Run DCE after a LoopFlatten test to reduce spurious output [nfc]
[llvm-project.git] / llvm / test / MC / Disassembler / AMDGPU / gfx11_dasm_smem.txt
blob83f6a3da3ad7b43e18886640a62361375a7a5c42
1 # RUN: llvm-mc -triple=amdgcn -mcpu=gfx1100 -disassemble -show-encoding < %s | FileCheck -check-prefix=GFX11 %s
2 # RUN: llvm-mc -triple=amdgcn -mcpu=gfx1100 -mattr=-WavefrontSize32,+WavefrontSize64 -disassemble -show-encoding < %s | FileCheck -check-prefix=GFX11 %s
4 # GFX11: s_atc_probe 7, s[4:5], 0x64             ; encoding: [0xc2,0x01,0x88,0xf4,0x64,0x00,0x00,0xf8]
5 0xc2,0x01,0x88,0xf4,0x64,0x00,0x00,0xf8
7 # GFX11: s_atc_probe 7, s[4:5], s9 offset:0x64   ; encoding: [0xc2,0x01,0x88,0xf4,0x64,0x00,0x00,0x12]
8 0xc2,0x01,0x88,0xf4,0x64,0x00,0x00,0x12
10 # GFX11: s_atc_probe 7, s[4:5], s2               ; encoding: [0xc2,0x01,0x88,0xf4,0x00,0x00,0x00,0x04]
11 0xc2,0x01,0x88,0xf4,0x00,0x00,0x00,0x04
13 # GFX11: s_atc_probe_buffer 7, s[8:11], 0x64     ; encoding: [0xc4,0x01,0x8c,0xf4,0x64,0x00,0x00,0xf8]
14 0xc4,0x01,0x8c,0xf4,0x64,0x00,0x00,0xf8
16 # GFX11: s_atc_probe_buffer 7, s[8:11], s9 offset:0x64 ; encoding: [0xc4,0x01,0x8c,0xf4,0x64,0x00,0x00,0x12]
17 0xc4,0x01,0x8c,0xf4,0x64,0x00,0x00,0x12
19 # GFX11: s_atc_probe_buffer 7, s[8:11], s2       ; encoding: [0xc4,0x01,0x8c,0xf4,0x00,0x00,0x00,0x04]
20 0xc4,0x01,0x8c,0xf4,0x00,0x00,0x00,0x04
22 # GFX11: s_load_b32 s101, s[2:3], s0             ; encoding: [0x41,0x19,0x00,0xf4,0x00,0x00,0x00,0x00]
23 0x41,0x19,0x00,0xf4,0x00,0x00,0x00,0x00
25 # GFX11: s_load_b32 s5, s[100:101], s0           ; encoding: [0x72,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
26 0x72,0x01,0x00,0xf4,0x00,0x00,0x00,0x00
28 # GFX11: s_load_b32 s5, s[2:3], null             ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xf8]
29 0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xf8
31 # GFX11: s_load_b32 s5, s[2:3], 0x1234 glc dlc   ; encoding: [0x41,0x61,0x00,0xf4,0x34,0x12,0x00,0xf8]
32 0x41,0x61,0x00,0xf4,0x34,0x12,0x00,0xf8
34 # GFX11: s_load_b32 s5, s[2:3], m0               ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xfa]
35 0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xfa
37 # GFX11: s_load_b32 s5, s[2:3], s0               ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
38 0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0x00
40 # GFX11: s_load_b32 s5, s[2:3], s0 dlc           ; encoding: [0x41,0x21,0x00,0xf4,0x00,0x00,0x00,0x00]
41 0x41,0x21,0x00,0xf4,0x00,0x00,0x00,0x00
43 # GFX11: s_load_b32 s5, s[2:3], s0 glc           ; encoding: [0x41,0x41,0x00,0xf4,0x00,0x00,0x00,0x00]
44 0x41,0x41,0x00,0xf4,0x00,0x00,0x00,0x00
46 # GFX11: s_load_b32 s5, s[2:3], s0 glc dlc       ; encoding: [0x41,0x61,0x00,0xf4,0x00,0x00,0x00,0x00]
47 0x41,0x61,0x00,0xf4,0x00,0x00,0x00,0x00
49 # GFX11: s_load_b32 s5, s[2:3], s101             ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xca]
50 0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xca
52 # GFX11: s_load_b32 s5, s[2:3], vcc_hi           ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd6]
53 0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd6
55 # GFX11: s_load_b32 s5, s[2:3], vcc_lo           ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd4]
56 0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd4
