1 //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This pass assigns local frame indices to stack slots relative to one another
10 // and allocates additional base registers to access them when the target
11 // estimates they are likely to be out of range of stack pointer and frame
12 // pointer relative addressing.
14 //===----------------------------------------------------------------------===//
16 #include "llvm/CodeGen/LocalStackSlotAllocation.h"
17 #include "llvm/ADT/SetVector.h"
18 #include "llvm/ADT/SmallSet.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "llvm/ADT/Statistic.h"
21 #include "llvm/CodeGen/MachineBasicBlock.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/MachineFunction.h"
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineInstr.h"
26 #include "llvm/CodeGen/MachineOperand.h"
27 #include "llvm/CodeGen/TargetFrameLowering.h"
28 #include "llvm/CodeGen/TargetOpcodes.h"
29 #include "llvm/CodeGen/TargetRegisterInfo.h"
30 #include "llvm/CodeGen/TargetSubtargetInfo.h"
31 #include "llvm/InitializePasses.h"
32 #include "llvm/Pass.h"
33 #include "llvm/Support/Debug.h"
34 #include "llvm/Support/ErrorHandling.h"
35 #include "llvm/Support/raw_ostream.h"
43 #define DEBUG_TYPE "localstackalloc"
45 STATISTIC(NumAllocations
, "Number of frame indices allocated into local block");
46 STATISTIC(NumBaseRegisters
, "Number of virtual frame base registers allocated");
47 STATISTIC(NumReplacements
, "Number of frame indices references replaced");
52 MachineBasicBlock::iterator MI
; // Instr referencing the frame
53 int64_t LocalOffset
; // Local offset of the frame idx referenced
54 int FrameIdx
; // The frame index
56 // Order reference instruction appears in program. Used to ensure
57 // deterministic order when multiple instructions may reference the same
62 FrameRef(MachineInstr
*I
, int64_t Offset
, int Idx
, unsigned Ord
) :
63 MI(I
), LocalOffset(Offset
), FrameIdx(Idx
), Order(Ord
) {}
65 bool operator<(const FrameRef
&RHS
) const {
66 return std::tie(LocalOffset
, FrameIdx
, Order
) <
67 std::tie(RHS
.LocalOffset
, RHS
.FrameIdx
, RHS
.Order
);
70 MachineBasicBlock::iterator
getMachineInstr() const { return MI
; }
71 int64_t getLocalOffset() const { return LocalOffset
; }
72 int getFrameIndex() const { return FrameIdx
; }
75 class LocalStackSlotImpl
{
76 SmallVector
<int64_t, 16> LocalOffsets
;
78 /// StackObjSet - A set of stack object indexes
79 using StackObjSet
= SmallSetVector
<int, 8>;
81 void AdjustStackOffset(MachineFrameInfo
&MFI
, int FrameIdx
, int64_t &Offset
,
82 bool StackGrowsDown
, Align
&MaxAlign
);
83 void AssignProtectedObjSet(const StackObjSet
&UnassignedObjs
,
84 SmallSet
<int, 16> &ProtectedObjs
,
85 MachineFrameInfo
&MFI
, bool StackGrowsDown
,
86 int64_t &Offset
, Align
&MaxAlign
);
87 void calculateFrameObjectOffsets(MachineFunction
&Fn
);
88 bool insertFrameReferenceRegisters(MachineFunction
&Fn
);
91 bool runOnMachineFunction(MachineFunction
&MF
);
94 class LocalStackSlotPass
: public MachineFunctionPass
{
96 static char ID
; // Pass identification, replacement for typeid
98 explicit LocalStackSlotPass() : MachineFunctionPass(ID
) {
99 initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry());
102 bool runOnMachineFunction(MachineFunction
&MF
) override
{
103 return LocalStackSlotImpl().runOnMachineFunction(MF
);
106 void getAnalysisUsage(AnalysisUsage
&AU
) const override
{
107 AU
.setPreservesCFG();
108 MachineFunctionPass::getAnalysisUsage(AU
);
112 } // end anonymous namespace
115 LocalStackSlotAllocationPass::run(MachineFunction
&MF
,
116 MachineFunctionAnalysisManager
&) {
117 bool Changed
= LocalStackSlotImpl().runOnMachineFunction(MF
);
119 return PreservedAnalyses::all();
120 auto PA
= getMachineFunctionPassPreservedAnalyses();
121 PA
.preserveSet
<CFGAnalyses
>();
125 char LocalStackSlotPass::ID
= 0;
127 char &llvm::LocalStackSlotAllocationID
= LocalStackSlotPass::ID
;
128 INITIALIZE_PASS(LocalStackSlotPass
, DEBUG_TYPE
,
129 "Local Stack Slot Allocation", false, false)
131 bool LocalStackSlotImpl::runOnMachineFunction(MachineFunction
&MF
) {
132 MachineFrameInfo
&MFI
= MF
.getFrameInfo();
133 const TargetRegisterInfo
*TRI
= MF
.getSubtarget().getRegisterInfo();
134 unsigned LocalObjectCount
= MFI
.getObjectIndexEnd();
136 // If the target doesn't want/need this pass, or if there are no locals
137 // to consider, early exit.
