[ORC] Add std::tuple support to SimplePackedSerialization.
[llvm-project.git] / llvm / lib / CodeGen / PrologEpilogInserter.cpp
blob1870bb4f445d816f23d97e56515d85e134d4f76a
1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
13 // This pass must be run after register allocation. After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
16 //===----------------------------------------------------------------------===//
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/InitializePasses.h"
55 #include "llvm/MC/MCRegisterInfo.h"
56 #include "llvm/Pass.h"
57 #include "llvm/Support/CodeGen.h"
58 #include "llvm/Support/CommandLine.h"
59 #include "llvm/Support/Debug.h"
60 #include "llvm/Support/ErrorHandling.h"
61 #include "llvm/Support/MathExtras.h"
62 #include "llvm/Support/raw_ostream.h"
63 #include "llvm/Target/TargetMachine.h"
64 #include "llvm/Target/TargetOptions.h"
65 #include <algorithm>
66 #include <cassert>
67 #include <cstdint>
68 #include <functional>
69 #include <limits>
70 #include <utility>
71 #include <vector>
73 using namespace llvm;
75 #define DEBUG_TYPE "prologepilog"
77 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
83 namespace {
85 class PEI : public MachineFunctionPass {
86 public:
87 static char ID;
89 PEI() : MachineFunctionPass(ID) {
90 initializePEIPass(*PassRegistry::getPassRegistry());
93 void getAnalysisUsage(AnalysisUsage &AU) const override;
95 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
96 /// frame indexes with appropriate references.
97 bool runOnMachineFunction(MachineFunction &MF) override;
99 private:
100 RegScavenger *RS;
102 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
103 // stack frame indexes.
104 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
105 unsigned MaxCSFrameIndex = 0;
107 // Save and Restore blocks of the current function. Typically there is a
108 // single save block, unless Windows EH funclets are involved.
109 MBBVector SaveBlocks;
110 MBBVector RestoreBlocks;
112 // Flag to control whether to use the register scavenger to resolve
113 // frame index materialization registers. Set according to
114 // TRI->requiresFrameIndexScavenging() for the current function.
115 bool FrameIndexVirtualScavenging;
117 // Flag to control whether the scavenger should be passed even though
118 // FrameIndexVirtualScavenging is used.
119 bool FrameIndexEliminationScavenging;
121 // Emit remarks.
122 MachineOptimizationRemarkEmitter *ORE = nullptr;
124 void calculateCallFrameInfo(MachineFunction &MF);
125 void calculateSaveRestoreBlocks(MachineFunction &MF);
126 void spillCalleeSavedRegs(MachineFunction &MF);
128 void calculateFrameObjectOffsets(MachineFunction &MF);
129 void replaceFrameIndices(MachineFunction &MF);
130 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
131 int &SPAdj);
132 void insertPrologEpilogCode(MachineFunction &MF);
135 } // end anonymous namespace
137 char PEI::ID = 0;
139 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
141 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
142 false)
143 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
144 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
145 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
146 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
147 "Prologue/Epilogue Insertion & Frame Finalization", false,
148 false)
150 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
151 return new PEI();
154 STATISTIC(NumBytesStackSpace,
155 "Number of bytes used for stack in all functions");
157 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
158 AU.setPreservesCFG();
159 AU.addPreserved<MachineLoopInfo>();
160 AU.addPreserved<MachineDominatorTree>();
161 AU.addRequired<MachineOptimizationRemarkEmitterPass>();
162 MachineFunctionPass::getAnalysisUsage(AU);
165 /// StackObjSet - A set of stack object indexes
166 using StackObjSet = SmallSetVector<int, 8>;
168 using SavedDbgValuesMap =
169 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
171 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
172 /// of the block. Later on, after the prologue code has been emitted, the
173 /// stashed DBG_VALUEs will be reinserted at the start of the block.
174 static void stashEntryDbgValues(MachineBasicBlock &MBB,
175 SavedDbgValuesMap &EntryDbgValues) {
176 SmallVector<const MachineInstr *, 4> FrameIndexValues;
178 for (auto &MI : MBB) {
179 if (!MI.isDebugInstr())
180 break;
181 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
182 continue;
183 if (any_of(MI.debug_operands(),
184 [](const MachineOperand &MO) { return MO.isFI(); })) {
185 // We can only emit valid locations for frame indices after the frame
186 // setup, so do not stash away them.
187 FrameIndexValues.push_back(&MI);
188 continue;
190 const DILocalVariable *Var = MI.getDebugVariable();
191 const DIExpression *Expr = MI.getDebugExpression();
192 auto Overlaps = [Var, Expr](const MachineInstr *DV) {
193 return Var == DV->getDebugVariable() &&
194 Expr->fragmentsOverlap(DV->getDebugExpression());
196 // See if the debug value overlaps with any preceding debug value that will
197 // not be stashed. If that is the case, then we can't stash this value, as
198 // we would then reorder the values at reinsertion.
199 if (llvm::none_of(FrameIndexValues, Overlaps))
200 EntryDbgValues[&MBB].push_back(&MI);
203 // Remove stashed debug values from the block.
204 if (EntryDbgValues.count(&MBB))
205 for (auto *MI : EntryDbgValues[&MBB])
206 MI->removeFromParent();
209 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
210 /// frame indexes with appropriate references.
211 bool PEI::runOnMachineFunction(MachineFunction &MF) {
212 NumFuncSeen++;
213 const Function &F = MF.getFunction();
214 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
215 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
217 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
218 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
219 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
221 // Calculate the MaxCallFrameSize and AdjustsStack variables for the
222 // function's frame information. Also eliminates call frame pseudo
223 // instructions.
