1 // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -finclude-default-header -emit-pch -o %t %S/Inputs/pch_with_buf.hlsl
2 // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl \
3 // RUN: -finclude-default-header -include-pch %t -fsyntax-only -ast-dump-all %s | FileCheck %s
5 // Make sure PCH works by using function declared in PCH header.
6 // CHECK:FunctionDecl 0x[[FOO:[0-9a-f]+]] <{{.*}}:2:1, line:4:1> line:2:8 imported used foo 'float2 (float2, float2)'
7 // Make sure buffer defined in PCH works.
8 // CHECK:VarDecl 0x{{[0-9a-f]+}} <line:6:1, col:17> col:17 imported Buf 'RWBuffer<float>':'hlsl::RWBuffer<>'
9 // Make sure declare a RWBuffer in current file works.
10 // CHECK:VarDecl 0x{{[0-9a-f]+}} <{{.*}}:11:1, col:23> col:23 Buf2 'hlsl::RWBuffer<float>':'hlsl::RWBuffer<>'
11 hlsl::RWBuffer<float> Buf2;
13 float2 bar(float2 a, float2 b) {
14 // CHECK:CallExpr 0x{{[0-9a-f]+}} <col:10, col:18> 'float2':'float __attribute__((ext_vector_type(2)))'
15 // CHECK-NEXT:ImplicitCastExpr 0x{{[0-9a-f]+}} <col:10> 'float2 (*)(float2, float2)' <FunctionToPointerDecay>
16 // CHECK-NEXT:`-DeclRefExpr 0x{{[0-9a-f]+}} <col:10> 'float2 (float2, float2)' lvalue Function 0x[[FOO]] 'foo' 'float2 (float2, float2)'