1 //===-- M68kFrameLowering.h - Define frame lowering for M68k ----*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
10 /// This file contains the M68k declaration of TargetFrameLowering class.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_LIB_TARGET_M68K_M68KFRAMELOWERING_H
15 #define LLVM_LIB_TARGET_M68K_M68KFRAMELOWERING_H
19 #include "llvm/CodeGen/TargetFrameLowering.h"
22 class MachineInstrBuilder
;
23 class MCCFIInstruction
;
25 class M68kRegisterInfo
;
28 class M68kFrameLowering
: public TargetFrameLowering
{
29 // Cached subtarget predicates.
30 const M68kSubtarget
&STI
;
31 const TargetInstrInfo
&TII
;
32 const M68kRegisterInfo
*TRI
;
34 /// Stack slot size in bytes.
39 /// If we're forcing a stack realignment we can't rely on just the frame
40 /// info, we need to know the ABI stack alignment as well in case we have a
41 /// call out. Otherwise just make sure we have some alignment - we'll go
42 /// with the minimum SlotSize.
43 uint64_t calculateMaxStackAlign(const MachineFunction
&MF
) const;
45 /// Adjusts the stack pointer using LEA, SUB, or ADD.
46 MachineInstrBuilder
BuildStackAdjustment(MachineBasicBlock
&MBB
,
47 MachineBasicBlock::iterator MBBI
,
48 const DebugLoc
&DL
, int64_t Offset
,
49 bool InEpilogue
) const;
51 /// Aligns the stack pointer by ANDing it with -MaxAlign.
52 void BuildStackAlignAND(MachineBasicBlock
&MBB
,
53 MachineBasicBlock::iterator MBBI
, const DebugLoc
&DL
,
54 unsigned Reg
, uint64_t MaxAlign
) const;
56 /// Wraps up getting a CFI index and building a MachineInstr for it.
57 void BuildCFI(MachineBasicBlock
&MBB
, MachineBasicBlock::iterator MBBI
,
58 const DebugLoc
&DL
, const MCCFIInstruction
&CFIInst
) const;
60 void emitPrologueCalleeSavedFrameMoves(MachineBasicBlock
&MBB
,
61 MachineBasicBlock::iterator MBBI
,
62 const DebugLoc
&DL
) const;
64 unsigned getPSPSlotOffsetFromSP(const MachineFunction
&MF
) const;
67 explicit M68kFrameLowering(const M68kSubtarget
&sti
, Align Alignment
);
69 static const M68kFrameLowering
*create(const M68kSubtarget
&ST
);
71 /// This method is called during prolog/epilog code insertion to eliminate
72 /// call frame setup and destroy pseudo instructions (but only if the Target
73 /// is using them). It is responsible for eliminating these instructions,
74 /// replacing them with concrete instructions. This method need only be
75 /// implemented if using call frame setup/destroy pseudo instructions.
76 /// Returns an iterator pointing to the instruction after the replaced one.
77 MachineBasicBlock::iterator
78 eliminateCallFramePseudoInstr(MachineFunction
&MF
, MachineBasicBlock
&MBB
,
79 MachineBasicBlock::iterator MI
) const override
;
81 /// Insert prolog code into the function.
82 void emitPrologue(MachineFunction
&MF
, MachineBasicBlock
&MBB
) const override
;
84 /// Insert epilog code into the function.
85 void emitEpilogue(MachineFunction
&MF
, MachineBasicBlock
&MBB
) const override
;
87 /// This method determines which of the registers reported by
88 /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved.
89 /// The default implementation checks populates the \p SavedRegs bitset with
90 /// all registers which are modified in the function, targets may override
91 /// this function to save additional registers.
92 /// This method also sets up the register scavenger ensuring there is a free
93 /// register or a frameindex available.
