Bump version to 19.1.0-rc3
[llvm-project.git] / llvm / test / CodeGen / SPIRV / ExecutionMode_GLCompute.ll
blob9eb4fefb738b8295e5c196fc64dfd9691b0c9408
1 ; RUN: llc -O0 -mtriple=spirv-unknown-unknown %s -o - | FileCheck %s
3 ; CHECK-DAG: OpEntryPoint GLCompute %[[#entry:]] "main"
4 ; CHECK-DAG: OpExecutionMode %[[#entry]] LocalSize 4 8 16
6 define void @main() #1 {
7 entry:
8   ret void
11 attributes #1 = { "hlsl.numthreads"="4,8,16" "hlsl.shader"="compute" }