58 # GFX11: s_load_b32 s5, s[4:5], s0               ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
59 0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00
61 # GFX11: s_load_b32 s5, vcc, s0                  ; encoding: [0x75,0x01,0x00,0xf4,0x00,0x00,0x00,0x00]
62 0x75,0x01,0x00,0xf4,0x00,0x00,0x00,0x00
64 # GFX11: s_load_b32 vcc_hi, s[2:3], s0           ; encoding: [0xc1,0x1a,0x00,0xf4,0x00,0x00,0x00,0x00]
65 0xc1,0x1a,0x00,0xf4,0x00,0x00,0x00,0x00
67 # GFX11: s_load_b32 vcc_lo, s[2:3], s0           ; encoding: [0x81,0x1a,0x00,0xf4,0x00,0x00,0x00,0x00]
68 0x81,0x1a,0x00,0xf4,0x00,0x00,0x00,0x00
70 # GFX11: s_load_b512 s[20:35], s[100:101], s0    ; encoding: [0x32,0x05,0x10,0xf4,0x00,0x00,0x00,0x00]
71 0x32,0x05,0x10,0xf4,0x00,0x00,0x00,0x00
73 # GFX11: s_load_b512 s[20:35], s[2:3], null      ; encoding: [0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xf8]
74 0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xf8
76 # GFX11: s_load_b512 s[20:35], s[2:3], 0x1234 glc dlc ; encoding: [0x01,0x65,0x10,0xf4,0x34,0x12,0x00,0xf8]
77 0x01,0x65,0x10,0xf4,0x34,0x12,0x00,0xf8
79 # GFX11: s_load_b512 s[20:35], s[2:3], m0        ; encoding: [0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xfa]
80 0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xfa
82 # GFX11: s_load_b512 s[20:35], s[2:3], s0        ; encoding: [0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0x00]
83 0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0x00
85 # GFX11: s_load_b512 s[20:35], s[2:3], s0 dlc    ; encoding: [0x01,0x25,0x10,0xf4,0x00,0x00,0x00,0x00]
86 0x01,0x25,0x10,0xf4,0x00,0x00,0x00,0x00
88 # GFX11: s_load_b512 s[20:35], s[2:3], s0 glc    ; encoding: [0x01,0x45,0x10,0xf4,0x00,0x00,0x00,0x00]
89 0x01,0x45,0x10,0xf4,0x00,0x00,0x00,0x00
91 # GFX11: s_load_b512 s[20:35], s[2:3], s0 glc dlc ; encoding: [0x01,0x65,0x10,0xf4,0x00,0x00,0x00,0x00]
92 0x01,0x65,0x10,0xf4,0x00,0x00,0x00,0x00
94 # GFX11: s_load_b512 s[20:35], s[2:3], s101      ; encoding: [0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xca]
95 0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xca
97 # GFX11: s_load_b512 s[20:35], s[2:3], vcc_hi    ; encoding: [0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xd6]
98 0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xd6
100 # GFX11: s_load_b512 s[20:35], s[2:3], vcc_lo    ; encoding: [0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xd4]
101 0x01,0x05,0x10,0xf4,0x00,0x00,0x00,0xd4
103 # GFX11: s_load_b512 s[20:35], s[4:5], s0        ; encoding: [0x02,0x05,0x10,0xf4,0x00,0x00,0x00,0x00]
104 0x02,0x05,0x10,0xf4,0x00,0x00,0x00,0x00
106 # GFX11: s_load_b512 s[20:35], vcc, s0           ; encoding: [0x35,0x05,0x10,0xf4,0x00,0x00,0x00,0x00]
107 0x35,0x05,0x10,0xf4,0x00,0x00,0x00,0x00
109 # GFX11: s_load_b512 s[24:39], s[2:3], s0        ; encoding: [0x01,0x06,0x10,0xf4,0x00,0x00,0x00,0x00]
110 0x01,0x06,0x10,0xf4,0x00,0x00,0x00,0x00
112 # GFX11: s_load_b512 s[84:99], s[2:3], s0        ; encoding: [0x01,0x15,0x10,0xf4,0x00,0x00,0x00,0x00]
113 0x01,0x15,0x10,0xf4,0x00,0x00,0x00,0x00
115 # GFX11: s_load_b64 s[100:101], s[2:3], s0       ; encoding: [0x01,0x19,0x04,0xf4,0x00,0x00,0x00,0x00]
116 0x01,0x19,0x04,0xf4,0x00,0x00,0x00,0x00
118 # GFX11: s_load_b64 s[10:11], s[100:101], s0     ; encoding: [0xb2,0x02,0x04,0xf4,0x00,0x00,0x00,0x00]
119 0xb2,0x02,0x04,0xf4,0x00,0x00,0x00,0x00