94 void determineCalleeSaves(MachineFunction
&MF
, BitVector
&SavedRegs
,
95 RegScavenger
*RS
= nullptr) const override
;
97 /// Allows target to override spill slot assignment logic. If implemented,
98 /// assignCalleeSavedSpillSlots() should assign frame slots to all CSI
99 /// entries and return true. If this method returns false, spill slots will
100 /// be assigned using generic implementation. assignCalleeSavedSpillSlots()
101 /// may add, delete or rearrange elements of CSI.
103 assignCalleeSavedSpillSlots(MachineFunction
&MF
,
104 const TargetRegisterInfo
*TRI
,
105 std::vector
<CalleeSavedInfo
> &CSI
) const override
;
107 /// Issues instruction(s) to spill all callee saved registers and returns
108 /// true if it isn't possible / profitable to do so by issuing a series of
109 /// store instructions via storeRegToStackSlot(). Returns false otherwise.
110 bool spillCalleeSavedRegisters(MachineBasicBlock
&MBB
,
111 MachineBasicBlock::iterator MI
,
112 ArrayRef
<CalleeSavedInfo
> CSI
,
113 const TargetRegisterInfo
*TRI
) const override
;
115 /// Issues instruction(s) to restore all callee saved registers and returns
116 /// true if it isn't possible / profitable to do so by issuing a series of
117 /// load instructions via loadRegToStackSlot(). Returns false otherwise.
119 restoreCalleeSavedRegisters(MachineBasicBlock
&MBB
,
120 MachineBasicBlock::iterator MI
,
121 MutableArrayRef
<CalleeSavedInfo
> CSI
,
122 const TargetRegisterInfo
*TRI
) const override
;
124 /// Return true if the specified function should have a dedicated frame
125 /// pointer register. This is true if the function has variable sized
126 /// allocas, if it needs dynamic stack realignment, if frame pointer
127 /// elimination is disabled, or if the frame address is taken.
128 bool hasFP(const MachineFunction
&MF
) const override
;
130 /// Under normal circumstances, when a frame pointer is not required, we
131 /// reserve argument space for call sites in the function immediately on
132 /// entry to the current function. This eliminates the need for add/sub sp
133 /// brackets around call sites. Returns true if the call frame is included as
134 /// part of the stack frame.
135 bool hasReservedCallFrame(const MachineFunction
&MF
) const override
;
137 /// If there is a reserved call frame, the call frame pseudos can be
138 /// simplified. Having a FP, as in the default implementation, is not
139 /// sufficient here since we can't always use it. Use a more nuanced
141 bool canSimplifyCallFramePseudos(const MachineFunction
&MF
) const override
;
143 // Do we need to perform FI resolution for this function. Normally, this is
144 // required only when the function has any stack objects. However, FI
145 // resolution actually has another job, not apparent from the title - it
146 // resolves callframe setup/destroy that were not simplified earlier.
148 // So, this is required for M68k functions that have push sequences even
149 // when there are no stack objects.
150 bool needsFrameIndexResolution(const MachineFunction
&MF
) const override
;
152 /// This method should return the base register and offset used to reference
153 /// a frame index location. The offset is returned directly, and the base
154 /// register is returned via FrameReg.
155 StackOffset
getFrameIndexReference(const MachineFunction
&MF
, int FI
,
156 Register
&FrameReg
) const override
;
158 /// Check the instruction before/after the passed instruction. If
159 /// it is an ADD/SUB/LEA instruction it is deleted argument and the
160 /// stack adjustment is returned as a positive value for ADD/LEA and
161 /// a negative for SUB.
162 int mergeSPUpdates(MachineBasicBlock
&MBB
, MachineBasicBlock::iterator
&MBBI
,
163 bool doMergeWithPrevious
) const;
165 /// Emit a series of instructions to increment / decrement the stack
166 /// pointer by a constant value.
167 void emitSPUpdate(MachineBasicBlock
&MBB
, MachineBasicBlock::iterator
&MBBI
,
168 int64_t NumBytes
, bool InEpilogue
) const;
172 #endif // LLVM_LIB_TARGET_M68K_M68KFRAMELOWERING_H