224 calculateCallFrameInfo(MF);
226 // Determine placement of CSR spill/restore code and prolog/epilog code:
227 // place all spills in the entry block, all restores in return blocks.
228 calculateSaveRestoreBlocks(MF);
230 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
231 SavedDbgValuesMap EntryDbgValues;
232 for (MachineBasicBlock *SaveBlock : SaveBlocks)
233 stashEntryDbgValues(*SaveBlock, EntryDbgValues);
235 // Handle CSR spilling and restoring, for targets that need it.
236 if (MF.getTarget().usesPhysRegsForValues())
237 spillCalleeSavedRegs(MF);
239 // Allow the target machine to make final modifications to the function
240 // before the frame layout is finalized.
241 TFI->processFunctionBeforeFrameFinalized(MF, RS);
243 // Calculate actual frame offsets for all abstract stack objects...
244 calculateFrameObjectOffsets(MF);
246 // Add prolog and epilog code to the function. This function is required
247 // to align the stack frame as necessary for any stack variables or
248 // called functions. Because of this, calculateCalleeSavedRegisters()
249 // must be called before this function in order to set the AdjustsStack
250 // and MaxCallFrameSize variables.
251 if (!F.hasFnAttribute(Attribute::Naked))
252 insertPrologEpilogCode(MF);
254 // Reinsert stashed debug values at the start of the entry blocks.
255 for (auto &I : EntryDbgValues)
256 I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
258 // Allow the target machine to make final modifications to the function
259 // before the frame layout is finalized.
260 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
262 // Replace all MO_FrameIndex operands with physical register references
263 // and actual offsets.
265 replaceFrameIndices(MF);
267 // If register scavenging is needed, as we've enabled doing it as a
268 // post-pass, scavenge the virtual registers that frame index elimination
269 // inserted.
270 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
271 scavengeFrameVirtualRegs(MF, *RS);
273 // Warn on stack size when we exceeds the given limit.
274 MachineFrameInfo &MFI = MF.getFrameInfo();
275 uint64_t StackSize = MFI.getStackSize();
277 unsigned Threshold = UINT_MAX;
278 if (MF.getFunction().hasFnAttribute("warn-stack-size")) {
279 bool Failed = MF.getFunction()
280 .getFnAttribute("warn-stack-size")
281 .getValueAsString()
282 .getAsInteger(10, Threshold);
283 // Verifier should have caught this.
284 assert(!Failed && "Invalid warn-stack-size fn attr value");
285 (void)Failed;
287 if (StackSize > Threshold) {
288 DiagnosticInfoStackSize DiagStackSize(F, StackSize, DS_Warning, Threshold);
289 F.getContext().diagnose(DiagStackSize);
291 ORE->emit([&]() {
292 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
293 MF.getFunction().getSubprogram(),
294 &MF.front())
295 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
298 delete RS;
299 SaveBlocks.clear();
300 RestoreBlocks.clear();
301 MFI.setSavePoint(nullptr);
302 MFI.setRestorePoint(nullptr);
303 return true;
306 /// Calculate the MaxCallFrameSize and AdjustsStack
307 /// variables for the function's frame information and eliminate call frame
308 /// pseudo instructions.
309 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
310 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
311 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
312 MachineFrameInfo &MFI = MF.getFrameInfo();
314 unsigned MaxCallFrameSize = 0;
315 bool AdjustsStack = MFI.adjustsStack();
317 // Get the function call frame set-up and tear-down instruction opcode
318 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
319 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
321 // Early exit for targets which have no call frame setup/destroy pseudo
322 // instructions.
323 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
324 return;
326 std::vector<MachineBasicBlock::iterator> FrameSDOps;
327 for (MachineBasicBlock &BB : MF)
328 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
329 if (TII.isFrameInstr(*I)) {
330 unsigned Size = TII.getFrameSize(*I);
331 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
332 AdjustsStack = true;
333 FrameSDOps.push_back(I);
334 } else if (I->isInlineAsm()) {
335 // Some inline asm's need a stack frame, as indicated by operand 1.
336 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
337 if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
338 AdjustsStack = true;
341 assert(!MFI.isMaxCallFrameSizeComputed() ||
342 (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
343 MFI.adjustsStack() == AdjustsStack));
344 MFI.setAdjustsStack(AdjustsStack);
345 MFI.setMaxCallFrameSize(MaxCallFrameSize);
347 for (MachineBasicBlock::iterator I : FrameSDOps) {
348 // If call frames are not being included as part of the stack frame, and
349 // the target doesn't indicate otherwise, remove the call frame pseudos
350 // here. The sub/add sp instruction pairs are still inserted, but we don't
351 // need to track the SP adjustment for frame index elimination.
352 if (TFI->canSimplifyCallFramePseudos(MF))
353 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
357 /// Compute the sets of entry and return blocks for saving and restoring
358 /// callee-saved registers, and placing prolog and epilog code.
359 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
360 const MachineFrameInfo &MFI = MF.getFrameInfo();
362 // Even when we do not change any CSR, we still want to insert the
363 // prologue and epilogue of the function.
364 // So set the save points for those.
366 // Use the points found by shrink-wrapping, if any.
367 if (MFI.getSavePoint()) {
368 SaveBlocks.push_back(MFI.getSavePoint());
369 assert(MFI.getRestorePoint() && "Both restore and save must be set");
370 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
371 // If RestoreBlock does not have any successor and is not a return block
372 // then the end point is unreachable and we do not need to insert any
373 // epilogue.
