3 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
4 target triple = "x86_64-apple-darwin11.0.0"
6 %0 = type { i8, [3 x i8] }
7 %struct.anon = type { float, x86_fp80 }
9 define i32 @main() nounwind ssp {
11 %retval = alloca i32, align 4
12 %F = alloca %struct.anon, align 16
13 %K = alloca %0, align 4
14 store i32 0, ptr %retval
15 %0 = load i32, ptr %K, align 4
18 store i32 %2, ptr %K, align 4
19 %3 = load i32, ptr %K, align 4
21 %bf.clear = and i32 %4, 15
22 %conv = sitofp i32 %bf.clear to float
23 %tmp = load float, ptr %F, align 4
24 %sub = fsub float %tmp, %conv
25 store float %sub, ptr %F, align 4
26 %ld = getelementptr inbounds %struct.anon, ptr %F, i32 0, i32 1
27 %tmp1 = load x86_fp80, ptr %ld, align 16
28 %5 = load i32, ptr %K, align 4
30 %bf.clear2 = and i32 %6, 1
31 %conv3 = uitofp i32 %bf.clear2 to x86_fp80
32 %sub4 = fsub x86_fp80 %conv3, %tmp1
33 %conv5 = fptoui x86_fp80 %sub4 to i32
34 %bf.value = and i32 %conv5, 1
35 %7 = and i32 %bf.value, 1
37 %9 = load i32, ptr %K, align 4
38 %10 = and i32 %9, -129
40 store i32 %11, ptr %K, align 4
41 %call = call i32 (...) @iequals(i32 1841, i32 %bf.value, i32 0)
42 %12 = load i32, ptr %retval
46 declare i32 @iequals(...)