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30 #include "gtest/internal/gtest-filepath.h"
33 #include "gtest/internal/gtest-port.h"
34 #include "gtest/gtest-message.h"
36 #if GTEST_OS_WINDOWS_MOBILE
38 #elif GTEST_OS_WINDOWS
43 # include <climits> // Some Linux distributions define PATH_MAX here.
44 #endif // GTEST_OS_WINDOWS_MOBILE
46 #include "gtest/internal/gtest-string.h"
49 # define GTEST_PATH_MAX_ _MAX_PATH
50 #elif defined(PATH_MAX)
51 # define GTEST_PATH_MAX_ PATH_MAX
52 #elif defined(_XOPEN_PATH_MAX)
53 # define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
55 # define GTEST_PATH_MAX_ _POSIX_PATH_MAX
56 #endif // GTEST_OS_WINDOWS
62 // On Windows, '\\' is the standard path separator, but many tools and the
63 // Windows API also accept '/' as an alternate path separator. Unless otherwise
64 // noted, a file path can contain either kind of path separators, or a mixture
66 const char kPathSeparator
= '\\';
67 const char kAlternatePathSeparator
= '/';
68 const char kAlternatePathSeparatorString
[] = "/";
69 # if GTEST_OS_WINDOWS_MOBILE
70 // Windows CE doesn't have a current directory. You should not use
71 // the current directory in tests on Windows CE, but this at least
72 // provides a reasonable fallback.
73 const char kCurrentDirectoryString
[] = "\\";
74 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
75 const DWORD kInvalidFileAttributes
= 0xffffffff;
77 const char kCurrentDirectoryString
[] = ".\\";
78 # endif // GTEST_OS_WINDOWS_MOBILE
80 const char kPathSeparator
= '/';
81 const char kCurrentDirectoryString
[] = "./";
82 #endif // GTEST_OS_WINDOWS
84 // Returns whether the given character is a valid path separator.
85 static bool IsPathSeparator(char c
) {
86 #if GTEST_HAS_ALT_PATH_SEP_
87 return (c
== kPathSeparator
) || (c
== kAlternatePathSeparator
);
89 return c
== kPathSeparator
;
93 // Returns the current working directory, or "" if unsuccessful.
94 FilePath
FilePath::GetCurrentDir() {
95 #if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || \
96 GTEST_OS_WINDOWS_RT || ARDUINO || defined(ESP_PLATFORM)
97 // These platforms do not have a current directory, so we just return
98 // something reasonable.
99 return FilePath(kCurrentDirectoryString
);
100 #elif GTEST_OS_WINDOWS
101 char cwd
[GTEST_PATH_MAX_
+ 1] = { '\0' };
102 return FilePath(_getcwd(cwd
, sizeof(cwd
)) == nullptr ? "" : cwd
);
104 char cwd
[GTEST_PATH_MAX_
+ 1] = { '\0' };
105 char* result
= getcwd(cwd
, sizeof(cwd
));
107 // getcwd will likely fail in NaCl due to the sandbox, so return something
108 // reasonable. The user may have provided a shim implementation for getcwd,
109 // however, so fallback only when failure is detected.
110 return FilePath(result
== nullptr ? kCurrentDirectoryString
: cwd
);
111 # endif // GTEST_OS_NACL
112 return FilePath(result
== nullptr ? "" : cwd
);
113 #endif // GTEST_OS_WINDOWS_MOBILE
116 // Returns a copy of the FilePath with the case-insensitive extension removed.
117 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
118 // FilePath("dir/file"). If a case-insensitive extension is not
119 // found, returns a copy of the original FilePath.
120 FilePath
FilePath::RemoveExtension(const char* extension
) const {
121 const std::string dot_extension
= std::string(".") + extension
;
122 if (String::EndsWithCaseInsensitive(pathname_
, dot_extension
)) {
123 return FilePath(pathname_
.substr(
124 0, pathname_
.length() - dot_extension
.length()));
129 // Returns a pointer to the last occurrence of a valid path separator in
130 // the FilePath. On Windows, for example, both '/' and '\' are valid path
131 // separators. Returns NULL if no path separator was found.