374 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
375 RestoreBlocks.push_back(RestoreBlock);
376 return;
379 // Save refs to entry and return blocks.
380 SaveBlocks.push_back(&MF.front());
381 for (MachineBasicBlock &MBB : MF) {
382 if (MBB.isEHFuncletEntry())
383 SaveBlocks.push_back(&MBB);
384 if (MBB.isReturnBlock())
385 RestoreBlocks.push_back(&MBB);
389 static void assignCalleeSavedSpillSlots(MachineFunction &F,
390 const BitVector &SavedRegs,
391 unsigned &MinCSFrameIndex,
392 unsigned &MaxCSFrameIndex) {
393 if (SavedRegs.empty())
394 return;
396 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
397 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
398 BitVector CSMask(SavedRegs.size());
400 for (unsigned i = 0; CSRegs[i]; ++i)
401 CSMask.set(CSRegs[i]);
403 std::vector<CalleeSavedInfo> CSI;
404 for (unsigned i = 0; CSRegs[i]; ++i) {
405 unsigned Reg = CSRegs[i];
406 if (SavedRegs.test(Reg)) {
407 bool SavedSuper = false;
408 for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) {
409 // Some backends set all aliases for some registers as saved, such as
410 // Mips's $fp, so they appear in SavedRegs but not CSRegs.
411 if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) {
412 SavedSuper = true;
413 break;
417 if (!SavedSuper)
418 CSI.push_back(CalleeSavedInfo(Reg));
422 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
423 MachineFrameInfo &MFI = F.getFrameInfo();
424 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
425 MaxCSFrameIndex)) {
426 // If target doesn't implement this, use generic code.
428 if (CSI.empty())
429 return; // Early exit if no callee saved registers are modified!
431 unsigned NumFixedSpillSlots;
432 const TargetFrameLowering::SpillSlot *FixedSpillSlots =
433 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
435 // Now that we know which registers need to be saved and restored, allocate
436 // stack slots for them.
437 for (auto &CS : CSI) {
438 // If the target has spilled this register to another register, we don't
439 // need to allocate a stack slot.
440 if (CS.isSpilledToReg())
441 continue;
443 unsigned Reg = CS.getReg();
444 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
446 int FrameIdx;
447 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
448 CS.setFrameIdx(FrameIdx);
449 continue;
452 // Check to see if this physreg must be spilled to a particular stack slot
453 // on this target.
454 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
455 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
456 FixedSlot->Reg != Reg)
457 ++FixedSlot;
459 unsigned Size = RegInfo->getSpillSize(*RC);
460 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
461 // Nope, just spill it anywhere convenient.
462 Align Alignment = RegInfo->getSpillAlign(*RC);
463 // We may not be able to satisfy the desired alignment specification of
464 // the TargetRegisterClass if the stack alignment is smaller. Use the
465 // min.
466 Alignment = std::min(Alignment, TFI->getStackAlign());
467 FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
468 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
469 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
470 } else {
471 // Spill it to the stack where we must.
472 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
475 CS.setFrameIdx(FrameIdx);
479 MFI.setCalleeSavedInfo(CSI);
482 /// Helper function to update the liveness information for the callee-saved
483 /// registers.
484 static void updateLiveness(MachineFunction &MF) {
485 MachineFrameInfo &MFI = MF.getFrameInfo();
486 // Visited will contain all the basic blocks that are in the region
487 // where the callee saved registers are alive:
488 // - Anything that is not Save or Restore -> LiveThrough.
489 // - Save -> LiveIn.
490 // - Restore -> LiveOut.
491 // The live-out is not attached to the block, so no need to keep
492 // Restore in this set.
493 SmallPtrSet<MachineBasicBlock *, 8> Visited;
494 SmallVector<MachineBasicBlock *, 8> WorkList;
495 MachineBasicBlock *Entry = &MF.front();
496 MachineBasicBlock *Save = MFI.getSavePoint();
498 if (!Save)
499 Save = Entry;
501 if (Entry != Save) {
502 WorkList.push_back(Entry);
503 Visited.insert(Entry);
505 Visited.insert(Save);
507 MachineBasicBlock *Restore = MFI.getRestorePoint();
508 if (Restore)
509 // By construction Restore cannot be visited, otherwise it
510 // means there exists a path to Restore that does not go
511 // through Save.
512 WorkList.push_back(Restore);
514 while (!WorkList.empty()) {
515 const MachineBasicBlock *CurBB = WorkList.pop_back_val();
516 // By construction, the region that is after the save point is
517 // dominated by the Save and post-dominated by the Restore.
518 if (CurBB == Save && Save != Restore)
519 continue;
520 // Enqueue all the successors not already visited.
521 // Those are by construction either before Save or after Restore.
522 for (MachineBasicBlock *SuccBB : CurBB->successors())
523 if (Visited.insert(SuccBB).second)
524 WorkList.push_back(SuccBB);
527 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
529 MachineRegisterInfo &MRI = MF.getRegInfo();
530 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
531 for (MachineBasicBlock *MBB : Visited) {
532 MCPhysReg Reg = CSI[i].getReg();
533 // Add the callee-saved register as live-in.
534 // It's killed at the spill.
535 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
536 MBB->addLiveIn(Reg);
538 // If callee-saved register is spilled to another register rather than
539 // spilling to stack, the destination register has to be marked as live for
540 // each MBB between the prologue and epilogue so that it is not clobbered
541 // before it is reloaded in the epilogue. The Visited set contains all
542 // blocks outside of the region delimited by prologue/epilogue.
