1 //===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file implements the stack slot coloring pass.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/ADT/BitVector.h"
14 #include "llvm/ADT/SmallVector.h"
15 #include "llvm/ADT/Statistic.h"
16 #include "llvm/CodeGen/LiveInterval.h"
17 #include "llvm/CodeGen/LiveIntervals.h"
18 #include "llvm/CodeGen/LiveStacks.h"
19 #include "llvm/CodeGen/MachineBasicBlock.h"
20 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
21 #include "llvm/CodeGen/MachineFrameInfo.h"
22 #include "llvm/CodeGen/MachineFunction.h"
23 #include "llvm/CodeGen/MachineFunctionPass.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineMemOperand.h"
26 #include "llvm/CodeGen/MachineOperand.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/CodeGen/PseudoSourceValue.h"
29 #include "llvm/CodeGen/SlotIndexes.h"
30 #include "llvm/CodeGen/TargetInstrInfo.h"
31 #include "llvm/CodeGen/TargetRegisterInfo.h"
32 #include "llvm/CodeGen/TargetSubtargetInfo.h"
33 #include "llvm/InitializePasses.h"
34 #include "llvm/Pass.h"
35 #include "llvm/Support/Casting.h"
36 #include "llvm/Support/CommandLine.h"
37 #include "llvm/Support/Debug.h"
38 #include "llvm/Support/raw_ostream.h"
47 #define DEBUG_TYPE "stack-slot-coloring"
50 DisableSharing("no-stack-slot-sharing",
51 cl::init(false), cl::Hidden
,
52 cl::desc("Suppress slot sharing during stack coloring"));
54 static cl::opt
<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden
);
56 STATISTIC(NumEliminated
, "Number of stack slots eliminated due to coloring");
57 STATISTIC(NumDead
, "Number of trivially dead stack accesses eliminated");
61 class StackSlotColoring
: public MachineFunctionPass
{
63 MachineFrameInfo
*MFI
;
64 const TargetInstrInfo
*TII
;
65 const MachineBlockFrequencyInfo
*MBFI
;
67 // SSIntervals - Spill slot intervals.
68 std::vector
<LiveInterval
*> SSIntervals
;
70 // SSRefs - Keep a list of MachineMemOperands for each spill slot.
71 // MachineMemOperands can be shared between instructions, so we need
72 // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
73 // become FI0 -> FI1 -> FI2.
74 SmallVector
<SmallVector
<MachineMemOperand
*, 8>, 16> SSRefs
;
76 // OrigAlignments - Alignments of stack objects before coloring.
77 SmallVector
<Align
, 16> OrigAlignments
;
79 // OrigSizes - Sizes of stack objects before coloring.
80 SmallVector
<unsigned, 16> OrigSizes
;
82 // AllColors - If index is set, it's a spill slot, i.e. color.
83 // FIXME: This assumes PEI locate spill slot with smaller indices
84 // closest to stack pointer / frame pointer. Therefore, smaller
85 // index == better color. This is per stack ID.
86 SmallVector
<BitVector
, 2> AllColors
;
88 // NextColor - Next "color" that's not yet used. This is per stack ID.
89 SmallVector
<int, 2> NextColors
= { -1 };
91 // UsedColors - "Colors" that have been assigned. This is per stack ID
92 SmallVector
<BitVector
, 2> UsedColors
;
94 // Assignments - Color to intervals mapping.
95 SmallVector
<SmallVector
<LiveInterval
*,4>, 16> Assignments
;
98 static char ID
; // Pass identification
100 StackSlotColoring() : MachineFunctionPass(ID
) {
101 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
104 void getAnalysisUsage(AnalysisUsage
&AU
) const override
{
105 AU
.setPreservesCFG();
106 AU
.addRequired
<SlotIndexes
>();
107 AU
.addPreserved
<SlotIndexes
>();
108 AU
.addRequired
<LiveStacks
>();
109 AU
.addRequired
<MachineBlockFrequencyInfo
>();
110 AU
.addPreserved
<MachineBlockFrequencyInfo
>();
111 AU
.addPreservedID(MachineDominatorsID
);
112 MachineFunctionPass::getAnalysisUsage(AU
);
115 bool runOnMachineFunction(MachineFunction
&MF
) override
;
118 void InitializeSlots();
119 void ScanForSpillSlotRefs(MachineFunction
&MF
);
120 bool OverlapWithAssignments(LiveInterval
*li
, int Color
) const;
121 int ColorSlot(LiveInterval
*li
);
122 bool ColorSlots(MachineFunction
&MF
);
123 void RewriteInstruction(MachineInstr
&MI
, SmallVectorImpl
<int> &SlotMapping
,
124 MachineFunction
&MF
);
125 bool RemoveDeadStores(MachineBasicBlock
* MBB
);
128 } // end anonymous namespace
130 char StackSlotColoring::ID
= 0;
132 char &llvm::StackSlotColoringID
= StackSlotColoring::ID
;
134 INITIALIZE_PASS_BEGIN(StackSlotColoring
, DEBUG_TYPE
,
135 "Stack Slot Coloring", false, false)
136 INITIALIZE_PASS_DEPENDENCY(SlotIndexes
)
137 INITIALIZE_PASS_DEPENDENCY(LiveStacks
)
138 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo
)
139 INITIALIZE_PASS_END(StackSlotColoring
, DEBUG_TYPE
,
140 "Stack Slot Coloring", false, false)
144 // IntervalSorter - Comparison predicate that sort live intervals by
146 struct IntervalSorter
{
147 bool operator()(LiveInterval
* LHS
, LiveInterval
* RHS
) const {
148 return LHS
->weight() > RHS
->weight();
152 } // end anonymous namespace
154 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
155 /// references and update spill slot weights.