138 if (LocalObjectCount
== 0 || !TRI
->requiresVirtualBaseRegisters(MF
))
141 // Make sure we have enough space to store the local offsets.
142 LocalOffsets
.resize(MFI
.getObjectIndexEnd());
144 // Lay out the local blob.
145 calculateFrameObjectOffsets(MF
);
147 // Insert virtual base registers to resolve frame index references.
148 bool UsedBaseRegs
= insertFrameReferenceRegisters(MF
);
150 // Tell MFI whether any base registers were allocated. PEI will only
151 // want to use the local block allocations from this pass if there were any.
152 // Otherwise, PEI can do a bit better job of getting the alignment right
153 // without a hole at the start since it knows the alignment of the stack
154 // at the start of local allocation, and this pass doesn't.
155 MFI
.setUseLocalStackAllocationBlock(UsedBaseRegs
);
160 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
161 void LocalStackSlotImpl::AdjustStackOffset(MachineFrameInfo
&MFI
, int FrameIdx
,
162 int64_t &Offset
, bool StackGrowsDown
,
164 // If the stack grows down, add the object size to find the lowest address.
166 Offset
+= MFI
.getObjectSize(FrameIdx
);
168 Align Alignment
= MFI
.getObjectAlign(FrameIdx
);
170 // If the alignment of this object is greater than that of the stack, then
171 // increase the stack alignment to match.
172 MaxAlign
= std::max(MaxAlign
, Alignment
);
174 // Adjust to alignment boundary.
175 Offset
= alignTo(Offset
, Alignment
);
177 int64_t LocalOffset
= StackGrowsDown
? -Offset
: Offset
;
178 LLVM_DEBUG(dbgs() << "Allocate FI(" << FrameIdx
<< ") to local offset "
179 << LocalOffset
<< "\n");
180 // Keep the offset available for base register allocation
181 LocalOffsets
[FrameIdx
] = LocalOffset
;
182 // And tell MFI about it for PEI to use later
183 MFI
.mapLocalFrameObject(FrameIdx
, LocalOffset
);
186 Offset
+= MFI
.getObjectSize(FrameIdx
);
191 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
192 /// those required to be close to the Stack Protector) to stack offsets.
193 void LocalStackSlotImpl::AssignProtectedObjSet(
194 const StackObjSet
&UnassignedObjs
, SmallSet
<int, 16> &ProtectedObjs
,
195 MachineFrameInfo
&MFI
, bool StackGrowsDown
, int64_t &Offset
,
197 for (int i
: UnassignedObjs
) {
198 AdjustStackOffset(MFI
, i
, Offset
, StackGrowsDown
, MaxAlign
);
199 ProtectedObjs
.insert(i
);
203 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
204 /// abstract stack objects.
205 void LocalStackSlotImpl::calculateFrameObjectOffsets(MachineFunction
&Fn
) {
206 // Loop over all of the stack objects, assigning sequential addresses...
207 MachineFrameInfo
&MFI
= Fn
.getFrameInfo();
208 const TargetFrameLowering
&TFI
= *Fn
.getSubtarget().getFrameLowering();
209 bool StackGrowsDown
=
210 TFI
.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown
;
214 // Make sure that the stack protector comes before the local variables on the
216 SmallSet
<int, 16> ProtectedObjs
;
217 if (MFI
.hasStackProtectorIndex()) {
218 int StackProtectorFI
= MFI
.getStackProtectorIndex();
220 // We need to make sure we didn't pre-allocate the stack protector when
222 // If we already have a stack protector, this will re-assign it to a slot
223 // that is **not** covering the protected objects.
224 assert(!MFI
.isObjectPreAllocated(StackProtectorFI
) &&
225 "Stack protector pre-allocated in LocalStackSlotAllocation");
227 StackObjSet LargeArrayObjs
;
228 StackObjSet SmallArrayObjs
;
229 StackObjSet AddrOfObjs
;
231 // Only place the stack protector in the local stack area if the target
233 if (TFI
.isStackIdSafeForLocalArea(MFI
.getStackID(StackProtectorFI
)))
234 AdjustStackOffset(MFI
, StackProtectorFI
, Offset
, StackGrowsDown
,
237 // Assign large stack objects first.