121 # GFX11: s_load_b64 s[10:11], s[2:3], null       ; encoding: [0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xf8]
122 0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xf8
124 # GFX11: s_load_b64 s[10:11], s[2:3], 0x1234 glc dlc ; encoding: [0x81,0x62,0x04,0xf4,0x34,0x12,0x00,0xf8]
125 0x81,0x62,0x04,0xf4,0x34,0x12,0x00,0xf8
127 # GFX11: s_load_b64 s[10:11], s[2:3], m0         ; encoding: [0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xfa]
128 0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xfa
130 # GFX11: s_load_b64 s[10:11], s[2:3], s0         ; encoding: [0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0x00]
131 0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0x00
133 # GFX11: s_load_b64 s[10:11], s[2:3], s0 dlc     ; encoding: [0x81,0x22,0x04,0xf4,0x00,0x00,0x00,0x00]
134 0x81,0x22,0x04,0xf4,0x00,0x00,0x00,0x00
136 # GFX11: s_load_b64 s[10:11], s[2:3], s0 glc     ; encoding: [0x81,0x42,0x04,0xf4,0x00,0x00,0x00,0x00]
137 0x81,0x42,0x04,0xf4,0x00,0x00,0x00,0x00
139 # GFX11: s_load_b64 s[10:11], s[2:3], s0 glc dlc ; encoding: [0x81,0x62,0x04,0xf4,0x00,0x00,0x00,0x00]
140 0x81,0x62,0x04,0xf4,0x00,0x00,0x00,0x00
142 # GFX11: s_load_b64 s[10:11], s[2:3], s101       ; encoding: [0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xca]
143 0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xca
145 # GFX11: s_load_b64 s[10:11], s[2:3], vcc_hi     ; encoding: [0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xd6]
146 0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xd6
148 # GFX11: s_load_b64 s[10:11], s[2:3], vcc_lo     ; encoding: [0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xd4]
149 0x81,0x02,0x04,0xf4,0x00,0x00,0x00,0xd4
151 # GFX11: s_load_b64 s[10:11], s[4:5], s0         ; encoding: [0x82,0x02,0x04,0xf4,0x00,0x00,0x00,0x00]
152 0x82,0x02,0x04,0xf4,0x00,0x00,0x00,0x00
154 # GFX11: s_load_b64 s[10:11], vcc, s0            ; encoding: [0xb5,0x02,0x04,0xf4,0x00,0x00,0x00,0x00]
155 0xb5,0x02,0x04,0xf4,0x00,0x00,0x00,0x00
157 # GFX11: s_load_b64 s[12:13], s[2:3], s0         ; encoding: [0x01,0x03,0x04,0xf4,0x00,0x00,0x00,0x00]
158 0x01,0x03,0x04,0xf4,0x00,0x00,0x00,0x00
160 # GFX11: s_load_b64 vcc, s[2:3], s0              ; encoding: [0x81,0x1a,0x04,0xf4,0x00,0x00,0x00,0x00]
161 0x81,0x1a,0x04,0xf4,0x00,0x00,0x00,0x00
163 # GFX11: s_load_b128 s[20:23], s[100:101], s0    ; encoding: [0x32,0x05,0x08,0xf4,0x00,0x00,0x00,0x00]
164 0x32,0x05,0x08,0xf4,0x00,0x00,0x00,0x00
166 # GFX11: s_load_b128 s[20:23], s[2:3], null      ; encoding: [0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xf8]
167 0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xf8
169 # GFX11: s_load_b128 s[20:23], s[2:3], 0x1234 glc dlc ; encoding: [0x01,0x65,0x08,0xf4,0x34,0x12,0x00,0xf8]
170 0x01,0x65,0x08,0xf4,0x34,0x12,0x00,0xf8
172 # GFX11: s_load_b128 s[20:23], s[2:3], m0        ; encoding: [0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xfa]
173 0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xfa
175 # GFX11: s_load_b128 s[20:23], s[2:3], s0        ; encoding: [0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0x00]
176 0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0x00
178 # GFX11: s_load_b128 s[20:23], s[2:3], s0 dlc    ; encoding: [0x01,0x25,0x08,0xf4,0x00,0x00,0x00,0x00]
179 0x01,0x25,0x08,0xf4,0x00,0x00,0x00,0x00