156 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction
&MF
) {
157 SSRefs
.resize(MFI
->getObjectIndexEnd());
159 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
160 for (MachineBasicBlock
&MBB
: MF
) {
161 for (MachineInstr
&MI
: MBB
) {
162 for (unsigned i
= 0, e
= MI
.getNumOperands(); i
!= e
; ++i
) {
163 MachineOperand
&MO
= MI
.getOperand(i
);
166 int FI
= MO
.getIndex();
169 if (!LS
->hasInterval(FI
))
171 LiveInterval
&li
= LS
->getInterval(FI
);
172 if (!MI
.isDebugValue())
174 LiveIntervals::getSpillWeight(false, true, MBFI
, MI
));
176 for (MachineInstr::mmo_iterator MMOI
= MI
.memoperands_begin(),
177 EE
= MI
.memoperands_end();
178 MMOI
!= EE
; ++MMOI
) {
179 MachineMemOperand
*MMO
= *MMOI
;
180 if (const FixedStackPseudoSourceValue
*FSV
=
181 dyn_cast_or_null
<FixedStackPseudoSourceValue
>(
182 MMO
->getPseudoValue())) {
183 int FI
= FSV
->getFrameIndex();
185 SSRefs
[FI
].push_back(MMO
);
192 /// InitializeSlots - Process all spill stack slot liveintervals and add them
193 /// to a sorted (by weight) list.
194 void StackSlotColoring::InitializeSlots() {
195 int LastFI
= MFI
->getObjectIndexEnd();
197 // There is always at least one stack ID.
199 UsedColors
.resize(1);
201 OrigAlignments
.resize(LastFI
);
202 OrigSizes
.resize(LastFI
);
203 AllColors
[0].resize(LastFI
);
204 UsedColors
[0].resize(LastFI
);
205 Assignments
.resize(LastFI
);
207 using Pair
= std::iterator_traits
<LiveStacks::iterator
>::value_type
;
209 SmallVector
<Pair
*, 16> Intervals
;
211 Intervals
.reserve(LS
->getNumIntervals());
213 Intervals
.push_back(&I
);
214 llvm::sort(Intervals
,
215 [](Pair
*LHS
, Pair
*RHS
) { return LHS
->first
< RHS
->first
; });
217 // Gather all spill slots into a list.
218 LLVM_DEBUG(dbgs() << "Spill slot intervals:\n");
219 for (auto *I
: Intervals
) {
220 LiveInterval
&li
= I
->second
;
221 LLVM_DEBUG(li
.dump());
222 int FI
= Register::stackSlot2Index(li
.reg());
223 if (MFI
->isDeadObjectIndex(FI
))
226 SSIntervals
.push_back(&li
);
227 OrigAlignments
[FI
] = MFI
->getObjectAlign(FI
);
228 OrigSizes
[FI
] = MFI
->getObjectSize(FI
);
230 auto StackID
= MFI
->getStackID(FI
);
232 AllColors
.resize(StackID
+ 1);
233 UsedColors
.resize(StackID
+ 1);
234 AllColors
[StackID
].resize(LastFI
);
235 UsedColors
[StackID
].resize(LastFI
);
238 AllColors
[StackID
].set(FI
);
240 LLVM_DEBUG(dbgs() << '\n');
242 // Sort them by weight.
243 llvm::stable_sort(SSIntervals
, IntervalSorter());
245 NextColors
.resize(AllColors
.size());
247 // Get first "color".
248 for (unsigned I
= 0, E
= AllColors
.size(); I
!= E
; ++I
)
249 NextColors
[I
] = AllColors
[I
].find_first();
252 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
253 /// LiveIntervals that have already been assigned to the specified color.