543 if (CSI[i].isSpilledToReg()) {
544 for (MachineBasicBlock &MBB : MF) {
545 if (Visited.count(&MBB))
546 continue;
547 MCPhysReg DstReg = CSI[i].getDstReg();
548 if (!MBB.isLiveIn(DstReg))
549 MBB.addLiveIn(DstReg);
556 /// Insert restore code for the callee-saved registers used in the function.
557 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
558 ArrayRef<CalleeSavedInfo> CSI) {
559 MachineFunction &MF = *SaveBlock.getParent();
560 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
561 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
562 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
564 MachineBasicBlock::iterator I = SaveBlock.begin();
565 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
566 for (const CalleeSavedInfo &CS : CSI) {
567 // Insert the spill to the stack frame.
568 unsigned Reg = CS.getReg();
570 if (CS.isSpilledToReg()) {
571 BuildMI(SaveBlock, I, DebugLoc(),
572 TII.get(TargetOpcode::COPY), CS.getDstReg())
573 .addReg(Reg, getKillRegState(true));
574 } else {
575 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
576 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
577 TRI);
583 /// Insert restore code for the callee-saved registers used in the function.
584 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
585 std::vector<CalleeSavedInfo> &CSI) {
586 MachineFunction &MF = *RestoreBlock.getParent();
587 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
588 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
589 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
591 // Restore all registers immediately before the return and any
592 // terminators that precede it.
593 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
595 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
596 for (const CalleeSavedInfo &CI : reverse(CSI)) {
597 unsigned Reg = CI.getReg();
598 if (CI.isSpilledToReg()) {
599 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
600 .addReg(CI.getDstReg(), getKillRegState(true));
601 } else {
602 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
603 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI);
604 assert(I != RestoreBlock.begin() &&
605 "loadRegFromStackSlot didn't insert any code!");
606 // Insert in reverse order. loadRegFromStackSlot can insert
607 // multiple instructions.
613 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
614 // We can't list this requirement in getRequiredProperties because some
615 // targets (WebAssembly) use virtual registers past this point, and the pass
616 // pipeline is set up without giving the passes a chance to look at the
617 // TargetMachine.
618 // FIXME: Find a way to express this in getRequiredProperties.
619 assert(MF.getProperties().hasProperty(
620 MachineFunctionProperties::Property::NoVRegs));
622 const Function &F = MF.getFunction();
623 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
624 MachineFrameInfo &MFI = MF.getFrameInfo();
625 MinCSFrameIndex = std::numeric_limits<unsigned>::max();
626 MaxCSFrameIndex = 0;
628 // Determine which of the registers in the callee save list should be saved.
629 BitVector SavedRegs;
630 TFI->determineCalleeSaves(MF, SavedRegs, RS);
632 // Assign stack slots for any callee-saved registers that must be spilled.
633 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
635 // Add the code to save and restore the callee saved registers.
636 if (!F.hasFnAttribute(Attribute::Naked)) {
637 MFI.setCalleeSavedInfoValid(true);
639 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
640 if (!CSI.empty()) {
641 if (!MFI.hasCalls())
642 NumLeafFuncWithSpills++;
644 for (MachineBasicBlock *SaveBlock : SaveBlocks)
645 insertCSRSaves(*SaveBlock, CSI);
647 // Update the live-in information of all the blocks up to the save point.
648 updateLiveness(MF);
650 for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
651 insertCSRRestores(*RestoreBlock, CSI);
656 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
657 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
658 bool StackGrowsDown, int64_t &Offset,
659 Align &MaxAlign, unsigned Skew) {
660 // If the stack grows down, add the object size to find the lowest address.
661 if (StackGrowsDown)
662 Offset += MFI.getObjectSize(FrameIdx);
664 Align Alignment = MFI.getObjectAlign(FrameIdx);
666 // If the alignment of this object is greater than that of the stack, then
667 // increase the stack alignment to match.
668 MaxAlign = std::max(MaxAlign, Alignment);
670 // Adjust to alignment boundary.
671 Offset = alignTo(Offset, Alignment, Skew);
673 if (StackGrowsDown) {
674 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
675 << "]\n");
676 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
677 } else {
678 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
679 << "]\n");
680 MFI.setObjectOffset(FrameIdx, Offset);
681 Offset += MFI.getObjectSize(FrameIdx);
685 /// Compute which bytes of fixed and callee-save stack area are unused and keep
686 /// track of them in StackBytesFree.
687 static inline void
688 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
689 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
690 int64_t FixedCSEnd, BitVector &StackBytesFree) {
691 // Avoid undefined int64_t -> int conversion below in extreme case.
692 if (FixedCSEnd > std::numeric_limits<int>::max())
693 return;
695 StackBytesFree.resize(FixedCSEnd, true);
697 SmallVector<int, 16> AllocatedFrameSlots;
698 // Add fixed objects.
699 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
700 // StackSlot scavenging is only implemented for the default stack.
701 if (MFI.getStackID(i) == TargetStackID::Default)
702 AllocatedFrameSlots.push_back(i);
703 // Add callee-save objects if there are any.
704 if (MinCSFrameIndex <= MaxCSFrameIndex) {
705 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
706 if (MFI.getStackID(i) == TargetStackID::Default)
707 AllocatedFrameSlots.push_back(i);
710 for (int i : AllocatedFrameSlots) {
711 // These are converted from int64_t, but they should always fit in int
712 // because of the FixedCSEnd check above.
