[ORC] Add std::tuple support to SimplePackedSerialization.
[llvm-project.git] / llvm / lib / Support / StringMap.cpp
blobf65d3846623c887cb3ff98eeb623f76d29ebf189
1 //===--- StringMap.cpp - String Hash table map implementation -------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements the StringMap class.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/ADT/StringMap.h"
14 #include "llvm/ADT/StringExtras.h"
15 #include "llvm/Support/DJB.h"
16 #include "llvm/Support/MathExtras.h"
18 using namespace llvm;
20 /// Returns the number of buckets to allocate to ensure that the DenseMap can
21 /// accommodate \p NumEntries without need to grow().
22 static unsigned getMinBucketToReserveForEntries(unsigned NumEntries) {
23 // Ensure that "NumEntries * 4 < NumBuckets * 3"
24 if (NumEntries == 0)
25 return 0;
26 // +1 is required because of the strict equality.
27 // For example if NumEntries is 48, we need to return 401.
28 return NextPowerOf2(NumEntries * 4 / 3 + 1);
31 StringMapImpl::StringMapImpl(unsigned InitSize, unsigned itemSize) {
32 ItemSize = itemSize;
34 // If a size is specified, initialize the table with that many buckets.
35 if (InitSize) {
36 // The table will grow when the number of entries reach 3/4 of the number of
37 // buckets. To guarantee that "InitSize" number of entries can be inserted
38 // in the table without growing, we allocate just what is needed here.
39 init(getMinBucketToReserveForEntries(InitSize));
40 return;
43 // Otherwise, initialize it with zero buckets to avoid the allocation.
44 TheTable = nullptr;
45 NumBuckets = 0;
46 NumItems = 0;
47 NumTombstones = 0;
50 void StringMapImpl::init(unsigned InitSize) {
51 assert((InitSize & (InitSize - 1)) == 0 &&
52 "Init Size must be a power of 2 or zero!");
54 unsigned NewNumBuckets = InitSize ? InitSize : 16;
55 NumItems = 0;
56 NumTombstones = 0;
58 TheTable = static_cast<StringMapEntryBase **>(safe_calloc(
59 NewNumBuckets + 1, sizeof(StringMapEntryBase **) + sizeof(unsigned)));
61 // Set the member only if TheTable was successfully allocated
62 NumBuckets = NewNumBuckets;
64 // Allocate one extra bucket, set it to look filled so the iterators stop at
65 // end.
66 TheTable[NumBuckets] = (StringMapEntryBase *)2;
69 /// LookupBucketFor - Look up the bucket that the specified string should end
70 /// up in. If it already exists as a key in the map, the Item pointer for the
71 /// specified bucket will be non-null. Otherwise, it will be null. In either
72 /// case, the FullHashValue field of the bucket will be set to the hash value
73 /// of the string.
74 unsigned StringMapImpl::LookupBucketFor(StringRef Name) {
75 unsigned HTSize = NumBuckets;
76 if (HTSize == 0) { // Hash table unallocated so far?
77 init(16);
78 HTSize = NumBuckets;
80 unsigned FullHashValue = djbHash(Name, 0);
81 unsigned BucketNo = FullHashValue & (HTSize - 1);
82 unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
84 unsigned ProbeAmt = 1;
85 int FirstTombstone = -1;
86 while (true) {
87 StringMapEntryBase *BucketItem = TheTable[BucketNo];
88 // If we found an empty bucket, this key isn't in the table yet, return it.
89 if (LLVM_LIKELY(!BucketItem)) {
90 // If we found a tombstone, we want to reuse the tombstone instead of an
91 // empty bucket. This reduces probing.
92 if (FirstTombstone != -1) {
93 HashTable[FirstTombstone] = FullHashValue;
94 return FirstTombstone;
97 HashTable[BucketNo] = FullHashValue;
98 return BucketNo;
101 if (BucketItem == getTombstoneVal()) {
102 // Skip over tombstones. However, remember the first one we see.
103 if (FirstTombstone == -1)
104 FirstTombstone = BucketNo;
105 } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) {
106 // If the full hash value matches, check deeply for a match. The common
107 // case here is that we are only looking at the buckets (for item info
108 // being non-null and for the full hash value) not at the items. This
109 // is important for cache locality.
111 // Do the comparison like this because Name isn't necessarily
112 // null-terminated!
113 char *ItemStr = (char *)BucketItem + ItemSize;
114 if (Name == StringRef(ItemStr, BucketItem->getKeyLength())) {
115 // We found a match!
116 return BucketNo;
120 // Okay, we didn't find the item. Probe to the next bucket.
121 BucketNo = (BucketNo + ProbeAmt) & (HTSize - 1);
123 // Use quadratic probing, it has fewer clumping artifacts than linear
124 // probing and has good cache behavior in the common case.
125 ++ProbeAmt;
129 /// FindKey - Look up the bucket that contains the specified key. If it exists
130 /// in the map, return the bucket number of the key. Otherwise return -1.
131 /// This does not modify the map.
132 int StringMapImpl::FindKey(StringRef Key) const {
133 unsigned HTSize = NumBuckets;
134 if (HTSize == 0)
135 return -1; // Really empty table?
