[ORC] Add std::tuple support to SimplePackedSerialization.
[llvm-project.git] / llvm / lib / CodeGen / RegisterScavenging.cpp
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1 //===- RegisterScavenging.cpp - Machine register scavenging ---------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// This file implements the machine register scavenger. It can provide
11 /// information, such as unused registers, at any point in a machine basic
12 /// block. It also provides a mechanism to make registers available by evicting
13 /// them to spill slots.
15 //===----------------------------------------------------------------------===//
17 #include "llvm/CodeGen/RegisterScavenging.h"
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/SmallVector.h"
21 #include "llvm/ADT/Statistic.h"
22 #include "llvm/CodeGen/LiveRegUnits.h"
23 #include "llvm/CodeGen/MachineBasicBlock.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/MachineFunction.h"
26 #include "llvm/CodeGen/MachineFunctionPass.h"
27 #include "llvm/CodeGen/MachineInstr.h"
28 #include "llvm/CodeGen/MachineOperand.h"
29 #include "llvm/CodeGen/MachineRegisterInfo.h"
30 #include "llvm/CodeGen/TargetFrameLowering.h"
31 #include "llvm/CodeGen/TargetInstrInfo.h"
32 #include "llvm/CodeGen/TargetRegisterInfo.h"
33 #include "llvm/CodeGen/TargetSubtargetInfo.h"
34 #include "llvm/InitializePasses.h"
35 #include "llvm/MC/MCRegisterInfo.h"
36 #include "llvm/Pass.h"
37 #include "llvm/Support/Debug.h"
38 #include "llvm/Support/ErrorHandling.h"
39 #include "llvm/Support/raw_ostream.h"
40 #include <algorithm>
41 #include <cassert>
42 #include <iterator>
43 #include <limits>
44 #include <string>
45 #include <utility>
47 using namespace llvm;
49 #define DEBUG_TYPE "reg-scavenging"
51 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
53 void RegScavenger::setRegUsed(Register Reg, LaneBitmask LaneMask) {
54 LiveUnits.addRegMasked(Reg, LaneMask);
57 void RegScavenger::init(MachineBasicBlock &MBB) {
58 MachineFunction &MF = *MBB.getParent();
59 TII = MF.getSubtarget().getInstrInfo();
60 TRI = MF.getSubtarget().getRegisterInfo();
61 MRI = &MF.getRegInfo();
62 LiveUnits.init(*TRI);
64 assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) &&
65 "Target changed?");
67 // Self-initialize.
68 if (!this->MBB) {
69 NumRegUnits = TRI->getNumRegUnits();
70 KillRegUnits.resize(NumRegUnits);
71 DefRegUnits.resize(NumRegUnits);
72 TmpRegUnits.resize(NumRegUnits);
74 this->MBB = &MBB;
76 for (ScavengedInfo &SI : Scavenged) {
77 SI.Reg = 0;
78 SI.Restore = nullptr;
81 Tracking = false;
84 void RegScavenger::enterBasicBlock(MachineBasicBlock &MBB) {
85 init(MBB);
86 LiveUnits.addLiveIns(MBB);
89 void RegScavenger::enterBasicBlockEnd(MachineBasicBlock &MBB) {
90 init(MBB);
91 LiveUnits.addLiveOuts(MBB);
93 // Move internal iterator at the last instruction of the block.
94 if (!MBB.empty()) {
95 MBBI = std::prev(MBB.end());
96 Tracking = true;
100 void RegScavenger::addRegUnits(BitVector &BV, MCRegister Reg) {
101 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
102 BV.set(*RUI);
105 void RegScavenger::removeRegUnits(BitVector &BV, MCRegister Reg) {
106 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
107 BV.reset(*RUI);
110 void RegScavenger::determineKillsAndDefs() {
111 assert(Tracking && "Must be tracking to determine kills and defs");
113 MachineInstr &MI = *MBBI;
114 assert(!MI.isDebugInstr() && "Debug values have no kills or defs");
116 // Find out which registers are early clobbered, killed, defined, and marked
117 // def-dead in this instruction.