713 int ObjOffset = MFI.getObjectOffset(i);
714 int ObjSize = MFI.getObjectSize(i);
715 int ObjStart, ObjEnd;
716 if (StackGrowsDown) {
717 // ObjOffset is negative when StackGrowsDown is true.
718 ObjStart = -ObjOffset - ObjSize;
719 ObjEnd = -ObjOffset;
720 } else {
721 ObjStart = ObjOffset;
722 ObjEnd = ObjOffset + ObjSize;
724 // Ignore fixed holes that are in the previous stack frame.
725 if (ObjEnd > 0)
726 StackBytesFree.reset(ObjStart, ObjEnd);
730 /// Assign frame object to an unused portion of the stack in the fixed stack
731 /// object range. Return true if the allocation was successful.
732 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
733 bool StackGrowsDown, Align MaxAlign,
734 BitVector &StackBytesFree) {
735 if (MFI.isVariableSizedObjectIndex(FrameIdx))
736 return false;
738 if (StackBytesFree.none()) {
739 // clear it to speed up later scavengeStackSlot calls to
740 // StackBytesFree.none()
741 StackBytesFree.clear();
742 return false;
745 Align ObjAlign = MFI.getObjectAlign(FrameIdx);
746 if (ObjAlign > MaxAlign)
747 return false;
749 int64_t ObjSize = MFI.getObjectSize(FrameIdx);
750 int FreeStart;
751 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
752 FreeStart = StackBytesFree.find_next(FreeStart)) {
754 // Check that free space has suitable alignment.
755 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
756 if (alignTo(ObjStart, ObjAlign) != ObjStart)
757 continue;
759 if (FreeStart + ObjSize > StackBytesFree.size())
760 return false;
762 bool AllBytesFree = true;
763 for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
764 if (!StackBytesFree.test(FreeStart + Byte)) {
765 AllBytesFree = false;
766 break;
768 if (AllBytesFree)
769 break;
772 if (FreeStart == -1)
773 return false;
775 if (StackGrowsDown) {
776 int ObjStart = -(FreeStart + ObjSize);
777 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
778 << ObjStart << "]\n");
779 MFI.setObjectOffset(FrameIdx, ObjStart);
780 } else {
781 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
782 << FreeStart << "]\n");
783 MFI.setObjectOffset(FrameIdx, FreeStart);
786 StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
787 return true;
790 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
791 /// those required to be close to the Stack Protector) to stack offsets.
792 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
793 SmallSet<int, 16> &ProtectedObjs,
794 MachineFrameInfo &MFI, bool StackGrowsDown,
795 int64_t &Offset, Align &MaxAlign,
796 unsigned Skew) {
798 for (int i : UnassignedObjs) {
799 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
800 ProtectedObjs.insert(i);
804 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
805 /// abstract stack objects.
806 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
807 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
809 bool StackGrowsDown =
810 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
812 // Loop over all of the stack objects, assigning sequential addresses...
813 MachineFrameInfo &MFI = MF.getFrameInfo();
815 // Start at the beginning of the local area.
816 // The Offset is the distance from the stack top in the direction
817 // of stack growth -- so it's always nonnegative.
818 int LocalAreaOffset = TFI.getOffsetOfLocalArea();
819 if (StackGrowsDown)
820 LocalAreaOffset = -LocalAreaOffset;
821 assert(LocalAreaOffset >= 0
822 && "Local area offset should be in direction of stack growth");
823 int64_t Offset = LocalAreaOffset;
825 // Skew to be applied to alignment.
826 unsigned Skew = TFI.getStackAlignmentSkew(MF);
828 #ifdef EXPENSIVE_CHECKS
829 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
830 if (!MFI.isDeadObjectIndex(i) &&
831 MFI.getStackID(i) == TargetStackID::Default)
832 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
833 "MaxAlignment is invalid");
834 #endif
836 // If there are fixed sized objects that are preallocated in the local area,
837 // non-fixed objects can't be allocated right at the start of local area.
838 // Adjust 'Offset' to point to the end of last fixed sized preallocated
839 // object.
840 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
841 if (MFI.getStackID(i) !=
842 TargetStackID::Default) // Only allocate objects on the default stack.
843 continue;
845 int64_t FixedOff;
846 if (StackGrowsDown) {
847 // The maximum distance from the stack pointer is at lower address of
848 // the object -- which is given by offset. For down growing stack
849 // the offset is negative, so we negate the offset to get the distance.
850 FixedOff = -MFI.getObjectOffset(i);
851 } else {
852 // The maximum distance from the start pointer is at the upper
853 // address of the object.
854 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
856 if (FixedOff > Offset) Offset = FixedOff;
859 // First assign frame offsets to stack objects that are used to spill
860 // callee saved registers.
861 if (StackGrowsDown && MaxCSFrameIndex >= MinCSFrameIndex) {
862 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
863 if (MFI.getStackID(i) !=
864 TargetStackID::Default) // Only allocate objects on the default stack.
865 continue;
867 // If the stack grows down, we need to add the size to find the lowest
868 // address of the object.
869 Offset += MFI.getObjectSize(i);
871 // Adjust to alignment boundary
872 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
874 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
875 MFI.setObjectOffset(i, -Offset); // Set the computed offset
877 } else if (MaxCSFrameIndex >= MinCSFrameIndex) {
878 // Be careful about underflow in comparisons agains MinCSFrameIndex.