238 for (unsigned i
= 0, e
= MFI
.getObjectIndexEnd(); i
!= e
; ++i
) {
239 if (MFI
.isDeadObjectIndex(i
))
241 if (StackProtectorFI
== (int)i
)
243 if (!TFI
.isStackIdSafeForLocalArea(MFI
.getStackID(i
)))
246 switch (MFI
.getObjectSSPLayout(i
)) {
247 case MachineFrameInfo::SSPLK_None
:
249 case MachineFrameInfo::SSPLK_SmallArray
:
250 SmallArrayObjs
.insert(i
);
252 case MachineFrameInfo::SSPLK_AddrOf
:
253 AddrOfObjs
.insert(i
);
255 case MachineFrameInfo::SSPLK_LargeArray
:
256 LargeArrayObjs
.insert(i
);
259 llvm_unreachable("Unexpected SSPLayoutKind.");
262 AssignProtectedObjSet(LargeArrayObjs
, ProtectedObjs
, MFI
, StackGrowsDown
,
264 AssignProtectedObjSet(SmallArrayObjs
, ProtectedObjs
, MFI
, StackGrowsDown
,
266 AssignProtectedObjSet(AddrOfObjs
, ProtectedObjs
, MFI
, StackGrowsDown
,
270 // Then assign frame offsets to stack objects that are not used to spill
271 // callee saved registers.
272 for (unsigned i
= 0, e
= MFI
.getObjectIndexEnd(); i
!= e
; ++i
) {
273 if (MFI
.isDeadObjectIndex(i
))
275 if (MFI
.getStackProtectorIndex() == (int)i
)
277 if (ProtectedObjs
.count(i
))
279 if (!TFI
.isStackIdSafeForLocalArea(MFI
.getStackID(i
)))
282 AdjustStackOffset(MFI
, i
, Offset
, StackGrowsDown
, MaxAlign
);
285 // Remember how big this blob of stack space is
286 MFI
.setLocalFrameSize(Offset
);
287 MFI
.setLocalFrameMaxAlign(MaxAlign
);
291 lookupCandidateBaseReg(unsigned BaseReg
,
293 int64_t FrameSizeAdjust
,
294 int64_t LocalFrameOffset
,
295 const MachineInstr
&MI
,
296 const TargetRegisterInfo
*TRI
) {
297 // Check if the relative offset from the where the base register references
298 // to the target address is in range for the instruction.
299 int64_t Offset
= FrameSizeAdjust
+ LocalFrameOffset
- BaseOffset
;
300 return TRI
->isFrameOffsetLegal(&MI
, BaseReg
, Offset
);
303 bool LocalStackSlotImpl::insertFrameReferenceRegisters(MachineFunction
&Fn
) {
304 // Scan the function's instructions looking for frame index references.
305 // For each, ask the target if it wants a virtual base register for it
306 // based on what we can tell it about where the local will end up in the
307 // stack frame. If it wants one, re-use a suitable one we've previously
308 // allocated, or if there isn't one that fits the bill, allocate a new one
309 // and ask the target to create a defining instruction for it.
311 MachineFrameInfo
&MFI
= Fn
.getFrameInfo();
312 const TargetRegisterInfo
*TRI
= Fn
.getSubtarget().getRegisterInfo();
313 const TargetFrameLowering
&TFI
= *Fn
.getSubtarget().getFrameLowering();
314 bool StackGrowsDown
=
315 TFI
.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown
;
317 // Collect all of the instructions in the block that reference
318 // a frame index. Also store the frame index referenced to ease later
319 // lookup. (For any insn that has more than one FI reference, we arbitrarily
320 // choose the first one).
321 SmallVector
<FrameRef
, 64> FrameReferenceInsns
;
325 for (MachineBasicBlock
&BB
: Fn
) {
326 for (MachineInstr
&MI
: BB
) {
327 // Debug value, stackmap and patchpoint instructions can't be out of
328 // range, so they don't need any updates.
329 if (MI
.isDebugInstr() || MI
.getOpcode() == TargetOpcode::STATEPOINT
||
330 MI
.getOpcode() == TargetOpcode::STACKMAP
||
331 MI
.getOpcode() == TargetOpcode::PATCHPOINT
)
334 // For now, allocate the base register(s) within the basic block
335 // where they're used, and don't try to keep them around outside
336 // of that. It may be beneficial to try sharing them more broadly
337 // than that, but the increased register pressure makes that a
338 // tricky thing to balance. Investigate if re-materializing these
340 for (const MachineOperand
&MO
: MI
.operands()) {
341 // Consider replacing all frame index operands that reference
342 // an object allocated in the local block.
344 // Don't try this with values not in the local block.