118 KillRegUnits.reset();
119 DefRegUnits.reset();
120 for (const MachineOperand &MO : MI.operands()) {
121 if (MO.isRegMask()) {
122 TmpRegUnits.reset();
123 for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) {
124 for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) {
125 if (MO.clobbersPhysReg(*RURI)) {
126 TmpRegUnits.set(RU);
127 break;
132 // Apply the mask.
133 KillRegUnits |= TmpRegUnits;
135 if (!MO.isReg())
136 continue;
137 if (!MO.getReg().isPhysical() || isReserved(MO.getReg()))
138 continue;
139 MCRegister Reg = MO.getReg().asMCReg();
141 if (MO.isUse()) {
142 // Ignore undef uses.
143 if (MO.isUndef())
144 continue;
145 if (MO.isKill())
146 addRegUnits(KillRegUnits, Reg);
147 } else {
148 assert(MO.isDef());
149 if (MO.isDead())
150 addRegUnits(KillRegUnits, Reg);
151 else
152 addRegUnits(DefRegUnits, Reg);
157 void RegScavenger::forward() {
158 // Move ptr forward.
159 if (!Tracking) {
160 MBBI = MBB->begin();
161 Tracking = true;
162 } else {
163 assert(MBBI != MBB->end() && "Already past the end of the basic block!");
164 MBBI = std::next(MBBI);
166 assert(MBBI != MBB->end() && "Already at the end of the basic block!");
168 MachineInstr &MI = *MBBI;
170 for (ScavengedInfo &I : Scavenged) {
171 if (I.Restore != &MI)
172 continue;
174 I.Reg = 0;
175 I.Restore = nullptr;
178 if (MI.isDebugOrPseudoInstr())
179 return;
181 determineKillsAndDefs();
183 // Verify uses and defs.
184 #ifndef NDEBUG
185 for (const MachineOperand &MO : MI.operands()) {
186 if (!MO.isReg())
187 continue;
188 Register Reg = MO.getReg();
189 if (!Register::isPhysicalRegister(Reg) || isReserved(Reg))
190 continue;
191 if (MO.isUse()) {
192 if (MO.isUndef())
193 continue;
194 if (!isRegUsed(Reg)) {
195 // Check if it's partial live: e.g.
196 // D0 = insert_subreg undef D0, S0
197 // ... D0
198 // The problem is the insert_subreg could be eliminated. The use of
199 // D0 is using a partially undef value. This is not *incorrect* since
200 // S1 is can be freely clobbered.
201 // Ideally we would like a way to model this, but leaving the
202 // insert_subreg around causes both correctness and performance issues.
203 bool SubUsed = false;
204 for (const MCPhysReg &SubReg : TRI->subregs(Reg))
205 if (isRegUsed(SubReg)) {
206 SubUsed = true;
207 break;
209 bool SuperUsed = false;
210 for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) {
211 if (isRegUsed(*SR)) {
212 SuperUsed = true;
213 break;
216 if (!SubUsed && !SuperUsed) {
217 MBB->getParent()->verify(nullptr, "In Register Scavenger");
218 llvm_unreachable("Using an undefined register!");
220 (void)SubUsed;
221 (void)SuperUsed;
223 } else {
224 assert(MO.isDef());
225 #if 0
226 // FIXME: Enable this once we've figured out how to correctly transfer
227 // implicit kills during codegen passes like the coalescer.
228 assert((KillRegs.test(Reg) || isUnused(Reg) ||
229 isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) &&
230 "Re-defining a live register!");
231 #endif
234 #endif // NDEBUG
236 // Commit the changes.
237 setUnused(KillRegUnits);
238 setUsed(DefRegUnits);
241 void RegScavenger::backward() {
242 assert(Tracking && "Must be tracking to determine kills and defs");
244 const MachineInstr &MI = *MBBI;
245 LiveUnits.stepBackward(MI);
247 // Expire scavenge spill frameindex uses.