181 # GFX11: s_load_b128 s[20:23], s[2:3], s0 glc    ; encoding: [0x01,0x45,0x08,0xf4,0x00,0x00,0x00,0x00]
182 0x01,0x45,0x08,0xf4,0x00,0x00,0x00,0x00
184 # GFX11: s_load_b128 s[20:23], s[2:3], s0 glc dlc ; encoding: [0x01,0x65,0x08,0xf4,0x00,0x00,0x00,0x00]
185 0x01,0x65,0x08,0xf4,0x00,0x00,0x00,0x00
187 # GFX11: s_load_b128 s[20:23], s[2:3], s101      ; encoding: [0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xca]
188 0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xca
190 # GFX11: s_load_b128 s[20:23], s[2:3], vcc_hi    ; encoding: [0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xd6]
191 0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xd6
193 # GFX11: s_load_b128 s[20:23], s[2:3], vcc_lo    ; encoding: [0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xd4]
194 0x01,0x05,0x08,0xf4,0x00,0x00,0x00,0xd4
196 # GFX11: s_load_b128 s[20:23], s[4:5], s0        ; encoding: [0x02,0x05,0x08,0xf4,0x00,0x00,0x00,0x00]
197 0x02,0x05,0x08,0xf4,0x00,0x00,0x00,0x00
199 # GFX11: s_load_b128 s[20:23], vcc, s0           ; encoding: [0x35,0x05,0x08,0xf4,0x00,0x00,0x00,0x00]
200 0x35,0x05,0x08,0xf4,0x00,0x00,0x00,0x00
202 # GFX11: s_load_b128 s[24:27], s[2:3], s0        ; encoding: [0x01,0x06,0x08,0xf4,0x00,0x00,0x00,0x00]
203 0x01,0x06,0x08,0xf4,0x00,0x00,0x00,0x00
205 # GFX11: s_load_b128 s[96:99], s[2:3], s0        ; encoding: [0x01,0x18,0x08,0xf4,0x00,0x00,0x00,0x00]
206 0x01,0x18,0x08,0xf4,0x00,0x00,0x00,0x00
208 # GFX11: s_load_b256 s[20:27], s[100:101], s0    ; encoding: [0x32,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00]
209 0x32,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00
211 # GFX11: s_load_b256 s[20:27], s[2:3], null      ; encoding: [0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xf8]
212 0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xf8
214 # GFX11: s_load_b256 s[20:27], s[2:3], 0x1234 glc dlc ; encoding: [0x01,0x65,0x0c,0xf4,0x34,0x12,0x00,0xf8]
215 0x01,0x65,0x0c,0xf4,0x34,0x12,0x00,0xf8
217 # GFX11: s_load_b256 s[20:27], s[2:3], m0        ; encoding: [0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xfa]
218 0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xfa
220 # GFX11: s_load_b256 s[20:27], s[2:3], s0        ; encoding: [0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00]
221 0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00
223 # GFX11: s_load_b256 s[20:27], s[2:3], s0 dlc    ; encoding: [0x01,0x25,0x0c,0xf4,0x00,0x00,0x00,0x00]
224 0x01,0x25,0x0c,0xf4,0x00,0x00,0x00,0x00
226 # GFX11: s_load_b256 s[20:27], s[2:3], s0 glc    ; encoding: [0x01,0x45,0x0c,0xf4,0x00,0x00,0x00,0x00]
227 0x01,0x45,0x0c,0xf4,0x00,0x00,0x00,0x00
229 # GFX11: s_load_b256 s[20:27], s[2:3], s0 glc dlc ; encoding: [0x01,0x65,0x0c,0xf4,0x00,0x00,0x00,0x00]
230 0x01,0x65,0x0c,0xf4,0x00,0x00,0x00,0x00
232 # GFX11: s_load_b256 s[20:27], s[2:3], s101      ; encoding: [0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xca]
233 0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xca
235 # GFX11: s_load_b256 s[20:27], s[2:3], vcc_hi    ; encoding: [0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xd6]
236 0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xd6
238 # GFX11: s_load_b256 s[20:27], s[2:3], vcc_lo    ; encoding: [0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xd4]
239 0x01,0x05,0x0c,0xf4,0x00,0x00,0x00,0xd4
