1 // RUN
: not llvm-mc
-triple
=aarch64
-show-encoding
-mattr
=+sme2
2>&1 < %s | FileCheck
%s
3 // --------------------------------------------------------------------------//
4 // Out of range index offset
6 bfvdot za.s
[w8
, 8, vgx2
], {z0.h-z1.h
}, z0.h
[0]
7 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: immediate must
be an integer in range
[0, 7].
8 // CHECK-NEXT
: bfvdot za.s
[w8
, 8, vgx2
], {z0.h-z1.h
}, z0.h
[0]
9 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
11 bfvdot za.s
[w8
, -1, vgx2
], {z0.h-z1.h
}, z0.h
[0]
12 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: immediate must
be an integer in range
[0, 7].
13 // CHECK-NEXT
: bfvdot za.s
[w8
, -1, vgx2
], {z0.h-z1.h
}, z0.h
[0]
14 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
16 // --------------------------------------------------------------------------//
17 // Invalid vector select register
19 bfvdot za.s
[w7
, 0, vgx2
], {z0.h-z1.h
}, z0.h
[0]
20 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: operand must
be a register in range
[w8
, w11
]
21 // CHECK-NEXT
: bfvdot za.s
[w7
, 0, vgx2
], {z0.h-z1.h
}, z0.h
[0]
22 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
24 bfvdot za.s
[w12
, 0, vgx4
], {z0.h-z3.h
}, z0.h
[0]
25 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: operand must
be a register in range
[w8
, w11
]
26 // CHECK-NEXT
: bfvdot za.s
[w12
, 0, vgx4
], {z0.h-z3.h
}, z0.h
[0]
27 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
29 // --------------------------------------------------------------------------//
30 // Invalid vector list
32 bfvdot za.s
[w8
, 0, vgx2
], {z0.h-z2.h
}, z0.h
[0]
33 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: invalid operand for instruction
34 // CHECK-NEXT
: bfvdot za.s
[w8
, 0, vgx2
], {z0.h-z2.h
}, z0.h
[0]
35 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
37 bfvdot za.s
[w8
, 0, vgx2
], {z1.h-z2.h
}, z0.h
[0]
38 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: Invalid vector list
, expected list with
2 consecutive SVE vectors
, where the first vector is
a multiple of
2 and with matching element type
39 // CHECK-NEXT
: bfvdot za.s
[w8
, 0, vgx2
], {z1.h-z2.h
}, z0.h
[0]
40 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
42 // --------------------------------------------------------------------------//
43 // Invalid Matrix Operand
45 bfvdot za.h
[w8
, 0, vgx2
], {z0.h-z2.h
}, z0.h
[0]
46 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: invalid matrix operand
, expected suffix
.s
47 // CHECK-NEXT
: bfvdot za.h
[w8
, 0, vgx2
], {z0.h-z2.h
}, z0.h
[0]
48 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
50 // --------------------------------------------------------------------------//
51 // Invalid vector grouping
53 bfvdot za.s
[w8
, 0, vgx4
], {z0.h-z1.h
}, z0.h
[0]
54 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: invalid operand for instruction
55 // CHECK-NEXT
: bfvdot za.s
[w8
, 0, vgx4
], {z0.h-z1.h
}, z0.h
[0]
56 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}:
58 // --------------------------------------------------------------------------//
61 bfvdot za.s
[w8
, 0, vgx2
], {z0.h-z1.h
}, z0.h
[8]
62 // CHECK
: [[@LINE-
1]]:{{[0-9]+}}: error
: vector lane must
be an integer in range
[0, 3]
63 // CHECK-NEXT
: bfvdot za.s
[w8
, 0, vgx2
], {z0.h-z1.h
}, z0.h
[8]
64 // CHECK-
NOT: [[@LINE-
1]]:{{[0-9]+}}: