Run DCE after a LoopFlatten test to reduce spurious output [nfc]
[llvm-project.git] / lld / ELF / Thunks.h
blob12ddf08cadc090eb0e467e8de3d914830c425eaa
1 //===- Thunks.h --------------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #ifndef LLD_ELF_THUNKS_H
10 #define LLD_ELF_THUNKS_H
12 #include "llvm/ADT/SmallVector.h"
13 #include "Relocations.h"
15 namespace lld::elf {
16 class Defined;
17 class InputFile;
18 class Symbol;
19 class ThunkSection;
20 // Class to describe an instance of a Thunk.
21 // A Thunk is a code-sequence inserted by the linker in between a caller and
22 // the callee. The relocation to the callee is redirected to the Thunk, which
23 // after executing transfers control to the callee. Typical uses of Thunks
24 // include transferring control from non-pi to pi and changing state on
25 // targets like ARM.
27 // Thunks can be created for Defined, Shared and Undefined Symbols.
28 // Thunks are assigned to synthetic ThunkSections
29 class Thunk {
30 public:
31 Thunk(Symbol &destination, int64_t addend);
32 virtual ~Thunk();
34 virtual uint32_t size() = 0;
35 virtual void writeTo(uint8_t *buf) = 0;
37 // All Thunks must define at least one symbol, known as the thunk target
38 // symbol, so that we can redirect relocations to it. The thunk may define
39 // additional symbols, but these are never targets for relocations.
40 virtual void addSymbols(ThunkSection &isec) = 0;
42 void setOffset(uint64_t offset);
43 Defined *addSymbol(StringRef name, uint8_t type, uint64_t value,
44 InputSectionBase &section);
46 // Some Thunks must be placed immediately before their Target as they elide
47 // a branch and fall through to the first Symbol in the Target.
48 virtual InputSection *getTargetInputSection() const { return nullptr; }
50 // To reuse a Thunk the InputSection and the relocation must be compatible
51 // with it.
52 virtual bool isCompatibleWith(const InputSection &,
53 const Relocation &) const {
54 return true;
57 Defined *getThunkTargetSym() const { return syms[0]; }
59 Symbol &destination;
60 int64_t addend;
61 llvm::SmallVector<Defined *, 3> syms;
62 uint64_t offset = 0;
63 // The alignment requirement for this Thunk, defaults to the size of the
64 // typical code section alignment.
65 uint32_t alignment = 4;
68 // For a Relocation to symbol S create a Thunk to be added to a synthetic
69 // ThunkSection.
70 Thunk *addThunk(const InputSection &isec, Relocation &rel);
72 void writePPC32PltCallStub(uint8_t *buf, uint64_t gotPltVA,
73 const InputFile *file, int64_t addend);
74 void writePPC64LoadAndBranch(uint8_t *buf, int64_t offset);
76 } // namespace lld::elf
78 #endif