241 # GFX11: s_load_b256 s[20:27], s[4:5], s0        ; encoding: [0x02,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00]
242 0x02,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00
244 # GFX11: s_load_b256 s[20:27], vcc, s0           ; encoding: [0x35,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00]
245 0x35,0x05,0x0c,0xf4,0x00,0x00,0x00,0x00
247 # GFX11: s_load_b256 s[24:31], s[2:3], s0        ; encoding: [0x01,0x06,0x0c,0xf4,0x00,0x00,0x00,0x00]
248 0x01,0x06,0x0c,0xf4,0x00,0x00,0x00,0x00
250 # GFX11: s_load_b256 s[92:99], s[2:3], s0        ; encoding: [0x01,0x17,0x0c,0xf4,0x00,0x00,0x00,0x00]
251 0x01,0x17,0x0c,0xf4,0x00,0x00,0x00,0x00
253 # GFX11: s_buffer_load_b32 s101, s[4:7], s0      ; encoding: [0x42,0x19,0x20,0xf4,0x00,0x00,0x00,0x00]
254 0x42,0x19,0x20,0xf4,0x00,0x00,0x00,0x00
256 # GFX11: s_buffer_load_b32 s5, s[4:7], null      ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xf8]
257 0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xf8
259 # GFX11: s_buffer_load_b32 s5, s[4:7], 0x1234 glc dlc ; encoding: [0x42,0x61,0x20,0xf4,0x34,0x12,0x00,0xf8]
260 0x42,0x61,0x20,0xf4,0x34,0x12,0x00,0xf8
262 # GFX11: s_buffer_load_b32 s5, s[4:7], m0        ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xfa]
263 0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xfa
265 # GFX11: s_buffer_load_b32 s5, s[4:7], s0        ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0x00]
266 0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0x00
268 # GFX11: s_buffer_load_b32 s5, s[4:7], s0 dlc    ; encoding: [0x42,0x21,0x20,0xf4,0x00,0x00,0x00,0x00]
269 0x42,0x21,0x20,0xf4,0x00,0x00,0x00,0x00
271 # GFX11: s_buffer_load_b32 s5, s[4:7], s0 glc    ; encoding: [0x42,0x41,0x20,0xf4,0x00,0x00,0x00,0x00]
272 0x42,0x41,0x20,0xf4,0x00,0x00,0x00,0x00
274 # GFX11: s_buffer_load_b32 s5, s[4:7], s0 glc dlc ; encoding: [0x42,0x61,0x20,0xf4,0x00,0x00,0x00,0x00]
275 0x42,0x61,0x20,0xf4,0x00,0x00,0x00,0x00
277 # GFX11: s_buffer_load_b32 s5, s[4:7], s101      ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xca]
278 0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xca
280 # GFX11: s_buffer_load_b32 s5, s[4:7], vcc_hi    ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xd6]
281 0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xd6
283 # GFX11: s_buffer_load_b32 s5, s[4:7], vcc_lo    ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xd4]
284 0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0xd4
286 # GFX11: s_buffer_load_b32 s5, s[8:11], s0       ; encoding: [0x44,0x01,0x20,0xf4,0x00,0x00,0x00,0x00]
287 0x44,0x01,0x20,0xf4,0x00,0x00,0x00,0x00
289 # GFX11: s_buffer_load_b32 s5, s[96:99], s0      ; encoding: [0x70,0x01,0x20,0xf4,0x00,0x00,0x00,0x00]
290 0x70,0x01,0x20,0xf4,0x00,0x00,0x00,0x00
292 # GFX11: s_buffer_load_b32 vcc_hi, s[4:7], s0    ; encoding: [0xc2,0x1a,0x20,0xf4,0x00,0x00,0x00,0x00]
293 0xc2,0x1a,0x20,0xf4,0x00,0x00,0x00,0x00
295 # GFX11: s_buffer_load_b32 vcc_lo, s[4:7], s0    ; encoding: [0x82,0x1a,0x20,0xf4,0x00,0x00,0x00,0x00]
296 0x82,0x1a,0x20,0xf4,0x00,0x00,0x00,0x00
298 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], null ; encoding: [0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xf8]
299 0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xf8