879 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) {
880 if (MFI.getStackID(i) !=
881 TargetStackID::Default) // Only allocate objects on the default stack.
882 continue;
884 if (MFI.isDeadObjectIndex(i))
885 continue;
887 // Adjust to alignment boundary
888 Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
890 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
891 MFI.setObjectOffset(i, Offset);
892 Offset += MFI.getObjectSize(i);
896 // FixedCSEnd is the stack offset to the end of the fixed and callee-save
897 // stack area.
898 int64_t FixedCSEnd = Offset;
899 Align MaxAlign = MFI.getMaxAlign();
901 // Make sure the special register scavenging spill slot is closest to the
902 // incoming stack pointer if a frame pointer is required and is closer
903 // to the incoming rather than the final stack pointer.
904 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
905 bool EarlyScavengingSlots = (TFI.hasFP(MF) && TFI.isFPCloseToIncomingSP() &&
906 RegInfo->useFPForScavengingIndex(MF) &&
907 !RegInfo->hasStackRealignment(MF));
908 if (RS && EarlyScavengingSlots) {
909 SmallVector<int, 2> SFIs;
910 RS->getScavengingFrameIndices(SFIs);
911 for (int SFI : SFIs)
912 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
915 // FIXME: Once this is working, then enable flag will change to a target
916 // check for whether the frame is large enough to want to use virtual
917 // frame index registers. Functions which don't want/need this optimization
918 // will continue to use the existing code path.
919 if (MFI.getUseLocalStackAllocationBlock()) {
920 Align Alignment = MFI.getLocalFrameMaxAlign();
922 // Adjust to alignment boundary.
923 Offset = alignTo(Offset, Alignment, Skew);
925 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
927 // Resolve offsets for objects in the local block.
928 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
929 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
930 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
931 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
932 << "]\n");
933 MFI.setObjectOffset(Entry.first, FIOffset);
935 // Allocate the local block
936 Offset += MFI.getLocalFrameSize();
938 MaxAlign = std::max(Alignment, MaxAlign);
941 // Retrieve the Exception Handler registration node.
942 int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
943 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
944 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
946 // Make sure that the stack protector comes before the local variables on the
947 // stack.
948 SmallSet<int, 16> ProtectedObjs;
949 if (MFI.hasStackProtectorIndex()) {
950 int StackProtectorFI = MFI.getStackProtectorIndex();
951 StackObjSet LargeArrayObjs;
952 StackObjSet SmallArrayObjs;
953 StackObjSet AddrOfObjs;
955 // If we need a stack protector, we need to make sure that
956 // LocalStackSlotPass didn't already allocate a slot for it.
957 // If we are told to use the LocalStackAllocationBlock, the stack protector
958 // is expected to be already pre-allocated.
959 if (!MFI.getUseLocalStackAllocationBlock())
960 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
961 Skew);
962 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()))
963 llvm_unreachable(
964 "Stack protector not pre-allocated by LocalStackSlotPass.");
966 // Assign large stack objects first.
967 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
968 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
969 continue;
970 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
971 continue;
972 if (RS && RS->isScavengingFrameIndex((int)i))
973 continue;
974 if (MFI.isDeadObjectIndex(i))
975 continue;
976 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
977 continue;
978 if (MFI.getStackID(i) !=
979 TargetStackID::Default) // Only allocate objects on the default stack.
980 continue;
982 switch (MFI.getObjectSSPLayout(i)) {
983 case MachineFrameInfo::SSPLK_None:
984 continue;
985 case MachineFrameInfo::SSPLK_SmallArray:
986 SmallArrayObjs.insert(i);
987 continue;
988 case MachineFrameInfo::SSPLK_AddrOf:
989 AddrOfObjs.insert(i);
990 continue;
991 case MachineFrameInfo::SSPLK_LargeArray:
992 LargeArrayObjs.insert(i);
993 continue;
995 llvm_unreachable("Unexpected SSPLayoutKind.");
998 // We expect **all** the protected stack objects to be pre-allocated by
999 // LocalStackSlotPass. If it turns out that PEI still has to allocate some
1000 // of them, we may end up messing up the expected order of the objects.
1001 if (MFI.getUseLocalStackAllocationBlock() &&
1002 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
1003 AddrOfObjs.empty()))
1004 llvm_unreachable("Found protected stack objects not pre-allocated by "
1005 "LocalStackSlotPass.");
1007 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1008 Offset, MaxAlign, Skew);
1009 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1010 Offset, MaxAlign, Skew);
1011 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
1012 Offset, MaxAlign, Skew);
1015 SmallVector<int, 8> ObjectsToAllocate;
1017 // Then prepare to assign frame offsets to stack objects that are not used to
1018 // spill callee saved registers.
1019 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1020 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1021 continue;
1022 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1023 continue;
1024 if (RS && RS->isScavengingFrameIndex((int)i))
1025 continue;
1026 if (MFI.isDeadObjectIndex(i))
1027 continue;
1028 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1029 continue;
1030 if (ProtectedObjs.count(i))
1031 continue;
1032 if (MFI.getStackID(i) !=
1033 TargetStackID::Default) // Only allocate objects on the default stack.
1034 continue;
1036 // Add the objects that we need to allocate to our working set.
1037 ObjectsToAllocate.push_back(i);
1040 // Allocate the EH registration node first if one is present.
1041 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1042 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1043 MaxAlign, Skew);
1045 // Give the targets a chance to order the objects the way they like it.
1046 if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1047 MF.getTarget().Options.StackSymbolOrdering)
1048 TFI.orderFrameObjects(MF, ObjectsToAllocate);
1050 // Keep track of which bytes in the fixed and callee-save range are used so we
1051 // can use the holes when allocating later stack objects. Only do this if
1052 // stack protector isn't being used and the target requests it and we're
1053 // optimizing.