248 for (ScavengedInfo &I : Scavenged) {
249 if (I.Restore == &MI) {
250 I.Reg = 0;
251 I.Restore = nullptr;
255 if (MBBI == MBB->begin()) {
256 MBBI = MachineBasicBlock::iterator(nullptr);
257 Tracking = false;
258 } else
259 --MBBI;
262 bool RegScavenger::isRegUsed(Register Reg, bool includeReserved) const {
263 if (isReserved(Reg))
264 return includeReserved;
265 return !LiveUnits.available(Reg);
268 Register RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
269 for (Register Reg : *RC) {
270 if (!isRegUsed(Reg)) {
271 LLVM_DEBUG(dbgs() << "Scavenger found unused reg: " << printReg(Reg, TRI)
272 << "\n");
273 return Reg;
276 return 0;
279 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
280 BitVector Mask(TRI->getNumRegs());
281 for (Register Reg : *RC)
282 if (!isRegUsed(Reg))
283 Mask.set(Reg);
284 return Mask;
287 Register RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
288 BitVector &Candidates,
289 unsigned InstrLimit,
290 MachineBasicBlock::iterator &UseMI) {
291 int Survivor = Candidates.find_first();
292 assert(Survivor > 0 && "No candidates for scavenging");
294 MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
295 assert(StartMI != ME && "MI already at terminator");
296 MachineBasicBlock::iterator RestorePointMI = StartMI;
297 MachineBasicBlock::iterator MI = StartMI;
299 bool inVirtLiveRange = false;
300 for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
301 if (MI->isDebugOrPseudoInstr()) {
302 ++InstrLimit; // Don't count debug instructions
303 continue;
305 bool isVirtKillInsn = false;
306 bool isVirtDefInsn = false;
307 // Remove any candidates touched by instruction.
308 for (const MachineOperand &MO : MI->operands()) {
309 if (MO.isRegMask())
310 Candidates.clearBitsNotInMask(MO.getRegMask());
311 if (!MO.isReg() || MO.isUndef() || !MO.getReg())
312 continue;
313 if (Register::isVirtualRegister(MO.getReg())) {
314 if (MO.isDef())
315 isVirtDefInsn = true;
316 else if (MO.isKill())
317 isVirtKillInsn = true;
318 continue;
320 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
321 Candidates.reset(*AI);
323 // If we're not in a virtual reg's live range, this is a valid
324 // restore point.
325 if (!inVirtLiveRange) RestorePointMI = MI;
327 // Update whether we're in the live range of a virtual register
328 if (isVirtKillInsn) inVirtLiveRange = false;
329 if (isVirtDefInsn) inVirtLiveRange = true;
331 // Was our survivor untouched by this instruction?
332 if (Candidates.test(Survivor))
333 continue;
335 // All candidates gone?
336 if (Candidates.none())
337 break;
339 Survivor = Candidates.find_first();
341 // If we ran off the end, that's where we want to restore.
342 if (MI == ME) RestorePointMI = ME;
343 assert(RestorePointMI != StartMI &&
344 "No available scavenger restore location!");
346 // We ran out of candidates, so stop the search.
347 UseMI = RestorePointMI;
348 return Survivor;
351 /// Given the bitvector \p Available of free register units at position
352 /// \p From. Search backwards to find a register that is part of \p
353 /// Candidates and not used/clobbered until the point \p To. If there is
354 /// multiple candidates continue searching and pick the one that is not used/
355 /// clobbered for the longest time.
356 /// Returns the register and the earliest position we know it to be free or
357 /// the position MBB.end() if no register is available.
358 static std::pair<MCPhysReg, MachineBasicBlock::iterator>
359 findSurvivorBackwards(const MachineRegisterInfo &MRI,
360 MachineBasicBlock::iterator From, MachineBasicBlock::iterator To,
361 const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder,
362 bool RestoreAfter) {
363 bool FoundTo = false;
364 MCPhysReg Survivor = 0;
365 MachineBasicBlock::iterator Pos;
366 MachineBasicBlock &MBB = *From->getParent();
367 unsigned InstrLimit = 25;
368 unsigned InstrCountDown = InstrLimit;
369 const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
370 LiveRegUnits Used(TRI);
372 assert(From->getParent() == To->getParent() &&
373 "Target instruction is in other than current basic block, use "
374 "enterBasicBlockEnd first");
376 for (MachineBasicBlock::iterator I = From;; --I) {
377 const MachineInstr &MI = *I;
379 Used.accumulate(MI);
381 if (I == To) {
382 // See if one of the registers in RC wasn't used so far.
