
387 appropriate pathname on your local system. All these paths are absolute:
391 This is the top level directory of the LLVM source tree.
395 This is the top level directory of the LLVM object tree (i.e. the tree where
396 object files and compiled programs will be placed. It can be the same as
399 Unpacking the LLVM Archives
400 ---------------------------
402 If you have the LLVM distribution, you will need to unpack it before you can
403 begin to compile it. LLVM is distributed as a number of different
404 subprojects. Each one has its own download which is a TAR archive that is
405 compressed with the gzip program.
407 The files are as follows, with *x.y* marking the version number:
411 Source release for the LLVM libraries and tools.
415 Source release for the Clang frontend.
419 Checkout LLVM from Git
420 ----------------------
422 You can also checkout the source code for LLVM from Git.
426 Passing ``--config core.autocrlf=false`` should not be required in
427 the future after we adjust the .gitattribute settings correctly, but
428 is required for Windows users at the time of this writing.
432 .. code-block:: console
434 % git clone https://github.com/llvm/llvm-project.git
438 .. code-block:: console
440 % git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
442 This will create an '``llvm-project``' directory in the current directory and
443 fully populate it with all of the source code, test directories, and local
444 copies of documentation files for LLVM and all the related subprojects. Note
445 that unlike the tarballs, which contain each subproject in a separate file, the
446 git repository contains all of the projects together.
448 If you want to get a specific release (as opposed to the most recent revision),
449 you can check out a tag after cloning the repository. E.g., `git checkout
450 llvmorg-6.0.1` inside the ``llvm-project`` directory created by the above
451 command. Use `git tag -l` to list all of them.
456 Please read `Developer Policy <DeveloperPolicy.html#one-off-patches>`_, too.
458 We don't currently accept github pull requests, so you'll need to send patches
459 either via emailing to llvm-commits, or, preferably, via :ref:`Phabricator
460 <phabricator-reviews>`.
462 You'll generally want to make sure your branch has a single commit,
463 corresponding to the review you wish to send, up-to-date with the upstream
464 ``origin/main`` branch, and doesn't contain merges. Once you have that, you
465 can start `a Phabricator review <Phabricator.html>`_ (or use ``git show`` or
466 ``git format-patch`` to output the diff, and attach it to an email message).
468 However, using the "Arcanist" tool is often easier. After `installing
469 arcanist`_, you can upload the latest commit using:
471 .. code-block:: console
475 Additionally, before sending a patch for review, please also try to ensure it's
476 formatted properly. We use ``clang-format`` for this, which has git integration
477 through the ``git-clang-format`` script. On some systems, it may already be
478 installed (or be installable via your package manager). If so, you can simply
479 run it -- the following command will format only the code changed in the most
482 .. code-block:: console
484 % git clang-format HEAD~1
486 Note that this modifies the files, but doesn't commit them -- you'll likely want
489 .. code-block:: console
491 % git commit --amend -a
493 in order to update the last commit with all pending changes.
496 If you don't already have ``clang-format`` or ``git clang-format`` installed
497 on your system, the ``clang-format`` binary will be built alongside clang, and
498 the git integration can be run from
499 ``clang/tools/clang-format/git-clang-format``.
504 For developers to commit changes from Git
505 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
507 Once a patch is reviewed, you should rebase it, re-test locally, and commit the
508 changes to LLVM's main branch. This is done using `git push` if you have the
509 required access rights. See `committing a change
510 <Phabricator.html#committing-a-change>`_ for Phabricator based commits or
511 `obtaining commit access <DeveloperPolicy.html#obtaining-commit-access>`_
514 Here is an example workflow using git. This workflow assumes you have an
515 accepted commit on the branch named `branch-with-change`.
517 .. code-block:: console
519 # Go to the branch with your accepted commit.
520 % git checkout branch-with-change
521 # Rebase your change onto the latest commits on Github.
522 % git pull --rebase origin main
523 # Rerun the appropriate tests if needed.
524 % ninja check-$whatever
525 # Check that the list of commits about to be pushed is correct.
526 % git log origin/main...HEAD --oneline
528 % git push origin HEAD:main
530 LLVM currently has a linear-history policy, which means that merge commits are
531 not allowed. The `llvm-project` repo on github is configured to reject pushes
532 that include merges, so the `git rebase` step above is required.
534 Please ask for help if you're having trouble with your particular git workflow.
537 .. _git_pre_push_hook:
542 We include an optional pre-push hook that run some sanity checks on the revisions
543 you are about to push and ask confirmation if you push multiple commits at once.
544 You can set it up (on Unix systems) by running from the repository root:
546 .. code-block:: console
548 % ln -sf ../../llvm/utils/git/pre-push.py .git/hooks/pre-push
553 See `Bisecting LLVM code <GitBisecting.html>`_ for how to use ``git bisect``
559 When reverting changes using git, the default message will say "This reverts
560 commit XYZ". Leave this at the end of the commit message, but add some details
561 before it as to why the commit is being reverted. A brief explanation and/or
562 links to bots that demonstrate the problem are sufficient.
564 Local LLVM Configuration
565 ------------------------
567 Once checked out repository, the LLVM suite source code must be configured
568 before being built. This process uses CMake. Unlinke the normal ``configure``
569 script, CMake generates the build files in whatever format you request as well
570 as various ``*.inc`` files, and ``llvm/include/Config/config.h``.
572 Variables are passed to ``cmake`` on the command line using the format
573 ``-D<variable name>=<value>``. The following variables are some common options
574 used by people developing LLVM.
576 +-------------------------+----------------------------------------------------+
577 | Variable | Purpose |
578 +=========================+====================================================+
579 | CMAKE_C_COMPILER | Tells ``cmake`` which C compiler to use. By |
580 | | default, this will be /usr/bin/cc. |
581 +-------------------------+----------------------------------------------------+
582 | CMAKE_CXX_COMPILER | Tells ``cmake`` which C++ compiler to use. By |
583 | | default, this will be /usr/bin/c++. |
584 +-------------------------+----------------------------------------------------+
585 | CMAKE_BUILD_TYPE | Tells ``cmake`` what type of build you are trying |
586 | | to generate files for. Valid options are Debug, |
587 | | Release, RelWithDebInfo, and MinSizeRel. Default |
589 +-------------------------+----------------------------------------------------+
590 | CMAKE_INSTALL_PREFIX | Specifies the install directory to target when |
591 | | running the install action of the build files. |
592 +-------------------------+----------------------------------------------------+
593 | PYTHON_EXECUTABLE | Forces CMake to use a specific Python version by |
594 | | passing a path to a Python interpreter. By default |
595 | | the Python version of the interpreter in your PATH |
597 +-------------------------+----------------------------------------------------+
598 | LLVM_TARGETS_TO_BUILD | A semicolon delimited list controlling which |
599 | | targets will be built and linked into llvm. |
600 | | The default list is defined as |
601 | | ``LLVM_ALL_TARGETS``, and can be set to include |
602 | | out-of-tree targets. The default value includes: |
603 | | ``AArch64, AMDGPU, ARM, AVR, BPF, Hexagon, Lanai, |
604 | | Mips, MSP430, NVPTX, PowerPC, RISCV, Sparc, |
605 | | SystemZ, WebAssembly, X86, XCore``. |
607 +-------------------------+----------------------------------------------------+
608 | LLVM_ENABLE_DOXYGEN | Build doxygen-based documentation from the source |
609 | | code This is disabled by default because it is |
610 | | slow and generates a lot of output. |
611 +-------------------------+----------------------------------------------------+
612 | LLVM_ENABLE_PROJECTS | A semicolon-delimited list selecting which of the |
613 | | other LLVM subprojects to additionally build. (Only|
614 | | effective when using a side-by-side project layout |
615 | | e.g. via git). The default list is empty. Can |
616 | | include: clang, libcxx, libcxxabi, libunwind, lldb,|
617 | | compiler-rt, lld, polly, or debuginfo-tests. |
618 +-------------------------+----------------------------------------------------+
619 | LLVM_ENABLE_SPHINX | Build sphinx-based documentation from the source |
620 | | code. This is disabled by default because it is |
621 | | slow and generates a lot of output. Sphinx version |
622 | | 1.5 or later recommended. |
623 +-------------------------+----------------------------------------------------+
624 | LLVM_BUILD_LLVM_DYLIB | Generate libLLVM.so. This library contains a |
625 | | default set of LLVM components that can be |
626 | | overridden with ``LLVM_DYLIB_COMPONENTS``. The |
627 | | default contains most of LLVM and is defined in |
628 | | ``tools/llvm-shlib/CMakelists.txt``. This option is|
629 | | not available on Windows. |
630 +-------------------------+----------------------------------------------------+
631 | LLVM_OPTIMIZED_TABLEGEN | Builds a release tablegen that gets used during |
632 | | the LLVM build. This can dramatically speed up |
634 +-------------------------+----------------------------------------------------+
636 To configure LLVM, follow these steps:
638 #. Change directory into the object root directory:
640 .. code-block:: console
644 #. Run the ``cmake``:
646 .. code-block:: console
648 % cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/install/path
649 [other options] SRC_ROOT
651 Compiling the LLVM Suite Source Code
652 ------------------------------------
654 Unlike with autotools, with CMake your build type is defined at configuration.
655 If you want to change your build type, you can re-run cmake with the following
658 .. code-block:: console
660 % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=type SRC_ROOT
662 Between runs, CMake preserves the values set for all options. CMake has the
663 following build types defined:
667 These builds are the default. The build system will compile the tools and
668 libraries unoptimized, with debugging information, and asserts enabled.
672 For these builds, the build system will compile the tools and libraries
673 with optimizations enabled and not generate debug info. CMakes default
674 optimization level is -O3. This can be configured by setting the
675 ``CMAKE_CXX_FLAGS_RELEASE`` variable on the CMake command line.
679 These builds are useful when debugging. They generate optimized binaries with
680 debug information. CMakes default optimization level is -O2. This can be
681 configured by setting the ``CMAKE_CXX_FLAGS_RELWITHDEBINFO`` variable on the
684 Once you have LLVM configured, you can build it by entering the *OBJ_ROOT*
685 directory and issuing the following command:
687 .. code-block:: console
691 If the build fails, please `check here`_ to see if you are using a version of
692 GCC that is known not to compile LLVM.
694 If you have multiple processors in your machine, you may wish to use some of the
695 parallel build options provided by GNU Make. For example, you could use the
698 .. code-block:: console
702 There are several special targets which are useful when working with the LLVM
707 Removes all files generated by the build. This includes object files,
708 generated C/C++ files, libraries, and executables.
712 Installs LLVM header files, libraries, tools, and documentation in a hierarchy
713 under ``$PREFIX``, specified with ``CMAKE_INSTALL_PREFIX``, which
714 defaults to ``/usr/local``.
716 ``make docs-llvm-html``
718 If configured with ``-DLLVM_ENABLE_SPHINX=On``, this will generate a directory
719 at ``OBJ_ROOT/docs/html`` which contains the HTML formatted documentation.
724 It is possible to cross-compile LLVM itself. That is, you can create LLVM
725 executables and libraries to be hosted on a platform different from the platform
726 where they are built (a Canadian Cross build). To generate build files for
727 cross-compiling CMake provides a variable ``CMAKE_TOOLCHAIN_FILE`` which can
728 define compiler flags and variables used during the CMake test operations.
730 The result of such a build is executables that are not runnable on the build
731 host but can be executed on the target. As an example the following CMake
732 invocation can generate build files targeting iOS. This will work on macOS
733 with the latest Xcode:
735 .. code-block:: console
737 % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64"
738 -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake
739 -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off
740 -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options]
743 Note: There are some additional flags that need to be passed when building for
744 iOS due to limitations in the iOS SDK.
746 Check :doc:`HowToCrossCompileLLVM` and `Clang docs on how to cross-compile in general
747 <https://clang.llvm.org/docs/CrossCompilation.html>`_ for more information
748 about cross-compiling.
750 The Location of LLVM Object Files
751 ---------------------------------
753 The LLVM build system is capable of sharing a single LLVM source tree among
754 several LLVM builds. Hence, it is possible to build LLVM for several different
755 platforms or configurations using the same source tree.
757 * Change directory to where the LLVM object files should live:
759 .. code-block:: console
765 .. code-block:: console
767 % cmake -G "Unix Makefiles" SRC_ROOT
769 The LLVM build will create a structure underneath *OBJ_ROOT* that matches the
770 LLVM source tree. At each level where source files are present in the source
771 tree there will be a corresponding ``CMakeFiles`` directory in the *OBJ_ROOT*.
772 Underneath that directory there is another directory with a name ending in
773 ``.dir`` under which you'll find object files for each source.