255 StackSlotColoring::OverlapWithAssignments(LiveInterval
*li
, int Color
) const {
256 const SmallVectorImpl
<LiveInterval
*> &OtherLIs
= Assignments
[Color
];
257 for (unsigned i
= 0, e
= OtherLIs
.size(); i
!= e
; ++i
) {
258 LiveInterval
*OtherLI
= OtherLIs
[i
];
259 if (OtherLI
->overlaps(*li
))
265 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
266 int StackSlotColoring::ColorSlot(LiveInterval
*li
) {
269 int FI
= Register::stackSlot2Index(li
->reg());
270 uint8_t StackID
= MFI
->getStackID(FI
);
272 if (!DisableSharing
) {
274 // Check if it's possible to reuse any of the used colors.
275 Color
= UsedColors
[StackID
].find_first();
276 while (Color
!= -1) {
277 if (!OverlapWithAssignments(li
, Color
)) {
282 Color
= UsedColors
[StackID
].find_next(Color
);
286 if (Color
!= -1 && MFI
->getStackID(Color
) != MFI
->getStackID(FI
)) {
287 LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n");
291 // Assign it to the first available color (assumed to be the best) if it's
292 // not possible to share a used color with other objects.
294 assert(NextColors
[StackID
] != -1 && "No more spill slots?");
295 Color
= NextColors
[StackID
];
296 UsedColors
[StackID
].set(Color
);
297 NextColors
[StackID
] = AllColors
[StackID
].find_next(NextColors
[StackID
]);
300 assert(MFI
->getStackID(Color
) == MFI
->getStackID(FI
));
302 // Record the assignment.
303 Assignments
[Color
].push_back(li
);
304 LLVM_DEBUG(dbgs() << "Assigning fi#" << FI
<< " to fi#" << Color
<< "\n");
306 // Change size and alignment of the allocated slot. If there are multiple
307 // objects sharing the same slot, then make sure the size and alignment
308 // are large enough for all.
309 Align Alignment
= OrigAlignments
[FI
];
310 if (!Share
|| Alignment
> MFI
->getObjectAlign(Color
))
311 MFI
->setObjectAlignment(Color
, Alignment
);
312 int64_t Size
= OrigSizes
[FI
];
313 if (!Share
|| Size
> MFI
->getObjectSize(Color
))
314 MFI
->setObjectSize(Color
, Size
);
318 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
319 /// operands in the function.
320 bool StackSlotColoring::ColorSlots(MachineFunction
&MF
) {
321 unsigned NumObjs
= MFI
->getObjectIndexEnd();
322 SmallVector
<int, 16> SlotMapping(NumObjs
, -1);
323 SmallVector
<float, 16> SlotWeights(NumObjs
, 0.0);
324 SmallVector
<SmallVector
<int, 4>, 16> RevMap(NumObjs
);
325 BitVector
UsedColors(NumObjs
);
327 LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n");
328 bool Changed
= false;
329 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
) {
330 LiveInterval
*li
= SSIntervals
[i
];
331 int SS
= Register::stackSlot2Index(li
->reg());
332 int NewSS
= ColorSlot(li
);
333 assert(NewSS
>= 0 && "Stack coloring failed?");
334 SlotMapping
[SS
] = NewSS
;
335 RevMap
[NewSS
].push_back(SS
);
336 SlotWeights
[NewSS
] += li
->weight();
337 UsedColors
.set(NewSS
);
338 Changed
|= (SS
!= NewSS
);
341 LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n");
342 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
) {
343 LiveInterval
*li
= SSIntervals
[i
];
344 int SS
= Register::stackSlot2Index(li
->reg());
345 li
->setWeight(SlotWeights
[SS
]);
347 // Sort them by new weight.
348 llvm::stable_sort(SSIntervals
, IntervalSorter());
351 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
)
352 LLVM_DEBUG(SSIntervals
[i
]->dump());
353 LLVM_DEBUG(dbgs() << '\n');
359 // Rewrite all MachineMemOperands.
360 for (unsigned SS
= 0, SE
= SSRefs
.size(); SS
!= SE
; ++SS
) {
361 int NewFI
= SlotMapping
[SS
];
362 if (NewFI
== -1 || (NewFI
== (int)SS
))
365 const PseudoSourceValue
*NewSV
= MF
.getPSVManager().getFixedStack(NewFI
);
366 SmallVectorImpl
<MachineMemOperand
*> &RefMMOs
= SSRefs
[SS
];
367 for (unsigned i
= 0, e
= RefMMOs
.size(); i
!= e
; ++i
)
368 RefMMOs
[i
]->setValue(NewSV
);
371 // Rewrite all MO_FrameIndex operands. Look for dead stores.
372 for (MachineBasicBlock
&MBB
: MF
) {
373 for (MachineInstr
&MI
: MBB
)
374 RewriteInstruction(MI
, SlotMapping
, MF
);
375 RemoveDeadStores(&MBB
);
378 // Delete unused stack slots.