383 for (MCPhysReg Reg : AllocationOrder) {
384 if (!MRI.isReserved(Reg) && Used.available(Reg) &&
385 LiveOut.available(Reg))
386 return std::make_pair(Reg, MBB.end());
388 // Otherwise we will continue up to InstrLimit instructions to find
389 // the register which is not defined/used for the longest time.
390 FoundTo = true;
391 Pos = To;
392 // Note: It was fine so far to start our search at From, however now that
393 // we have to spill, and can only place the restore after From then
394 // add the regs used/defed by std::next(From) to the set.
395 if (RestoreAfter)
396 Used.accumulate(*std::next(From));
398 if (FoundTo) {
399 if (Survivor == 0 || !Used.available(Survivor)) {
400 MCPhysReg AvilableReg = 0;
401 for (MCPhysReg Reg : AllocationOrder) {
402 if (!MRI.isReserved(Reg) && Used.available(Reg)) {
403 AvilableReg = Reg;
404 break;
407 if (AvilableReg == 0)
408 break;
409 Survivor = AvilableReg;
411 if (--InstrCountDown == 0)
412 break;
414 // Keep searching when we find a vreg since the spilled register will
415 // be usefull for this other vreg as well later.
416 bool FoundVReg = false;
417 for (const MachineOperand &MO : MI.operands()) {
418 if (MO.isReg() && Register::isVirtualRegister(MO.getReg())) {
419 FoundVReg = true;
420 break;
423 if (FoundVReg) {
424 InstrCountDown = InstrLimit;
425 Pos = I;
427 if (I == MBB.begin())
428 break;
430 assert(I != MBB.begin() && "Did not find target instruction while "
431 "iterating backwards");
434 return std::make_pair(Survivor, Pos);
437 static unsigned getFrameIndexOperandNum(MachineInstr &MI) {
438 unsigned i = 0;
439 while (!MI.getOperand(i).isFI()) {
440 ++i;
441 assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!");
443 return i;
446 RegScavenger::ScavengedInfo &
447 RegScavenger::spill(Register Reg, const TargetRegisterClass &RC, int SPAdj,
448 MachineBasicBlock::iterator Before,
449 MachineBasicBlock::iterator &UseMI) {
450 // Find an available scavenging slot with size and alignment matching
451 // the requirements of the class RC.
452 const MachineFunction &MF = *Before->getMF();
453 const MachineFrameInfo &MFI = MF.getFrameInfo();
454 unsigned NeedSize = TRI->getSpillSize(RC);
455 Align NeedAlign = TRI->getSpillAlign(RC);
457 unsigned SI = Scavenged.size(), Diff = std::numeric_limits<unsigned>::max();
458 int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd();
459 for (unsigned I = 0; I < Scavenged.size(); ++I) {
460 if (Scavenged[I].Reg != 0)
461 continue;
462 // Verify that this slot is valid for this register.
463 int FI = Scavenged[I].FrameIndex;
464 if (FI < FIB || FI >= FIE)
465 continue;
466 unsigned S = MFI.getObjectSize(FI);
467 Align A = MFI.getObjectAlign(FI);
468 if (NeedSize > S || NeedAlign > A)
469 continue;
470 // Avoid wasting slots with large size and/or large alignment. Pick one
471 // that is the best fit for this register class (in street metric).
472 // Picking a larger slot than necessary could happen if a slot for a
473 // larger register is reserved before a slot for a smaller one. When
474 // trying to spill a smaller register, the large slot would be found
475 // first, thus making it impossible to spill the larger register later.
476 unsigned D = (S - NeedSize) + (A.value() - NeedAlign.value());
477 if (D < Diff) {
478 SI = I;
479 Diff = D;
483 if (SI == Scavenged.size()) {
484 // We need to scavenge a register but have no spill slot, the target
485 // must know how to do it (if not, we'll assert below).
486 Scavenged.push_back(ScavengedInfo(FIE));
489 // Avoid infinite regress
490 Scavenged[SI].Reg = Reg;
492 // If the target knows how to save/restore the register, let it do so;
493 // otherwise, use the emergency stack spill slot.