777 .. code-block:: console
780 % find lib/Support/ -name APFloat*
781 lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o
783 Optional Configuration Items
784 ----------------------------
786 If you're running on a Linux system that supports the `binfmt_misc
787 <http://en.wikipedia.org/wiki/binfmt_misc>`_
788 module, and you have root access on the system, you can set your system up to
789 execute LLVM bitcode files directly. To do this, use commands like this (the
790 first command may not be required if you are already using the module):
792 .. code-block:: console
794 % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc
795 % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register
796 % chmod u+x hello.bc (if needed)
799 This allows you to execute LLVM bitcode files directly. On Debian, you can also
800 use this command instead of the 'echo' command above:
802 .. code-block:: console
804 % sudo update-binfmts --install llvm /path/to/lli --magic 'BC'
812 One useful source of information about the LLVM source base is the LLVM `doxygen
813 <http://www.doxygen.org/>`_ documentation available at
814 `<https://llvm.org/doxygen/>`_. The following is a brief introduction to code
819 Genereates system build files.
821 ``llvm/cmake/modules``
822 Build configuration for llvm user defined options. Checks compiler version and
825 ``llvm/cmake/platforms``
826 Toolchain configuration for Android NDK, iOS systems and non-Windows hosts to
832 - Some simple examples showing how to use LLVM as a compiler for a custom
833 language - including lowering, optimization, and code generation.
835 - Kaleidoscope Tutorial: Kaleidoscope language tutorial run through the
836 implementation of a nice little compiler for a non-trivial language
837 including a hand-written lexer, parser, AST, as well as code generation
838 support using LLVM- both static (ahead of time) and various approaches to
839 Just In Time (JIT) compilation.
840 `Kaleidoscope Tutorial for complete beginner
841 <https://llvm.org/docs/tutorial/MyFirstLanguageFrontend/index.html>`_.
843 - BuildingAJIT: Examples of the `BuildingAJIT tutorial
844 <https://llvm.org/docs/tutorial/BuildingAJIT1.html>`_ that shows how LLVM’s
845 ORC JIT APIs interact with other parts of LLVM. It also, teaches how to
846 recombine them to build a custom JIT that is suited to your use-case.
851 Public header files exported from the LLVM library. The three main subdirectories:
853 ``llvm/include/llvm``
855 All LLVM-specific header files, and subdirectories for different portions of
856 LLVM: ``Analysis``, ``CodeGen``, ``Target``, ``Transforms``, etc...
858 ``llvm/include/llvm/Support``
860 Generic support libraries provided with LLVM but not necessarily specific to
861 LLVM. For example, some C++ STL utilities and a Command Line option processing
862 library store header files here.
864 ``llvm/include/llvm/Config``
866 Header files configured by ``cmake``. They wrap "standard" UNIX and
867 C header files. Source code can include these header files which
868 automatically take care of the conditional #includes that ``cmake``
874 Most source files are here. By putting code in libraries, LLVM makes it easy to
875 share code among the `tools`_.
879 Core LLVM source files that implement core classes like Instruction and
882 ``llvm/lib/AsmParser/``
884 Source code for the LLVM assembly language parser library.
886 ``llvm/lib/Bitcode/``
888 Code for reading and writing bitcode.
890 ``llvm/lib/Analysis/``
892 A variety of program analyses, such as Call Graphs, Induction Variables,
893 Natural Loop Identification, etc.
895 ``llvm/lib/Transforms/``
897 IR-to-IR program transformations, such as Aggressive Dead Code Elimination,
898 Sparse Conditional Constant Propagation, Inlining, Loop Invariant Code Motion,
899 Dead Global Elimination, and many others.
903 Files describing target architectures for code generation. For example,
904 ``llvm/lib/Target/X86`` holds the X86 machine description.
906 ``llvm/lib/CodeGen/``
908 The major parts of the code generator: Instruction Selector, Instruction
909 Scheduling, and Register Allocation.
913 The libraries represent and process code at machine code level. Handles
914 assembly and object-file emission.
916 ``llvm/lib/ExecutionEngine/``
918 Libraries for directly executing bitcode at runtime in interpreted and
919 JIT-compiled scenarios.
921 ``llvm/lib/Support/``
923 Source code that corresponding to the header files in ``llvm/include/ADT/``
924 and ``llvm/include/Support/``.
927 ----------------------
929 Contains bindings for the LLVM compiler infrastructure to allow
930 programs written in languages other than C or C++ to take advantage of the LLVM
932 LLVM project provides language bindings for Go, OCaml and Python.
937 Projects not strictly part of LLVM but shipped with LLVM. This is also the
938 directory for creating your own LLVM-based projects which leverage the LLVM
944 Feature and regression tests and other sanity checks on LLVM infrastructure. These
945 are intended to run quickly and cover a lot of territory without being exhaustive.
