1 //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file defines helper functions for running LLVM in a multi-threaded
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Support/Threading.h"
15 #include "llvm/ADT/Optional.h"
16 #include "llvm/Config/config.h"
17 #include "llvm/Support/Host.h"
26 //===----------------------------------------------------------------------===//
27 //=== WARNING: Implementation here must contain only TRULY operating system
28 //=== independent code.
29 //===----------------------------------------------------------------------===//
31 bool llvm::llvm_is_multithreaded() {
32 #if LLVM_ENABLE_THREADS != 0
39 #if LLVM_ENABLE_THREADS == 0 || \
40 (!defined(_WIN32) && !defined(HAVE_PTHREAD_H))
41 uint64_t llvm::get_threadid() { return 0; }
43 uint32_t llvm::get_max_thread_name_length() { return 0; }
45 void llvm::set_thread_name(const Twine
&Name
) {}
47 void llvm::get_thread_name(SmallVectorImpl
<char> &Name
) { Name
.clear(); }
49 llvm::BitVector
llvm::get_thread_affinity_mask() { return {}; }
51 unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
52 // When threads are disabled, ensure clients will loop at least once.
58 int computeHostNumHardwareThreads();
60 unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
61 int MaxThreadCount
= UseHyperThreads
? computeHostNumHardwareThreads()
62 : sys::getHostNumPhysicalCores();
63 if (MaxThreadCount
<= 0)
65 if (ThreadsRequested
== 0)
66 return MaxThreadCount
;
68 return ThreadsRequested
;
69 return std::min((unsigned)MaxThreadCount
, ThreadsRequested
);
72 // Include the platform-specific parts of this class.
74 #include "Unix/Threading.inc"
77 #include "Windows/Threading.inc"
80 // Must be included after Threading.inc to provide definition for llvm::thread
81 // because FreeBSD's condvar.h (included by user.h) misuses the "thread"
83 #include "llvm/Support/thread.h"
85 #if defined(__APPLE__)
86 // Darwin's default stack size for threads except the main one is only 512KB,
87 // which is not enough for some/many normal LLVM compilations. This implements
88 // the same interface as std::thread but requests the same stack size as the
89 // main thread (8MB) before creation.
90 const llvm::Optional
<unsigned> llvm::thread::DefaultStackSize
= 8 * 1024 * 1024;
92 const llvm::Optional
<unsigned> llvm::thread::DefaultStackSize
= None
;
98 Optional
<ThreadPoolStrategy
>
99 llvm::get_threadpool_strategy(StringRef Num
, ThreadPoolStrategy Default
) {
101 return llvm::hardware_concurrency();
105 if (Num
.getAsInteger(10, V
))
106 return None
; // malformed 'Num' value
110 // Do not take the Default into account. This effectively disables
111 // heavyweight_hardware_concurrency() if the user asks for any number of
112 // threads on the cmd-line.
113 ThreadPoolStrategy S
= llvm::hardware_concurrency();
114 S
.ThreadsRequested
= V
;