494 if (!TRI->saveScavengerRegister(*MBB, Before, UseMI, &RC, Reg)) {
495 // Spill the scavenged register before \p Before.
496 int FI = Scavenged[SI].FrameIndex;
497 if (FI < FIB || FI >= FIE) {
498 std::string Msg = std::string("Error while trying to spill ") +
499 TRI->getName(Reg) + " from class " + TRI->getRegClassName(&RC) +
500 ": Cannot scavenge register without an emergency spill slot!";
501 report_fatal_error(Msg.c_str());
503 TII->storeRegToStackSlot(*MBB, Before, Reg, true, Scavenged[SI].FrameIndex,
504 &RC, TRI);
505 MachineBasicBlock::iterator II = std::prev(Before);
507 unsigned FIOperandNum = getFrameIndexOperandNum(*II);
508 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
510 // Restore the scavenged register before its use (or first terminator).
511 TII->loadRegFromStackSlot(*MBB, UseMI, Reg, Scavenged[SI].FrameIndex,
512 &RC, TRI);
513 II = std::prev(UseMI);
515 FIOperandNum = getFrameIndexOperandNum(*II);
516 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
518 return Scavenged[SI];
521 Register RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
522 MachineBasicBlock::iterator I,
523 int SPAdj, bool AllowSpill) {
524 MachineInstr &MI = *I;
525 const MachineFunction &MF = *MI.getMF();
526 // Consider all allocatable registers in the register class initially
527 BitVector Candidates = TRI->getAllocatableSet(MF, RC);
529 // Exclude all the registers being used by the instruction.
530 for (const MachineOperand &MO : MI.operands()) {
531 if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
532 !Register::isVirtualRegister(MO.getReg()))
533 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
534 Candidates.reset(*AI);
537 // Try to find a register that's unused if there is one, as then we won't
538 // have to spill.
539 BitVector Available = getRegsAvailable(RC);
540 Available &= Candidates;
541 if (Available.any())
542 Candidates = Available;
544 // Find the register whose use is furthest away.
545 MachineBasicBlock::iterator UseMI;
546 Register SReg = findSurvivorReg(I, Candidates, 25, UseMI);
548 // If we found an unused register there is no reason to spill it.
549 if (!isRegUsed(SReg)) {
550 LLVM_DEBUG(dbgs() << "Scavenged register: " << printReg(SReg, TRI) << "\n");
551 return SReg;
554 if (!AllowSpill)
555 return 0;
557 ScavengedInfo &Scavenged = spill(SReg, *RC, SPAdj, I, UseMI);
558 Scavenged.Restore = &*std::prev(UseMI);
560 LLVM_DEBUG(dbgs() << "Scavenged register (with spill): "
561 << printReg(SReg, TRI) << "\n");
563 return SReg;
566 Register RegScavenger::scavengeRegisterBackwards(const TargetRegisterClass &RC,
567 MachineBasicBlock::iterator To,
568 bool RestoreAfter, int SPAdj,
569 bool AllowSpill) {
570 const MachineBasicBlock &MBB = *To->getParent();
571 const MachineFunction &MF = *MBB.getParent();
573 // Find the register whose use is furthest away.
574 MachineBasicBlock::iterator UseMI;
575 ArrayRef<MCPhysReg> AllocationOrder = RC.getRawAllocationOrder(MF);
576 std::pair<MCPhysReg, MachineBasicBlock::iterator> P =
577 findSurvivorBackwards(*MRI, MBBI, To, LiveUnits, AllocationOrder,
578 RestoreAfter);
579 MCPhysReg Reg = P.first;
580 MachineBasicBlock::iterator SpillBefore = P.second;
581 // Found an available register?
