1 ; RUN: opt -S -dxil-metadata-emit %s | FileCheck %s
2 target triple = "dxil-pc-shadermodel6.6-geometry"
4 ; CHECK: !dx.shaderModel = !{![[SM:[0-9]+]]}
5 ; CHECK: ![[SM]] = !{!"gs", i32 6, i32 6}
7 define void @entry() #0 {
12 attributes #0 = { noinline nounwind "hlsl.shader"="geometry" }