379 for (int StackID
= 0, E
= AllColors
.size(); StackID
!= E
; ++StackID
) {
380 int NextColor
= NextColors
[StackID
];
381 while (NextColor
!= -1) {
382 LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor
<< "\n");
383 MFI
->RemoveStackObject(NextColor
);
384 NextColor
= AllColors
[StackID
].find_next(NextColor
);
391 /// RewriteInstruction - Rewrite specified instruction by replacing references
392 /// to old frame index with new one.
393 void StackSlotColoring::RewriteInstruction(MachineInstr
&MI
,
394 SmallVectorImpl
<int> &SlotMapping
,
395 MachineFunction
&MF
) {
396 // Update the operands.
397 for (unsigned i
= 0, ee
= MI
.getNumOperands(); i
!= ee
; ++i
) {
398 MachineOperand
&MO
= MI
.getOperand(i
);
401 int OldFI
= MO
.getIndex();
404 int NewFI
= SlotMapping
[OldFI
];
405 if (NewFI
== -1 || NewFI
== OldFI
)
408 assert(MFI
->getStackID(OldFI
) == MFI
->getStackID(NewFI
));
412 // The MachineMemOperands have already been updated.
415 /// RemoveDeadStores - Scan through a basic block and look for loads followed
416 /// by stores. If they're both using the same stack slot, then the store is
417 /// definitely dead. This could obviously be much more aggressive (consider
418 /// pairs with instructions between them), but such extensions might have a
419 /// considerable compile time impact.
420 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock
* MBB
) {
421 // FIXME: This could be much more aggressive, but we need to investigate
422 // the compile time impact of doing so.
423 bool changed
= false;
425 SmallVector
<MachineInstr
*, 4> toErase
;
427 for (MachineBasicBlock::iterator I
= MBB
->begin(), E
= MBB
->end();
429 if (DCELimit
!= -1 && (int)NumDead
>= DCELimit
)
431 int FirstSS
, SecondSS
;
432 if (TII
->isStackSlotCopy(*I
, FirstSS
, SecondSS
) && FirstSS
== SecondSS
&&
436 toErase
.push_back(&*I
);
440 MachineBasicBlock::iterator NextMI
= std::next(I
);
441 MachineBasicBlock::iterator ProbableLoadMI
= I
;
443 unsigned LoadReg
= 0;
444 unsigned StoreReg
= 0;
445 unsigned LoadSize
= 0;
446 unsigned StoreSize
= 0;
447 if (!(LoadReg
= TII
->isLoadFromStackSlot(*I
, FirstSS
, LoadSize
)))
449 // Skip the ...pseudo debugging... instructions between a load and store.
450 while ((NextMI
!= E
) && NextMI
->isDebugInstr()) {
454 if (NextMI
== E
) continue;
455 if (!(StoreReg
= TII
->isStoreToStackSlot(*NextMI
, SecondSS
, StoreSize
)))
457 if (FirstSS
!= SecondSS
|| LoadReg
!= StoreReg
|| FirstSS
== -1 ||
458 LoadSize
!= StoreSize
)
464 if (NextMI
->findRegisterUseOperandIdx(LoadReg
, true, nullptr) != -1) {
466 toErase
.push_back(&*ProbableLoadMI
);
469 toErase
.push_back(&*NextMI
);
473 for (MachineInstr
*MI
: toErase
)
474 MI
->eraseFromParent();
479 bool StackSlotColoring::runOnMachineFunction(MachineFunction
&MF
) {
481 dbgs() << "********** Stack Slot Coloring **********\n"
482 << "********** Function: " << MF
.getName() << '\n';
485 if (skipFunction(MF
.getFunction()))
488 MFI
= &MF
.getFrameInfo();
489 TII
= MF
.getSubtarget().getInstrInfo();
490 LS
= &getAnalysis
<LiveStacks
>();
491 MBFI
= &getAnalysis
<MachineBlockFrequencyInfo
>();
493 bool Changed
= false;
495 unsigned NumSlots
= LS
->getNumIntervals();
500 // If there are calls to setjmp or sigsetjmp, don't perform stack slot
501 // coloring. The stack could be modified before the longjmp is executed,
502 // resulting in the wrong value being used afterwards. (See
503 // <rdar://problem/8007500>.)
504 if (MF
.exposesReturnsTwice())
507 // Gather spill slot references
508 ScanForSpillSlotRefs(MF
);
510 Changed
= ColorSlots(MF
);
512 for (int &Next
: NextColors
)
516 for (unsigned i
= 0, e
= SSRefs
.size(); i
!= e
; ++i
)
519 OrigAlignments
.clear();
523 for (unsigned i
= 0, e
= Assignments
.size(); i
!= e
; ++i
)
524 Assignments
[i
].clear();