582 if (Reg != 0 && SpillBefore == MBB.end()) {
583 LLVM_DEBUG(dbgs() << "Scavenged free register: " << printReg(Reg, TRI)
584 << '\n');
585 return Reg;
588 if (!AllowSpill)
589 return 0;
591 assert(Reg != 0 && "No register left to scavenge!");
593 MachineBasicBlock::iterator ReloadAfter =
594 RestoreAfter ? std::next(MBBI) : MBBI;
595 MachineBasicBlock::iterator ReloadBefore = std::next(ReloadAfter);
596 if (ReloadBefore != MBB.end())
597 LLVM_DEBUG(dbgs() << "Reload before: " << *ReloadBefore << '\n');
598 ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore, ReloadBefore);
599 Scavenged.Restore = &*std::prev(SpillBefore);
600 LiveUnits.removeReg(Reg);
601 LLVM_DEBUG(dbgs() << "Scavenged register with spill: " << printReg(Reg, TRI)
602 << " until " << *SpillBefore);
603 return Reg;
606 /// Allocate a register for the virtual register \p VReg. The last use of
607 /// \p VReg is around the current position of the register scavenger \p RS.
608 /// \p ReserveAfter controls whether the scavenged register needs to be reserved
609 /// after the current instruction, otherwise it will only be reserved before the
610 /// current instruction.
611 static Register scavengeVReg(MachineRegisterInfo &MRI, RegScavenger &RS,
612 Register VReg, bool ReserveAfter) {
613 const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
614 #ifndef NDEBUG
615 // Verify that all definitions and uses are in the same basic block.
616 const MachineBasicBlock *CommonMBB = nullptr;
617 // Real definition for the reg, re-definitions are not considered.
618 const MachineInstr *RealDef = nullptr;
619 for (MachineOperand &MO : MRI.reg_nodbg_operands(VReg)) {
620 MachineBasicBlock *MBB = MO.getParent()->getParent();
621 if (CommonMBB == nullptr)
622 CommonMBB = MBB;
623 assert(MBB == CommonMBB && "All defs+uses must be in the same basic block");
624 if (MO.isDef()) {
625 const MachineInstr &MI = *MO.getParent();
626 if (!MI.readsRegister(VReg, &TRI)) {
627 assert((!RealDef || RealDef == &MI) &&
628 "Can have at most one definition which is not a redefinition");
629 RealDef = &MI;
633 assert(RealDef != nullptr && "Must have at least 1 Def");
634 #endif
636 // We should only have one definition of the register. However to accommodate
637 // the requirements of two address code we also allow definitions in
638 // subsequent instructions provided they also read the register. That way
639 // we get a single contiguous lifetime.
641 // Definitions in MRI.def_begin() are unordered, search for the first.
642 MachineRegisterInfo::def_iterator FirstDef = llvm::find_if(
643 MRI.def_operands(VReg), [VReg, &TRI](const MachineOperand &MO) {
644 return !MO.getParent()->readsRegister(VReg, &TRI);
646 assert(FirstDef != MRI.def_end() &&
647 "Must have one definition that does not redefine vreg");
648 MachineInstr &DefMI = *FirstDef->getParent();
650 // The register scavenger will report a free register inserting an emergency
651 // spill/reload if necessary.
652 int SPAdj = 0;
653 const TargetRegisterClass &RC = *MRI.getRegClass(VReg);
654 Register SReg = RS.scavengeRegisterBackwards(RC, DefMI.getIterator(),
655 ReserveAfter, SPAdj);
656 MRI.replaceRegWith(VReg, SReg);
657 ++NumScavengedRegs;
658 return SReg;
661 /// Allocate (scavenge) vregs inside a single basic block.
662 /// Returns true if the target spill callback created new vregs and a 2nd pass
663 /// is necessary.
664 static bool scavengeFrameVirtualRegsInBlock(MachineRegisterInfo &MRI,
665 RegScavenger &RS,
666 MachineBasicBlock &MBB) {
667 const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
668 RS.enterBasicBlockEnd(MBB);
670 unsigned InitialNumVirtRegs = MRI.getNumVirtRegs();
671 bool NextInstructionReadsVReg = false;
672 for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ) {
673 --I;
674 // Move RegScavenger to the position between *I and *std::next(I).
675 RS.backward(I);
677 // Look for unassigned vregs in the uses of *std::next(I).
678 if (NextInstructionReadsVReg) {
679 MachineBasicBlock::iterator N = std::next(I);
680 const MachineInstr &NMI = *N;
681 for (const MachineOperand &MO : NMI.operands()) {
682 if (!MO.isReg())
683 continue;
684 Register Reg = MO.getReg();
685 // We only care about virtual registers and ignore virtual registers
686 // created by the target callbacks in the process (those will be handled
687 // in a scavenging round).