136 unsigned FullHashValue = djbHash(Key, 0);
137 unsigned BucketNo = FullHashValue & (HTSize - 1);
138 unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
140 unsigned ProbeAmt = 1;
141 while (true) {
142 StringMapEntryBase *BucketItem = TheTable[BucketNo];
143 // If we found an empty bucket, this key isn't in the table yet, return.
144 if (LLVM_LIKELY(!BucketItem))
145 return -1;
147 if (BucketItem == getTombstoneVal()) {
148 // Ignore tombstones.
149 } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) {
150 // If the full hash value matches, check deeply for a match. The common
151 // case here is that we are only looking at the buckets (for item info
152 // being non-null and for the full hash value) not at the items. This
153 // is important for cache locality.
155 // Do the comparison like this because NameStart isn't necessarily
156 // null-terminated!
157 char *ItemStr = (char *)BucketItem + ItemSize;
158 if (Key == StringRef(ItemStr, BucketItem->getKeyLength())) {
159 // We found a match!
160 return BucketNo;
164 // Okay, we didn't find the item. Probe to the next bucket.
165 BucketNo = (BucketNo + ProbeAmt) & (HTSize - 1);
167 // Use quadratic probing, it has fewer clumping artifacts than linear
168 // probing and has good cache behavior in the common case.
169 ++ProbeAmt;
173 /// RemoveKey - Remove the specified StringMapEntry from the table, but do not
174 /// delete it. This aborts if the value isn't in the table.
175 void StringMapImpl::RemoveKey(StringMapEntryBase *V) {
176 const char *VStr = (char *)V + ItemSize;
177 StringMapEntryBase *V2 = RemoveKey(StringRef(VStr, V->getKeyLength()));
178 (void)V2;
179 assert(V == V2 && "Didn't find key?");
182 /// RemoveKey - Remove the StringMapEntry for the specified key from the
183 /// table, returning it. If the key is not in the table, this returns null.
184 StringMapEntryBase *StringMapImpl::RemoveKey(StringRef Key) {
185 int Bucket = FindKey(Key);
186 if (Bucket == -1)
187 return nullptr;
189 StringMapEntryBase *Result = TheTable[Bucket];
190 TheTable[Bucket] = getTombstoneVal();
191 --NumItems;
192 ++NumTombstones;
193 assert(NumItems + NumTombstones <= NumBuckets);
195 return Result;
198 /// RehashTable - Grow the table, redistributing values into the buckets with
199 /// the appropriate mod-of-hashtable-size.
200 unsigned StringMapImpl::RehashTable(unsigned BucketNo) {
201 unsigned NewSize;
202 unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
204 // If the hash table is now more than 3/4 full, or if fewer than 1/8 of
205 // the buckets are empty (meaning that many are filled with tombstones),
206 // grow/rehash the table.
207 if (LLVM_UNLIKELY(NumItems * 4 > NumBuckets * 3)) {
208 NewSize = NumBuckets * 2;
209 } else if (LLVM_UNLIKELY(NumBuckets - (NumItems + NumTombstones) <=
210 NumBuckets / 8)) {
211 NewSize = NumBuckets;
212 } else {
213 return BucketNo;
216 unsigned NewBucketNo = BucketNo;
217 // Allocate one extra bucket which will always be non-empty. This allows the
218 // iterators to stop at end.
219 auto NewTableArray = static_cast<StringMapEntryBase **>(safe_calloc(
220 NewSize + 1, sizeof(StringMapEntryBase *) + sizeof(unsigned)));
222 unsigned *NewHashArray = (unsigned *)(NewTableArray + NewSize + 1);
223 NewTableArray[NewSize] = (StringMapEntryBase *)2;
225 // Rehash all the items into their new buckets. Luckily :) we already have
226 // the hash values available, so we don't have to rehash any strings.
227 for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
228 StringMapEntryBase *Bucket = TheTable[I];
229 if (Bucket && Bucket != getTombstoneVal()) {
230 // Fast case, bucket available.
231 unsigned FullHash = HashTable[I];
232 unsigned NewBucket = FullHash & (NewSize - 1);
233 if (!NewTableArray[NewBucket]) {
234 NewTableArray[FullHash & (NewSize - 1)] = Bucket;
235 NewHashArray[FullHash & (NewSize - 1)] = FullHash;
236 if (I == BucketNo)
237 NewBucketNo = NewBucket;
238 continue;
241 // Otherwise probe for a spot.
242 unsigned ProbeSize = 1;
243 do {
244 NewBucket = (NewBucket + ProbeSize++) & (NewSize - 1);
245 } while (NewTableArray[NewBucket]);
247 // Finally found a slot. Fill it in.
248 NewTableArray[NewBucket] = Bucket;
249 NewHashArray[NewBucket] = FullHash;
250 if (I == BucketNo)
251 NewBucketNo = NewBucket;
255 free(TheTable);
257 TheTable = NewTableArray;
258 NumBuckets = NewSize;
259 NumTombstones = 0;
260 return NewBucketNo;