345 if (!MFI
.isObjectPreAllocated(MO
.getIndex()))
347 int Idx
= MO
.getIndex();
348 int64_t LocalOffset
= LocalOffsets
[Idx
];
349 if (!TRI
->needsFrameBaseReg(&MI
, LocalOffset
))
351 FrameReferenceInsns
.push_back(FrameRef(&MI
, LocalOffset
, Idx
, Order
++));
358 // Sort the frame references by local offset.
359 // Use frame index as a tie-breaker in case MI's have the same offset.
360 llvm::sort(FrameReferenceInsns
);
362 MachineBasicBlock
*Entry
= &Fn
.front();
365 int64_t BaseOffset
= 0;
367 // Loop through the frame references and allocate for them as necessary.
368 for (int ref
= 0, e
= FrameReferenceInsns
.size(); ref
< e
; ++ref
) {
369 FrameRef
&FR
= FrameReferenceInsns
[ref
];
370 MachineInstr
&MI
= *FR
.getMachineInstr();
371 int64_t LocalOffset
= FR
.getLocalOffset();
372 int FrameIdx
= FR
.getFrameIndex();
373 assert(MFI
.isObjectPreAllocated(FrameIdx
) &&
374 "Only pre-allocated locals expected!");
376 // We need to keep the references to the stack protector slot through frame
377 // index operands so that it gets resolved by PEI rather than this pass.
378 // This avoids accesses to the stack protector though virtual base
379 // registers, and forces PEI to address it using fp/sp/bp.
380 if (MFI
.hasStackProtectorIndex() &&
381 FrameIdx
== MFI
.getStackProtectorIndex())
384 LLVM_DEBUG(dbgs() << "Considering: " << MI
);
387 for (unsigned f
= MI
.getNumOperands(); idx
!= f
; ++idx
) {
388 if (!MI
.getOperand(idx
).isFI())
391 if (FrameIdx
== MI
.getOperand(idx
).getIndex())
395 assert(idx
< MI
.getNumOperands() && "Cannot find FI operand");
398 int64_t FrameSizeAdjust
= StackGrowsDown
? MFI
.getLocalFrameSize() : 0;
400 LLVM_DEBUG(dbgs() << " Replacing FI in: " << MI
);
402 // If we have a suitable base register available, use it; otherwise
403 // create a new one. Note that any offset encoded in the
404 // instruction itself will be taken into account by the target,
405 // so we don't have to adjust for it here when reusing a base
407 if (BaseReg
.isValid() &&
408 lookupCandidateBaseReg(BaseReg
, BaseOffset
, FrameSizeAdjust
,
409 LocalOffset
, MI
, TRI
)) {
410 LLVM_DEBUG(dbgs() << " Reusing base register " << BaseReg
<< "\n");
411 // We found a register to reuse.
412 Offset
= FrameSizeAdjust
+ LocalOffset
- BaseOffset
;
414 // No previously defined register was in range, so create a new one.
415 int64_t InstrOffset
= TRI
->getFrameIndexInstrOffset(&MI
, idx
);
417 int64_t CandBaseOffset
= FrameSizeAdjust
+ LocalOffset
+ InstrOffset
;
419 // We'd like to avoid creating single-use virtual base registers.
420 // Because the FrameRefs are in sorted order, and we've already
421 // processed all FrameRefs before this one, just check whether or not
422 // the next FrameRef will be able to reuse this new register. If not,
423 // then don't bother creating it.
425 !lookupCandidateBaseReg(
426 BaseReg
, CandBaseOffset
, FrameSizeAdjust
,
427 FrameReferenceInsns
[ref
+ 1].getLocalOffset(),
428 *FrameReferenceInsns
[ref
+ 1].getMachineInstr(), TRI
))
431 // Save the base offset.
432 BaseOffset
= CandBaseOffset
;
434 // Tell the target to insert the instruction to initialize
435 // the base register.
436 // MachineBasicBlock::iterator InsertionPt = Entry->begin();
437 BaseReg
= TRI
->materializeFrameBaseRegister(Entry
, FrameIdx
, InstrOffset
);
439 LLVM_DEBUG(dbgs() << " Materialized base register at frame local offset "
440 << LocalOffset
+ InstrOffset
441 << " into " << printReg(BaseReg
, TRI
) << '\n');
443 // The base register already includes any offset specified
444 // by the instruction, so account for that so it doesn't get
446 Offset
= -InstrOffset
;
450 assert(BaseReg
&& "Unable to allocate virtual base register!");
452 // Modify the instruction to use the new base register rather
453 // than the frame index operand.
454 TRI
->resolveFrameIndex(MI
, BaseReg
, Offset
);
455 LLVM_DEBUG(dbgs() << "Resolved: " << MI
);
460 return BaseReg
.isValid();