301 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], 0x1234 glc dlc ; encoding: [0x02,0x65,0x30,0xf4,0x34,0x12,0x00,0xf8]
302 0x02,0x65,0x30,0xf4,0x34,0x12,0x00,0xf8
304 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], m0 ; encoding: [0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xfa]
305 0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xfa
307 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], s0 ; encoding: [0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0x00]
308 0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0x00
310 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], s0 dlc ; encoding: [0x02,0x25,0x30,0xf4,0x00,0x00,0x00,0x00]
311 0x02,0x25,0x30,0xf4,0x00,0x00,0x00,0x00
313 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], s0 glc ; encoding: [0x02,0x45,0x30,0xf4,0x00,0x00,0x00,0x00]
314 0x02,0x45,0x30,0xf4,0x00,0x00,0x00,0x00
316 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], s0 glc dlc ; encoding: [0x02,0x65,0x30,0xf4,0x00,0x00,0x00,0x00]
317 0x02,0x65,0x30,0xf4,0x00,0x00,0x00,0x00
319 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], s101 ; encoding: [0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xca]
320 0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xca
322 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], vcc_hi ; encoding: [0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xd6]
323 0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xd6
325 # GFX11: s_buffer_load_b512 s[20:35], s[4:7], vcc_lo ; encoding: [0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xd4]
326 0x02,0x05,0x30,0xf4,0x00,0x00,0x00,0xd4
328 # GFX11: s_buffer_load_b512 s[20:35], s[8:11], s0 ; encoding: [0x04,0x05,0x30,0xf4,0x00,0x00,0x00,0x00]
329 0x04,0x05,0x30,0xf4,0x00,0x00,0x00,0x00
331 # GFX11: s_buffer_load_b512 s[20:35], s[96:99], s0 ; encoding: [0x30,0x05,0x30,0xf4,0x00,0x00,0x00,0x00]
332 0x30,0x05,0x30,0xf4,0x00,0x00,0x00,0x00
334 # GFX11: s_buffer_load_b512 s[24:39], s[4:7], s0 ; encoding: [0x02,0x06,0x30,0xf4,0x00,0x00,0x00,0x00]
335 0x02,0x06,0x30,0xf4,0x00,0x00,0x00,0x00
337 # GFX11: s_buffer_load_b512 s[84:99], s[4:7], s0 ; encoding: [0x02,0x15,0x30,0xf4,0x00,0x00,0x00,0x00]
338 0x02,0x15,0x30,0xf4,0x00,0x00,0x00,0x00
340 # GFX11: s_buffer_load_b64 s[100:101], s[4:7], s0 ; encoding: [0x02,0x19,0x24,0xf4,0x00,0x00,0x00,0x00]
341 0x02,0x19,0x24,0xf4,0x00,0x00,0x00,0x00
343 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], null ; encoding: [0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xf8]
344 0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xf8
346 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], 0x1234 glc dlc ; encoding: [0x82,0x62,0x24,0xf4,0x34,0x12,0x00,0xf8]
347 0x82,0x62,0x24,0xf4,0x34,0x12,0x00,0xf8
349 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], m0  ; encoding: [0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xfa]
350 0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xfa
352 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], s0  ; encoding: [0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0x00]
353 0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0x00
355 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], s0 dlc ; encoding: [0x82,0x22,0x24,0xf4,0x00,0x00,0x00,0x00]
356 0x82,0x22,0x24,0xf4,0x00,0x00,0x00,0x00