1054 BitVector StackBytesFree;
1055 if (!ObjectsToAllocate.empty() &&
1056 MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1057 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1058 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1059 FixedCSEnd, StackBytesFree);
1061 // Now walk the objects and actually assign base offsets to them.
1062 for (auto &Object : ObjectsToAllocate)
1063 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1064 StackBytesFree))
1065 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
1067 // Make sure the special register scavenging spill slot is closest to the
1068 // stack pointer.
1069 if (RS && !EarlyScavengingSlots) {
1070 SmallVector<int, 2> SFIs;
1071 RS->getScavengingFrameIndices(SFIs);
1072 for (int SFI : SFIs)
1073 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
1076 if (!TFI.targetHandlesStackFrameRounding()) {
1077 // If we have reserved argument space for call sites in the function
1078 // immediately on entry to the current function, count it as part of the
1079 // overall stack size.
1080 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1081 Offset += MFI.getMaxCallFrameSize();
1083 // Round up the size to a multiple of the alignment. If the function has
1084 // any calls or alloca's, align to the target's StackAlignment value to
1085 // ensure that the callee's frame or the alloca data is suitably aligned;
1086 // otherwise, for leaf functions, align to the TransientStackAlignment
1087 // value.
1088 Align StackAlign;
1089 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1090 (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1091 StackAlign = TFI.getStackAlign();
1092 else
1093 StackAlign = TFI.getTransientStackAlign();
1095 // If the frame pointer is eliminated, all frame offsets will be relative to
1096 // SP not FP. Align to MaxAlign so this works.
1097 StackAlign = std::max(StackAlign, MaxAlign);
1098 int64_t OffsetBeforeAlignment = Offset;
1099 Offset = alignTo(Offset, StackAlign, Skew);
1101 // If we have increased the offset to fulfill the alignment constrants,
1102 // then the scavenging spill slots may become harder to reach from the
1103 // stack pointer, float them so they stay close.
1104 if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
1105 !EarlyScavengingSlots) {
1106 SmallVector<int, 2> SFIs;
1107 RS->getScavengingFrameIndices(SFIs);
1108 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
1109 << "Adjusting emergency spill slots!\n";);
1110 int64_t Delta = Offset - OffsetBeforeAlignment;
1111 for (int SFI : SFIs) {
1112 LLVM_DEBUG(llvm::dbgs()
1113 << "Adjusting offset of emergency spill slot #" << SFI
1114 << " from " << MFI.getObjectOffset(SFI););
1115 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
1116 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
1121 // Update frame info to pretend that this is part of the stack...
1122 int64_t StackSize = Offset - LocalAreaOffset;
1123 MFI.setStackSize(StackSize);
1124 NumBytesStackSpace += StackSize;
1127 /// insertPrologEpilogCode - Scan the function for modified callee saved
1128 /// registers, insert spill code for these callee saved registers, then add
1129 /// prolog and epilog code to the function.
1130 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1131 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1133 // Add prologue to the function...
1134 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1135 TFI.emitPrologue(MF, *SaveBlock);
1137 // Add epilogue to restore the callee-save registers in each exiting block.
1138 for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1139 TFI.emitEpilogue(MF, *RestoreBlock);
1141 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1142 TFI.inlineStackProbe(MF, *SaveBlock);
1144 // Emit additional code that is required to support segmented stacks, if
1145 // we've been asked for it. This, when linked with a runtime with support
1146 // for segmented stacks (libgcc is one), will result in allocating stack
1147 // space in small chunks instead of one large contiguous block.
1148 if (MF.shouldSplitStack()) {
1149 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1150 TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1151 // Record that there are split-stack functions, so we will emit a
1152 // special section to tell the linker.
1153 MF.getMMI().setHasSplitStack(true);
1154 } else
1155 MF.getMMI().setHasNosplitStack(true);
1157 // Emit additional code that is required to explicitly handle the stack in
1158 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1159 // approach is rather similar to that of Segmented Stacks, but it uses a
1160 // different conditional check and another BIF for allocating more stack
1161 // space.
1162 if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1163 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1164 TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1167 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1168 /// register references and actual offsets.
1169 void PEI::replaceFrameIndices(MachineFunction &MF) {
1170 const auto &ST = MF.getSubtarget();
1171 const TargetFrameLowering &TFI = *ST.getFrameLowering();
1172 if (!TFI.needsFrameIndexResolution(MF))
1173 return;
1175 const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1177 // Allow the target to determine this after knowing the frame size.
1178 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1179 TRI->requiresFrameIndexReplacementScavenging(MF);
1181 // Store SPAdj at exit of a basic block.
1182 SmallVector<int, 8> SPState;
1183 SPState.resize(MF.getNumBlockIDs());
1184 df_iterator_default_set<MachineBasicBlock*> Reachable;
1186 // Iterate over the reachable blocks in DFS order.
1187 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1188 DFI != DFE; ++DFI) {
1189 int SPAdj = 0;
1190 // Check the exit state of the DFS stack predecessor.
1191 if (DFI.getPathLength() >= 2) {
1192 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1193 assert(Reachable.count(StackPred) &&
1194 "DFS stack predecessor is already visited.\n");
1195 SPAdj = SPState[StackPred->getNumber()];
1197 MachineBasicBlock *BB = *DFI;
1198 replaceFrameIndices(BB, MF, SPAdj);
1199 SPState[BB->getNumber()] = SPAdj;
1202 // Handle the unreachable blocks.
1203 for (auto &BB : MF) {
1204 if (Reachable.count(&BB))
1205 // Already handled in DFS traversal.
1206 continue;
1207 int SPAdj = 0;
1208 replaceFrameIndices(&BB, MF, SPAdj);
1212 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1213 int &SPAdj) {
1214 assert(MF.getSubtarget().getRegisterInfo() &&
1215 "getRegisterInfo() must be implemented!");
1216 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1217 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1218 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1220 if (RS && FrameIndexEliminationScavenging)
1221 RS->enterBasicBlock(*BB);
1223 bool InsideCallSequence = false;
1225 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1226 if (TII.isFrameInstr(*I)) {
1227 InsideCallSequence = TII.isFrameSetup(*I);
1228 SPAdj += TII.getSPAdjust(*I);
1229 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1230 continue;
1233 MachineInstr &MI = *I;
1234 bool DoIncr = true;
1235 bool DidFinishLoop = true;
1236 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1237 if (!MI.getOperand(i).isFI())
1238 continue;
1240 // Frame indices in debug values are encoded in a target independent
1241 // way with simply the frame index and offset rather than any
1242 // target-specific addressing mode.
1243 if (MI.isDebugValue()) {
1244 MachineOperand &Op = MI.getOperand(i);
1245 assert(
1246 MI.isDebugOperand(&Op) &&
1247 "Frame indices can only appear as a debug operand in a DBG_VALUE*"
1248 " machine instruction");
1249 Register Reg;
1250 unsigned FrameIdx = Op.getIndex();
1251 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1253 StackOffset Offset =
1254 TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1255 Op.ChangeToRegister(Reg, false /*isDef*/);
1256 Op.setIsDebug();
1258 const DIExpression *DIExpr = MI.getDebugExpression();
1260 // If we have a direct DBG_VALUE, and its location expression isn't
1261 // currently complex, then adding an offset will morph it into a
1262 // complex location that is interpreted as being a memory address.
1263 // This changes a pointer-valued variable to dereference that pointer,
1264 // which is incorrect. Fix by adding DW_OP_stack_value.
1266 if (MI.isNonListDebugValue()) {
1267 unsigned PrependFlags = DIExpression::ApplyOffset;
1268 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1269 PrependFlags |= DIExpression::StackValue;
1271 // If we have DBG_VALUE that is indirect and has a Implicit location
1272 // expression need to insert a deref before prepending a Memory
1273 // location expression. Also after doing this we change the DBG_VALUE
1274 // to be direct.
1275 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1276 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1277 bool WithStackValue = true;
1278 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1279 // Make the DBG_VALUE direct.
1280 MI.getDebugOffset().ChangeToRegister(0, false);
1282 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
1283 } else {
1284 // The debug operand at DebugOpIndex was a frame index at offset
1285 // `Offset`; now the operand has been replaced with the frame
1286 // register, we must add Offset with `register x, plus Offset`.
1287 unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
1288 SmallVector<uint64_t, 3> Ops;
1289 TRI.getOffsetOpcodes(Offset, Ops);
1290 DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
1292 MI.getDebugExpressionOp().setMetadata(DIExpr);
1293 continue;
1294 } else if (MI.isDebugPHI()) {
1295 // Allow stack ref to continue onwards.
1296 continue;
1299 // TODO: This code should be commoned with the code for
1300 // PATCHPOINT. There's no good reason for the difference in
1301 // implementation other than historical accident. The only
1302 // remaining difference is the unconditional use of the stack
1303 // pointer as the base register.
1304 if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1305 assert((!MI.isDebugValue() || i == 0) &&
1306 "Frame indicies can only appear as the first operand of a "
1307 "DBG_VALUE machine instruction");
1308 Register Reg;
1309 MachineOperand &Offset = MI.getOperand(i + 1);
1310 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
1311 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1312 assert(!refOffset.getScalable() &&
1313 "Frame offsets with a scalable component are not supported");
1314 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
1315 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
1316 continue;
1319 // Some instructions (e.g. inline asm instructions) can have
1320 // multiple frame indices and/or cause eliminateFrameIndex
1321 // to insert more than one instruction. We need the register
1322 // scavenger to go through all of these instructions so that
1323 // it can update its register information. We keep the
1324 // iterator at the point before insertion so that we can
1325 // revisit them in full.
1326 bool AtBeginning = (I == BB->begin());
1327 if (!AtBeginning) --I;
1329 // If this instruction has a FrameIndex operand, we need to
1330 // use that target machine register info object to eliminate
1331 // it.
1332 TRI.eliminateFrameIndex(MI, SPAdj, i,
1333 FrameIndexEliminationScavenging ? RS : nullptr);
1335 // Reset the iterator if we were at the beginning of the BB.
1336 if (AtBeginning) {
1337 I = BB->begin();
1338 DoIncr = false;
1341 DidFinishLoop = false;
1342 break;
1345 // If we are looking at a call sequence, we need to keep track of
1346 // the SP adjustment made by each instruction in the sequence.
1347 // This includes both the frame setup/destroy pseudos (handled above),
1348 // as well as other instructions that have side effects w.r.t the SP.
1349 // Note that this must come after eliminateFrameIndex, because
1350 // if I itself referred to a frame index, we shouldn't count its own
1351 // adjustment.
1352 if (DidFinishLoop && InsideCallSequence)
1353 SPAdj += TII.getSPAdjust(MI);
1355 if (DoIncr && I != BB->end()) ++I;
1357 // Update register states.
1358 if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1359 RS->forward(MI);