950 A comprehensive correctness, performance, and benchmarking test suite
951 for LLVM. This comes in a ``separate git repository
952 <https://github.com/llvm/llvm-test-suite>``, because it contains a
953 large amount of third-party code under a variety of licenses. For
954 details see the :doc:`Testing Guide <TestingGuide>` document.
961 Executables built out of the libraries
962 above, which form the main part of the user interface. You can always get help
963 for a tool by typing ``tool_name -help``. The following is a brief introduction
964 to the most important tools. More detailed information is in
965 the `Command Guide <CommandGuide/index.html>`_.
969 ``bugpoint`` is used to debug optimization passes or code generation backends
970 by narrowing down the given test case to the minimum number of passes and/or
971 instructions that still cause a problem, whether it is a crash or
972 miscompilation. See `<HowToSubmitABug.html>`_ for more information on using
977 The archiver produces an archive containing the given LLVM bitcode files,
978 optionally with an index for faster lookup.
982 The assembler transforms the human readable LLVM assembly to LLVM bitcode.
986 The disassembler transforms the LLVM bitcode to human readable LLVM assembly.
990 ``llvm-link``, not surprisingly, links multiple LLVM modules into a single
995 ``lli`` is the LLVM interpreter, which can directly execute LLVM bitcode
996 (although very slowly...). For architectures that support it (currently x86,
997 Sparc, and PowerPC), by default, ``lli`` will function as a Just-In-Time
998 compiler (if the functionality was compiled in), and will execute the code
999 *much* faster than the interpreter.
1003 ``llc`` is the LLVM backend compiler, which translates LLVM bitcode to a
1004 native code assembly file.
1008 ``opt`` reads LLVM bitcode, applies a series of LLVM to LLVM transformations
1009 (which are specified on the command line), and outputs the resultant
1010 bitcode. '``opt -help``' is a good way to get a list of the
1011 program transformations available in LLVM.
1013 ``opt`` can also run a specific analysis on an input LLVM bitcode
1014 file and print the results. Primarily useful for debugging
1015 analyses, or familiarizing yourself with what an analysis does.
1020 Utilities for working with LLVM source code; some are part of the build process
1021 because they are code generators for parts of the infrastructure.
1026 ``codegen-diff`` finds differences between code that LLC
1027 generates and code that LLI generates. This is useful if you are
1028 debugging one of them, assuming that the other generates correct output. For
1029 the full user manual, run ```perldoc codegen-diff'``.
1033 Emacs and XEmacs syntax highlighting for LLVM assembly files and TableGen
1034 description files. See the ``README`` for information on using them.
1038 Finds and outputs all non-generated source files,
1039 useful if one wishes to do a lot of development across directories
1040 and does not want to find each file. One way to use it is to run,
1041 for example: ``xemacs `utils/getsources.sh``` from the top of the LLVM source
1046 Performs an ``egrep -H -n`` on each source file in LLVM and
1047 passes to it a regular expression provided on ``llvmgrep``'s command
1048 line. This is an efficient way of searching the source base for a
1049 particular regular expression.
1053 Contains the tool used to generate register
1054 descriptions, instruction set descriptions, and even assemblers from common
1055 TableGen description files.
1059 vim syntax-highlighting for LLVM assembly files
1060 and TableGen description files. See the ``README`` for how to use them.
1064 An Example Using the LLVM Tool Chain
1065 ====================================
1067 This section gives an example of using LLVM with the Clang front end.
1072 #. First, create a simple C file, name it 'hello.c':
1079 printf("hello world\n");
1083 #. Next, compile the C file into a native executable:
1085 .. code-block:: console
1087 % clang hello.c -o hello
1091 Clang works just like GCC by default. The standard -S and -c arguments
1092 work as usual (producing a native .s or .o file, respectively).
1094 #. Next, compile the C file into an LLVM bitcode file:
1096 .. code-block:: console
1098 % clang -O3 -emit-llvm hello.c -c -o hello.bc
1100 The -emit-llvm option can be used with the -S or -c options to emit an LLVM
1101 ``.ll`` or ``.bc`` file (respectively) for the code. This allows you to use
1102 the `standard LLVM tools <CommandGuide/index.html>`_ on the bitcode file.
1104 #. Run the program in both forms. To run the program, use:
1106 .. code-block:: console
1112 .. code-block:: console
1116 The second examples shows how to invoke the LLVM JIT, :doc:`lli
1117 <CommandGuide/lli>`.