688 if (!Register::isVirtualRegister(Reg) ||
689 Register::virtReg2Index(Reg) >= InitialNumVirtRegs)
690 continue;
691 if (!MO.readsReg())
692 continue;
694 Register SReg = scavengeVReg(MRI, RS, Reg, true);
695 N->addRegisterKilled(SReg, &TRI, false);
696 RS.setRegUsed(SReg);
700 // Look for unassigned vregs in the defs of *I.
701 NextInstructionReadsVReg = false;
702 const MachineInstr &MI = *I;
703 for (const MachineOperand &MO : MI.operands()) {
704 if (!MO.isReg())
705 continue;
706 Register Reg = MO.getReg();
707 // Only vregs, no newly created vregs (see above).
708 if (!Register::isVirtualRegister(Reg) ||
709 Register::virtReg2Index(Reg) >= InitialNumVirtRegs)
710 continue;
711 // We have to look at all operands anyway so we can precalculate here
712 // whether there is a reading operand. This allows use to skip the use
713 // step in the next iteration if there was none.
714 assert(!MO.isInternalRead() && "Cannot assign inside bundles");
715 assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
716 if (MO.readsReg()) {
717 NextInstructionReadsVReg = true;
719 if (MO.isDef()) {
720 Register SReg = scavengeVReg(MRI, RS, Reg, false);
721 I->addRegisterDead(SReg, &TRI, false);
725 #ifndef NDEBUG
726 for (const MachineOperand &MO : MBB.front().operands()) {
727 if (!MO.isReg() || !Register::isVirtualRegister(MO.getReg()))
728 continue;
729 assert(!MO.isInternalRead() && "Cannot assign inside bundles");
730 assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
731 assert(!MO.readsReg() && "Vreg use in first instruction not allowed");
733 #endif
735 return MRI.getNumVirtRegs() != InitialNumVirtRegs;
738 void llvm::scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger &RS) {
739 // FIXME: Iterating over the instruction stream is unnecessary. We can simply
740 // iterate over the vreg use list, which at this point only contains machine
741 // operands for which eliminateFrameIndex need a new scratch reg.
742 MachineRegisterInfo &MRI = MF.getRegInfo();
743 // Shortcut.
744 if (MRI.getNumVirtRegs() == 0) {
745 MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
746 return;
749 // Run through the instructions and find any virtual registers.
750 for (MachineBasicBlock &MBB : MF) {
751 if (MBB.empty())
752 continue;
754 bool Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
755 if (Again) {
756 LLVM_DEBUG(dbgs() << "Warning: Required two scavenging passes for block "
757 << MBB.getName() << '\n');
758 Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
759 // The target required a 2nd run (because it created new vregs while
760 // spilling). Refuse to do another pass to keep compiletime in check.
761 if (Again)
762 report_fatal_error("Incomplete scavenging after 2nd pass");
766 MRI.clearVirtRegs();
767 MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
770 namespace {
772 /// This class runs register scavenging independ of the PrologEpilogInserter.
773 /// This is used in for testing.
774 class ScavengerTest : public MachineFunctionPass {
775 public:
776 static char ID;
778 ScavengerTest() : MachineFunctionPass(ID) {}
780 bool runOnMachineFunction(MachineFunction &MF) override {
781 const TargetSubtargetInfo &STI = MF.getSubtarget();
782 const TargetFrameLowering &TFL = *STI.getFrameLowering();
784 RegScavenger RS;
785 // Let's hope that calling those outside of PrologEpilogueInserter works
786 // well enough to initialize the scavenger with some emergency spillslots
787 // for the target.
788 BitVector SavedRegs;
789 TFL.determineCalleeSaves(MF, SavedRegs, &RS);
790 TFL.processFunctionBeforeFrameFinalized(MF, &RS);
792 // Let's scavenge the current function
793 scavengeFrameVirtualRegs(MF, RS);
794 return true;
798 } // end anonymous namespace
800 char ScavengerTest::ID;
802 INITIALIZE_PASS(ScavengerTest, "scavenger-test",
803 "Scavenge virtual registers inside basic blocks", false, false)