358 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], s0 glc ; encoding: [0x82,0x42,0x24,0xf4,0x00,0x00,0x00,0x00]
359 0x82,0x42,0x24,0xf4,0x00,0x00,0x00,0x00
361 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], s0 glc dlc ; encoding: [0x82,0x62,0x24,0xf4,0x00,0x00,0x00,0x00]
362 0x82,0x62,0x24,0xf4,0x00,0x00,0x00,0x00
364 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], s101 ; encoding: [0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xca]
365 0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xca
367 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], vcc_hi ; encoding: [0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xd6]
368 0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xd6
370 # GFX11: s_buffer_load_b64 s[10:11], s[4:7], vcc_lo ; encoding: [0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xd4]
371 0x82,0x02,0x24,0xf4,0x00,0x00,0x00,0xd4
373 # GFX11: s_buffer_load_b64 s[10:11], s[8:11], s0 ; encoding: [0x84,0x02,0x24,0xf4,0x00,0x00,0x00,0x00]
374 0x84,0x02,0x24,0xf4,0x00,0x00,0x00,0x00
376 # GFX11: s_buffer_load_b64 s[10:11], s[96:99], s0 ; encoding: [0xb0,0x02,0x24,0xf4,0x00,0x00,0x00,0x00]
377 0xb0,0x02,0x24,0xf4,0x00,0x00,0x00,0x00
379 # GFX11: s_buffer_load_b64 s[12:13], s[4:7], s0  ; encoding: [0x02,0x03,0x24,0xf4,0x00,0x00,0x00,0x00]
380 0x02,0x03,0x24,0xf4,0x00,0x00,0x00,0x00
382 # GFX11: s_buffer_load_b64 vcc, s[4:7], s0       ; encoding: [0x82,0x1a,0x24,0xf4,0x00,0x00,0x00,0x00]
383 0x82,0x1a,0x24,0xf4,0x00,0x00,0x00,0x00
385 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], null ; encoding: [0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xf8]
386 0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xf8
388 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], 0x1234 glc dlc ; encoding: [0x02,0x65,0x28,0xf4,0x34,0x12,0x00,0xf8]
389 0x02,0x65,0x28,0xf4,0x34,0x12,0x00,0xf8
391 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], m0 ; encoding: [0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xfa]
392 0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xfa
394 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], s0 ; encoding: [0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0x00]
395 0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0x00
397 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], s0 dlc ; encoding: [0x02,0x25,0x28,0xf4,0x00,0x00,0x00,0x00]
398 0x02,0x25,0x28,0xf4,0x00,0x00,0x00,0x00
400 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], s0 glc ; encoding: [0x02,0x45,0x28,0xf4,0x00,0x00,0x00,0x00]
401 0x02,0x45,0x28,0xf4,0x00,0x00,0x00,0x00
403 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], s0 glc dlc ; encoding: [0x02,0x65,0x28,0xf4,0x00,0x00,0x00,0x00]
404 0x02,0x65,0x28,0xf4,0x00,0x00,0x00,0x00
406 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], s101 ; encoding: [0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xca]
407 0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xca
409 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], vcc_hi ; encoding: [0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xd6]
410 0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xd6
412 # GFX11: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo ; encoding: [0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xd4]
413 0x02,0x05,0x28,0xf4,0x00,0x00,0x00,0xd4