132 const char* FilePath::FindLastPathSeparator() const {
133 const char* const last_sep
= strrchr(c_str(), kPathSeparator
);
134 #if GTEST_HAS_ALT_PATH_SEP_
135 const char* const last_alt_sep
= strrchr(c_str(), kAlternatePathSeparator
);
136 // Comparing two pointers of which only one is NULL is undefined.
137 if (last_alt_sep
!= nullptr &&
138 (last_sep
== nullptr || last_alt_sep
> last_sep
)) {
145 // Returns a copy of the FilePath with the directory part removed.
146 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
147 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
148 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
149 // returns an empty FilePath ("").
150 // On Windows platform, '\' is the path separator, otherwise it is '/'.
151 FilePath
FilePath::RemoveDirectoryName() const {
152 const char* const last_sep
= FindLastPathSeparator();
153 return last_sep
? FilePath(last_sep
+ 1) : *this;
156 // RemoveFileName returns the directory path with the filename removed.
157 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
158 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
159 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
160 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
161 // On Windows platform, '\' is the path separator, otherwise it is '/'.
162 FilePath
FilePath::RemoveFileName() const {
163 const char* const last_sep
= FindLastPathSeparator();
166 dir
= std::string(c_str(), static_cast<size_t>(last_sep
+ 1 - c_str()));
168 dir
= kCurrentDirectoryString
;
170 return FilePath(dir
);
173 // Helper functions for naming files in a directory for xml output.
175 // Given directory = "dir", base_name = "test", number = 0,
176 // extension = "xml", returns "dir/test.xml". If number is greater
177 // than zero (e.g., 12), returns "dir/test_12.xml".
178 // On Windows platform, uses \ as the separator rather than /.
179 FilePath
FilePath::MakeFileName(const FilePath
& directory
,
180 const FilePath
& base_name
,
182 const char* extension
) {
185 file
= base_name
.string() + "." + extension
;
187 file
= base_name
.string() + "_" + StreamableToString(number
)
190 return ConcatPaths(directory
, FilePath(file
));
193 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
194 // On Windows, uses \ as the separator rather than /.
195 FilePath
FilePath::ConcatPaths(const FilePath
& directory
,
196 const FilePath
& relative_path
) {
197 if (directory
.IsEmpty())
198 return relative_path
;
199 const FilePath
dir(directory
.RemoveTrailingPathSeparator());
200 return FilePath(dir
.string() + kPathSeparator
+ relative_path
.string());
203 // Returns true if pathname describes something findable in the file-system,
204 // either a file, directory, or whatever.
205 bool FilePath::FileOrDirectoryExists() const {
206 #if GTEST_OS_WINDOWS_MOBILE
207 LPCWSTR unicode
= String::AnsiToUtf16(pathname_
.c_str());
208 const DWORD attributes
= GetFileAttributes(unicode
);
210 return attributes
!= kInvalidFileAttributes
;
212 posix::StatStruct file_stat
;
213 return posix::Stat(pathname_
.c_str(), &file_stat
) == 0;
214 #endif // GTEST_OS_WINDOWS_MOBILE
217 // Returns true if pathname describes a directory in the file-system
219 bool FilePath::DirectoryExists() const {
222 // Don't strip off trailing separator if path is a root directory on
223 // Windows (like "C:\\").
224 const FilePath
& path(IsRootDirectory() ? *this :
225 RemoveTrailingPathSeparator());
227 const FilePath
& path(*this);
230 #if GTEST_OS_WINDOWS_MOBILE
231 LPCWSTR unicode
= String::AnsiToUtf16(path
.c_str());
232 const DWORD attributes
= GetFileAttributes(unicode
);
234 if ((attributes
!= kInvalidFileAttributes
) &&
235 (attributes
& FILE_ATTRIBUTE_DIRECTORY
)) {
239 posix::StatStruct file_stat
;
240 result
= posix::Stat(path
.c_str(), &file_stat
) == 0 &&
241 posix::IsDir(file_stat
);
242 #endif // GTEST_OS_WINDOWS_MOBILE
247 // Returns true if pathname describes a root directory. (Windows has one
248 // root directory per disk drive.)
249 bool FilePath::IsRootDirectory() const {
251 return pathname_
.length() == 3 && IsAbsolutePath();
253 return pathname_
.length() == 1 && IsPathSeparator(pathname_
.c_str()[0]);
257 // Returns true if pathname describes an absolute path.
258 bool FilePath::IsAbsolutePath() const {
259 const char* const name
= pathname_
.c_str();
261 return pathname_
.length() >= 3 &&
262 ((name
[0] >= 'a' && name
[0] <= 'z') ||
263 (name
[0] >= 'A' && name
[0] <= 'Z')) &&
265 IsPathSeparator(name
[2]);
267 return IsPathSeparator(name
[0]);
271 // Returns a pathname for a file that does not currently exist. The pathname
272 // will be directory/base_name.extension or
273 // directory/base_name_<number>.extension if directory/base_name.extension
274 // already exists. The number will be incremented until a pathname is found
275 // that does not already exist.
276 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
277 // There could be a race condition if two or more processes are calling this
278 // function at the same time -- they could both pick the same filename.
279 FilePath
FilePath::GenerateUniqueFileName(const FilePath
& directory
,
280 const FilePath
& base_name
,
281 const char* extension
) {
282 FilePath full_pathname
;
285 full_pathname
.Set(MakeFileName(directory
, base_name
, number
++, extension
));
286 } while (full_pathname
.FileOrDirectoryExists());
287 return full_pathname
;
290 // Returns true if FilePath ends with a path separator, which indicates that
291 // it is intended to represent a directory. Returns false otherwise.
292 // This does NOT check that a directory (or file) actually exists.
293 bool FilePath::IsDirectory() const {
294 return !pathname_
.empty() &&
295 IsPathSeparator(pathname_
.c_str()[pathname_
.length() - 1]);
298 // Create directories so that path exists. Returns true if successful or if
299 // the directories already exist; returns false if unable to create directories
301 bool FilePath::CreateDirectoriesRecursively() const {
302 if (!this->IsDirectory()) {
306 if (pathname_
.length() == 0 || this->DirectoryExists()) {
310 const FilePath
parent(this->RemoveTrailingPathSeparator().RemoveFileName());
311 return parent
.CreateDirectoriesRecursively() && this->CreateFolder();
314 // Create the directory so that path exists. Returns true if successful or
315 // if the directory already exists; returns false if unable to create the
316 // directory for any reason, including if the parent directory does not
317 // exist. Not named "CreateDirectory" because that's a macro on Windows.
318 bool FilePath::CreateFolder() const {
319 #if GTEST_OS_WINDOWS_MOBILE
320 FilePath
removed_sep(this->RemoveTrailingPathSeparator());
321 LPCWSTR unicode
= String::AnsiToUtf16(removed_sep
.c_str());
322 int result
= CreateDirectory(unicode
, nullptr) ? 0 : -1;
324 #elif GTEST_OS_WINDOWS
325 int result
= _mkdir(pathname_
.c_str());
327 int result
= mkdir(pathname_
.c_str(), 0777);
328 #endif // GTEST_OS_WINDOWS_MOBILE
331 return this->DirectoryExists(); // An error is OK if the directory exists.
333 return true; // No error.
336 // If input name has a trailing separator character, remove it and return the
337 // name, otherwise return the name string unmodified.
338 // On Windows platform, uses \ as the separator, other platforms use /.
339 FilePath
FilePath::RemoveTrailingPathSeparator() const {
341 ? FilePath(pathname_
.substr(0, pathname_
.length() - 1))
345 // Removes any redundant separators that might be in the pathname.
346 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
347 // redundancies that might be in a pathname involving "." or "..".
348 void FilePath::Normalize() {
349 if (pathname_
.c_str() == nullptr) {
353 const char* src
= pathname_
.c_str();
354 char* const dest
= new char[pathname_
.length() + 1];
355 char* dest_ptr
= dest
;
356 memset(dest_ptr
, 0, pathname_
.length() + 1);
358 while (*src
!= '\0') {
360 if (!IsPathSeparator(*src
)) {
363 #if GTEST_HAS_ALT_PATH_SEP_
364 if (*dest_ptr
== kAlternatePathSeparator
) {
365 *dest_ptr
= kPathSeparator
;
368 while (IsPathSeparator(*src
))
378 } // namespace internal
379 } // namespace testing