1119 #. Use the ``llvm-dis`` utility to take a look at the LLVM assembly code:
1121 .. code-block:: console
1123 % llvm-dis < hello.bc | less
1125 #. Compile the program to native assembly using the LLC code generator:
1127 .. code-block:: console
1129 % llc hello.bc -o hello.s
1131 #. Assemble the native assembly language file into a program:
1133 .. code-block:: console
1135 % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native # On Solaris
1137 % gcc hello.s -o hello.native # On others
1139 #. Execute the native code program:
1141 .. code-block:: console
1145 Note that using clang to compile directly to native code (i.e. when the
1146 ``-emit-llvm`` option is not present) does steps 6/7/8 for you.
1151 If you are having problems building or using LLVM, or if you have any other
1152 general questions about LLVM, please consult the `Frequently Asked
1153 Questions <FAQ.html>`_ page.
1155 If you are having problems with limited memory and build time, please try
1156 building with ninja instead of make. Please consider configuring the
1157 following options with cmake:
1160 Setting this option will allow you to build with ninja instead of make.
1161 Building with ninja significantly improves your build time, especially with
1162 incremental builds, and improves your memory usage.
1165 Setting this option to lld will significantly reduce linking time for LLVM
1166 executables on ELF-based platforms, such as Linux. If you are building LLVM
1167 for the first time and lld is not available to you as a binary package, then
1168 you may want to use the gold linker as a faster alternative to GNU ld.
1170 * -DCMAKE_BUILD_TYPE
1172 - Debug --- This is the default build type. This disables optimizations while
1173 compiling LLVM and enables debug info. On ELF-based platforms (e.g. Linux)
1174 linking with debug info may consume a large amount of memory.
1176 - Release --- Turns on optimizations and disables debug info. Combining the
1177 Release build type with -DLLVM_ENABLE_ASSERTIONS=ON may be a good trade-off
1178 between speed and debugability during development, particularly for running
1181 * -DLLVM_ENABLE_ASSERTIONS
1182 This option defaults to ON for Debug builds and defaults to OFF for Release
1183 builds. As mentioned in the previous option, using the Release build type and
1184 enabling assertions may be a good alternative to using the Debug build type.
1186 * -DLLVM_PARALLEL_LINK_JOBS
1187 Set this equal to number of jobs you wish to run simultaneously. This is
1188 similar to the -j option used with make, but only for link jobs. This option
1189 can only be used with ninja. You may wish to use a very low number of jobs,
1190 as this will greatly reduce the amount of memory used during the build
1191 process. If you have limited memory, you may wish to set this to 1.
1193 * -DLLVM_TARGETS_TO_BUILD
1194 Set this equal to the target you wish to build. You may wish to set this to
1195 X86; however, you will find a full list of targets within the
1196 llvm-project/llvm/lib/Target directory.
1198 * -DLLVM_OPTIMIZED_TABLEGEN
1199 Set this to ON to generate a fully optimized tablegen during your build. This
1200 will significantly improve your build time. This is only useful if you are
1201 using the Debug build type.
1203 * -DLLVM_ENABLE_PROJECTS
1204 Set this equal to the projects you wish to compile (e.g. clang, lld, etc.) If
1205 compiling more than one project, separate the items with a semicolon. Should
1206 you run into issues with the semicolon, try surrounding it with single quotes.
1208 * -DCLANG_ENABLE_STATIC_ANALYZER
1209 Set this option to OFF if you do not require the clang static analyzer. This
1210 should improve your build time slightly.
1212 * -DLLVM_USE_SPLIT_DWARF
1213 Consider setting this to ON if you require a debug build, as this will ease
1214 memory pressure on the linker. This will make linking much faster, as the
1215 binaries will not contain any of the debug information; however, this will
1216 generate the debug information in the form of a DWARF object file (with the
1217 extension .dwo). This only applies to host platforms using ELF, such as Linux.
1224 This document is just an **introduction** on how to use LLVM to do some simple
1225 things... there are many more interesting and complicated things that you can do
1226 that aren't documented here (but we'll gladly accept a patch if you want to
1227 write something up!). For more information about LLVM, check out:
1229 * `LLVM Homepage <https://llvm.org/>`_
1230 * `LLVM Doxygen Tree <https://llvm.org/doxygen/>`_
1231 * `Starting a Project that Uses LLVM <https://llvm.org/docs/Projects.html>`_
1233 .. _installing arcanist: https://secure.phabricator.com/book/phabricator/article/arcanist_quick_start/