415 # GFX11: s_buffer_load_b128 s[20:23], s[8:11], s0 ; encoding: [0x04,0x05,0x28,0xf4,0x00,0x00,0x00,0x00]
416 0x04,0x05,0x28,0xf4,0x00,0x00,0x00,0x00
418 # GFX11: s_buffer_load_b128 s[20:23], s[96:99], s0 ; encoding: [0x30,0x05,0x28,0xf4,0x00,0x00,0x00,0x00]
419 0x30,0x05,0x28,0xf4,0x00,0x00,0x00,0x00
421 # GFX11: s_buffer_load_b128 s[24:27], s[4:7], s0 ; encoding: [0x02,0x06,0x28,0xf4,0x00,0x00,0x00,0x00]
422 0x02,0x06,0x28,0xf4,0x00,0x00,0x00,0x00
424 # GFX11: s_buffer_load_b128 s[96:99], s[4:7], s0 ; encoding: [0x02,0x18,0x28,0xf4,0x00,0x00,0x00,0x00]
425 0x02,0x18,0x28,0xf4,0x00,0x00,0x00,0x00
427 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], null ; encoding: [0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xf8]
428 0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xf8
430 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], 0x1234 glc dlc ; encoding: [0x02,0x65,0x2c,0xf4,0x34,0x12,0x00,0xf8]
431 0x02,0x65,0x2c,0xf4,0x34,0x12,0x00,0xf8
433 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], m0 ; encoding: [0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xfa]
434 0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xfa
436 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], s0 ; encoding: [0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0x00]
437 0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0x00
439 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], s0 dlc ; encoding: [0x02,0x25,0x2c,0xf4,0x00,0x00,0x00,0x00]
440 0x02,0x25,0x2c,0xf4,0x00,0x00,0x00,0x00
442 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], s0 glc ; encoding: [0x02,0x45,0x2c,0xf4,0x00,0x00,0x00,0x00]
443 0x02,0x45,0x2c,0xf4,0x00,0x00,0x00,0x00
445 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], s0 glc dlc ; encoding: [0x02,0x65,0x2c,0xf4,0x00,0x00,0x00,0x00]
446 0x02,0x65,0x2c,0xf4,0x00,0x00,0x00,0x00
448 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], s101 ; encoding: [0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xca]
449 0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xca
451 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], vcc_hi ; encoding: [0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xd6]
452 0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xd6
454 # GFX11: s_buffer_load_b256 s[20:27], s[4:7], vcc_lo ; encoding: [0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xd4]
455 0x02,0x05,0x2c,0xf4,0x00,0x00,0x00,0xd4
457 # GFX11: s_buffer_load_b256 s[20:27], s[8:11], s0 ; encoding: [0x04,0x05,0x2c,0xf4,0x00,0x00,0x00,0x00]
458 0x04,0x05,0x2c,0xf4,0x00,0x00,0x00,0x00
460 # GFX11: s_buffer_load_b256 s[20:27], s[96:99], s0 ; encoding: [0x30,0x05,0x2c,0xf4,0x00,0x00,0x00,0x00]
461 0x30,0x05,0x2c,0xf4,0x00,0x00,0x00,0x00
463 # GFX11: s_buffer_load_b256 s[24:31], s[4:7], s0 ; encoding: [0x02,0x06,0x2c,0xf4,0x00,0x00,0x00,0x00]
464 0x02,0x06,0x2c,0xf4,0x00,0x00,0x00,0x00
466 # GFX11: s_buffer_load_b256 s[92:99], s[4:7], s0 ; encoding: [0x02,0x17,0x2c,0xf4,0x00,0x00,0x00,0x00]
467 0x02,0x17,0x2c,0xf4,0x00,0x00,0x00,0x00
469 # GFX11: s_dcache_inv                            ; encoding: [0x00,0x00,0x84,0xf4,0x00,0x00,0x00,0x00]
470 0x00,0x00,0x84,0xf4,0x00,0x00,0x00,0x00
472 # GFX11: s_gl1_inv                               ; encoding: [0x00,0x00,0x80,0xf4,0x00,0x00,0x00,0x00]
473 0x00,0x00,0x80,0xf4,0x00,0x00,0x00,0x00